We're getting there. I had about 3 times the speed of the last release on both full and reduced mode using the Get to the River level. In full mode I was getting 18 FPS and better, which isn't great, but it was smooth and very playable - and a lot better than the 5-6 FPS I was getting. I was actually able to sight down on the AI and hit them while they were moving, which was impossible before.
Weapons and objects looked good and stayed in place much better than the last beta. The only obvious issue I found was with the vegitation. It seemed like my GPU was playing catch-up, if you know what I mean. It didn't fade in and out while turning about like before. It was more like I would walk into an area and it would take a few seconds for the grass to get there. Once it came in, it stayed.
All in all, a much better experience. Still I know that the level is not intensive, especially given the size of the playing field available, so I hope that the work will continue in the area of performance. I'm also happy to see more configurable graphics options and I hope to also see more world options later, like size, water on/off, etc.
Keep it up. I'm not as worried as I was.
Brian.
If my post seems rude or stupid, don't be offended. It's just a failed attempt at humor.