Think of the BETA as a continual flux of new developments, rather than a finished object you can learn. The best way to experience Reloaded is to use old fashioned trial and error, and then feedback what you thought and what you feel is missing. We want this to be a community lead development, and feedback is key. I do not anticipate a single finished manual for the product until we end the BETA and release a boxed product (if boxes are still fashionable)
Hogging the awesome since 1999