;header
; DMZTrooper1 by George Patterson_Disturbing13
desc          = DMZtrooper1

;visualinfo
textured      = DMZtrooper1_D.dds
effect        = effectbank\reloaded\character_basic.fx
castshadow    = 0

;ai
aimain	      = ai_soldier.lua

;orientation
model         = DMZtrooper1.X
offx          = 0
offy          = 0
offz          = 0
rotx          = 0
roty          = 0
rotz          = 0
defaultstatic = 0
materialindex = 0

;identity details
ischaracter   = 1
hasweapon     = modern\colt1911
isobjective   = 0
cantakeweapon = 1
ragdoll       = 1

;headlimbs
headlimbs     = 32,54

;statistics
strength      = 100
explodable    = 0
debrisshape   = 0

;decal
decalmax      = 0

;spawn
spawnmax      = 0
spawndelay    = 0
spawnqty      = 0

;anim
animmax       = 1
anim0         = 3000,3100
playanimineditor = 1

;AIAnims
csi_relaxed1 			= 900,999
csi_relaxed2 			= 1000,1282
csi_relaxedmovefore 		= 1290,1419
csi_cautious 			= 900,999
csi_cautiousmovefore 		= 1325,1419
csi_unarmed1 			= 3000,3100
csi_unarmed2 			= 3430,3697
csi_unarmedconversation		= 3110,3420
csi_unarmedexplain 		= 4260,4464
csi_unarmedpointfore 		= 4470,4535
csi_unarmedpointback 		= 4680,4745
csi_unarmedpointleft 		= 4610,4675
csi_unarmedpointright 		= 4540,4605
csi_unarmedmovefore 		= 3870,3900
csi_unarmedmoverun 		= 3905,3925
csi_unarmedstairascend 		= 5600,5768
csi_unarmedstairdecend 		= 5800,5965
csi_unarmedladderascend1 	= 4148,4110
csi_unarmedladderascend2 	= 4148,4255
csi_unarmedladderascend3 	= 4225,4255
csi_unarmedladderdecend1 	= 4255,4225
csi_unarmedladderdecend2 	= 4225,4148
csi_unarmeddeath 		= 4800,4958
csi_unarmedimpactfore 		= 4971,5021
csi_unarmedimpactback 		= 5031,5090
csi_unarmedimpactleft 		= 5171,5229
csi_unarmedimpactright 		= 5101,5160
csi_inchair 			= 3744,3828
csi_inchairsit 			= 3710,3744
csi_inchairgetup 		= 3828,3862
csi_swim 			= 3930,4015
csi_swimmovefore 		= 4030,4072
csi_stoodnormal			= 100,205
csi_stoodrocket 		= 6133,6206
csi_stoodfidget1 		= 100,205
csi_stoodfidget2 		= 210,318
csi_stoodfidget3 		= 325,431
csi_stoodfidget4 		= 440,511
csi_stoodstartled 		= 1425,1465
csi_stoodpunch 			= 2340,2382
csi_stoodkick 			= 5511,5553
csi_stoodmovefore 		= 685,707
csi_stoodmoveback 		= 710,735
csi_stoodmoveleft 		= 740,762
csi_stoodmoveright 		= 765,789
csi_stoodstepleft 		= 610,640
csi_stoodstepright 		= 645,676
csi_stoodstrafeleft 		= 855,871
csi_stoodstraferight 		= 875,892
csi_stoodturnleft 		= 765,771
csi_stoodsubtleturnleft 	= 765,766
csi_stoodvault 			= 2281,2332
csi_stoodmoverun 		= 795,811
csi_stoodmoverunleft 		= 815,830
csi_stoodmoverunright 		= 835,850
csi_stoodreload 		= 515,605
csi_stoodreloadrocket 		= 6233,6315
csi_stoodwave 			= 1470,1520
csi_stoodtoss 			= 2390,2444
csi_stoodfirerocket 		= 6207,6232
csi_stoodincoverleft 		= 1580,1580
csi_stoodincoverpeekleft 	= 1581,1581
csi_stoodincoverthrowleft 	= 2680,2680
csi_stoodincoverright 		= 1525,1525
csi_stoodincoverpeekright 	= 1526,1526
csi_stoodincoverthrowright 	= 2570,2570
csi_crouchidlenormal1 		= 1670,1819
csi_crouchidlenormal2 		= 1825,1914
csi_crouchidlerocket 		= 6472,6545
csi_crouchdown 			= 1630,1646
csi_crouchdownrocket 		= 6316,6356
csi_crouchrolldown 		= 2160,2216
csi_crouchrollup		= 2225,2281
csi_crouchmovefore 		= 2075,2102
csi_crouchmoveback 		= 2102,2131
csi_crouchmoveleft 		= 2015,2043
csi_crouchmoveright 		= 2043,2072
csi_crouchmoverun 		= 2135,2153
csi_crouchreload 		= 1920,2010
csi_crouchreloadrocket 		= 6380,6471
csi_crouchwave 			= 2460,2510
csi_crouchtoss 			= 2520,2555
csi_crouchfirerocket 		= 6357,6379
csi_crouchimpactfore 		= 5240,5277
csi_crouchimpactback 		= 5290,5339
csi_crouchimpactleft 		= 5409,5466
csi_crouchimpactright 		= 5350,5395
csi_crouchgetup 		= 1646,1663
csi_crouchgetuprocket 		= 6573,6607
