local last_gun = nil put_away = 0 give_back = 1 have_weapon = 0 collect_weapon = 0 function no_weapon_init(e) end local keyPressed = false function no_weapon_main(e) if g_InKey == "h" or g_InKey == "H" then if not keyPressed then keyPressed = true if put_away == 0 and collect_weapon == 1 then -----------------------------------Hide gun---------------------- put_away = 1 give_back = 0 last_gun = g_PlayerGunName SetPlayerWeapons( 0 ) elseif give_back == 0 then -----------------------------un hide gun ------------------------ give_back = 1 put_away = 0 ChangePlayerWeapon( last_gun ) SetPlayerWeapons( 1 ) end end else keyPressed = false end end