3rd Party Models/Media Chat / Animated 3rd party characters crash FPSCR

Author
Message
Old Dude
19
Years of Service
User Offline
Joined: 10th Oct 2005
Location:
Posted: 6th Nov 2013 20:30
I have built a few different animated characters, unfortunately when I bring them into Reloaded, they crash the program.



I'd like to know how to prepare my .X files so that this doesn't happen.
PM
Teabone
Forum Support
18
Years of Service
User Offline
Joined: 8th Jun 2006
Location: Earth
Posted: 7th Nov 2013 05:05
FPSC Reloaded currently doesn't properly support characters apart from the ones already in it.

http://t-boneproductions.blogspot.ca/
LeeBamber
TGC Lead Developer
24
Years of Service
User Offline
Joined: 21st Jan 2000
Location: England
Posted: 9th Nov 2013 00:59
We're still putting to finishing touches to the character animations and the AI that controls it, so we are concerned to release 'misleading' info on character building at this stage. You are of course welcome to continue experimenting and see what things you can get to work. I can say that the old classic characters won't work very well in the Reloaded universe as there are no scripts to control them and the animation set is completely new. Still, there are a few clues in the entitybank characters folder We will release a proper guide once we have finalized what the new Reloaded characters can do.

Hogging the awesome since 1999

Login to post a reply

Server time is: 2024-11-21 12:37:18
Your offset time is: 2024-11-21 12:37:18