MUZZLECOLORR = 252 MUZZLECOLORG = 150 MUZZLECOLORB = 54 muzzleflash = 4 muzzlesize = 45 brass = 4 smoke = 4 second = 0 damage = 23 damagetype = 1 scorchtype = 1 reloadqty = 15 iterate = 1 accuracy = 9 range = 9000 textured = effect = effectbank\BumpCubeReflectAlpha\BumpCubeReflectAlpha.fx transparency = 1 weapontype = 3 sound1 = fire.wav sound2 = reload.wav sound3 = dryfire.wav sound4 = retrieve.wav sound5 = putaway.wav fireloop = 5000 horiz = 4.5 vert = -0.25 forward = 11 alignx = 2.6 aligny = -1.7 alignz = 40 keyframe ratio = 1 select = 1,20 Idle = 20,50 Move = 50,79 start fire = 81,82 automatic fire = 83,89 end fire = 90,95 reload = 96,179 putaway = 179,190 soundframes = 4 sframe0 = 82,1 sframe1 = 101,2 sframe2 = 190,5 sframe3 = 1,4 statuspanelcode = 100 poolammo = AK74M