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Feature Creep
/ Water tension/resistance
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spudnick
13
Years of Service
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Joined:
30th Nov 2010
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Posted:
22nd Nov 2013 18:33
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Could it be possible to have a feature for all water to have some sort of resistance,
Meaning if we have a snow scene then could we have the water as ice like a frozen lake so one can walk across but still see through it as such.
and also to simulate boggy water to act like mud/ swampy texture feeling, so when doing tropical scenes one could have boggy water that can slow down a player like my sinking mud that i made for fpsc using player zone,
As i could make such in fpsc with my water kit, even moving ocean that one can swim in, but have not got a clue on how to get my scripting and contents to work in fpscr. so i
would like this feature.
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