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3rd Party Models/Media Chat
/ Cinema 4d Skelet Joints Problem.
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thorus22
11
Years of Service
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Joined:
13th Oct 2013
Location:
Profile
Posted:
7th Dec 2013 20:50
Edited at:
7th Dec 2013 21:29
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hey guys, i import the masked soldier.x to fragmotion then i play the animation and all work fine, and then iexported it as
FBX
.
then i import the FBX in
C4D
.
all work fine, the i have the whole model mesh, material, and joints, and animation.
but when i play the animation.. some animation play good and on some animation it doesnt work well, the rotation of the joints are not normal.. look at the screenshot..
please help
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raymondlee306
15
Years of Service
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Joined:
24th Oct 2009
Location:
Ohio
Profile
Posted:
8th Dec 2013 03:30
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Having the same problem here with Maya. Some of the animations work great. Sometimes the arm goes backwards, sometimes the leg. I only tried once though so not a lot of data yet.
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