542770435 : Flag to produce log files set in SETUP.INI (producelogfiles=1) S:10MB V:52MB (239,52) 542770442 : postprocessing flag at 0 and pixel shader version of 0 S:0MB V:0MB (239,52) 542770449 : The executable folder will be:D:\Program Files\The Game Creators\SteamLibrary\steamapps\common\Game Guru\MyGames\ S:0MB V:0MB (239,52) 542770455 : Entering 'Files' folder, now at:D:\Program Files\The Game Creators\SteamLibrary\steamapps\common\Game Guru\Files S:0MB V:0MB (239,52) 542770462 : Name of true app:Guru-MapEditor S:0MB V:0MB (239,52) 542770471 : set legacy convert mode S:0MB V:0MB (239,52) 542770480 : _obs_memorychunkinit S:0MB V:0MB (239,52) 542770621 : set camera aspect S:10MB V:-44MB (250,8) 542770630 : Special VR-Mode Flag:0 S:0MB V:0MB (250,8) 542770638 : Just about to read languagebank\english\textfiles\guru-wordcount.ini S:0MB V:0MB (250,8) 542770646 : Language File Path:D:\Program Files\The Game Creators\SteamLibrary\steamapps\common\Game Guru\Files\languagebank\english\textfiles (exist=1) S:0MB V:0MB (250,8) 542770657 : _steam_init: S:0MB V:0MB (250,8) 542770666 : _material_init (0) S:0MB V:0MB (250,8) 542770743 : _material_loadsounds (18) S:0MB V:0MB (250,8) 542772224 : trueappname$=Guru-MapEditor S:12MB V:0MB (263,8) 542772234 : We can write to the Game Guru folder! S:0MB V:0MB (263,8) 542772243 : _mapeditorexecutable: S:0MB V:0MB (263,8) 542772380 : _widget_init S:0MB V:0MB (263,8) 542772461 : _sliders_init S:1MB V:0MB (264,8) 542772507 : _common_loadcommonassets S:0MB V:0MB (264,8) 542772516 : initbitmapfont S:0MB V:0MB (265,8) 542772645 : _common_vectorsinit S:10MB V:0MB (275,8) 542772658 : _sky_init S:7MB V:35MB (283,58) 542772677 : _terrain_initstyles S:0MB V:15MB (283,58) 542772692 : _visuals_init (game) S:16MB V:32MB (299,90) 542772701 : visuals.sky$=clear S:0MB V:0MB (299,90) 542772709 : visuals.terrain$=lush S:0MB V:0MB (299,90) 542772718 : visuals.vegetation$=lushy S:0MB V:0MB (299,90) 542772735 : _decal_init S:0MB V:0MB (299,90) 542772823 : _lm_init S:2MB V:0MB (302,90) 542773261 : _gun_scaninall_ref S:1MB V:7MB (304,97) 542773279 : gun 1:cartoon\RayGun\gunspec.txt S:0MB V:0MB (304,97) 542773288 : gun 2:Errant AI\Mk23\gunspec.txt S:0MB V:0MB (304,97) 542773297 : gun 3:fantasy\Staff\gunspec.txt S:0MB V:0MB (304,97) 542773306 : gun 4:futuristic\FuturetekShotgun\gunspec.txt S:0MB V:0MB (304,97) 542773315 : gun 5:medieval\Bow\gunspec.txt S:0MB V:0MB (304,97) 542773323 : gun 6:medieval\Crossbow\gunspec.txt S:0MB V:0MB (304,97) 542773332 : gun 7:medieval\Dagger\gunspec.txt S:0MB V:0MB (304,97) 542773340 : gun 8:medieval\Flail\gunspec.txt S:0MB V:0MB (304,97) 542773349 : gun 9:medieval\Halberd\gunspec.txt S:0MB V:0MB (304,97) 542773358 : gun 10:medieval\Hatchet\gunspec.txt S:0MB V:0MB (304,97) 542773366 : gun 11:medieval\Mace\gunspec.txt S:0MB V:0MB (304,97) 542773375 : gun 12:medieval\Slingshot\gunspec.txt S:0MB V:0MB (304,97) 542773384 : gun 13:medieval\SquvKnife\gunspec.txt S:0MB V:0MB (304,97) 542773393 : gun 14:medieval\Stones\gunspec.txt S:0MB V:0MB (304,97) 542773402 : gun 15:medieval\Sword\gunspec.txt S:0MB V:0MB (304,97) 542773410 : gun 16:Mibarov-Hachet-gunspec.txt S:0MB V:0MB (304,97) 542773419 : gun 17:MibarovHatchet\gunspec.txt S:0MB V:0MB (304,97) 542773428 : gun 18:modern\colt1911\gunspec.txt S:0MB V:0MB (304,97) 542773436 : gun 19:modern\colt312\gunspec.txt S:0MB V:0MB (304,97) 542773444 : gun 20:modern\Grenade\gunspec.txt S:0MB V:0MB (304,97) 542773453 : gun 21:modern\Magnum357\gunspec.txt S:0MB V:0MB (304,97) 542773461 : gun 22:modern\RPG\gunspec.txt S:0MB V:0MB (304,97) 542773470 : gun 23:modern\Shotgun\gunspec.txt S:0MB V:0MB (304,97) 542773479 : gun 24:modern\SniperM700\gunspec.txt S:0MB V:0MB (304,97) 542773489 : gun 25:modern\Uzi\gunspec.txt S:0MB V:0MB (304,97) 542773497 : total guns=25 S:0MB V:0MB (304,97) 542773884 : _terrain_skyspec_init S:0MB V:0MB (304,97) 542773897 : _terrain_setupedit S:0MB V:0MB (304,97) 542781833 : _editor_init S:383MB V:28MB (687,125) 542782032 : loadresource S:9MB V:0MB (696,125) 542783562 : Prepare editor fonts S:0MB V:0MB (696,125) 542783777 : Guru Map Editor Loop Starts S:10MB V:0MB (706,125) 542784094 : NEWMAP: Starting new map S:9MB V:238MB (715,363) 542784113 : visuals.sky$=clear S:0MB V:0MB (715,363) 542784122 : visuals.terrain$=lush S:0MB V:0MB (715,363) 542784131 : visuals.vegetation$=lushy S:0MB V:0MB (715,363) 542784490 : NEWMAP: _gridedit_clear_settings S:0MB V:11MB (716,374) 542784499 : NEWMAP: _lm_emptylightmapfolder S:0MB V:0MB (716,374) 542784508 : NEWMAP: invalidate any old OBS S:0MB V:0MB (716,374) 542784518 : NEWMAP: _gridedit_clear_map S:0MB V:0MB (716,374) 542784530 : _gun_releaseresources S:0MB V:0MB (716,374) 542784539 : NEWMAP: _waypoint_deleteall S:0MB V:0MB (716,374) 542784548 : NEWMAP: _gridedit_updatemapbeforeedit S:0MB V:0MB (716,374) 542784724 : NEWMAP: _editor_filemapdefaultinitfornew S:0MB V:0MB (716,374) 542784754 : NEWMAP: _terrain_createactualterrain S:0MB V:0MB (716,374) 542786719 : NEWMAP: Save newly flattened terrain S:-2MB V:-6MB (713,368) 542787602 : NEWMAP: Save terrain data S:5MB V:0MB (719,368) 542787825 : Deleting old memblock:1 S:16MB V:40MB (735,408) 542788156 : NEWMAP: Save terrain mask data S:0MB V:0MB (735,408) 542788199 : NEWMAP: Finish terrain generation S:12MB V:0MB (747,408) 542788217 : NEWMAP: Finish creating new map S:0MB V:0MB (747,408) 543727271 : 1:popup_text Loading Level... S:-51MB V:-2MB (695,406) 543727321 : visuals.sky$=clear S:0MB V:0MB (695,406) 543727334 : visuals.terrain$=lush S:0MB V:0MB (695,406) 543727346 : visuals.vegetation$=lushy S:0MB V:0MB (695,406) 543727359 : _mapfile_loadproject_fpm: D:\Program Files\The Game Creators\SteamLibrary\steamapps\common\Game Guru\Files\mapbank\DeathValleyNewTPVTest.fpm D:\Program Files\The Game Creators\SteamLibrary\steamapps\common\Game Guru\Files S:0MB V:0MB (695,406) 543727371 : LOADMAP: _lm_emptylightmapfolder S:0MB V:0MB (695,406) 543727384 : LOADMAP: read FPM block S:0MB V:0MB (695,406) 543727706 : LOADMAP: load in visuals S:0MB V:0MB (695,406) 543727722 : LOADMAP: apply visuals S:0MB V:0MB (695,406) 543728072 : _gun_releaseresources S:7MB V:0MB (702,406) 543728700 : Loaded 1:\Death Valley\Buildings\bulding_corner.fpe S:28MB V:0MB (731,406) 543728720 : Loaded 2:\Death Valley\Buildings\wall_ramp_left.fpe S:0MB V:0MB (731,406) 543728739 : Loaded 3:\Death Valley\Buildings\wall_straight_low_right.fpe S:0MB V:0MB (731,406) 543728759 : Loaded 4:\Death Valley\Buildings\wall_ramp_low_right.fpe S:0MB V:0MB (731,406) 543728779 : Loaded 5:\Death Valley\Buildings\wall_straight_low.fpe S:0MB V:0MB (731,406) 543728798 : Loaded 6:\Death Valley\Buildings\wall_ramp_right.fpe S:0MB V:0MB (731,406) 543728817 : Loaded 7:\Death Valley\Buildings\straight_wall.fpe S:0MB V:0MB (731,406) 543728843 : Loaded 8:\Death Valley\Buildings\wall_entry.fpe S:0MB V:0MB (731,406) 543728877 : Loaded 9:\Death Valley\Buildings\tjunction.fpe S:0MB V:0MB (731,406) 543728895 : Loaded 10:\Death Valley\Buildings\joint_ connector.fpe S:0MB V:0MB (731,406) 543728919 : Loaded 11:\Death Valley\Buildings\straight_wall_2.fpe S:0MB V:0MB (732,406) 543728937 : Loaded 12:\Death Valley\Buildings\ramp_wall.fpe S:0MB V:0MB (732,406) 543728957 : Loaded 13:\Death Valley\Buildings\court_yard.fpe S:0MB V:0MB (732,406) 543730092 : Loaded 14:\user\charactercreator\Female 05 (shotgun).fpe S:17MB V:0MB (749,406) 543730476 : Loaded 15:\user\charactercreator\Female03 (Sniper).fpe S:22MB V:0MB (772,406) 543730829 : Loaded 16:\user\charactercreator\Male02 (shotgun).fpe S:35MB V:0MB (808,406) 543731291 : Loaded 17:\user\charactercreator\Male03 (sniper).fpe S:22MB V:105MB (830,511) 543731310 : Loaded 18:_markers\player start.fpe S:0MB V:0MB (830,511) 543732136 : Loaded 19:\Characters\Fantasy\Wizard.fpe S:2MB V:0MB (833,511) 543732486 : Loaded 20:\user\charactercreator\Female (unarmed).fpe S:7MB V:0MB (840,511) 543732847 : Loaded 21:\user\charactercreator\Female01.fpe S:15MB V:0MB (856,511) 543733205 : Loaded 22:\user\charactercreator\Female02.fpe S:8MB V:0MB (864,511) 543733526 : Loaded 23:\user\charactercreator\Punk (RPG).fpe S:8MB V:0MB (872,511) 543733934 : Loaded 24:\user\charactercreator\Male04 (unarmed).fpe S:8MB V:91MB (880,602) 543734314 : Loaded 25:\user\charactercreator\Myke-Soldier (Uzi).fpe S:7MB V:0MB (887,602) 543734415 : Load player config S:0MB V:0MB (887,602) 543928654 : 1:popup_text Saving Level... S:-93MB V:29MB (794,631) 543928699 : SAVETESTMAP: Save map S:0MB V:0MB (794,631) 543928710 : SAVETESTMAP: Save player config S:0MB V:0MB (794,631) 543928721 : SAVETESTMAP: Save elements S:0MB V:0MB (794,631) 543928751 : SAVETESTMAP: Save waypoints S:0MB V:0MB (794,631) 543928764 : SAVETESTMAP: Save config S:0MB V:0MB (794,631) 543928774 : SAVETESTMAP: Save terrain textures S:0MB V:0MB (794,631) 543928821 : SAVETESTMAP: Save terrain veg S:0MB V:0MB (794,631) 543928909 : SAVETESTMAP: Save terrain height data S:0MB V:0MB (794,631) 543929182 : SAVETESTMAP: Change modified flag of level S:0MB V:0MB (794,631) 543929192 : SAVETESTMAP: Complete S:0MB V:0MB (794,631) 543929201 : Saving FPM level file: D:\Program Files\The Game Creators\SteamLibrary\steamapps\common\Game Guru\Files\mapbank\DeathValleyNewTPVTestMedieval.fpm S:0MB V:0MB (794,631) 543930203 : Saving required files list for mapbank\DeathValleyNewTPVTestMedieval.fpm S:0MB V:0MB (794,631) 543930216 : Exporting \Death Valley\Buildings\bulding_corner.fpe texd:entitybank\\Death Valley\Buildings\Atlas_1_D.dds S:0MB V:0MB (794,631) 543930233 : Exporting \Death Valley\Buildings\wall_ramp_left.fpe texd:entitybank\\Death Valley\Buildings\Atlas_1_D.dds S:0MB V:0MB (794,631) 543930245 : Exporting \Death Valley\Buildings\wall_straight_low_right.fpe texd:entitybank\\Death Valley\Buildings\Atlas_1_D.dds S:0MB V:0MB (794,631) 543930258 : Exporting \Death Valley\Buildings\wall_ramp_low_right.fpe texd:entitybank\\Death Valley\Buildings\Atlas_1_D.dds S:0MB V:0MB (794,631) 543930272 : Exporting \Death Valley\Buildings\wall_straight_low.fpe texd:entitybank\\Death Valley\Buildings\Atlas_1_D.dds S:0MB V:0MB (794,631) 543930284 : Exporting \Death Valley\Buildings\wall_ramp_right.fpe texd:entitybank\\Death Valley\Buildings\Atlas_1_D.dds S:0MB V:0MB (794,631) 543930297 : Exporting \Death Valley\Buildings\bulding_corner.fpe texd:entitybank\\Death Valley\Buildings\Atlas_1_D.dds S:0MB V:0MB (794,631) 543930313 : Exporting \Death Valley\Buildings\straight_wall.fpe texd:entitybank\\Death Valley\Buildings\Atlas_1_D.dds S:0MB V:0MB (794,631) 543930325 : Exporting \Death Valley\Buildings\straight_wall.fpe texd:entitybank\\Death Valley\Buildings\Atlas_1_D.dds S:0MB V:0MB (794,631) 543930337 : Exporting \Death Valley\Buildings\wall_entry.fpe texd:entitybank\\Death Valley\Buildings\Atlas_1_D.dds S:0MB V:0MB (794,631) 543930350 : Exporting \Death Valley\Buildings\straight_wall.fpe texd:entitybank\\Death Valley\Buildings\Atlas_1_D.dds S:0MB V:0MB (794,631) 543930362 : Exporting \Death Valley\Buildings\tjunction.fpe texd:entitybank\\Death Valley\Buildings\Atlas_1_D.dds S:0MB V:0MB (794,631) 543930378 : Exporting \Death Valley\Buildings\bulding_corner.fpe texd:entitybank\\Death Valley\Buildings\Atlas_1_D.dds S:0MB V:0MB (794,631) 543930394 : Exporting \Death Valley\Buildings\straight_wall.fpe texd:entitybank\\Death Valley\Buildings\Atlas_1_D.dds S:0MB V:0MB (794,631) 543930406 : Exporting \Death Valley\Buildings\straight_wall.fpe texd:entitybank\\Death Valley\Buildings\Atlas_1_D.dds S:0MB V:0MB (794,631) 543930418 : Exporting \Death Valley\Buildings\straight_wall.fpe texd:entitybank\\Death Valley\Buildings\Atlas_1_D.dds S:0MB V:0MB (794,631) 543930430 : Exporting \Death Valley\Buildings\straight_wall.fpe texd:entitybank\\Death Valley\Buildings\Atlas_1_D.dds S:0MB V:0MB (794,631) 543930443 : Exporting \Death Valley\Buildings\bulding_corner.fpe texd:entitybank\\Death Valley\Buildings\Atlas_1_D.dds S:0MB V:0MB (794,631) 543930459 : Exporting \Death Valley\Buildings\straight_wall.fpe texd:entitybank\\Death Valley\Buildings\Atlas_1_D.dds S:0MB V:0MB (794,631) 543930472 : Exporting \Death Valley\Buildings\wall_entry.fpe texd:entitybank\\Death Valley\Buildings\Atlas_1_D.dds S:0MB V:0MB (794,631) 543930486 : Exporting \Death Valley\Buildings\joint_ connector.fpe texd:entitybank\\Death Valley\Buildings\Atlas_1_D.dds S:0MB V:0MB (794,631) 543930498 : Exporting \Death Valley\Buildings\joint_ connector.fpe texd:entitybank\\Death Valley\Buildings\Atlas_1_D.dds S:0MB V:0MB (794,631) 543930510 : Exporting \Death Valley\Buildings\straight_wall_2.fpe texd:entitybank\\Death Valley\Buildings\Atlas_1_D.dds S:0MB V:0MB (794,631) 543930523 : Exporting \Death Valley\Buildings\straight_wall_2.fpe texd:entitybank\\Death Valley\Buildings\Atlas_1_D.dds S:0MB V:0MB (794,631) 543930537 : Exporting \Death Valley\Buildings\ramp_wall.fpe texd:entitybank\\Death Valley\Buildings\Atlas_1_D.dds S:0MB V:0MB (794,631) 543930549 : Exporting \Death Valley\Buildings\court_yard.fpe texd:entitybank\\Death Valley\Buildings\Atlas_1_D.dds S:0MB V:0MB (794,631) 543930562 : Exporting \Death Valley\Buildings\court_yard.fpe texd:entitybank\\Death Valley\Buildings\Atlas_1_D.dds S:0MB V:0MB (794,631) 543930576 : Exporting \user\charactercreator\Female 05 (shotgun).fpe texd:characterkit\bodyandhead\Soldier_1(female)_sand_D.dds S:0MB V:0MB (794,631) 543930703 : Exporting \user\charactercreator\Female03 (Sniper).fpe texd:characterkit\bodyandhead\Civilian_1(female)_tyedie_D.dds S:0MB V:0MB (794,631) 543930907 : Saving FPM level file complete S:0MB V:0MB (794,631) 543930965 : 1:popup_text Loading Level... S:0MB V:0MB (794,631) 543931008 : visuals.sky$=clear S:0MB V:0MB (794,631) 543931017 : visuals.terrain$=lush S:0MB V:0MB (794,631) 543931026 : visuals.vegetation$=lushy S:0MB V:0MB (794,631) 543931036 : _mapfile_loadproject_fpm: D:\Program Files\The Game Creators\SteamLibrary\steamapps\common\Game Guru\Files\mapbank\DeathValleyNewTPVTestMedieval.fpm D:\Program Files\The Game Creators\SteamLibrary\steamapps\common\Game Guru\Files S:0MB V:0MB (794,631) 543931046 : LOADMAP: _lm_emptylightmapfolder S:0MB V:0MB (794,631) 543931059 : LOADMAP: read FPM block S:0MB V:0MB (794,631) 543931426 : LOADMAP: load in visuals S:0MB V:0MB (794,631) 543931443 : LOADMAP: apply visuals S:0MB V:0MB (794,631) 543931827 : _gun_releaseresources S:-78MB V:0MB (715,631) 543931920 : Loaded 1:\Death Valley\Buildings\bulding_corner.fpe S:3MB V:-111MB (719,520) 543931940 : Loaded 2:\Death Valley\Buildings\wall_ramp_left.fpe S:0MB V:0MB (719,520) 543931961 : Loaded 3:\Death Valley\Buildings\wall_straight_low_right.fpe S:0MB V:0MB (719,520) 543931981 : Loaded 4:\Death Valley\Buildings\wall_ramp_low_right.fpe S:0MB V:0MB (719,520) 543932001 : Loaded 5:\Death Valley\Buildings\wall_straight_low.fpe S:0MB V:0MB (719,520) 543932021 : Loaded 6:\Death Valley\Buildings\wall_ramp_right.fpe S:0MB V:0MB (719,520) 543932040 : Loaded 7:\Death Valley\Buildings\straight_wall.fpe S:0MB V:0MB (719,520) 543932066 : Loaded 8:\Death Valley\Buildings\wall_entry.fpe S:0MB V:0MB (720,520) 543932100 : Loaded 9:\Death Valley\Buildings\tjunction.fpe S:0MB V:0MB (720,520) 543932119 : Loaded 10:\Death Valley\Buildings\joint_ connector.fpe S:0MB V:0MB (720,520) 543932143 : Loaded 11:\Death Valley\Buildings\straight_wall_2.fpe S:0MB V:0MB (721,520) 543932161 : Loaded 12:\Death Valley\Buildings\ramp_wall.fpe S:0MB V:0MB (721,520) 543932182 : Loaded 13:\Death Valley\Buildings\court_yard.fpe S:0MB V:0MB (721,520) 543932494 : Loaded 14:\user\charactercreator\Female 05 (shotgun).fpe S:6MB V:0MB (727,520) 543932845 : Loaded 15:\user\charactercreator\Female03 (Sniper).fpe S:10MB V:0MB (738,520) 543932860 : Loaded 16:_markers\player start.fpe S:0MB V:0MB (738,520) 543932912 : Loaded 17:\Characters\Fantasy\Wizard.fpe S:0MB V:0MB (739,520) 543933006 : Load player config S:0MB V:0MB (739,520) 544163352 : 1:popup_text Loading Level... S:-7MB V:-27MB (731,493) 544163396 : visuals.sky$=clear S:0MB V:0MB (731,493) 544163406 : visuals.terrain$=lush S:0MB V:0MB (731,493) 544163416 : visuals.vegetation$=lushy S:0MB V:0MB (731,493) 544163425 : _mapfile_loadproject_fpm: D:\Program Files\The Game Creators\SteamLibrary\steamapps\common\Game Guru\Files\mapbank\Fixed\Middle Eastern Map - Maga Pack 1 MEA.fpm D:\Program Files\The Game Creators\SteamLibrary\steamapps\common\Game Guru\Files S:0MB V:0MB (731,493) 544163434 : LOADMAP: _lm_emptylightmapfolder S:0MB V:0MB (731,493) 544163446 : LOADMAP: read FPM block S:0MB V:0MB (731,493) 544163893 : LOADMAP: load in visuals S:0MB V:0MB (731,493) 544163910 : LOADMAP: apply visuals S:0MB V:0MB (731,493) 544165174 : _gun_releaseresources S:-3MB V:0MB (728,493) 544165245 : Loaded 1:_markers\player start.fpe S:0MB V:0MB (729,493) 544165545 : Loaded 2:\mega pack 01\scenery\rock 08.fpe S:3MB V:22MB (732,515) 544165840 : Loaded 3:\mega pack 01\scenery\desert rock (03).fpe S:0MB V:0MB (732,515) 544165939 : Loaded 4:\mega pack 01\scenery\desert rock (05).fpe S:0MB V:0MB (732,515) 544166027 : Loaded 5:\mega pack 01\scenery\desert rock (07).fpe S:0MB V:0MB (732,515) 544166294 : Loaded 6:\mega pack 01\scenery\desert rock (02).fpe S:0MB V:0MB (732,515) 544166435 : Loaded 7:\mega pack 01\scenery\rock 01.fpe S:0MB V:3MB (732,518) 544166506 : Loaded 8:_markers\yellow light.fpe S:0MB V:0MB (732,518) 544166585 : Loaded 9:\mega pack 01\arabic old town\street ladders wood 2.fpe S:0MB V:3MB (732,521) 544166653 : Loaded 10:_markers\red light.fpe S:0MB V:0MB (732,521) 544167932 : Loaded 11:\mega pack 01\buildings\middle east building (05a).fpe S:3MB V:0MB (735,521) 544169254 : Loaded 12:\mega pack 01\buildings\middle east building (08).fpe S:-2MB V:0MB (732,521) 544170443 : Loaded 13:\mega pack 01\buildings\middle east building (19).fpe S:12MB V:0MB (745,521) 544171626 : Loaded 14:\mega pack 01\buildings\middle east building (04).fpe S:1MB V:35MB (746,556) 544172529 : Loaded 15:\mega pack 01\buildings\middle east building (22).fpe S:-1MB V:8MB (744,564) 544173490 : Loaded 16:\mega pack 01\buildings\middle east building (12).fpe S:-1MB V:8MB (743,572) 544174417 : Loaded 17:\mega pack 01\buildings\middle east building (11).fpe S:0MB V:0MB (742,572) 544175337 : Loaded 18:\mega pack 01\buildings\middle east building (13).fpe S:0MB V:17MB (743,589) 544176441 : Loaded 19:\mega pack 01\buildings\middle east building (01).fpe S:1MB V:0MB (745,589) 544177437 : Loaded 20:\mega pack 01\buildings\middle east building (03).fpe S:-1MB V:16MB (743,605) 544178465 : Loaded 21:\mega pack 01\buildings\middle east building (14).fpe S:0MB V:8MB (743,613) 544179933 : Loaded 22:\mega pack 01\buildings\middle east building (10).fpe S:2MB V:0MB (745,613) 544180948 : Loaded 23:\mega pack 01\buildings\middle east building (15).fpe S:-1MB V:17MB (744,630) 544181988 : Loaded 24:\mega pack 01\buildings\middle east building (17).fpe S:0MB V:0MB (744,630) 544183477 : Loaded 25:\mega pack 01\buildings\middle east building (16).fpe S:4MB V:0MB (749,630) 544184526 : Loaded 26:\mega pack 01\buildings\middle east building (18).fpe S:-2MB V:25MB (746,655) 544185543 : Loaded 27:\mega pack 01\buildings\middle east building (20).fpe S:0MB V:8MB (746,663) 544186481 : Loaded 28:\mega pack 01\buildings\middle east building (21).fpe S:0MB V:8MB (746,671) 544187555 : Loaded 29:\mega pack 01\buildings\middle east building (02b).fpe S:0MB V:0MB (746,671) 544188733 : Loaded 30:\mega pack 01\buildings\middle east building (02a).fpe S:3MB V:0MB (750,671) 544188809 : Loaded 31:\mega pack 01\arabic old town\old town entity stairs 1.fpe S:0MB V:18MB (750,689) 544189790 : Loaded 32:\mega pack 01\buildings\middle east building (09).fpe S:-1MB V:8MB (748,697) 544189899 : Loaded 33:\mega pack 01\arabic old town\roof overpass wood 1.fpe S:0MB V:2MB (748,699) 544189976 : Loaded 34:\mega pack 01\arabic old town\roof overpass wood 1st level support.fpe S:0MB V:0MB (749,699) 544190832 : Loaded 35:\mega pack 01\buildings\market stall (01).fpe S:2MB V:0MB (751,699) 544190898 : Loaded 36:\mega pack 01\buildings\market stall (02).fpe S:0MB V:9MB (751,708) 544190972 : Loaded 37:\mega pack 01\buildings\market stall (03).fpe S:-1MB V:0MB (750,708) 544191066 : Loaded 38:\mega pack 01\arabic old town\street cart 1.fpe S:0MB V:0MB (750,708) 544191167 : Loaded 39:\mega pack 01\scenery\barrell2.fpe S:0MB V:0MB (751,708) 544191220 : Loaded 40:\mega pack 01\scenery\half_barrell.fpe S:0MB V:3MB (751,711) 544191320 : Loaded 41:\mega pack 01\arabic old town\street wooden bench 2.fpe S:0MB V:1MB (751,712) 544191409 : Loaded 42:\mega pack 01\arabic old town\street wooden bench 3.fpe S:-2MB V:0MB (749,712) 544191459 : Loaded 43:\mega pack 01\arabic old town\street wooden bench 1.fpe S:0MB V:0MB (749,712) 544191540 : Loaded 44:\mega pack 01\arabic old town\street rug 1.fpe S:0MB V:0MB (749,712) 544191655 : Loaded 45:\mega pack 01\arabic old town\sack of produce 1.fpe S:0MB V:3MB (749,715) 544191747 : Loaded 46:\mega pack 01\arabic old town\street bowl 1.fpe S:0MB V:1MB (749,716) 544191808 : Loaded 47:\mega pack 01\arabic old town\street pot 2.fpe S:0MB V:2MB (749,718) 544191858 : Loaded 48:\mega pack 01\arabic old town\street pot 1.fpe S:0MB V:0MB (749,718) 544191944 : Loaded 49:\mega pack 01\arabic old town\street crate 1.fpe S:0MB V:0MB (749,718) 544192035 : Loaded 50:\mega pack 01\arabic old town\street straw 1.fpe S:0MB V:3MB (749,721) 544192133 : Loaded 51:\mega pack 01\arabic old town\street debris 1.fpe S:0MB V:1MB (749,722) 544192196 : Loaded 52:\mega pack 01\arabic old town\street crate 6.fpe S:0MB V:2MB (749,724) 544192257 : Loaded 53:\mega pack 01\arabic old town\street crate 4.fpe S:0MB V:1MB (749,725) 544192326 : Loaded 54:\mega pack 01\arabic old town\street crate 3.fpe S:0MB V:2MB (749,727) 544192384 : Loaded 55:\mega pack 01\arabic old town\street crate 2.fpe S:0MB V:1MB (749,728) 544192474 : Loaded 56:\mega pack 01\arabic old town\street crate 5.fpe S:0MB V:2MB (749,730) 544192525 : Loaded 57:\mega pack 01\arabic old town\roof overpass wood 4.fpe S:0MB V:0MB (749,730) 544192606 : Loaded 58:\mega pack 01\arabic old town\roof overpass wood 2nd level support.fpe S:0MB V:0MB (749,730) 544192637 : Loaded 59:\mega pack 01\arabic old town\roof overpass wood 3.fpe S:0MB V:0MB (749,730) 544192678 : Loaded 60:\mega pack 01\arabic old town\roof overpass wood 5.fpe S:0MB V:0MB (749,730) 544192801 : Loaded 61:\mega pack 01\arabic old town\roof overpass wood 3rd level support.fpe S:0MB V:0MB (750,730) 544192867 : Loaded 62:\mega pack 01\arabic old town\roof bridge wood 1.fpe S:-1MB V:0MB (749,730) 544192906 : Loaded 63:\mega pack 01\arabic old town\roof overpass wood 2.fpe S:0MB V:0MB (749,730) 544192946 : Loaded 64:\mega pack 01\arabic old town\street ladders wood 1.fpe S:0MB V:1MB (749,731) 544193044 : Loaded 65:\mega pack 01\arabic old town\street firepit 1.fpe S:0MB V:2MB (749,733) 544193144 : Loaded 66:\mega pack 01\arabic old town\roof arch support wood 1.fpe S:0MB V:0MB (749,733) 544193247 : Loaded 67:\mega pack 01\arabic old town\street scaffold 1.fpe S:0MB V:0MB (749,733) 544193336 : Loaded 68:\mega pack 01\arabic old town\street vendor stall wood 1.fpe S:0MB V:0MB (749,733) 544193463 : Loaded 69:\mega pack 01\arabic old town\street vendor stall wood 2.fpe S:0MB V:0MB (749,733) 544193532 : Loaded 70:\mega pack 01\arabic old town\street vendor stall wood 3.fpe S:0MB V:6MB (749,739) 544193579 : Loaded 71:\mega pack 01\arabic old town\street vendor stall wood 4.fpe S:0MB V:0MB (749,739) 544193687 : Loaded 72:\mega pack 01\arabic old town\street basket 1.fpe S:0MB V:0MB (749,739) 544193733 : Loaded 73:\mega pack 01\arabic old town\street bowl 2.fpe S:0MB V:0MB (749,739) 544193797 : Loaded 74:\mega pack 01\arabic old town\street bucket 1.fpe S:0MB V:0MB (749,739) 544193880 : Loaded 75:\mega pack 01\arabic old town\street cookingpot 1.fpe S:0MB V:0MB (749,739) 544193941 : Loaded 76:\mega pack 01\arabic old town\street barrel 1.fpe S:0MB V:0MB (749,739) 544193981 : Loaded 77:\mega pack 01\arabic old town\street pot 3.fpe S:0MB V:0MB (749,739) 544194027 : Loaded 78:\mega pack 01\arabic old town\street debris 2.fpe S:0MB V:0MB (749,739) 544194236 : Loaded 79:\mega pack 01\foliage\ball cactus 01.fpe S:1MB V:8MB (751,747) 544194339 : Loaded 80:\mega pack 01\foliage\ball cactus 02.fpe S:0MB V:0MB (750,747) 544194481 : Loaded 81:\mega pack 01\foliage\cacti 01.fpe S:0MB V:0MB (750,747) 544194695 : Loaded 82:\mega pack 01\foliage\cacti 02.fpe S:2MB V:0MB (753,747) 544194918 : Loaded 83:\mega pack 01\foliage\cactus 01.fpe S:0MB V:7MB (752,754) 544195005 : Loaded 84:\mega pack 01\foliage\cactus 02.fpe S:0MB V:0MB (752,754) 544195322 : Loaded 85:\mega pack 01\foliage\cactus 03.fpe S:0MB V:0MB (752,754) 544195553 : Loaded 86:\mega pack 01\foliage\cactus 05.fpe S:0MB V:16MB (752,770) 544195869 : Loaded 87:\mega pack 01\foliage\cactus tree 01.fpe S:0MB V:0MB (753,770) 544195975 : Loaded 88:\mega pack 01\foliage\cactus tree 02.fpe S:0MB V:16MB (752,786) 544196092 : Loaded 89:\mega pack 01\foliage\desert bush 01.fpe S:0MB V:0MB (753,786) 544196234 : Loaded 90:\mega pack 01\foliage\desert bush 02.fpe S:0MB V:0MB (753,786) 544196407 : Loaded 91:\mega pack 01\foliage\desert bush 03.fpe S:0MB V:0MB (753,786) 544196485 : Loaded 92:\mega pack 01\foliage\desert plant 01.fpe S:0MB V:0MB (753,786) 544196599 : Loaded 93:\mega pack 01\foliage\desert plant 02.fpe S:0MB V:10MB (753,796) 544196708 : Loaded 94:\mega pack 01\foliage\desert plant 03.fpe S:0MB V:1MB (753,797) 544196809 : Loaded 95:\mega pack 01\foliage\desert plant 04.fpe S:0MB V:0MB (754,797) 544197214 : Loaded 96:\mega pack 01\foliage\palm tree (03).fpe S:0MB V:3MB (754,800) 544197922 : Load player config S:1MB V:0MB (756,800)