Quote: "LEE: You are looking at the hard work of some very ingenious Reloaded users! Those assets have been imported from the classic version of FPS Creator, or even from users own graphics libraries. The process involves moving across selected files into specific folders within the Reloaded installation, so the assets become available for use in the entity library. You can visit the forum and ask fellow users exactly how they do this, or you can wait until we have completed our legacy entity import system which will take old FPSC media and automatically convert it for use within Reloaded. This will allow you to gain access to thousands of game ready models before the official Reloaded model and game packs are released."
Staat momenteel te lezen onder het kopje News.
Maar ook wat HarryWever zegt, in Lee's blog. Weet ook alleen even niet zo snel waar. Maar bovenstaande quote zegt genoeg
-+- There are only 10 types of people in the world. Those who understand binary, and those who don't -+-
[Chipset:X58 CPU:i7.950.64 GPU:HD5970 RAM:12GB DDR3 WIN:7.x64 PRO FPSC-R: BETA 2]