Hi guys. From what I've seen thus far, the terrain editor is great, with the exception of any real control over the size, and pressure if you will, of the terrain tools. With just a single click I dug a 6-8 ft hole in the ground. This is great for carving out large areas, But The lack of more precision will make it difficult to do the more subtle terrain editing around entities such as buildings.
Perhaps a slider that could adjust the width, and amount (from soft to hard on a scale from 0-100) of the tool, would greatly improve editing in small areas around objects. as well as the ability to fine tune certain terrain elements such as footpaths, etc.
As an example, try and carve a shallow footpath that runs over a hill. not so easy.
Anyway, that's my input at this point, Hope we can see such additions in the future.
Back from the Wasteland.