Product Chat / Flatmap2000 - FPS Creator Reloaded (Beta)

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Adrian Santiago
11
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Joined: 4th Feb 2013
Location:
Posted: 4th Nov 2013 15:02
It seems a lot of our posts, screenshots, files, etc were wiped out. Here's the "new and improved" Flatmap - Changes were simple, I made a flat starter map for your projects that's much closer to sea level than it was before, allowing for more vertical entity placement opportunity.



Of course, had my thread not been butchered, you'd know there's a workaround for that. I'll keep these fixes separated.

http://www.imdb.com/name/nm2831087/
Slim Tonone
12
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Joined: 11th Dec 2011
Location: North Houston
Posted: 4th Nov 2013 23:13
Thanks Adrian! I downloaded your last flatmap and it worked great! If this one is closer to sea level it will be awesome! Thanks again!
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Slim Tonone
12
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Joined: 11th Dec 2011
Location: North Houston
Posted: 4th Nov 2013 23:18
Perfect Adrian! I can have a river or stream without it being the Colorado River in the Grand Canyon!
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Anubis
12
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Joined: 6th Nov 2012
Location: 010011100110010101110100011010000110010101110010011011000110
Posted: 4th Nov 2013 23:23 Edited at: 4th Nov 2013 23:25
I made my own 'Flatmap', inches above waterlevel.

Problem with this setup arises when you zoom out the editor to overview the larger map. Great planes of water come through. No way to paint your terrain that way.

I wanted to begin my map by painting the terrain, before making height changes. This is not possible at the moment. The higher i go (zoom out the editor), the more glitches i notice.

-+- There are only 10 types of people in the world. Those who understand binary, and those who don't -+-



[Chipset:X58 CPU:i7.950.64 GPU:HD5970 RAM:12GB DDR3 WIN:7.x64 PRO FPSC-R: BETA 1]
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xplosys
18
Years of Service
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Joined: 5th Jan 2006
Location: Rhode Island
Posted: 5th Nov 2013 00:25
Thanks. It works well and I can actually test things with less on the map. Gotta get a new computer.



Brian.

I am the underground.
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