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FPSC Classic Product Chat / Mass .fpe Creator

Author
Message
Mr_Joe
User Banned
Posted: 24th Sep 2012 19:19 Edited at: 26th Sep 2012 15:42
I wrote this program to easily create ".fpe" files. This requires a model format ".X" and texture to the model format ".dds". Model and texture must have the same name for example: ("box.x" and "box.dds" or "box.x" and "box_d2.dds"). Use: (there are many models and textures to them, they have the same name and located in the same folder*):
1) Select any file in the folder with the models and textures.
2) The right FPE template file that can be changed, where "xxx" - is the name of the model, which is taken from the list on the left.
*3) If all the textures like "name_D2.dds" then tick "_D2".
4) Click the save button.
This is the first version of the software is subject to errors. Sorry for my english.
Download v1.1 https://forumfiles.thegamecreators.com/download/2396108

If anyone has ideas on how to improve the interface of this program, I'd love to hear them.
TriSpefear Studios
12
Years of Service
User Offline
Joined: 11th Nov 2011
Location: Dallas, Texas, USA
Posted: 24th Sep 2012 23:46
My jaw just dropped. Simple but very time saving... Thanks a lot joe!

"Everyone may doubt me, but your just giving me more of a reason to continue on..."
rolfy
17
Years of Service
User Offline
Joined: 23rd Jun 2006
Location:
Posted: 25th Sep 2012 05:00
Actually a very useful app for me....thanks.

You only have one life ... Abuse it well.
Bugsy
15
Years of Service
User Offline
Joined: 24th Nov 2008
Location: another place in time
Posted: 25th Sep 2012 13:14
been waiting for something like this! awesome, thank you very much.

Mr_Joe
User Banned
Posted: 25th Sep 2012 14:43
Version 1.1. Added by:
Report on the number of created files
Shows the version of FPSC
"About"
Russian support

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maho76
12
Years of Service
User Offline
Joined: 31st May 2011
Location: universe-hub, playing the flute
Posted: 25th Sep 2012 16:11 Edited at: 25th Sep 2012 18:46
what? where? ?? mmh?

edit: aah, NOW i see the posts of mr. joe. strange... but nice tool. features ALL actual fpe-commands? in most tools there is only a limited use of basic commands to build default statics/doors etc., but missing scale,collmode,materialindex etc.

Ertlov
17
Years of Service
User Offline
Joined: 18th Jan 2007
Location: Austria
Posted: 25th Sep 2012 17:25
As I`m still sticking to Notepad++ - what are you talking about here ?!?!

Come to where the madness is:http://www.homegrowngames.at
MintMarkus
11
Years of Service
User Offline
Joined: 7th Sep 2012
Location:
Posted: 25th Sep 2012 18:53 Edited at: 25th Sep 2012 18:55
Oh! Very nice app indeed.

Edit

Is there anyway you can add a feature where you can select the route of FPSC?
Mr_Joe
User Banned
Posted: 25th Sep 2012 19:07
MintMarkus, I do not quite understand you. You mean - save the path to /entitybank/? (I badly know English)
Mr_Joe
User Banned
Posted: 25th Sep 2012 19:38
maho76, yes, I plan to expand the list of fpe-commands.
A dude
14
Years of Service
User Offline
Joined: 15th Mar 2010
Location: The Solar System
Posted: 25th Sep 2012 21:58
Quote: "MintMarkus, I do not quite understand you. You mean - save the path to /entitybank/? (I badly know English) "


I think the program's FPSC path is in the C drive by default and isn't changeable. Some people like me have FPSC installed in another drive so when I save the .FPE file, it isn't in the FPSC folder.
Mr_Joe
User Banned
Posted: 25th Sep 2012 22:18
In this program, you can select the files that are not exactly in the FPSC folder. Files can be even on the desktop.

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