;Saved by Model Importer ;header desc = giveitem ;orientation model = giveitem.dbo scale = 100.00 collisionmode = 0 defaultstatic = 1 materialindex = -1 cullmode = 1 ;visualinfo textured = transparency0 = 0 renderorderbias0 = 0.00 reflectance0 = 0.0400 basecolor0 = 4294967295 emissivecolor0 = 0 transparency1 = 0 renderorderbias1 = 0.00 reflectance1 = 0.0400 basecolor1 = 4294967295 emissivecolor1 = 0 transparency2 = 0 renderorderbias2 = 0.00 reflectance2 = 0.0400 basecolor2 = 4294967295 emissivecolor2 = 0 transparency3 = 0 renderorderbias3 = 0.00 reflectance3 = 0.0400 basecolor3 = 4294967295 emissivecolor3 = 0 effect = effectbank\reloaded\apbr_basic.fx ;identity details ischaracter = 0 hasweapon = cantakeweapon = 0 ;statistics strength = 0 explodable = 0 ;ai aimain = ;anim animspeed = 100.00 animmax = 1 anim0 = 0,80 playanimineditor = 1 ;thumbnail thumbnailbackdrop = Blue showroom.dds thumbnailzoom = 1.000000 thumbnailcamleft = 0.000000 thumbnailcamup = 0.000000 thumbnailrotatex = 0.000000 thumbnailrotatey = 15.000000 thumbnailanimset = 0