It would be great to have an easy way to do this, in Unity using ray casting it's actually really simple and only needs a few lines of code to get it working, some way of doing that here would be great, and it would be a big step towards opening up other genres of game types to live up to the claim that we can make lots of different types (which just isn't true yet as all we can really do is a fairly standard FPS and extremely limited third person/isometric) of games.
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