// GURU XBOX if starting then var.Control = 1 //Movement - Left Stick W = XInput1.Joy1Y > 0.2 S = XInput1.Joy1Y < -0.2 A = XInput1.Joy1X < -0.2 D = XInput1.Joy1X > 0.2 //Aiming Control - Right Stick Mouse.DirectInputX = Mouse.DirectInputX + 25*deadzone(XInput1.Joy2X) Mouse.DirectInputY = Mouse.DirectInputY - 25*deadzone(XInput1.Joy2Y) //Dpad key.1 = XInput1.Up //dpad up key.2 = XInput1.Down //dpad down key.3 = XInput1.Left // dpad left key.4 = XInput1.Right //dpad right //Alternate Combat //key.pgdn = Xinput1.LeftThumb // Left Stick clicked down //key.pgup = Xinput1.RighTThumb //Right Stick clicked down //ABXY KEY.space = XInput1.A // - A Button key.c = XInput1.B // - B Button R = XInput1.X // - X Button key.e= XInput1.Y // - Y Button //Shoulder Buttons LB RB key.r = XInput1.RightShoulder //rb key.shift = XInput1.LeftShoulder //lb //Trigger RT LT W/ Rumble Mouse.LeftButton = XInput1.RightTrigger //Fire Weapon - RT Button Mouse.RightButton = XInput1.LeftTrigger //Zoom - LT Button //Start & Back Buttons Escape = XInput1.Start //Main Menu - Start Button //key.tab = XInput1.Back //Exit Combat Stance - Back Button