Product Chat / Lock an entity from moving

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MadLad Designs
GameGuru Master
18
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Joined: 4th Nov 2006
Location: Look outside......
Posted: 11th Nov 2013 22:52
Is it possible to 'lock' an entity from moving with the terrain if you change the height of the terrain underneath it? I'm talking about bridges here.

"I find your lack of grammar disturbing..."
rolfy
18
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Joined: 23rd Jun 2006
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Posted: 12th Nov 2013 00:47 Edited at: 12th Nov 2013 00:54
You can still raise and lower entity's, thing is it is so slow over large distances now.



It would be nice to be able to 'lock' entity's and remove them from selection shroud, particularly helpful when needing to move or remove when bunched together or a larger entity is nearby.

It would also be nice to remove scattered entity's with a brush, choice of entity to add/remove from a list of those used would be even nicer.



Brush strength for terrain and scatter density would be a must have at this point.
LeeBamber
TGC Lead Developer
24
Years of Service
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Joined: 21st Jan 2000
Location: England
Posted: 12th Nov 2013 23:24
Any features you feel VERY strongly about, email direct to rick@thegamecreators.com who controls the master feature list, which blends into the 'critical features needed for the editor' list. I think locking entities so terrain modification does not affect them is one of the critical ones.

Hogging the awesome since 1999

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