desc = AK74 ;aiinit = appear2.fpi aimain = weapon.lua ;aidestroy = disappear2.fpi spawnmax = 1 spawndelay = 500 spawnqty = 1 defaultstatic = 0 materialindex = 3 collisionmode = 0 debrisshape = 0 explodable = 0 model = AK74_onside.x offx = 0 offy = 0 offz = 0 rotx = 0 roty = 0 rotz = 0 scale = 100 fixnewy = 0 texturepath = textured = AK74vweap_D.dds effect = effectbank\bumpcubereflectalpha\bumpcubereflectalpha.fx reducetexture = -1 transparency = 1 isimmobile = 1 isweapon = model pack 10\AK74M quantity = 15 speed = 100 decalmax = 1 decal0 = glowzone soundset = audiobank\misc\weapon.wav