local CharacterHasSpoken = 0 function shop_keeper_init(e) end function shop_keeper_main(e) if GetPlayerDistance(e) < 200 then RotateToPlayer(e) Prompt("Hello, how may i help you?") if CharacterHasSpoken == 0 then PlaySoundIfSilent(e,1) CharacterHasSpoken = 1 end else CharacterHasSpoken = 0 end end