This pack contains roads and terrain prefabs to create a unique environment for your games.
Perfect player and enemy collision, modular 4x4 prefabs which can be rotated to fit together in any way you like to create your own scenes and fill the entire 40x40 grid map.
772 unique segments in total.
46 roads and terrain prefabs
Each prefab 4x4 segments, roads, hills, road edges and mounds.
27 road,grass and dirt edge textures
Each prefab uses 2048x2048 texture
4 stepped Segment pavers
To create paths, stairs etc.
Two additional pre-built 40x40 complete map prefabs to give you a start so you can see what can be done.
I suggest users try the two whole map prefabs to see how it all fts together first.
start by placing the roads and pavers (pavers can be found in rolfy segment folder) and then lay down the dirt edges and corners, lastly introduce hills and higher mounds. The corners for hills are the tricky part and it would be best to simply try each one rotating the prefab as you go till one fits (some are corner inner,outer,up,down etc), do this till you get the hang of what fits where.
Remember you can rotate prefabs using 'r' if you wipe out any of your pavers or roads with a prefab you can simply overlay the road or paver again to fix it, prefabs only hold segment placement info and are still editable in the map.
Compatible with x9 and x10.
There is an issue with DarkAI collision where characters do not follow the contours, appears they only like flat surfaces, if you want to use DarkAI keep them to the flat roads and use standard AI scripts for terrain and hilly areas.
Price: $16.00 USD
Get it here.
I don't trip over...I do random gravity checks.