Hello
Trying to get a model into FPSCR with the skeleton I took from Masked Soldier and applied to my own model (hope that's ok) It displays properly in all my apps that can read .x but can not load into FPSCR. I click the model entity, go to place it in scene, FPSCR hangs a little then crashes. Weird thing is that it creates a proper .dbo file that I can open in fragmotion but it will not load in the engine. I have tried running the model through ultimate unwrap, fragmotion, milkshape, and action3d reducer, all without luck. I would try an exporter for Max 2014, but I only have a 36 month student license to that and can't use it for commercial work if I wish, so trying to avoid it for this. I tried exporting from blender in .x as well but no joy as the animations don't work correctly.
Here is the file if anyone cares to check it:
www.penguinfrog.com/wips/fpscr/frogboy.zip
If someone from TGC could even look at it would be super duper
Thanks.
P.S. The old models with the old fpsc skeleton I have work fine, but the animations are different.
FROGS!