3rd Party Models/Media Chat / Cinema 4d Skelet Joints Problem.

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thorus22
10
Years of Service
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Joined: 13th Oct 2013
Location:
Posted: 7th Dec 2013 20:50 Edited at: 7th Dec 2013 21:29
hey guys, i import the masked soldier.x to fragmotion then i play the animation and all work fine, and then iexported it as FBX.



then i import the FBX in C4D.



all work fine, the i have the whole model mesh, material, and joints, and animation.



but when i play the animation.. some animation play good and on some animation it doesnt work well, the rotation of the joints are not normal.. look at the screenshot..



please help
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raymondlee306
14
Years of Service
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Joined: 24th Oct 2009
Location: Ohio
Posted: 8th Dec 2013 03:30
Having the same problem here with Maya. Some of the animations work great. Sometimes the arm goes backwards, sometimes the leg. I only tried once though so not a lot of data yet.

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