Free Models and Media / Free trees for forest horror

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JPH-GAMES
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Posted: 14th Jul 2015 23:21
10 trees of the same type but different form

enjoy

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Tarkus1971
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Posted: 15th Jul 2015 07:38
lovely, creepy trees great stuff
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Rogueci5
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Posted: 15th Jul 2015 07:43
They look GREAT, Just what I was after thanks so much!!!
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MooKai
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Posted: 15th Jul 2015 11:53
Thanks for your good work
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smallg
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Posted: 15th Jul 2015 23:20
awesome thanks!
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wildman4
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Posted: 16th Jul 2015 00:50
Very nice trees, thanks for this!
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Devcore35
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Posted: 16th Jul 2015 10:24
Thank you Very good work !!
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SgtBrown
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Posted: 17th Sep 2015 22:45
How come when I light map with these trees in the scene, they turn into mini black version of them selves with no texture?
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Pirate Myke
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Posted: 17th Sep 2015 22:56 Edited at: 17th Sep 2015 23:25
Sounds like they were scaled in the fpe file and they are multi textured. Downloading them now.

Yes that is the problem, they are scaled in the FPE file and they are multi textured.
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SgtBrown
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Posted: 18th Sep 2015 02:50
So how do I fix?
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Pirate Myke
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Posted: 18th Sep 2015 03:40
The artist will have to scale them in the model program and re export them if they choose.
You could try to import them in to fragmotion and then scale them and export them.
Change the scale to 100 in the fpe file and try them again.
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JPH-GAMES
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Posted: 20th Sep 2015 12:44
Hello everyone,
I just check and all seems normal, scale, texture, ect ...
I hope you find a solution
JPH-GAMES
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Posted: 20th Sep 2015 13:05
try with this form of x file

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Pirate Myke
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Posted: 20th Sep 2015 13:26
Perform a F4 light mapping and see what happens to the trees.
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Teabone
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Posted: 21st Sep 2015 04:17
those look great
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Pirate Myke
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Posted: 21st Sep 2015 05:55 Edited at: 21st Sep 2015 05:56
Ok here's what you can do to get these to stay the right size and have their texture after F4 light mapping.
Edit each FPE file and rem out the effect line and then also rem out the scale line.

Erase all dbo and bin files for them.

Set them in the editor, scale to desired height.
run test game and then perform a F4 light map.

They stay the same size and the textures are on the meshes.


And thank you for the download.
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