-- Created by Corno_1 local addX = 0 local addY = 0 local addZ = 0 local onetimeEvent = 0 PlrIsIndoor = 0 PlrIsInWhichZone = 0 function snowbox_followplr_init(e) end function snowbox_followplr_main(e) if onetimeEvent == 0 then addX = g_Entity[e]['x'] - g_PlayerPosX addY = g_Entity[e]['y'] - g_PlayerPosY addZ = g_Entity[e]['z'] - g_PlayerPosZ end SetPosition(e,g_PlayerPosX+addX,g_PlayerPosY+addY,g_PlayerPosZ+addZ) ResetPosition(e,g_PlayerPosX+addX,g_PlayerPosY+addY,g_PlayerPosZ+addZ) onetimeEvent = 1 if PlrIsIndoor == 1 then Hide(e) else Show(e) end end