I have been wondering something now for a couple of days, and that's do we all really need the map so large all the time?.
so I would like to ask you all about this please.
if we had 4 levels of size for the outdoor map would the smaller sizes boost performance in general?, and if so what size maps would the 4 map sizes be for good size games I wonder?.
I mean we could have a smallest setting for something like the average pvp map, then something say 50% bigger than that for a larger pvp map working upwards towards smaller but bigger than pvp maps for game levels with story and pve and of course our largest map for those machines powerful enough to handle what we work with now in the editor.
maybe this would help the less powerful machines some with fps, and such?.
I myself would not use all of this big wonderful map for a level as I don't think mmo scale maps or a game like skyrim size map is in my ability sadly
what do you all think? or want/need
have fun stay safe
hood