70 : Name of true app: Guru-MapEditor S:57MB V: (220,0) 70 : Flag to produce log files set in SETUP.INI (producelogfiles=1) S:0MB V: (220,0) 71 : postprocessing flag at 0 and pixel shader version of 0.00 S:0MB V: (220,0) 72 : The executable folder will be: C:\Users\kaibi\Documents\Game Guru Files\\MyGames\ S:0MB V: (220,0) 72 : Entering 'Files' folder, now at: D:\DEV\Welcome_to_Manchester\Game Guru\Files S:0MB V: (220,0) 72 : set legacy convert mode S:0MB V: (220,0) 73 : _obs_memorychunkinit S:0MB V: (220,0) 211 : set camera aspect S:25MB V: (245,0) 212 : Special VR-Mode Flag: 0 S:0MB V: (245,0) 212 : pixel states S:0MB V: (245,0) 213 : SETUPLoadAllCoreShadersFIRST S:0MB V: (245,0) 217 : welcome_init(1) S:0MB V: (245,0) 717 : welcome_animbackdrop() S:18MB V: (264,0) 1777 : welcome_init(2) S:0MB V: (265,0) 2275 : LOADING FONTS S:4MB V: (269,0) 2360 : Just about to read languagebank\english\textfiles\guru-wordcount.ini S:0MB V: (269,0) 2363 : Language File Path:D:\DEV\Welcome_to_Manchester\Game Guru\Files\languagebank\english\textfiles (exist=1) S:0MB V: (269,0) 2368 : trueappname_s=Guru-MapEditor S:0MB V: (269,0) 2393 : _mp_init: S:0MB V: (269,0) 2394 : _material_init (0) S:0MB V: (269,0) 2504 : We can write to the Game Guru folder! S:0MB V: (269,0) 2581 : _material_loadsounds (18) S:5MB V: (275,0) 9088 : MAIN EDITOR INIT S:28MB V: (303,0) 9264 : ide input mode S:0MB V: (303,0) 9265 : sync states S:0MB V: (303,0) 9265 : window states S:0MB V: (303,0) 9325 : camera states S:1MB V: (305,0) 9326 : memory states S:0MB V: (305,0) 9326 : pre widget init state S:0MB V: (305,0) 9327 : WIDGET INIT S:0MB V: (305,0) 9328 : widget status update S:0MB V: (305,0) 9419 : SLIDERS INIT S:1MB V: (306,0) 9472 : LOAD COMMON ASSETS S:0MB V: (306,0) 9477 : LOADING FONTS S:0MB V: (306,0) 9512 : initbitmapfont S:0MB V: (306,0) 9582 : LOADING SHADERS S:0MB V: (307,0) 9635 : INIT VECTORS S:11MB V: (319,0) 9644 : INIT SKY ASSETS S:0MB V: (319,0) 9678 : entering skybank S:0MB V: (319,0) 9679 : checking skybank files S:0MB V: (319,0) 9680 : . S:0MB V: (319,0) 9681 : .. S:0MB V: (319,0) 9681 : atmos S:0MB V: (319,0) 9682 : cartoon S:0MB V: (319,0) 9682 : cartoonhazymeadow S:0MB V: (319,0) 9683 : cartoon_night S:0MB V: (319,0) 9683 : clear S:0MB V: (319,0) 9684 : cloudy S:0MB V: (319,0) 9684 : dark S:0MB V: (319,0) 9685 : forest S:0MB V: (319,0) 9685 : Galaxy Seed S:0MB V: (319,0) 9685 : GemWorld S:0MB V: (319,0) 9686 : golden S:0MB V: (319,0) 9686 : hazy S:0MB V: (319,0) 9687 : marsgreen S:0MB V: (319,0) 9687 : marsnebular S:0MB V: (319,0) 9687 : marsorange S:0MB V: (319,0) 9688 : mega pack 1 S:0MB V: (319,0) 9688 : mooncloud S:0MB V: (319,0) 9689 : night S:0MB V: (319,0) 9689 : overcast S:0MB V: (319,0) 9689 : red S:0MB V: (319,0) 9690 : Sblue S:0MB V: (319,0) 9690 : Ssunset S:0MB V: (319,0) 9690 : sunset S:0MB V: (319,0) 9691 : toonland S:0MB V: (319,0) 9691 : volcano S:0MB V: (319,0) 9748 : finished sky bank scan S:0MB V: (319,0) 9749 : INIT TERRAIN ASSETS S:0MB V: (319,0) 9766 : INIT GAME VISUAL ASSETS S:0MB V: (319,0) 9795 : visuals.sky$=clear S:0MB V: (319,0) 9796 : visuals.terrain$=lush S:0MB V: (319,0) 9796 : visuals.vegetation$=lushy S:0MB V: (319,0) 9807 : INIT DECAL ASSETS S:0MB V: (319,0) 9833 : INIT LIGHTMAP ASSETS S:2MB V: (321,0) 9911 : SCANNING G-LIST S:4MB V: (325,0) 9979 : gun 1:BSP_MW\Agram 2000\gunspec.txt S:2MB V: (328,0) 9980 : gun 2:BSP_MW\Agram 2000\OLD_gunspec.txt S:0MB V: (328,0) 9980 : gun 3:BSP_MW\AK47\gunspec.txt S:0MB V: (328,0) 9981 : gun 4:BSP_MW\AK47\OLD_gunspec.txt S:0MB V: (328,0) 9981 : gun 5:BSP_MW\FN P90\gunspec.txt S:0MB V: (328,0) 9982 : gun 6:BSP_MW\FN P90\OLD_gunspec.txt S:0MB V: (328,0) 9983 : gun 7:BSP_MW\HK G36k\gunspec.txt S:0MB V: (328,0) 9983 : gun 8:BSP_MW\HK G36k\OLD_gunspec.txt S:0MB V: (328,0) 9983 : gun 9:BSP_MW\JP LRP-07\gunspec.txt S:0MB V: (328,0) 9984 : gun 10:BSP_MW\JP LRP-07\OLD_gunspec.txt S:0MB V: (328,0) 9985 : gun 11:BSP_MW\KRISS Vector\gunspec.txt S:0MB V: (328,0) 9985 : gun 12:BSP_MW\KRISS Vector\OLD_gunspec.txt S:0MB V: (328,0) 9986 : gun 13:BSP_MW\M16A4\gunspec.txt S:0MB V: (328,0) 9986 : gun 14:BSP_MW\M16A4\OLD_gunspec.txt S:0MB V: (328,0) 9986 : gun 15:BSP_MW\MP5SD5\gunspec.txt S:0MB V: (328,0) 9987 : gun 16:BSP_MW\MP5SD5\OLD_gunspec.txt S:0MB V: (328,0) 9987 : gun 17:BSP_MW\SCAR\gunspec.txt S:0MB V: (328,0) 9988 : gun 18:BSP_MW\SCAR\OLD_gunspec.txt S:0MB V: (328,0) 9988 : gun 19:BSP_MW\Steyr Aug\gunspec.txt S:0MB V: (328,0) 9989 : gun 20:BSP_MW\Steyr Aug\OLD_gunspec.txt S:0MB V: (328,0) 9989 : gun 21:cartoon\RayGun\gunspec.txt S:0MB V: (328,0) 9990 : gun 22:easter\gunspec.txt S:0MB V: (328,0) 9990 : gun 23:enhanced\AKM\gunspec.txt S:0MB V: (328,0) 9990 : gun 24:enhanced\AR15\gunspec.txt S:0MB V: (328,0) 9991 : gun 25:enhanced\B810\gunspec.txt S:0MB V: (328,0) 9991 : gun 26:enhanced\Chainsaw\gunspec.txt S:0MB V: (328,0) 9992 : gun 27:enhanced\Gloves_Unarmed\gunspec.txt S:0MB V: (328,0) 9992 : gun 28:enhanced\M29S\gunspec.txt S:0MB V: (328,0) 9993 : gun 29:enhanced\M67\gunspec.txt S:0MB V: (328,0) 9993 : gun 30:enhanced\Mk18\gunspec.txt S:0MB V: (328,0) 9993 : gun 31:enhanced\Mk19T\gunspec.txt S:0MB V: (328,0) 9994 : gun 32:enhanced\R870\gunspec.txt S:0MB V: (328,0) 9994 : gun 33:enhanced\SledgeHammer\gunspec.txt S:0MB V: (328,0) 9995 : gun 34:fantasy\axe\gunspec.txt S:0MB V: (328,0) 9995 : gun 35:fantasy\bow\gunspec.txt S:0MB V: (328,0) 9995 : gun 36:fantasy\IceStaff\gunspec.txt S:0MB V: (328,0) 9996 : gun 37:fantasy\knife\gunspec.txt S:0MB V: (328,0) 9996 : gun 38:fantasy\knightsword\gunspec.txt S:0MB V: (328,0) 9997 : gun 39:fantasy\Magic Staff\gunspec.txt S:0MB V: (328,0) 9997 : gun 40:fantasy\PoisonStaff\gunspec.txt S:0MB V: (328,0) 9998 : gun 41:fantasy\skellysword\gunspec.txt S:0MB V: (328,0) 9998 : gun 42:fantasy\Staff\gunspec.txt S:0MB V: (328,0) 9998 : gun 43:futuristic\FuturetekShotgun\gunspec.txt S:0MB V: (328,0) 9999 : gun 44:Garden weapons\Garden axe\gunspec.txt S:0MB V: (328,0) 9999 : gun 45:Garden weapons\Hand cultivator\gunspec.txt S:0MB V: (328,0) 10000 : gun 46:Garden weapons\Hand grubber\gunspec.txt S:0MB V: (328,0) 10000 : gun 47:Garden weapons\Hand hoe\gunspec.txt S:0MB V: (328,0) 10000 : gun 48:Garden weapons\Hand trowel\gunspec.txt S:0MB V: (328,0) 10001 : gun 49:Garden weapons\Pruning shears\gunspec.txt S:0MB V: (328,0) 10001 : gun 50:Garden weapons\Sickle\gunspec.txt S:0MB V: (328,0) 10002 : gun 51:Garden weapons\Slasher\gunspec.txt S:0MB V: (328,0) 10002 : gun 52:medieval\Bow\gunspec.txt S:0MB V: (328,0) 10002 : gun 53:medieval\Crossbow\gunspec.txt S:0MB V: (328,0) 10003 : gun 54:medieval\Dagger\gunspec.txt S:0MB V: (328,0) 10003 : gun 55:medieval\Flail\gunspec.txt S:0MB V: (328,0) 10004 : gun 56:medieval\Halberd\gunspec.txt S:0MB V: (328,0) 10004 : gun 57:medieval\Hatchet\gunspec.txt S:0MB V: (328,0) 10005 : gun 58:medieval\Mace\gunspec.txt S:0MB V: (328,0) 10005 : gun 59:medieval\Slingshot\gunspec.txt S:0MB V: (328,0) 10005 : gun 60:medieval\Stones\gunspec.txt S:0MB V: (328,0) 10006 : gun 61:medieval\Sword\gunspec.txt S:0MB V: (328,0) 10006 : gun 62:melee\baseball bat\gunspec.txt S:0MB V: (328,0) 10007 : gun 63:melee\battle axe\gunspec.txt S:0MB V: (328,0) 10007 : gun 64:melee\bow saw\gunspec.txt S:0MB V: (328,0) 10007 : gun 65:melee\broadsword\gunspec.txt S:0MB V: (328,0) 10008 : gun 66:melee\carving knife\gunspec.txt S:0MB V: (328,0) 10008 : gun 67:melee\cleaver\gunspec.txt S:0MB V: (328,0) 10008 : gun 68:melee\combat knife\gunspec.txt S:0MB V: (328,0) 10009 : gun 69:melee\cricket bat\gunspec.txt S:0MB V: (328,0) 10009 : gun 70:melee\crowbar\gunspec.txt S:0MB V: (328,0) 10010 : gun 71:melee\Cutlass\gunspec.txt S:0MB V: (328,0) 10010 : gun 72:melee\Demon sword\gunspec.txt S:0MB V: (328,0) 10010 : gun 73:melee\ebony bow\gunspec.txt S:0MB V: (328,0) 10011 : gun 74:melee\Falchion\gunspec.txt S:0MB V: (328,0) 10011 : gun 75:melee\file\gunspec.txt S:0MB V: (328,0) 10011 : gun 76:melee\fire axe\gunspec.txt S:0MB V: (328,0) 10012 : gun 77:melee\garden fork\gunspec.txt S:0MB V: (328,0) 10012 : gun 78:melee\hammer\gunspec.txt S:0MB V: (328,0) 10012 : gun 79:melee\homemade scythe\gunspec.txt S:0MB V: (328,0) 10013 : gun 80:melee\homemade slasher\gunspec.txt S:0MB V: (328,0) 10013 : gun 81:melee\Iron dagger\gunspec.txt S:0MB V: (328,0) 10014 : gun 82:melee\lead pipe\gunspec.txt S:0MB V: (328,0) 10014 : gun 83:melee\Longsword\gunspec.txt S:0MB V: (328,0) 10014 : gun 84:melee\machete\gunspec.txt S:0MB V: (328,0) 10015 : gun 85:melee\panga\gunspec.txt S:0MB V: (328,0) 10015 : gun 86:melee\pickaxe\gunspec.txt S:0MB V: (328,0) 10015 : gun 87:melee\rake\gunspec.txt S:0MB V: (328,0) 10016 : gun 88:melee\screwdriver\gunspec.txt S:0MB V: (328,0) 10016 : gun 89:melee\shovel\gunspec.txt S:0MB V: (328,0) 10017 : gun 90:melee\sledgehammer\gunspec.txt S:0MB V: (328,0) 10017 : gun 91:melee\spanner\gunspec.txt S:0MB V: (328,0) 10017 : gun 92:melee\tire iron\gunspec.txt S:0MB V: (328,0) 10018 : gun 93:melee\wrench\gunspec.txt S:0MB V: (328,0) 10018 : gun 94:modern\colt1911\gunspec.txt S:0MB V: (328,0) 10019 : gun 95:modern\Crowbar\gunspec.txt S:0MB V: (328,0) 10019 : gun 96:modern\Grenade\gunspec.txt S:0MB V: (328,0) 10020 : gun 97:modern\Magnum357\gunspec.txt S:0MB V: (328,0) 10020 : gun 98:modern\RPG\gunspec.txt S:0MB V: (328,0) 10020 : gun 99:modern\Shotgun\gunspec.txt S:0MB V: (328,0) 10021 : gun 100:modern\SniperM700\gunspec.txt S:0MB V: (328,0) 10021 : gun 101:modern\Uzi\gunspec.txt S:0MB V: (328,0) 10022 : total guns=101 S:0MB V: (328,0) 12385 : SCANNING SKY SETTINGS S:0MB V: (328,0) 12395 : Loading skyspec.txt:clear S:0MB V: (328,0) 12396 : CREATING TERRAIN S:0MB V: (328,0) 12526 : Terrain Shader:effectbank\reloaded\apbr_terrain.fx S:0MB V: (329,0) 14951 : INIT POST PROCESSING S:73MB V: (402,0) 15000 : INIT RAGDOLL SYSTEM S:0MB V: (403,0) 15012 : LOAD PLAYER SOUNDS S:0MB V: (403,0) 15634 : CREATING P-LIST S:8MB V: (411,0) 17801 : CREATING E-LIST S:8MB V: (420,0) 18217 : LOADING INTO P-LIST S:9MB V: (430,0) 18644 : CREATING B-LIST S:1MB V: (432,0) 18821 : INIT EDITOR RESOURCES S:0MB V: (431,0) 18959 : LOAD MAIN RESOURCES S:0MB V: (431,0) 18979 : UPDATE VISUAL SETTINGS S:0MB V: (431,0) 19012 : S:0MB V: (431,0) 19046 : Prepare editor fonts S:0MB V: (431,0) 19589 : CWD:D:\DEV\Welcome_to_Manchester\Game Guru\Files LOAD IMAGE languagebank\english\artwork\welcome-assets\gameguru-news-banner.png,65174,0,0 S:0MB V: (432,0) 19927 : Guru Map Editor Loop Starts S:0MB V: (433,0) 20056 : NEWMAP: Starting new map S:0MB V: (433,0) 20070 : visuals.sky$=clear S:0MB V: (433,0) 20070 : visuals.terrain$=lush S:0MB V: (433,0) 20071 : visuals.vegetation$=lushy S:0MB V: (433,0) 20097 : NEWMAP: _gridedit_clear_settings S:0MB V: (433,0) 20097 : NEWMAP: _lm_emptylightmapfolder S:0MB V: (433,0) 20120 : NEWMAP: invalidate any old OBS S:0MB V: (433,0) 20120 : NEWMAP: _gridedit_clear_map S:0MB V: (433,0) 20125 : _gun_releaseresources S:0MB V: (434,0) 21848 : NEWMAP: _waypoint_deleteall S:0MB V: (434,0) 21849 : NEWMAP: _gridedit_updatemapbeforeedit S:0MB V: (434,0) 22166 : total extra PFBs=1 S:0MB V: (434,0) 22193 : NEWMAP: _editor_filemapdefaultinitfornew S:0MB V: (434,0) 22220 : NEWMAP: _terrain_createactualterrain S:0MB V: (434,0) 22848 : NEWMAP: Save newly flattened terrain S:191MB V: (625,0) 23099 : NEWMAP: Save terrain data S:6MB V: (631,0) 23101 : Deleting old memblock:1 S:0MB V: (631,0) 23194 : NEWMAP: Save terrain mask data S:15MB V: (647,0) 23226 : NEWMAP: Finish t.terrain generation S:12MB V: (659,0) 23238 : NEWMAP: Finish creating new map S:0MB V: (659,0) 89071 : 1:popup_text Loading Level... S:-121MBV: (537,0) 89118 : visuals.sky$=clear S:0MB V: (537,0) 89119 : visuals.terrain$=lush S:0MB V: (537,0) 89120 : visuals.vegetation$=lushy S:0MB V: (537,0) 89120 : _mapfile_loadproject_fpm: D:\DEV\Welcome_to_Manchester\Game Guru\Files\mapbank\Welcome_to_Manchester_001_1.fpm D:\DEV\Welcome_to_Manchester\Game Guru\Files S:0MB V: (537,0) 89121 : LOADMAP: _lm_emptylightmapfolder S:0MB V: (537,0) 89140 : LOADMAP: read FPM block S:0MB V: (537,0) 89270 : LOADMAP: load in visuals S:0MB V: (537,0) 89279 : LOADMAP: apply visuals S:0MB V: (537,0) 89279 : Loading skyspec.txt:sblue S:0MB V: (537,0) 91688 : _gun_releaseresources S:11MB V: (548,0) 93430 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\straight_d.dds, 1, 0)=2001 S:0MB V: (548,0) 93432 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\straight_normal.dds, 1, 0)=0 S:0MB V: (548,0) 93440 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\straight_n.dds, 1, 0)=2002 S:0MB V: (548,0) 93441 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\straight_metalness.dds, 1, 0)=0 S:0MB V: (548,0) 93442 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\straight_specular.dds, 1, 0)=0 S:0MB V: (548,0) 93473 : loadinternaltextureex (effectbank\reloaded\media\materials\1_Metalness.dds, 1, 0)=2003 S:0MB V: (548,0) 93474 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\straight_o.dds, 1, 0)=0 S:0MB V: (548,0) 93475 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\straight_ao.dds, 1, 0)=0 S:0MB V: (548,0) 93482 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2004 S:0MB V: (548,0) 93483 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\straight_gloss.dds, 1, 0)=0 S:0MB V: (548,0) 93487 : loadinternaltextureex (effectbank\reloaded\media\materials\1_Gloss.dds, 1, 0)=2005 S:0MB V: (548,0) 93488 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\straight_height.dds, 1, 0)=0 S:0MB V: (548,0) 93488 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (548,0) 93489 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\straight_illumination.dds, 1, 0)=0 S:0MB V: (548,0) 93490 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\straight_emissive.dds, 1, 0)=0 S:0MB V: (548,0) 93490 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\straight_i.dds, 1, 0)=0 S:0MB V: (548,0) 93491 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\straight_detail.dds, 1, 0)=0 S:0MB V: (548,0) 93501 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (548,0) 93502 : Loaded 1:\Purchased\Pasquill\Street pack\Fixtures\straight.fpe (14) S:0MB V: (548,0) 93516 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\tjunction_d.dds, 1, 0)=2008 S:0MB V: (548,0) 93517 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\tjunction_normal.dds, 1, 0)=0 S:0MB V: (548,0) 93527 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\tjunction_n.dds, 1, 0)=2009 S:0MB V: (548,0) 93528 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\tjunction_metalness.dds, 1, 0)=0 S:0MB V: (548,0) 93528 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\tjunction_specular.dds, 1, 0)=0 S:0MB V: (548,0) 93529 : loadinternaltextureex (effectbank\reloaded\media\materials\1_Metalness.dds, 1, 0)=2003 S:0MB V: (548,0) 93529 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\tjunction_o.dds, 1, 0)=0 S:0MB V: (548,0) 93530 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\tjunction_ao.dds, 1, 0)=0 S:0MB V: (548,0) 93530 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2004 S:0MB V: (548,0) 93531 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\tjunction_gloss.dds, 1, 0)=0 S:0MB V: (548,0) 93532 : loadinternaltextureex (effectbank\reloaded\media\materials\1_Gloss.dds, 1, 0)=2005 S:0MB V: (548,0) 93532 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\tjunction_height.dds, 1, 0)=0 S:0MB V: (548,0) 93532 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (548,0) 93533 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\tjunction_illumination.dds, 1, 0)=0 S:0MB V: (548,0) 93533 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\tjunction_emissive.dds, 1, 0)=0 S:0MB V: (548,0) 93534 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\tjunction_i.dds, 1, 0)=0 S:0MB V: (548,0) 93534 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\tjunction_detail.dds, 1, 0)=0 S:0MB V: (548,0) 93535 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (548,0) 93536 : Loaded 2:\Purchased\Pasquill\Street pack\Fixtures\tjunction.fpe (76) S:0MB V: (548,0) 93576 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\semidetachedhouse3_d.dds, 1, 0)=2010 S:8MB V: (556,0) 93577 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\semidetachedhouse3_normal.dds, 1, 0)=0 S:0MB V: (556,0) 93604 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\semidetachedhouse3_n.dds, 1, 0)=2011 S:4MB V: (560,0) 93605 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\semidetachedhouse3_metalness.dds, 1, 0)=0 S:0MB V: (560,0) 93605 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\semidetachedhouse3_specular.dds, 1, 0)=0 S:0MB V: (560,0) 93606 : loadinternaltextureex (effectbank\reloaded\media\materials\1_Metalness.dds, 1, 0)=2003 S:0MB V: (560,0) 93607 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\semidetachedhouse3_o.dds, 1, 0)=0 S:0MB V: (560,0) 93607 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\semidetachedhouse3_ao.dds, 1, 0)=0 S:0MB V: (560,0) 93607 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2004 S:0MB V: (560,0) 93608 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\semidetachedhouse3_gloss.dds, 1, 0)=0 S:0MB V: (560,0) 93608 : loadinternaltextureex (effectbank\reloaded\media\materials\1_Gloss.dds, 1, 0)=2005 S:0MB V: (560,0) 93609 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\semidetachedhouse3_height.dds, 1, 0)=0 S:0MB V: (560,0) 93609 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (560,0) 93610 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\semidetachedhouse3_illumination.dds, 1, 0)=0 S:0MB V: (560,0) 93610 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\semidetachedhouse3_emissive.dds, 1, 0)=0 S:0MB V: (560,0) 93611 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\semidetachedhouse3_i.dds, 1, 0)=0 S:0MB V: (560,0) 93611 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\semidetachedhouse3_detail.dds, 1, 0)=0 S:0MB V: (560,0) 93612 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (560,0) 93614 : Loaded 3:\Purchased\Pasquill\Street pack\Buildings\semidetachedhouse3.fpe (836) S:0MB V: (560,0) 93650 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\detached1_d.dds, 1, 0)=2012 S:4MB V: (564,0) 93651 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\detached1_normal.dds, 1, 0)=0 S:0MB V: (564,0) 93675 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\detached1_n.dds, 1, 0)=2013 S:0MB V: (564,0) 93676 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\detached1_metalness.dds, 1, 0)=0 S:0MB V: (564,0) 93677 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\detached1_specular.dds, 1, 0)=0 S:0MB V: (564,0) 93680 : loadinternaltextureex (effectbank\reloaded\media\materials\3_Metalness.dds, 1, 0)=2014 S:0MB V: (564,0) 93680 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\detached1_o.dds, 1, 0)=0 S:0MB V: (564,0) 93681 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\detached1_ao.dds, 1, 0)=0 S:0MB V: (564,0) 93681 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2004 S:0MB V: (564,0) 93682 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\detached1_gloss.dds, 1, 0)=0 S:0MB V: (564,0) 93686 : loadinternaltextureex (effectbank\reloaded\media\materials\3_Gloss.dds, 1, 0)=2015 S:0MB V: (564,0) 93686 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\detached1_height.dds, 1, 0)=0 S:0MB V: (564,0) 93687 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (564,0) 93687 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\detached1_illumination.dds, 1, 0)=0 S:0MB V: (564,0) 93688 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\detached1_emissive.dds, 1, 0)=0 S:0MB V: (564,0) 93688 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\detached1_i.dds, 1, 0)=0 S:0MB V: (564,0) 93688 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\detached1_detail.dds, 1, 0)=0 S:0MB V: (564,0) 93689 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (564,0) 93691 : Loaded 4:\Purchased\Pasquill\Street pack\Buildings\detached1.fpe (956) S:0MB V: (564,0) 93730 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\semidetachedhouse2_d.dds, 1, 0)=2016 S:0MB V: (564,0) 93731 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\semidetachedhouse2_normal.dds, 1, 0)=0 S:0MB V: (564,0) 93755 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\semidetachedhouse2_n.dds, 1, 0)=2017 S:0MB V: (564,0) 93756 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\semidetachedhouse2_metalness.dds, 1, 0)=0 S:0MB V: (564,0) 93756 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\semidetachedhouse2_specular.dds, 1, 0)=0 S:0MB V: (564,0) 93757 : loadinternaltextureex (effectbank\reloaded\media\materials\1_Metalness.dds, 1, 0)=2003 S:0MB V: (564,0) 93757 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\semidetachedhouse2_o.dds, 1, 0)=0 S:0MB V: (564,0) 93758 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\semidetachedhouse2_ao.dds, 1, 0)=0 S:0MB V: (564,0) 93758 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2004 S:0MB V: (564,0) 93759 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\semidetachedhouse2_gloss.dds, 1, 0)=0 S:0MB V: (564,0) 93759 : loadinternaltextureex (effectbank\reloaded\media\materials\1_Gloss.dds, 1, 0)=2005 S:0MB V: (564,0) 93760 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\semidetachedhouse2_height.dds, 1, 0)=0 S:0MB V: (564,0) 93760 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (564,0) 93760 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\semidetachedhouse2_illumination.dds, 1, 0)=0 S:0MB V: (564,0) 93761 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\semidetachedhouse2_emissive.dds, 1, 0)=0 S:0MB V: (564,0) 93761 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\semidetachedhouse2_i.dds, 1, 0)=0 S:0MB V: (564,0) 93762 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\semidetachedhouse2_detail.dds, 1, 0)=0 S:0MB V: (564,0) 93762 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (564,0) 93764 : Loaded 5:\Purchased\Pasquill\Street pack\Buildings\semidetachedhouse2.fpe (1024) S:0MB V: (565,0) 93802 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\semidetachedhouse4_d.dds, 1, 0)=2018 S:0MB V: (565,0) 93803 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\semidetachedhouse4_normal.dds, 1, 0)=0 S:0MB V: (565,0) 93828 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\semidetachedhouse4_n.dds, 1, 0)=2019 S:0MB V: (565,0) 93829 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\semidetachedhouse4_metalness.dds, 1, 0)=0 S:0MB V: (565,0) 93830 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\semidetachedhouse4_specular.dds, 1, 0)=0 S:0MB V: (565,0) 93830 : loadinternaltextureex (effectbank\reloaded\media\materials\1_Metalness.dds, 1, 0)=2003 S:0MB V: (565,0) 93831 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\semidetachedhouse4_o.dds, 1, 0)=0 S:0MB V: (565,0) 93831 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\semidetachedhouse4_ao.dds, 1, 0)=0 S:0MB V: (565,0) 93832 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2004 S:0MB V: (565,0) 93832 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\semidetachedhouse4_gloss.dds, 1, 0)=0 S:0MB V: (565,0) 93833 : loadinternaltextureex (effectbank\reloaded\media\materials\1_Gloss.dds, 1, 0)=2005 S:0MB V: (565,0) 93833 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\semidetachedhouse4_height.dds, 1, 0)=0 S:0MB V: (565,0) 93834 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (565,0) 93834 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\semidetachedhouse4_illumination.dds, 1, 0)=0 S:0MB V: (565,0) 93835 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\semidetachedhouse4_emissive.dds, 1, 0)=0 S:0MB V: (565,0) 93835 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\semidetachedhouse4_i.dds, 1, 0)=0 S:0MB V: (565,0) 93836 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\semidetachedhouse4_detail.dds, 1, 0)=0 S:0MB V: (565,0) 93836 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (565,0) 93839 : Loaded 6:\Purchased\Pasquill\Street pack\Buildings\semidetachedhouse4.fpe (836) S:0MB V: (565,0) 94479 : loadinternaltextureex (entitybank\\Buildings\church_D.dds, 1, 0)=2020 S:8MB V: (573,0) 94479 : loadinternaltextureex (entitybank\\Buildings\church_normal.dds, 1, 0)=0 S:0MB V: (573,0) 94875 : loadinternaltextureex (entitybank\\Buildings\church_n.dds, 1, 0)=2021 S:8MB V: (581,0) 94876 : loadinternaltextureex (entitybank\\Buildings\church_metalness.dds, 1, 0)=0 S:0MB V: (581,0) 94877 : loadinternaltextureex (entitybank\\Buildings\church_specular.dds, 1, 0)=0 S:0MB V: (581,0) 94877 : loadinternaltextureex (effectbank\reloaded\media\materials\1_Metalness.dds, 1, 0)=2003 S:0MB V: (581,0) 94878 : loadinternaltextureex (entitybank\\Buildings\church_o.dds, 1, 0)=0 S:0MB V: (581,0) 94878 : loadinternaltextureex (entitybank\\Buildings\church_ao.dds, 1, 0)=0 S:0MB V: (581,0) 94879 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2004 S:0MB V: (581,0) 94879 : loadinternaltextureex (entitybank\\Buildings\church_gloss.dds, 1, 0)=0 S:0MB V: (581,0) 94880 : loadinternaltextureex (effectbank\reloaded\media\materials\1_Gloss.dds, 1, 0)=2005 S:0MB V: (581,0) 94880 : loadinternaltextureex (entitybank\\Buildings\church_height.dds, 1, 0)=0 S:0MB V: (581,0) 94881 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (581,0) 94881 : loadinternaltextureex (entitybank\\Buildings\church_illumination.dds, 1, 0)=0 S:0MB V: (581,0) 94882 : loadinternaltextureex (entitybank\\Buildings\church_emissive.dds, 1, 0)=0 S:0MB V: (581,0) 94882 : loadinternaltextureex (entitybank\\Buildings\church_i.dds, 1, 0)=0 S:0MB V: (581,0) 94883 : loadinternaltextureex (entitybank\\Buildings\church_detail.dds, 1, 0)=0 S:0MB V: (581,0) 94883 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (581,0) 94965 : Loaded 7:\Buildings\Church.fpe (42450) S:17MB V: (598,0) 96002 : loadinternaltextureex (entitybank\\Buildings Pack\grunge_building2_color.dds, 1, 0)=2025 S:0MB V: (599,0) 96235 : loadinternaltextureex (entitybank\\Buildings Pack\grunge_building2_normal.dds, 1, 0)=2026 S:0MB V: (599,0) 96248 : loadinternaltextureex (entitybank\\Buildings Pack\grunge_building2_metalness.dds, 1, 0)=2027 S:0MB V: (599,0) 96249 : loadinternaltextureex (entitybank\\Buildings Pack\grunge_building2_o.dds, 1, 0)=0 S:0MB V: (599,0) 96496 : loadinternaltextureex (entitybank\\Buildings Pack\grunge_building2_ao.dds, 1, 0)=2028 S:0MB V: (599,0) 96510 : loadinternaltextureex (entitybank\\Buildings Pack\grunge_building2_gloss.dds, 1, 0)=2029 S:0MB V: (599,0) 96510 : loadinternaltextureex (entitybank\\Buildings Pack\grunge_building2_height.dds, 1, 0)=0 S:0MB V: (599,0) 96511 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (599,0) 96511 : loadinternaltextureex (entitybank\\Buildings Pack\grunge_building2_illumination.dds, 1, 0)=0 S:0MB V: (599,0) 96512 : loadinternaltextureex (entitybank\\Buildings Pack\grunge_building2_emissive.dds, 1, 0)=0 S:0MB V: (599,0) 96512 : loadinternaltextureex (entitybank\\Buildings Pack\grunge_building2_i.dds, 1, 0)=0 S:0MB V: (599,0) 96513 : loadinternaltextureex (entitybank\\Buildings Pack\grunge_building2_detail.dds, 1, 0)=0 S:0MB V: (599,0) 96513 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (599,0) 96521 : Loaded 8:\Buildings Pack\Grunge Building (2).fpe (6852) S:0MB V: (599,0) 97506 : loadinternaltextureex (entitybank\\Buildings Pack\grunge_building1_color.dds, 1, 0)=2033 S:0MB V: (600,0) 97739 : loadinternaltextureex (entitybank\\Buildings Pack\grunge_building1_normal.dds, 1, 0)=2034 S:0MB V: (600,0) 97881 : loadinternaltextureex (entitybank\\Buildings Pack\grunge_building1_metalness.dds, 1, 0)=2035 S:0MB V: (600,0) 97882 : loadinternaltextureex (entitybank\\Buildings Pack\grunge_building1_o.dds, 1, 0)=0 S:0MB V: (600,0) 98129 : loadinternaltextureex (entitybank\\Buildings Pack\grunge_building1_ao.dds, 1, 0)=2036 S:0MB V: (600,0) 98143 : loadinternaltextureex (entitybank\\Buildings Pack\grunge_building1_gloss.dds, 1, 0)=2037 S:0MB V: (600,0) 98144 : loadinternaltextureex (entitybank\\Buildings Pack\grunge_building1_height.dds, 1, 0)=0 S:0MB V: (600,0) 98144 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (600,0) 98145 : loadinternaltextureex (entitybank\\Buildings Pack\grunge_building1_illumination.dds, 1, 0)=0 S:0MB V: (600,0) 98145 : loadinternaltextureex (entitybank\\Buildings Pack\grunge_building1_emissive.dds, 1, 0)=0 S:0MB V: (600,0) 98146 : loadinternaltextureex (entitybank\\Buildings Pack\grunge_building1_i.dds, 1, 0)=0 S:0MB V: (600,0) 98146 : loadinternaltextureex (entitybank\\Buildings Pack\grunge_building1_detail.dds, 1, 0)=0 S:0MB V: (600,0) 98147 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (600,0) 98157 : Loaded 9:\Buildings Pack\Grunge Building (1).fpe (10759) S:0MB V: (601,0) 98204 : loadinternaltextureex (entitybank\_markers\Player Start.dds, 1, 0)=2038 S:0MB V: (602,0) 98205 : loadinternaltextureex (_n.dds, 1, 0)=0 S:0MB V: (602,0) 98206 : loadinternaltextureex (_normal.dds, 1, 0)=0 S:0MB V: (602,0) 98244 : loadinternaltextureex (effectbank\reloaded\media\blank_N.dds, 1, 0)=2039 S:0MB V: (601,0) 98245 : loadinternaltextureex (_s.dds, 1, 0)=0 S:0MB V: (601,0) 98245 : loadinternaltextureex (_i.dds, 1, 0)=0 S:0MB V: (601,0) 98246 : loadinternaltextureex (_o.dds, 1, 0)=0 S:0MB V: (601,0) 98246 : loadinternaltextureex (_ao.dds, 1, 0)=0 S:0MB V: (601,0) 98247 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2004 S:0MB V: (601,0) 98248 : Loaded 10:_markers\player start.fpe (12) S:0MB V: (601,0) 98534 : loadinternaltextureex (entitybank\\Purchased\M2design\Village\Buildings\building b_D.dds, 1, 0)=2040 S:0MB V: (602,0) 98535 : loadinternaltextureex (entitybank\\Purchased\M2design\Village\Buildings\building b_normal.dds, 1, 0)=0 S:0MB V: (602,0) 98535 : loadinternaltextureex (entitybank\\Purchased\M2design\Village\Buildings\building b_n.dds, 1, 0)=2041 S:0MB V: (602,0) 98536 : loadinternaltextureex (entitybank\\Purchased\M2design\Village\Buildings\building b_metalness.dds, 1, 0)=0 S:0MB V: (602,0) 98537 : loadinternaltextureex (entitybank\\Purchased\M2design\Village\Buildings\building b_specular.dds, 1, 0)=0 S:0MB V: (602,0) 98537 : loadinternaltextureex (effectbank\reloaded\media\materials\3_Metalness.dds, 1, 0)=2014 S:0MB V: (602,0) 98538 : loadinternaltextureex (entitybank\\Purchased\M2design\Village\Buildings\building b_o.dds, 1, 0)=0 S:0MB V: (602,0) 98538 : loadinternaltextureex (entitybank\\Purchased\M2design\Village\Buildings\building b_ao.dds, 1, 0)=0 S:0MB V: (602,0) 98539 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2004 S:0MB V: (602,0) 98539 : loadinternaltextureex (entitybank\\Purchased\M2design\Village\Buildings\building b_gloss.dds, 1, 0)=0 S:0MB V: (602,0) 98540 : loadinternaltextureex (effectbank\reloaded\media\materials\3_Gloss.dds, 1, 0)=2015 S:0MB V: (602,0) 98540 : loadinternaltextureex (entitybank\\Purchased\M2design\Village\Buildings\building b_height.dds, 1, 0)=0 S:0MB V: (602,0) 98540 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (602,0) 98541 : loadinternaltextureex (entitybank\\Purchased\M2design\Village\Buildings\building b_illumination.dds, 1, 0)=0 S:0MB V: (602,0) 98541 : loadinternaltextureex (entitybank\\Purchased\M2design\Village\Buildings\building b_emissive.dds, 1, 0)=0 S:0MB V: (602,0) 98542 : loadinternaltextureex (entitybank\\Purchased\M2design\Village\Buildings\building b_i.dds, 1, 0)=0 S:0MB V: (602,0) 98542 : loadinternaltextureex (entitybank\\Purchased\M2design\Village\Buildings\building b_detail.dds, 1, 0)=0 S:0MB V: (602,0) 98543 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (602,0) 98544 : Loaded 11:\Purchased\M2design\Village\Buildings\building b.fpe (480) S:0MB V: (602,0) 98572 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\brickwall1_d.dds, 1, 0)=2045 S:0MB V: (601,0) 98573 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\brickwall1_normal.dds, 1, 0)=0 S:0MB V: (601,0) 98577 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\brickwall1_n.dds, 1, 0)=2046 S:0MB V: (601,0) 98578 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\brickwall1_metalness.dds, 1, 0)=0 S:0MB V: (601,0) 98578 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\brickwall1_specular.dds, 1, 0)=0 S:0MB V: (601,0) 98579 : loadinternaltextureex (effectbank\reloaded\media\materials\1_Metalness.dds, 1, 0)=2003 S:0MB V: (601,0) 98580 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\brickwall1_o.dds, 1, 0)=0 S:0MB V: (601,0) 98580 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\brickwall1_ao.dds, 1, 0)=0 S:0MB V: (601,0) 98581 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2004 S:0MB V: (601,0) 98581 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\brickwall1_gloss.dds, 1, 0)=0 S:0MB V: (601,0) 98582 : loadinternaltextureex (effectbank\reloaded\media\materials\1_Gloss.dds, 1, 0)=2005 S:0MB V: (601,0) 98582 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\brickwall1_height.dds, 1, 0)=0 S:0MB V: (601,0) 98583 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (601,0) 98583 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\brickwall1_illumination.dds, 1, 0)=0 S:0MB V: (601,0) 98584 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\brickwall1_emissive.dds, 1, 0)=0 S:0MB V: (601,0) 98584 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\brickwall1_i.dds, 1, 0)=0 S:0MB V: (601,0) 98585 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\brickwall1_detail.dds, 1, 0)=0 S:0MB V: (601,0) 98585 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (601,0) 98586 : Loaded 12:\Purchased\Pasquill\Street pack\Fixtures\brickwall2.fpe (90) S:0MB V: (601,0) 98601 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Barrels\blackwheeliebin_d.dds, 1, 0)=2047 S:0MB V: (602,0) 98601 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Barrels\blackwheeliebin_normal.dds, 1, 0)=0 S:0MB V: (602,0) 98606 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Barrels\blackwheeliebin_n.dds, 1, 0)=2048 S:0MB V: (602,0) 98607 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Barrels\blackwheeliebin_metalness.dds, 1, 0)=0 S:0MB V: (602,0) 98607 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Barrels\blackwheeliebin_specular.dds, 1, 0)=0 S:0MB V: (602,0) 98611 : loadinternaltextureex (effectbank\reloaded\media\materials\16_Metalness.dds, 1, 0)=2049 S:0MB V: (602,0) 98612 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Barrels\blackwheeliebin_o.dds, 1, 0)=0 S:0MB V: (602,0) 98613 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Barrels\blackwheeliebin_ao.dds, 1, 0)=0 S:0MB V: (602,0) 98613 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2004 S:0MB V: (602,0) 98614 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Barrels\blackwheeliebin_gloss.dds, 1, 0)=0 S:0MB V: (602,0) 98619 : loadinternaltextureex (effectbank\reloaded\media\materials\16_Gloss.dds, 1, 0)=2050 S:0MB V: (602,0) 98620 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Barrels\blackwheeliebin_height.dds, 1, 0)=0 S:0MB V: (602,0) 98620 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (602,0) 98621 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Barrels\blackwheeliebin_illumination.dds, 1, 0)=0 S:0MB V: (602,0) 98621 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Barrels\blackwheeliebin_emissive.dds, 1, 0)=0 S:0MB V: (602,0) 98622 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Barrels\blackwheeliebin_i.dds, 1, 0)=0 S:0MB V: (602,0) 98622 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Barrels\blackwheeliebin_detail.dds, 1, 0)=0 S:0MB V: (602,0) 98623 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (602,0) 98625 : Loaded 13:\Purchased\Pasquill\Street pack\Barrels\blackwheeliebin.fpe (974) S:0MB V: (602,0) 98641 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\streetlight_d.dds, 1, 0)=2051 S:0MB V: (602,0) 98642 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\streetlight_normal.dds, 1, 0)=0 S:0MB V: (602,0) 98647 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\streetlight_n.dds, 1, 0)=2052 S:0MB V: (602,0) 98648 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\streetlight_metalness.dds, 1, 0)=0 S:0MB V: (602,0) 98649 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\streetlight_specular.dds, 1, 0)=0 S:0MB V: (602,0) 98656 : loadinternaltextureex (effectbank\reloaded\media\materials\2_Metalness.dds, 1, 0)=2053 S:0MB V: (602,0) 98657 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\streetlight_o.dds, 1, 0)=0 S:0MB V: (602,0) 98658 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\streetlight_ao.dds, 1, 0)=0 S:0MB V: (602,0) 98658 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2004 S:0MB V: (602,0) 98659 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\streetlight_gloss.dds, 1, 0)=0 S:0MB V: (602,0) 98662 : loadinternaltextureex (effectbank\reloaded\media\materials\2_Gloss.dds, 1, 0)=2054 S:0MB V: (602,0) 98662 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\streetlight_height.dds, 1, 0)=0 S:0MB V: (602,0) 98663 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (602,0) 98663 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\streetlight_illumination.dds, 1, 0)=0 S:0MB V: (602,0) 98664 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\streetlight_emissive.dds, 1, 0)=0 S:0MB V: (602,0) 98668 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\streetlight_i.dds, 1, 0)=2055 S:0MB V: (602,0) 98686 : Loaded 14:\Purchased\Pasquill\Street pack\Fixtures\streetlight2.fpe (156) S:0MB V: (602,0) 99010 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\destroyed house8_D.dds, 1, 0)=2056 S:0MB V: (602,0) 99011 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\destroyed house8_normal.dds, 1, 0)=0 S:0MB V: (602,0) 99079 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\destroyed house8_n.dds, 1, 0)=2057 S:0MB V: (602,0) 99080 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\destroyed house8_metalness.dds, 1, 0)=0 S:0MB V: (602,0) 99081 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\destroyed house8_specular.dds, 1, 0)=0 S:0MB V: (602,0) 99082 : loadinternaltextureex (effectbank\reloaded\media\materials\1_Metalness.dds, 1, 0)=2003 S:0MB V: (602,0) 99083 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\destroyed house8_o.dds, 1, 0)=0 S:0MB V: (602,0) 99084 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\destroyed house8_ao.dds, 1, 0)=0 S:0MB V: (602,0) 99084 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2004 S:0MB V: (602,0) 99085 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\destroyed house8_gloss.dds, 1, 0)=0 S:0MB V: (602,0) 99085 : loadinternaltextureex (effectbank\reloaded\media\materials\1_Gloss.dds, 1, 0)=2005 S:0MB V: (602,0) 99086 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\destroyed house8_height.dds, 1, 0)=0 S:0MB V: (602,0) 99086 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (602,0) 99087 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\destroyed house8_illumination.dds, 1, 0)=0 S:0MB V: (602,0) 99087 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\destroyed house8_emissive.dds, 1, 0)=0 S:0MB V: (602,0) 99088 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\destroyed house8_i.dds, 1, 0)=0 S:0MB V: (602,0) 99088 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\destroyed house8_detail.dds, 1, 0)=0 S:0MB V: (602,0) 99089 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (602,0) 99092 : Loaded 15:\Purchased\Lafette\buildings and props\Buildings\destroyed house10.fpe (1931) S:0MB V: (602,0) 99407 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\destroyed house7_D.dds, 1, 0)=2058 S:0MB V: (602,0) 99408 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\destroyed house7_normal.dds, 1, 0)=0 S:0MB V: (602,0) 99477 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\destroyed house7_n.dds, 1, 0)=2059 S:0MB V: (602,0) 99478 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\destroyed house7_metalness.dds, 1, 0)=0 S:0MB V: (602,0) 99479 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\destroyed house7_specular.dds, 1, 0)=0 S:0MB V: (602,0) 99480 : loadinternaltextureex (effectbank\reloaded\media\materials\1_Metalness.dds, 1, 0)=2003 S:0MB V: (602,0) 99480 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\destroyed house7_o.dds, 1, 0)=0 S:0MB V: (602,0) 99481 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\destroyed house7_ao.dds, 1, 0)=0 S:0MB V: (602,0) 99482 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2004 S:0MB V: (602,0) 99482 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\destroyed house7_gloss.dds, 1, 0)=0 S:0MB V: (602,0) 99483 : loadinternaltextureex (effectbank\reloaded\media\materials\1_Gloss.dds, 1, 0)=2005 S:0MB V: (602,0) 99483 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\destroyed house7_height.dds, 1, 0)=0 S:0MB V: (602,0) 99484 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (602,0) 99485 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\destroyed house7_illumination.dds, 1, 0)=0 S:0MB V: (602,0) 99485 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\destroyed house7_emissive.dds, 1, 0)=0 S:0MB V: (602,0) 99486 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\destroyed house7_i.dds, 1, 0)=0 S:0MB V: (602,0) 99486 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\destroyed house7_detail.dds, 1, 0)=0 S:0MB V: (602,0) 99487 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (602,0) 99490 : Loaded 16:\Purchased\Lafette\buildings and props\Buildings\destroyed house9.fpe (1931) S:0MB V: (603,0) 99640 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\house1_D.dds, 1, 0)=2060 S:0MB V: (602,0) 99641 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\house1_normal.dds, 1, 0)=0 S:0MB V: (602,0) 99790 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\house1_n.dds, 1, 0)=2061 S:0MB V: (602,0) 99791 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\house1_metalness.dds, 1, 0)=0 S:0MB V: (602,0) 99792 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\house1_specular.dds, 1, 0)=0 S:0MB V: (602,0) 99792 : loadinternaltextureex (effectbank\reloaded\media\materials\1_Metalness.dds, 1, 0)=2003 S:0MB V: (602,0) 99793 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\house1_o.dds, 1, 0)=0 S:0MB V: (602,0) 99794 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\house1_ao.dds, 1, 0)=0 S:0MB V: (602,0) 99794 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2004 S:0MB V: (602,0) 99795 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\house1_gloss.dds, 1, 0)=0 S:0MB V: (602,0) 99795 : loadinternaltextureex (effectbank\reloaded\media\materials\1_Gloss.dds, 1, 0)=2005 S:0MB V: (602,0) 99796 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\house1_height.dds, 1, 0)=0 S:0MB V: (602,0) 99796 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (602,0) 99797 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\house1_illumination.dds, 1, 0)=0 S:0MB V: (602,0) 99797 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\house1_emissive.dds, 1, 0)=0 S:0MB V: (602,0) 99798 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\house1_i.dds, 1, 0)=0 S:0MB V: (602,0) 99798 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\house1_detail.dds, 1, 0)=0 S:0MB V: (602,0) 99799 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (602,0) 99801 : Loaded 17:\Purchased\Lafette\buildings and props\Buildings\house2.fpe (1332) S:0MB V: (602,0) 99933 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\shop3_D.dds, 1, 0)=2062 S:4MB V: (606,0) 99934 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\shop3_normal.dds, 1, 0)=0 S:0MB V: (606,0) 100005 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\shop3_n.dds, 1, 0)=2063 S:0MB V: (606,0) 100006 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\shop3_metalness.dds, 1, 0)=0 S:0MB V: (606,0) 100007 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\shop3_specular.dds, 1, 0)=0 S:0MB V: (606,0) 100007 : loadinternaltextureex (effectbank\reloaded\media\materials\1_Metalness.dds, 1, 0)=2003 S:0MB V: (606,0) 100008 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\shop3_o.dds, 1, 0)=0 S:0MB V: (606,0) 100008 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\shop3_ao.dds, 1, 0)=0 S:0MB V: (606,0) 100009 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2004 S:0MB V: (606,0) 100009 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\shop3_gloss.dds, 1, 0)=0 S:0MB V: (606,0) 100010 : loadinternaltextureex (effectbank\reloaded\media\materials\1_Gloss.dds, 1, 0)=2005 S:0MB V: (606,0) 100010 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\shop3_height.dds, 1, 0)=0 S:0MB V: (606,0) 100011 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (606,0) 100011 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\shop3_illumination.dds, 1, 0)=0 S:0MB V: (606,0) 100012 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\shop3_emissive.dds, 1, 0)=0 S:0MB V: (606,0) 100012 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\shop3_i.dds, 1, 0)=0 S:0MB V: (606,0) 100013 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\shop3_detail.dds, 1, 0)=0 S:0MB V: (606,0) 100013 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (606,0) 100016 : Loaded 18:\Purchased\Lafette\buildings and props\Buildings\shop3.fpe (988) S:0MB V: (606,0) 100128 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\shed1_D.dds, 1, 0)=2064 S:0MB V: (607,0) 100129 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\shed1_normal.dds, 1, 0)=0 S:0MB V: (607,0) 100205 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\shed1_n.dds, 1, 0)=2065 S:0MB V: (607,0) 100206 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\shed1_metalness.dds, 1, 0)=0 S:0MB V: (607,0) 100206 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\shed1_specular.dds, 1, 0)=0 S:0MB V: (607,0) 100207 : loadinternaltextureex (effectbank\reloaded\media\materials\1_Metalness.dds, 1, 0)=2003 S:0MB V: (607,0) 100208 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\shed1_o.dds, 1, 0)=0 S:0MB V: (607,0) 100208 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\shed1_ao.dds, 1, 0)=0 S:0MB V: (607,0) 100208 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2004 S:0MB V: (607,0) 100209 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\shed1_gloss.dds, 1, 0)=0 S:0MB V: (607,0) 100210 : loadinternaltextureex (effectbank\reloaded\media\materials\1_Gloss.dds, 1, 0)=2005 S:0MB V: (607,0) 100210 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\shed1_height.dds, 1, 0)=0 S:0MB V: (607,0) 100211 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (607,0) 100211 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\shed1_illumination.dds, 1, 0)=0 S:0MB V: (607,0) 100211 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\shed1_emissive.dds, 1, 0)=0 S:0MB V: (607,0) 100212 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\shed1_i.dds, 1, 0)=0 S:0MB V: (607,0) 100212 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\shed1_detail.dds, 1, 0)=0 S:0MB V: (607,0) 100213 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (607,0) 100214 : Loaded 19:\Purchased\Lafette\buildings and props\Buildings\shed1.fpe (1264) S:0MB V: (607,0) 100505 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\shed1big_D.dds, 1, 0)=2066 S:0MB V: (607,0) 100506 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\shed1big_normal.dds, 1, 0)=0 S:0MB V: (607,0) 100796 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\shed1big_n.dds, 1, 0)=2067 S:0MB V: (607,0) 100797 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\shed1big_metalness.dds, 1, 0)=0 S:0MB V: (607,0) 100797 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\shed1big_specular.dds, 1, 0)=0 S:0MB V: (607,0) 100798 : loadinternaltextureex (effectbank\reloaded\media\materials\1_Metalness.dds, 1, 0)=2003 S:0MB V: (607,0) 100798 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\shed1big_o.dds, 1, 0)=0 S:0MB V: (607,0) 100799 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\shed1big_ao.dds, 1, 0)=0 S:0MB V: (607,0) 100799 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2004 S:0MB V: (607,0) 100800 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\shed1big_gloss.dds, 1, 0)=0 S:0MB V: (607,0) 100800 : loadinternaltextureex (effectbank\reloaded\media\materials\1_Gloss.dds, 1, 0)=2005 S:0MB V: (607,0) 100801 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\shed1big_height.dds, 1, 0)=0 S:0MB V: (607,0) 100801 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (607,0) 100802 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\shed1big_illumination.dds, 1, 0)=0 S:0MB V: (607,0) 100802 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\shed1big_emissive.dds, 1, 0)=0 S:0MB V: (607,0) 100803 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\shed1big_i.dds, 1, 0)=0 S:0MB V: (607,0) 100804 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\shed1big_detail.dds, 1, 0)=0 S:0MB V: (607,0) 100804 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (607,0) 100806 : Loaded 20:\Purchased\Lafette\buildings and props\Buildings\shed1a.fpe (1264) S:0MB V: (607,0) 100900 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\shower cabin_D.dds, 1, 0)=2068 S:0MB V: (607,0) 100901 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\shower cabin_normal.dds, 1, 0)=0 S:0MB V: (607,0) 100972 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\shower cabin_n.dds, 1, 0)=2069 S:0MB V: (607,0) 100973 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\shower cabin_metalness.dds, 1, 0)=0 S:0MB V: (607,0) 100973 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\shower cabin_specular.dds, 1, 0)=0 S:0MB V: (607,0) 100974 : loadinternaltextureex (effectbank\reloaded\media\materials\1_Metalness.dds, 1, 0)=2003 S:0MB V: (607,0) 100975 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\shower cabin_o.dds, 1, 0)=0 S:0MB V: (607,0) 100975 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\shower cabin_ao.dds, 1, 0)=0 S:0MB V: (607,0) 100976 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2004 S:0MB V: (607,0) 100976 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\shower cabin_gloss.dds, 1, 0)=0 S:0MB V: (607,0) 100976 : loadinternaltextureex (effectbank\reloaded\media\materials\1_Gloss.dds, 1, 0)=2005 S:0MB V: (607,0) 100977 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\shower cabin_height.dds, 1, 0)=0 S:0MB V: (607,0) 100977 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (607,0) 100978 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\shower cabin_illumination.dds, 1, 0)=0 S:0MB V: (607,0) 100978 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\shower cabin_emissive.dds, 1, 0)=0 S:0MB V: (607,0) 100979 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\shower cabin_i.dds, 1, 0)=0 S:0MB V: (607,0) 100979 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\shower cabin_detail.dds, 1, 0)=0 S:0MB V: (607,0) 100980 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (607,0) 100981 : Loaded 21:\Purchased\Lafette\buildings and props\Scenery\shower cabin.fpe (770) S:0MB V: (607,0) 101064 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\watertower_D.dds, 1, 0)=2070 S:0MB V: (607,0) 101065 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\watertower_normal.dds, 1, 0)=0 S:0MB V: (607,0) 101152 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\watertower_n.dds, 1, 0)=2071 S:0MB V: (607,0) 101153 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\watertower_metalness.dds, 1, 0)=0 S:0MB V: (607,0) 101153 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\watertower_specular.dds, 1, 0)=0 S:0MB V: (607,0) 101154 : loadinternaltextureex (effectbank\reloaded\media\materials\1_Metalness.dds, 1, 0)=2003 S:0MB V: (607,0) 101154 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\watertower_o.dds, 1, 0)=0 S:0MB V: (607,0) 101155 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\watertower_ao.dds, 1, 0)=0 S:0MB V: (607,0) 101155 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2004 S:0MB V: (607,0) 101156 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\watertower_gloss.dds, 1, 0)=0 S:0MB V: (607,0) 101157 : loadinternaltextureex (effectbank\reloaded\media\materials\1_Gloss.dds, 1, 0)=2005 S:0MB V: (607,0) 101157 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\watertower_height.dds, 1, 0)=0 S:0MB V: (607,0) 101158 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (607,0) 101158 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\watertower_illumination.dds, 1, 0)=0 S:0MB V: (607,0) 101159 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\watertower_emissive.dds, 1, 0)=0 S:0MB V: (607,0) 101159 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\watertower_i.dds, 1, 0)=0 S:0MB V: (607,0) 101160 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\watertower_detail.dds, 1, 0)=0 S:0MB V: (607,0) 101160 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (607,0) 101161 : Loaded 22:\Purchased\Lafette\buildings and props\Scenery\watertower.fpe (828) S:0MB V: (607,0) 101238 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\woodwall_D.dds, 1, 0)=2072 S:0MB V: (607,0) 101239 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\woodwall_normal.dds, 1, 0)=0 S:0MB V: (607,0) 101328 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\woodwall_n.dds, 1, 0)=2073 S:0MB V: (607,0) 101330 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\woodwall_metalness.dds, 1, 0)=0 S:0MB V: (607,0) 101330 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\woodwall_specular.dds, 1, 0)=0 S:0MB V: (607,0) 101331 : loadinternaltextureex (effectbank\reloaded\media\materials\3_Metalness.dds, 1, 0)=2014 S:0MB V: (607,0) 101332 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\woodwall_o.dds, 1, 0)=0 S:0MB V: (607,0) 101332 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\woodwall_ao.dds, 1, 0)=0 S:0MB V: (607,0) 101332 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2004 S:0MB V: (607,0) 101333 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\woodwall_gloss.dds, 1, 0)=0 S:0MB V: (607,0) 101333 : loadinternaltextureex (effectbank\reloaded\media\materials\3_Gloss.dds, 1, 0)=2015 S:0MB V: (607,0) 101334 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\woodwall_height.dds, 1, 0)=0 S:0MB V: (607,0) 101334 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (607,0) 101335 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\woodwall_illumination.dds, 1, 0)=0 S:0MB V: (607,0) 101335 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\woodwall_emissive.dds, 1, 0)=0 S:0MB V: (607,0) 101336 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\woodwall_i.dds, 1, 0)=0 S:0MB V: (607,0) 101337 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\woodwall_detail.dds, 1, 0)=0 S:0MB V: (607,0) 101337 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (607,0) 101338 : Loaded 23:\Purchased\Lafette\buildings and props\Scenery\woodwall2.fpe (352) S:0MB V: (607,0) 101371 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\woodwall_ivy2_D.dds, 5, 0)=2074 S:0MB V: (607,0) 101372 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\woodwall_ivy2_normal.dds, 1, 0)=0 S:0MB V: (607,0) 101395 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\woodwall_ivy2_n.dds, 1, 0)=2075 S:0MB V: (606,0) 101395 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\woodwall_ivy2_metalness.dds, 1, 0)=0 S:0MB V: (606,0) 101397 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\woodwall_ivy2_specular.dds, 1, 0)=0 S:0MB V: (606,0) 101397 : loadinternaltextureex (effectbank\reloaded\media\materials\3_Metalness.dds, 1, 0)=2014 S:0MB V: (606,0) 101397 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\woodwall_ivy2_o.dds, 1, 0)=0 S:0MB V: (606,0) 101397 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\woodwall_ivy2_ao.dds, 1, 0)=0 S:0MB V: (606,0) 101397 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2004 S:0MB V: (606,0) 101398 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\woodwall_ivy2_gloss.dds, 1, 0)=0 S:0MB V: (606,0) 101398 : loadinternaltextureex (effectbank\reloaded\media\materials\3_Gloss.dds, 1, 0)=2015 S:0MB V: (606,0) 101399 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\woodwall_ivy2_height.dds, 1, 0)=0 S:0MB V: (606,0) 101399 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (606,0) 101400 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\woodwall_ivy2_illumination.dds, 1, 0)=0 S:0MB V: (606,0) 101400 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\woodwall_ivy2_emissive.dds, 1, 0)=0 S:0MB V: (606,0) 101401 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\woodwall_ivy2_i.dds, 1, 0)=0 S:0MB V: (606,0) 101401 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\woodwall_ivy2_detail.dds, 1, 0)=0 S:0MB V: (606,0) 101401 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (606,0) 101402 : Loaded 24:\Purchased\Lafette\buildings and props\Scenery\woodwall_ivy2.fpe (90) S:0MB V: (606,0) 101852 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Vegetation Pack\Foliage\pine_D.dds, 5, 0)=2076 S:0MB V: (607,0) 101884 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Vegetation Pack\Foliage\pine_normal.dds, 1, 0)=0 S:0MB V: (607,0) 101885 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Vegetation Pack\Foliage\pine_n.dds, 1, 0)=2077 S:0MB V: (607,0) 101886 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Vegetation Pack\Foliage\pine_metalness.dds, 1, 0)=0 S:0MB V: (607,0) 101886 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Vegetation Pack\Foliage\pine_specular.dds, 1, 0)=0 S:0MB V: (607,0) 101887 : loadinternaltextureex (effectbank\reloaded\media\materials\3_Metalness.dds, 1, 0)=2014 S:0MB V: (607,0) 101887 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Vegetation Pack\Foliage\pine_o.dds, 1, 0)=0 S:0MB V: (607,0) 101888 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Vegetation Pack\Foliage\pine_ao.dds, 1, 0)=0 S:0MB V: (607,0) 101888 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2004 S:0MB V: (607,0) 101889 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Vegetation Pack\Foliage\pine_gloss.dds, 1, 0)=0 S:0MB V: (607,0) 101889 : loadinternaltextureex (effectbank\reloaded\media\materials\3_Gloss.dds, 1, 0)=2015 S:0MB V: (607,0) 101890 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Vegetation Pack\Foliage\pine_height.dds, 1, 0)=0 S:0MB V: (607,0) 101890 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (607,0) 101890 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Vegetation Pack\Foliage\pine_illumination.dds, 1, 0)=0 S:0MB V: (607,0) 101891 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Vegetation Pack\Foliage\pine_emissive.dds, 1, 0)=0 S:0MB V: (607,0) 101891 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Vegetation Pack\Foliage\pine_i.dds, 1, 0)=0 S:0MB V: (607,0) 101892 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Vegetation Pack\Foliage\pine_detail.dds, 1, 0)=0 S:0MB V: (607,0) 101892 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (607,0) 101894 : Loaded 25:\Purchased\BSP\Forest Vegetation Pack\Foliage\Pine 01.fpe (1353) S:0MB V: (607,0) 102612 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Vegetation Pack\Foliage\spruce_V02_D.dds, 5, 0)=2079 S:0MB V: (606,0) 102614 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Vegetation Pack\Foliage\spruce_V02_normal.dds, 1, 0)=0 S:0MB V: (606,0) 102614 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Vegetation Pack\Foliage\spruce_V02_n.dds, 1, 0)=2080 S:0MB V: (606,0) 102615 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Vegetation Pack\Foliage\spruce_V02_metalness.dds, 1, 0)=0 S:0MB V: (606,0) 102616 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Vegetation Pack\Foliage\spruce_V02_specular.dds, 1, 0)=0 S:0MB V: (606,0) 102616 : loadinternaltextureex (effectbank\reloaded\media\materials\3_Metalness.dds, 1, 0)=2014 S:0MB V: (606,0) 102616 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Vegetation Pack\Foliage\spruce_V02_o.dds, 1, 0)=0 S:0MB V: (606,0) 102617 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Vegetation Pack\Foliage\spruce_V02_ao.dds, 1, 0)=0 S:0MB V: (606,0) 102617 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2004 S:0MB V: (606,0) 102618 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Vegetation Pack\Foliage\spruce_V02_gloss.dds, 1, 0)=0 S:0MB V: (606,0) 102618 : loadinternaltextureex (effectbank\reloaded\media\materials\3_Gloss.dds, 1, 0)=2015 S:0MB V: (606,0) 102619 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Vegetation Pack\Foliage\spruce_V02_height.dds, 1, 0)=0 S:0MB V: (606,0) 102619 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (606,0) 102620 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Vegetation Pack\Foliage\spruce_V02_illumination.dds, 1, 0)=0 S:0MB V: (606,0) 102620 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Vegetation Pack\Foliage\spruce_V02_emissive.dds, 1, 0)=0 S:0MB V: (606,0) 102621 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Vegetation Pack\Foliage\spruce_V02_i.dds, 1, 0)=0 S:0MB V: (606,0) 102621 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Vegetation Pack\Foliage\spruce_V02_detail.dds, 1, 0)=0 S:0MB V: (606,0) 102622 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (606,0) 102625 : Loaded 26:\Purchased\BSP\Forest Vegetation Pack\Foliage\Spruce 08.fpe (3900) S:0MB V: (607,0) 102859 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Vegetation Pack\Foliage\birch_D.dds, 5, 0)=2082 S:0MB V: (607,0) 102860 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Vegetation Pack\Foliage\birch_normal.dds, 1, 0)=0 S:0MB V: (607,0) 102860 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Vegetation Pack\Foliage\birch_n.dds, 1, 0)=2083 S:0MB V: (607,0) 102861 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Vegetation Pack\Foliage\birch_metalness.dds, 1, 0)=0 S:0MB V: (607,0) 102862 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Vegetation Pack\Foliage\birch_specular.dds, 1, 0)=0 S:0MB V: (607,0) 102862 : loadinternaltextureex (effectbank\reloaded\media\materials\3_Metalness.dds, 1, 0)=2014 S:0MB V: (607,0) 102864 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Vegetation Pack\Foliage\birch_o.dds, 1, 0)=0 S:0MB V: (607,0) 102864 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Vegetation Pack\Foliage\birch_ao.dds, 1, 0)=0 S:0MB V: (607,0) 102865 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2004 S:0MB V: (607,0) 102865 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Vegetation Pack\Foliage\birch_gloss.dds, 1, 0)=0 S:0MB V: (607,0) 102866 : loadinternaltextureex (effectbank\reloaded\media\materials\3_Gloss.dds, 1, 0)=2015 S:0MB V: (607,0) 102866 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Vegetation Pack\Foliage\birch_height.dds, 1, 0)=0 S:0MB V: (607,0) 102866 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (607,0) 102867 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Vegetation Pack\Foliage\birch_illumination.dds, 1, 0)=0 S:0MB V: (607,0) 102867 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Vegetation Pack\Foliage\birch_emissive.dds, 1, 0)=0 S:0MB V: (607,0) 102868 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Vegetation Pack\Foliage\birch_i.dds, 1, 0)=0 S:0MB V: (607,0) 102869 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Vegetation Pack\Foliage\birch_detail.dds, 1, 0)=0 S:0MB V: (607,0) 102869 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (607,0) 102873 : Loaded 27:\Purchased\BSP\Forest Vegetation Pack\Foliage\Birch 01.fpe (4308) S:0MB V: (607,0) 102998 : loadinternaltextureex (entitybank\\CityscapePBR\barrel_explosive_color.dds, 1, 0)=2087 S:1MB V: (609,0) 103243 : CWD:D:\DEV\Welcome_to_Manchester\Game Guru\Files LOAD IMAGE entitybank\\CityscapePBR\barrel_explosive_normal.dds,2088,0,1 S:0MB V: (609,0) 103244 : loadinternaltextureex (entitybank\\CityscapePBR\barrel_explosive_normal.dds, 1, 0)=0 S:0MB V: (609,0) 103245 : loadinternaltextureex (entitybank\\CityscapePBR\barrel_explosive_n.dds, 1, 0)=0 S:0MB V: (609,0) 103245 : loadinternaltextureex (effectbank\reloaded\media\blank_N.dds, 1, 0)=2039 S:0MB V: (609,0) 103293 : loadinternaltextureex (entitybank\\CityscapePBR\barrel_explosive_metalness.dds, 1, 0)=2088 S:0MB V: (609,0) 103294 : loadinternaltextureex (entitybank\\CityscapePBR\barrel_explosive_o.dds, 1, 0)=0 S:0MB V: (609,0) 103333 : loadinternaltextureex (entitybank\\CityscapePBR\barrel_explosive_ao.dds, 1, 0)=2089 S:0MB V: (609,0) 103388 : loadinternaltextureex (entitybank\\CityscapePBR\barrel_explosive_gloss.dds, 1, 0)=2090 S:0MB V: (609,0) 103389 : loadinternaltextureex (entitybank\\CityscapePBR\barrel_explosive_height.dds, 1, 0)=0 S:0MB V: (609,0) 103390 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (609,0) 103390 : loadinternaltextureex (entitybank\\CityscapePBR\barrel_explosive_illumination.dds, 1, 0)=0 S:0MB V: (609,0) 103391 : loadinternaltextureex (entitybank\\CityscapePBR\barrel_explosive_emissive.dds, 1, 0)=0 S:0MB V: (609,0) 103392 : loadinternaltextureex (entitybank\\CityscapePBR\barrel_explosive_i.dds, 1, 0)=0 S:0MB V: (609,0) 103392 : loadinternaltextureex (entitybank\\CityscapePBR\barrel_explosive_detail.dds, 1, 0)=0 S:0MB V: (609,0) 103393 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (609,0) 103395 : Loaded 28:\CityscapePBR\Barrel Explosive.fpe (1420) S:0MB V: (609,0) 103920 : loadinternaltextureex (entitybank\\CityscapePBR\Concrete Barrier_color.dds, 1, 0)=2091 S:0MB V: (608,0) 103921 : loadinternaltextureex (entitybank\\CityscapePBR\Concrete Barrier_normal.dds, 1, 0)=2092 S:0MB V: (608,0) 103922 : loadinternaltextureex (entitybank\\CityscapePBR\Concrete Barrier_metalness.dds, 1, 0)=0 S:0MB V: (608,0) 103922 : loadinternaltextureex (entitybank\\CityscapePBR\Concrete Barrier_specular.dds, 1, 0)=0 S:0MB V: (608,0) 103932 : loadinternaltextureex (effectbank\reloaded\media\materials\0_Metalness.dds, 1, 0)=2095 S:0MB V: (608,0) 103933 : loadinternaltextureex (entitybank\\CityscapePBR\Concrete Barrier_o.dds, 1, 0)=0 S:0MB V: (608,0) 103933 : loadinternaltextureex (entitybank\\CityscapePBR\Concrete Barrier_ao.dds, 1, 0)=2094 S:0MB V: (608,0) 103934 : loadinternaltextureex (entitybank\\CityscapePBR\Concrete Barrier_gloss.dds, 1, 0)=2093 S:0MB V: (608,0) 103934 : loadinternaltextureex (entitybank\\CityscapePBR\Concrete Barrier_height.dds, 1, 0)=0 S:0MB V: (608,0) 103935 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (608,0) 103935 : loadinternaltextureex (entitybank\\CityscapePBR\Concrete Barrier_illumination.dds, 1, 0)=0 S:0MB V: (608,0) 103936 : loadinternaltextureex (entitybank\\CityscapePBR\Concrete Barrier_emissive.dds, 1, 0)=0 S:0MB V: (608,0) 103936 : loadinternaltextureex (entitybank\\CityscapePBR\Concrete Barrier_i.dds, 1, 0)=0 S:0MB V: (608,0) 103937 : loadinternaltextureex (entitybank\\CityscapePBR\Concrete Barrier_detail.dds, 1, 0)=0 S:0MB V: (608,0) 103937 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (608,0) 103939 : Loaded 29:\CityscapePBR\Concrete Barrier.fpe (884) S:0MB V: (608,0) 104221 : loadinternaltextureex (entitybank\\Construction Site Pack\Construction_fence_color.png, 1, 0)=2096 S:0MB V: (608,0) 104631 : loadinternaltextureex (entitybank\\Construction Site Pack\Construction_fence_normal.dds, 1, 0)=2097 S:0MB V: (608,0) 104679 : loadinternaltextureex (entitybank\\Construction Site Pack\Construction_fence_metalness.dds, 1, 0)=2098 S:0MB V: (608,0) 104680 : loadinternaltextureex (entitybank\\Construction Site Pack\Construction_fence_o.dds, 1, 0)=0 S:0MB V: (608,0) 104713 : loadinternaltextureex (entitybank\\Construction Site Pack\Construction_fence_ao.dds, 1, 0)=2099 S:0MB V: (608,0) 104750 : loadinternaltextureex (entitybank\\Construction Site Pack\Construction_fence_gloss.dds, 1, 0)=2100 S:0MB V: (608,0) 104751 : loadinternaltextureex (entitybank\\Construction Site Pack\Construction_fence_height.dds, 1, 0)=0 S:0MB V: (608,0) 104752 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (608,0) 104752 : loadinternaltextureex (entitybank\\Construction Site Pack\Construction_fence_illumination.dds, 1, 0)=0 S:0MB V: (608,0) 104753 : loadinternaltextureex (entitybank\\Construction Site Pack\Construction_fence_emissive.dds, 1, 0)=0 S:0MB V: (608,0) 104753 : loadinternaltextureex (entitybank\\Construction Site Pack\Construction_fence_i.dds, 1, 0)=0 S:0MB V: (608,0) 104754 : loadinternaltextureex (entitybank\\Construction Site Pack\Construction_fence_detail.dds, 1, 0)=0 S:0MB V: (608,0) 104754 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (608,0) 104756 : Loaded 30:\Construction Site Pack\Construction Fence.fpe (364) S:0MB V: (608,0) 104843 : loadinternaltextureex (entitybank\\Construction Site Pack\boxes_color.png, 1, 0)=2101 S:0MB V: (608,0) 105250 : loadinternaltextureex (entitybank\\Construction Site Pack\boxes_normal.dds, 1, 0)=2102 S:0MB V: (607,0) 105316 : loadinternaltextureex (entitybank\\Construction Site Pack\boxes_metalness.dds, 1, 0)=2103 S:0MB V: (607,0) 105317 : loadinternaltextureex (entitybank\\Construction Site Pack\boxes_o.dds, 1, 0)=0 S:0MB V: (607,0) 105364 : loadinternaltextureex (entitybank\\Construction Site Pack\boxes_ao.dds, 1, 0)=2104 S:0MB V: (607,0) 105405 : loadinternaltextureex (entitybank\\Construction Site Pack\boxes_gloss.dds, 1, 0)=2105 S:0MB V: (607,0) 105405 : loadinternaltextureex (entitybank\\Construction Site Pack\boxes_height.dds, 1, 0)=0 S:0MB V: (607,0) 105406 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (607,0) 105406 : loadinternaltextureex (entitybank\\Construction Site Pack\boxes_illumination.dds, 1, 0)=0 S:0MB V: (607,0) 105407 : loadinternaltextureex (entitybank\\Construction Site Pack\boxes_emissive.dds, 1, 0)=0 S:0MB V: (607,0) 105408 : loadinternaltextureex (entitybank\\Construction Site Pack\boxes_i.dds, 1, 0)=0 S:0MB V: (607,0) 105408 : loadinternaltextureex (entitybank\\Construction Site Pack\boxes_detail.dds, 1, 0)=0 S:0MB V: (607,0) 105409 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (607,0) 105410 : Loaded 31:\Construction Site Pack\Boxes 2.fpe (600) S:0MB V: (607,0) 105511 : loadinternaltextureex (entitybank\\Construction Site Pack\Barrel2_color.png, 1, 0)=2106 S:0MB V: (607,0) 105914 : loadinternaltextureex (entitybank\\Construction Site Pack\Barrel2_normal.dds, 1, 0)=2107 S:0MB V: (608,0) 105958 : loadinternaltextureex (entitybank\\Construction Site Pack\Barrel2_metalness.dds, 1, 0)=2108 S:0MB V: (608,0) 105959 : loadinternaltextureex (entitybank\\Construction Site Pack\Barrel2_o.dds, 1, 0)=0 S:0MB V: (608,0) 105998 : loadinternaltextureex (entitybank\\Construction Site Pack\Barrel2_ao.dds, 1, 0)=2109 S:0MB V: (608,0) 106032 : loadinternaltextureex (entitybank\\Construction Site Pack\Barrel2_gloss.dds, 1, 0)=2110 S:0MB V: (608,0) 106033 : loadinternaltextureex (entitybank\\Construction Site Pack\Barrel2_height.dds, 1, 0)=0 S:0MB V: (608,0) 106033 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (608,0) 106034 : loadinternaltextureex (entitybank\\Construction Site Pack\Barrel2_illumination.dds, 1, 0)=0 S:0MB V: (608,0) 106035 : loadinternaltextureex (entitybank\\Construction Site Pack\Barrel2_emissive.dds, 1, 0)=0 S:0MB V: (608,0) 106036 : loadinternaltextureex (entitybank\\Construction Site Pack\Barrel2_i.dds, 1, 0)=0 S:0MB V: (608,0) 106037 : loadinternaltextureex (entitybank\\Construction Site Pack\Barrel2_detail.dds, 1, 0)=0 S:0MB V: (608,0) 106037 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (608,0) 106038 : Loaded 32:\Construction Site Pack\Barrel 2.fpe (1050) S:0MB V: (608,0) 106123 : loadinternaltextureex (entitybank\\Construction Site Pack\Tarp_color.png, 1, 0)=2111 S:0MB V: (608,0) 106516 : loadinternaltextureex (entitybank\\Construction Site Pack\Tarp_normal.dds, 1, 0)=2112 S:0MB V: (607,0) 106552 : loadinternaltextureex (entitybank\\Construction Site Pack\Tarp_metalness.dds, 1, 0)=2113 S:0MB V: (607,0) 106553 : loadinternaltextureex (entitybank\\Construction Site Pack\Tarp_o.dds, 1, 0)=0 S:0MB V: (607,0) 106588 : loadinternaltextureex (entitybank\\Construction Site Pack\Tarp_ao.dds, 1, 0)=2114 S:0MB V: (607,0) 106633 : loadinternaltextureex (entitybank\\Construction Site Pack\Tarp_gloss.dds, 1, 0)=2115 S:0MB V: (607,0) 106634 : loadinternaltextureex (entitybank\\Construction Site Pack\Tarp_height.dds, 1, 0)=0 S:0MB V: (607,0) 106634 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (607,0) 106635 : loadinternaltextureex (entitybank\\Construction Site Pack\Tarp_illumination.dds, 1, 0)=0 S:0MB V: (607,0) 106636 : loadinternaltextureex (entitybank\\Construction Site Pack\Tarp_emissive.dds, 1, 0)=0 S:0MB V: (607,0) 106637 : loadinternaltextureex (entitybank\\Construction Site Pack\Tarp_i.dds, 1, 0)=0 S:0MB V: (607,0) 106637 : loadinternaltextureex (entitybank\\Construction Site Pack\Tarp_detail.dds, 1, 0)=0 S:0MB V: (607,0) 106638 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (607,0) 106640 : Loaded 33:\Construction Site Pack\Tarp 2.fpe (1203) S:0MB V: (607,0) 106697 : loadinternaltextureex (entitybank\\Boxes\wood pallet_color.dds, 1, 0)=2116 S:0MB V: (608,0) 106712 : loadinternaltextureex (entitybank\\Boxes\wood pallet_normal.dds, 1, 0)=2117 S:0MB V: (608,0) 106713 : loadinternaltextureex (entitybank\\Boxes\wood pallet_metalness.dds, 1, 0)=0 S:0MB V: (608,0) 106713 : loadinternaltextureex (entitybank\\Boxes\wood pallet_specular.dds, 1, 0)=0 S:0MB V: (608,0) 106714 : loadinternaltextureex (effectbank\reloaded\media\materials\3_Metalness.dds, 1, 0)=2014 S:0MB V: (608,0) 106715 : loadinternaltextureex (entitybank\\Boxes\wood pallet_o.dds, 1, 0)=0 S:0MB V: (608,0) 106742 : loadinternaltextureex (entitybank\\Boxes\wood pallet_ao.dds, 1, 0)=2118 S:0MB V: (609,0) 106773 : loadinternaltextureex (entitybank\\Boxes\wood pallet_gloss.dds, 1, 0)=2119 S:0MB V: (609,0) 106773 : loadinternaltextureex (entitybank\\Boxes\wood pallet_height.dds, 1, 0)=0 S:0MB V: (609,0) 106774 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (609,0) 106775 : loadinternaltextureex (entitybank\\Boxes\wood pallet_illumination.dds, 1, 0)=0 S:0MB V: (609,0) 106775 : loadinternaltextureex (entitybank\\Boxes\wood pallet_emissive.dds, 1, 0)=0 S:0MB V: (609,0) 106776 : loadinternaltextureex (entitybank\\Boxes\wood pallet_i.dds, 1, 0)=0 S:0MB V: (609,0) 106776 : loadinternaltextureex (entitybank\\Boxes\wood pallet_detail.dds, 1, 0)=0 S:0MB V: (609,0) 106777 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (609,0) 106779 : Loaded 34:\Boxes\Wooden Pallet (Broken).fpe (1212) S:0MB V: (609,0) 106887 : loadinternaltextureex (entitybank\\CityscapePBR\barrel_rusty_color.dds, 1, 0)=2120 S:0MB V: (609,0) 107295 : loadinternaltextureex (entitybank\\CityscapePBR\barrel_rusty_normal.dds, 1, 0)=2121 S:0MB V: (609,0) 107357 : loadinternaltextureex (entitybank\\CityscapePBR\barrel_rusty_metalness.dds, 1, 0)=2122 S:0MB V: (609,0) 107358 : loadinternaltextureex (entitybank\\CityscapePBR\barrel_rusty_o.dds, 1, 0)=0 S:0MB V: (609,0) 107426 : loadinternaltextureex (entitybank\\CityscapePBR\barrel_rusty_ao.dds, 1, 0)=2123 S:0MB V: (609,0) 107472 : loadinternaltextureex (entitybank\\CityscapePBR\barrel_rusty_gloss.dds, 1, 0)=2124 S:0MB V: (609,0) 107473 : loadinternaltextureex (entitybank\\CityscapePBR\barrel_rusty_height.dds, 1, 0)=0 S:0MB V: (609,0) 107474 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (609,0) 107474 : loadinternaltextureex (entitybank\\CityscapePBR\barrel_rusty_illumination.dds, 1, 0)=0 S:0MB V: (609,0) 107475 : loadinternaltextureex (entitybank\\CityscapePBR\barrel_rusty_emissive.dds, 1, 0)=0 S:0MB V: (609,0) 107476 : loadinternaltextureex (entitybank\\CityscapePBR\barrel_rusty_i.dds, 1, 0)=0 S:0MB V: (609,0) 107476 : loadinternaltextureex (entitybank\\CityscapePBR\barrel_rusty_detail.dds, 1, 0)=0 S:0MB V: (609,0) 107477 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (609,0) 107480 : Loaded 35:\CityscapePBR\Barrel Rusty.fpe (1294) S:0MB V: (610,0) 107573 : loadinternaltextureex (entitybank\\Foliage\tumbleweed_D.dds, 1, 0)=2125 S:0MB V: (610,0) 107574 : loadinternaltextureex (entitybank\\Foliage\tumbleweed_normal.dds, 1, 0)=0 S:0MB V: (610,0) 107580 : loadinternaltextureex (entitybank\\Foliage\tumbleweed_n.dds, 1, 0)=2126 S:0MB V: (609,0) 107581 : loadinternaltextureex (entitybank\\Foliage\tumbleweed_metalness.dds, 1, 0)=0 S:0MB V: (609,0) 107582 : loadinternaltextureex (entitybank\\Foliage\tumbleweed_specular.dds, 1, 0)=0 S:0MB V: (609,0) 107582 : loadinternaltextureex (effectbank\reloaded\media\materials\3_Metalness.dds, 1, 0)=2014 S:0MB V: (609,0) 107583 : loadinternaltextureex (entitybank\\Foliage\tumbleweed_o.dds, 1, 0)=0 S:0MB V: (609,0) 107584 : loadinternaltextureex (entitybank\\Foliage\tumbleweed_ao.dds, 1, 0)=0 S:0MB V: (609,0) 107584 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2004 S:0MB V: (609,0) 107585 : loadinternaltextureex (entitybank\\Foliage\tumbleweed_gloss.dds, 1, 0)=0 S:0MB V: (609,0) 107585 : loadinternaltextureex (effectbank\reloaded\media\materials\3_Gloss.dds, 1, 0)=2015 S:0MB V: (609,0) 107586 : loadinternaltextureex (entitybank\\Foliage\tumbleweed_height.dds, 1, 0)=0 S:0MB V: (609,0) 107586 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (609,0) 107587 : loadinternaltextureex (entitybank\\Foliage\tumbleweed_illumination.dds, 1, 0)=0 S:0MB V: (609,0) 107587 : loadinternaltextureex (entitybank\\Foliage\tumbleweed_emissive.dds, 1, 0)=0 S:0MB V: (609,0) 107588 : loadinternaltextureex (entitybank\\Foliage\tumbleweed_i.dds, 1, 0)=0 S:0MB V: (609,0) 107588 : loadinternaltextureex (entitybank\\Foliage\tumbleweed_detail.dds, 1, 0)=0 S:0MB V: (609,0) 107588 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (609,0) 107590 : Loaded 36:\Foliage\Tumbleweed (Small).fpe (818) S:0MB V: (609,0) 107640 : loadinternaltextureex (entitybank\\Foliage\dry bush_D.dds, 1, 0)=2127 S:0MB V: (609,0) 107641 : loadinternaltextureex (entitybank\\Foliage\dry bush_normal.dds, 1, 0)=0 S:0MB V: (609,0) 107653 : loadinternaltextureex (entitybank\\Foliage\dry bush_n.dds, 1, 0)=2128 S:0MB V: (609,0) 107654 : loadinternaltextureex (entitybank\\Foliage\dry bush_metalness.dds, 1, 0)=0 S:0MB V: (609,0) 107655 : loadinternaltextureex (entitybank\\Foliage\dry bush_specular.dds, 1, 0)=0 S:0MB V: (609,0) 107655 : loadinternaltextureex (effectbank\reloaded\media\materials\3_Metalness.dds, 1, 0)=2014 S:0MB V: (609,0) 107656 : loadinternaltextureex (entitybank\\Foliage\dry bush_o.dds, 1, 0)=0 S:0MB V: (609,0) 107657 : loadinternaltextureex (entitybank\\Foliage\dry bush_ao.dds, 1, 0)=0 S:0MB V: (609,0) 107657 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2004 S:0MB V: (609,0) 107658 : loadinternaltextureex (entitybank\\Foliage\dry bush_gloss.dds, 1, 0)=0 S:0MB V: (609,0) 107658 : loadinternaltextureex (effectbank\reloaded\media\materials\3_Gloss.dds, 1, 0)=2015 S:0MB V: (609,0) 107659 : loadinternaltextureex (entitybank\\Foliage\dry bush_height.dds, 1, 0)=0 S:0MB V: (609,0) 107659 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (609,0) 107659 : loadinternaltextureex (entitybank\\Foliage\dry bush_illumination.dds, 1, 0)=0 S:0MB V: (609,0) 107660 : loadinternaltextureex (entitybank\\Foliage\dry bush_emissive.dds, 1, 0)=0 S:0MB V: (609,0) 107660 : loadinternaltextureex (entitybank\\Foliage\dry bush_i.dds, 1, 0)=0 S:0MB V: (609,0) 107661 : loadinternaltextureex (entitybank\\Foliage\dry bush_detail.dds, 1, 0)=0 S:0MB V: (609,0) 107661 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (609,0) 107662 : Loaded 37:\Foliage\Dry Bush (Small).fpe (10) S:0MB V: (609,0) 107737 : loadinternaltextureex (entitybank\\Foliage\plant05_D.dds, 1, 0)=2129 S:0MB V: (609,0) 107763 : loadinternaltextureex (entitybank\\Foliage\plant05_normal.dds, 1, 0)=0 S:2MB V: (612,0) 107763 : loadinternaltextureex (entitybank\\Foliage\plant05_n.dds, 1, 0)=2130 S:0MB V: (612,0) 107764 : loadinternaltextureex (entitybank\\Foliage\plant05_metalness.dds, 1, 0)=0 S:0MB V: (612,0) 107765 : loadinternaltextureex (entitybank\\Foliage\plant05_specular.dds, 1, 0)=0 S:0MB V: (612,0) 107765 : loadinternaltextureex (effectbank\reloaded\media\materials\3_Metalness.dds, 1, 0)=2014 S:0MB V: (612,0) 107766 : loadinternaltextureex (entitybank\\Foliage\plant05_o.dds, 1, 0)=0 S:0MB V: (612,0) 107766 : loadinternaltextureex (entitybank\\Foliage\plant05_ao.dds, 1, 0)=0 S:0MB V: (612,0) 107767 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2004 S:0MB V: (612,0) 107767 : loadinternaltextureex (entitybank\\Foliage\plant05_gloss.dds, 1, 0)=0 S:0MB V: (612,0) 107768 : loadinternaltextureex (effectbank\reloaded\media\materials\3_Gloss.dds, 1, 0)=2015 S:0MB V: (612,0) 107768 : loadinternaltextureex (entitybank\\Foliage\plant05_height.dds, 1, 0)=0 S:0MB V: (612,0) 107769 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (612,0) 107769 : loadinternaltextureex (entitybank\\Foliage\plant05_illumination.dds, 1, 0)=0 S:0MB V: (612,0) 107770 : loadinternaltextureex (entitybank\\Foliage\plant05_emissive.dds, 1, 0)=0 S:0MB V: (612,0) 107770 : loadinternaltextureex (entitybank\\Foliage\plant05_i.dds, 1, 0)=0 S:0MB V: (612,0) 107771 : loadinternaltextureex (entitybank\\Foliage\plant05_detail.dds, 1, 0)=0 S:0MB V: (612,0) 107771 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (612,0) 107773 : Loaded 38:\Foliage\Plant 05 (Animated).fpe (1952) S:0MB V: (612,0) 107872 : loadinternaltextureex (entitybank\\Construction Site Pack\ConcreteBag_color.png, 1, 0)=2132 S:0MB V: (612,0) 108268 : loadinternaltextureex (entitybank\\Construction Site Pack\ConcreteBag_normal.dds, 1, 0)=2133 S:0MB V: (612,0) 108327 : loadinternaltextureex (entitybank\\Construction Site Pack\ConcreteBag_metalness.dds, 1, 0)=2134 S:0MB V: (612,0) 108328 : loadinternaltextureex (entitybank\\Construction Site Pack\ConcreteBag_o.dds, 1, 0)=0 S:0MB V: (612,0) 108386 : loadinternaltextureex (entitybank\\Construction Site Pack\ConcreteBag_ao.dds, 1, 0)=2135 S:0MB V: (612,0) 108425 : loadinternaltextureex (entitybank\\Construction Site Pack\ConcreteBag_gloss.dds, 1, 0)=2136 S:0MB V: (612,0) 108426 : loadinternaltextureex (entitybank\\Construction Site Pack\ConcreteBag_height.dds, 1, 0)=0 S:0MB V: (612,0) 108426 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (612,0) 108427 : loadinternaltextureex (entitybank\\Construction Site Pack\ConcreteBag_illumination.dds, 1, 0)=0 S:0MB V: (612,0) 108428 : loadinternaltextureex (entitybank\\Construction Site Pack\ConcreteBag_emissive.dds, 1, 0)=0 S:0MB V: (612,0) 108428 : loadinternaltextureex (entitybank\\Construction Site Pack\ConcreteBag_i.dds, 1, 0)=0 S:0MB V: (612,0) 108429 : loadinternaltextureex (entitybank\\Construction Site Pack\ConcreteBag_detail.dds, 1, 0)=0 S:0MB V: (612,0) 108429 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (612,0) 108430 : Loaded 39:\Construction Site Pack\Concrete Bag 1.fpe (154) S:0MB V: (612,0) 108515 : loadinternaltextureex (entitybank\\Boxes\cardboardbox_color.dds, 1, 0)=2137 S:-1MB V: (611,0) 108521 : loadinternaltextureex (entitybank\\Boxes\cardboardbox_normal.dds, 1, 0)=2138 S:0MB V: (612,0) 108522 : loadinternaltextureex (entitybank\\Boxes\cardboardbox_metalness.dds, 1, 0)=0 S:0MB V: (612,0) 108522 : loadinternaltextureex (entitybank\\Boxes\cardboardbox_specular.dds, 1, 0)=0 S:0MB V: (612,0) 108523 : loadinternaltextureex (effectbank\reloaded\media\materials\3_Metalness.dds, 1, 0)=2014 S:0MB V: (612,0) 108524 : loadinternaltextureex (entitybank\\Boxes\cardboardbox_o.dds, 1, 0)=0 S:0MB V: (612,0) 108540 : loadinternaltextureex (entitybank\\Boxes\cardboardbox_ao.dds, 1, 0)=2139 S:0MB V: (612,0) 108560 : loadinternaltextureex (entitybank\\Boxes\cardboardbox_gloss.dds, 1, 0)=2140 S:0MB V: (612,0) 108561 : loadinternaltextureex (entitybank\\Boxes\cardboardbox_height.dds, 1, 0)=0 S:0MB V: (612,0) 108561 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (612,0) 108562 : loadinternaltextureex (entitybank\\Boxes\cardboardbox_illumination.dds, 1, 0)=0 S:0MB V: (612,0) 108562 : loadinternaltextureex (entitybank\\Boxes\cardboardbox_emissive.dds, 1, 0)=0 S:0MB V: (612,0) 108563 : loadinternaltextureex (entitybank\\Boxes\cardboardbox_i.dds, 1, 0)=0 S:0MB V: (612,0) 108563 : loadinternaltextureex (entitybank\\Boxes\cardboardbox_detail.dds, 1, 0)=0 S:0MB V: (612,0) 108564 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (612,0) 108565 : Loaded 40:\Boxes\Cardboard Box (Large).fpe (224) S:0MB V: (612,0) 108633 : loadinternaltextureex (entitybank\\Death Valley\Scenery\Fences\Metal_wall2_color.dds, 1, 0)=2144 S:0MB V: (613,0) 108640 : loadinternaltextureex (entitybank\\Death Valley\Scenery\Fences\Metal_wall2_normal.dds, 1, 0)=2145 S:0MB V: (613,0) 108645 : loadinternaltextureex (entitybank\\Death Valley\Scenery\Fences\Metal_wall2_metalness.dds, 1, 0)=2146 S:0MB V: (613,0) 108646 : loadinternaltextureex (entitybank\\Death Valley\Scenery\Fences\Metal_wall2_o.dds, 1, 0)=0 S:0MB V: (613,0) 108652 : loadinternaltextureex (entitybank\\Death Valley\Scenery\Fences\Metal_wall2_ao.dds, 1, 0)=2147 S:-1MB V: (612,0) 108657 : loadinternaltextureex (entitybank\\Death Valley\Scenery\Fences\Metal_wall2_gloss.dds, 1, 0)=2148 S:0MB V: (612,0) 108658 : loadinternaltextureex (entitybank\\Death Valley\Scenery\Fences\Metal_wall2_height.dds, 1, 0)=0 S:0MB V: (612,0) 108659 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (612,0) 108659 : loadinternaltextureex (entitybank\\Death Valley\Scenery\Fences\Metal_wall2_illumination.dds, 1, 0)=0 S:0MB V: (612,0) 108660 : loadinternaltextureex (entitybank\\Death Valley\Scenery\Fences\Metal_wall2_emissive.dds, 1, 0)=0 S:0MB V: (612,0) 108660 : loadinternaltextureex (entitybank\\Death Valley\Scenery\Fences\Metal_wall2_i.dds, 1, 0)=0 S:0MB V: (612,0) 108661 : loadinternaltextureex (entitybank\\Death Valley\Scenery\Fences\Metal_wall2_detail.dds, 1, 0)=0 S:0MB V: (612,0) 108662 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (612,0) 108664 : Loaded 41:\Death Valley\Scenery\Fences\metal_fence_2.fpe (460) S:0MB V: (612,0) 108696 : loadinternaltextureex (entitybank\\Death Valley\Scenery\Fences\Metal_wall2_color.dds, 1, 0)=2144 S:0MB V: (612,0) 108696 : loadinternaltextureex (entitybank\\Death Valley\Scenery\Fences\Metal_wall2_normal.dds, 1, 0)=2145 S:0MB V: (612,0) 108697 : loadinternaltextureex (entitybank\\Death Valley\Scenery\Fences\Metal_wall2_metalness.dds, 1, 0)=2146 S:0MB V: (612,0) 108698 : loadinternaltextureex (entitybank\\Death Valley\Scenery\Fences\Metal_wall2_o.dds, 1, 0)=0 S:0MB V: (612,0) 108698 : loadinternaltextureex (entitybank\\Death Valley\Scenery\Fences\Metal_wall2_ao.dds, 1, 0)=2147 S:0MB V: (612,0) 108698 : loadinternaltextureex (entitybank\\Death Valley\Scenery\Fences\Metal_wall2_gloss.dds, 1, 0)=2148 S:0MB V: (612,0) 108699 : loadinternaltextureex (entitybank\\Death Valley\Scenery\Fences\Metal_wall2_height.dds, 1, 0)=0 S:0MB V: (612,0) 108700 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (612,0) 108700 : loadinternaltextureex (entitybank\\Death Valley\Scenery\Fences\Metal_wall2_illumination.dds, 1, 0)=0 S:0MB V: (612,0) 108701 : loadinternaltextureex (entitybank\\Death Valley\Scenery\Fences\Metal_wall2_emissive.dds, 1, 0)=0 S:0MB V: (612,0) 108701 : loadinternaltextureex (entitybank\\Death Valley\Scenery\Fences\Metal_wall2_i.dds, 1, 0)=0 S:0MB V: (612,0) 108702 : loadinternaltextureex (entitybank\\Death Valley\Scenery\Fences\Metal_wall2_detail.dds, 1, 0)=0 S:0MB V: (612,0) 108702 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (612,0) 108704 : Loaded 42:\Death Valley\Scenery\Fences\metal_fence_5.fpe (572) S:0MB V: (612,0) 108752 : loadinternaltextureex (entitybank\\Death Valley\Shack Parts\shacks_color.dds, 1, 0)=2149 S:0MB V: (612,0) 108794 : loadinternaltextureex (entitybank\\Death Valley\Shack Parts\shacks_normal.dds, 1, 0)=2150 S:0MB V: (612,0) 108847 : loadinternaltextureex (entitybank\\Death Valley\Shack Parts\shacks_metalness.dds, 1, 0)=2151 S:0MB V: (612,0) 108851 : loadinternaltextureex (entitybank\\Death Valley\Shack Parts\shacks_o.dds, 1, 0)=0 S:0MB V: (612,0) 108867 : loadinternaltextureex (entitybank\\Death Valley\Shack Parts\shacks_ao.dds, 1, 0)=2152 S:0MB V: (612,0) 108895 : loadinternaltextureex (entitybank\\Death Valley\Shack Parts\shacks_gloss.dds, 1, 0)=2153 S:0MB V: (612,0) 108896 : loadinternaltextureex (entitybank\\Death Valley\Shack Parts\shacks_height.dds, 1, 0)=0 S:0MB V: (612,0) 108897 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (612,0) 108897 : loadinternaltextureex (entitybank\\Death Valley\Shack Parts\shacks_illumination.dds, 1, 0)=0 S:0MB V: (612,0) 108898 : loadinternaltextureex (entitybank\\Death Valley\Shack Parts\shacks_emissive.dds, 1, 0)=0 S:0MB V: (612,0) 108899 : loadinternaltextureex (entitybank\\Death Valley\Shack Parts\shacks_i.dds, 1, 0)=0 S:0MB V: (612,0) 108899 : loadinternaltextureex (entitybank\\Death Valley\Shack Parts\shacks_detail.dds, 1, 0)=0 S:0MB V: (612,0) 108900 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (612,0) 108901 : Loaded 43:\Death Valley\Shack Parts\corrugated_iron_3.fpe (64) S:0MB V: (612,0) 108922 : loadinternaltextureex (entitybank\\Death Valley\Shack Parts\shacks_color.dds, 1, 0)=2149 S:4MB V: (616,0) 108922 : loadinternaltextureex (entitybank\\Death Valley\Shack Parts\shacks_normal.dds, 1, 0)=2150 S:0MB V: (616,0) 108923 : loadinternaltextureex (entitybank\\Death Valley\Shack Parts\shacks_metalness.dds, 1, 0)=2151 S:0MB V: (616,0) 108924 : loadinternaltextureex (entitybank\\Death Valley\Shack Parts\shacks_o.dds, 1, 0)=0 S:0MB V: (616,0) 108924 : loadinternaltextureex (entitybank\\Death Valley\Shack Parts\shacks_ao.dds, 1, 0)=2152 S:0MB V: (616,0) 108925 : loadinternaltextureex (entitybank\\Death Valley\Shack Parts\shacks_gloss.dds, 1, 0)=2153 S:0MB V: (616,0) 108925 : loadinternaltextureex (entitybank\\Death Valley\Shack Parts\shacks_height.dds, 1, 0)=0 S:0MB V: (616,0) 108926 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (616,0) 108926 : loadinternaltextureex (entitybank\\Death Valley\Shack Parts\shacks_illumination.dds, 1, 0)=0 S:0MB V: (616,0) 108927 : loadinternaltextureex (entitybank\\Death Valley\Shack Parts\shacks_emissive.dds, 1, 0)=0 S:0MB V: (616,0) 108927 : loadinternaltextureex (entitybank\\Death Valley\Shack Parts\shacks_i.dds, 1, 0)=0 S:0MB V: (616,0) 108928 : loadinternaltextureex (entitybank\\Death Valley\Shack Parts\shacks_detail.dds, 1, 0)=0 S:0MB V: (616,0) 108928 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (616,0) 108930 : Loaded 44:\Death Valley\Shack Parts\corrugated_wall_1.fpe (1028) S:0MB V: (617,0) 108940 : loadinternaltextureex (entitybank\\Death Valley\Shack Parts\shacks_color.dds, 1, 0)=2149 S:0MB V: (617,0) 108940 : loadinternaltextureex (entitybank\\Death Valley\Shack Parts\shacks_normal.dds, 1, 0)=2150 S:0MB V: (617,0) 108941 : loadinternaltextureex (entitybank\\Death Valley\Shack Parts\shacks_metalness.dds, 1, 0)=2151 S:0MB V: (617,0) 108941 : loadinternaltextureex (entitybank\\Death Valley\Shack Parts\shacks_o.dds, 1, 0)=0 S:0MB V: (617,0) 108942 : loadinternaltextureex (entitybank\\Death Valley\Shack Parts\shacks_ao.dds, 1, 0)=2152 S:0MB V: (617,0) 108942 : loadinternaltextureex (entitybank\\Death Valley\Shack Parts\shacks_gloss.dds, 1, 0)=2153 S:0MB V: (617,0) 108943 : loadinternaltextureex (entitybank\\Death Valley\Shack Parts\shacks_height.dds, 1, 0)=0 S:0MB V: (617,0) 108943 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (617,0) 108944 : loadinternaltextureex (entitybank\\Death Valley\Shack Parts\shacks_illumination.dds, 1, 0)=0 S:0MB V: (617,0) 108944 : loadinternaltextureex (entitybank\\Death Valley\Shack Parts\shacks_emissive.dds, 1, 0)=0 S:0MB V: (617,0) 108945 : loadinternaltextureex (entitybank\\Death Valley\Shack Parts\shacks_i.dds, 1, 0)=0 S:0MB V: (617,0) 108945 : loadinternaltextureex (entitybank\\Death Valley\Shack Parts\shacks_detail.dds, 1, 0)=0 S:0MB V: (617,0) 108945 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (617,0) 108947 : Loaded 45:\Death Valley\Shack Parts\corrugated_wall_2.fpe (720) S:0MB V: (617,0) 108967 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Vehicle pack 1\Vehicles\sportscar1rust_d.dds, 1, 0)=2154 S:0MB V: (617,0) 108968 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Vehicle pack 1\Vehicles\sportscar1rust_normal.dds, 1, 0)=0 S:0MB V: (617,0) 108977 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Vehicle pack 1\Vehicles\sportscar1rust_n.dds, 1, 0)=2155 S:0MB V: (617,0) 108978 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Vehicle pack 1\Vehicles\sportscar1rust_metalness.dds, 1, 0)=0 S:0MB V: (617,0) 108979 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Vehicle pack 1\Vehicles\sportscar1rust_specular.dds, 1, 0)=0 S:0MB V: (617,0) 108979 : loadinternaltextureex (effectbank\reloaded\media\materials\2_Metalness.dds, 1, 0)=2053 S:0MB V: (617,0) 108980 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Vehicle pack 1\Vehicles\sportscar1rust_o.dds, 1, 0)=0 S:0MB V: (617,0) 108981 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Vehicle pack 1\Vehicles\sportscar1rust_ao.dds, 1, 0)=0 S:0MB V: (617,0) 108981 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2004 S:0MB V: (617,0) 108982 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Vehicle pack 1\Vehicles\sportscar1rust_gloss.dds, 1, 0)=0 S:0MB V: (617,0) 108982 : loadinternaltextureex (effectbank\reloaded\media\materials\2_Gloss.dds, 1, 0)=2054 S:0MB V: (617,0) 108983 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Vehicle pack 1\Vehicles\sportscar1rust_height.dds, 1, 0)=0 S:0MB V: (617,0) 108983 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (617,0) 108983 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Vehicle pack 1\Vehicles\sportscar1rust_illumination.dds, 1, 0)=0 S:0MB V: (617,0) 108984 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Vehicle pack 1\Vehicles\sportscar1rust_emissive.dds, 1, 0)=0 S:0MB V: (617,0) 108984 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Vehicle pack 1\Vehicles\sportscar1rust_i.dds, 1, 0)=0 S:0MB V: (617,0) 108985 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Vehicle pack 1\Vehicles\sportscar1rust_detail.dds, 1, 0)=0 S:0MB V: (617,0) 108985 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (617,0) 108992 : Loaded 46:\Purchased\Pasquill\Vehicle pack 1\Vehicles\sportscar1rust.fpe (4459) S:1MB V: (619,0) 109011 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Vehicle pack 1\Vehicles\sportscar1black_d.dds, 1, 0)=2156 S:0MB V: (619,0) 109012 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Vehicle pack 1\Vehicles\sportscar1black_normal.dds, 1, 0)=0 S:0MB V: (619,0) 109020 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Vehicle pack 1\Vehicles\sportscar1black_n.dds, 1, 0)=2157 S:0MB V: (619,0) 109021 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Vehicle pack 1\Vehicles\sportscar1black_metalness.dds, 1, 0)=0 S:0MB V: (619,0) 109022 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Vehicle pack 1\Vehicles\sportscar1black_specular.dds, 1, 0)=0 S:0MB V: (619,0) 109022 : loadinternaltextureex (effectbank\reloaded\media\materials\2_Metalness.dds, 1, 0)=2053 S:0MB V: (619,0) 109023 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Vehicle pack 1\Vehicles\sportscar1black_o.dds, 1, 0)=0 S:0MB V: (619,0) 109024 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Vehicle pack 1\Vehicles\sportscar1black_ao.dds, 1, 0)=0 S:0MB V: (619,0) 109024 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2004 S:0MB V: (619,0) 109025 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Vehicle pack 1\Vehicles\sportscar1black_gloss.dds, 1, 0)=0 S:0MB V: (619,0) 109025 : loadinternaltextureex (effectbank\reloaded\media\materials\2_Gloss.dds, 1, 0)=2054 S:0MB V: (619,0) 109026 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Vehicle pack 1\Vehicles\sportscar1black_height.dds, 1, 0)=0 S:0MB V: (619,0) 109026 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (619,0) 109027 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Vehicle pack 1\Vehicles\sportscar1black_illumination.dds, 1, 0)=0 S:0MB V: (619,0) 109027 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Vehicle pack 1\Vehicles\sportscar1black_emissive.dds, 1, 0)=0 S:0MB V: (619,0) 109028 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Vehicle pack 1\Vehicles\sportscar1black_i.dds, 1, 0)=0 S:0MB V: (619,0) 109028 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Vehicle pack 1\Vehicles\sportscar1black_detail.dds, 1, 0)=0 S:0MB V: (619,0) 109029 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (619,0) 109035 : Loaded 47:\Purchased\Pasquill\Vehicle pack 1\Vehicles\sportscar1black.fpe (4492) S:0MB V: (619,0) 109151 : loadinternaltextureex (entitybank\\Medieval\fort_D.dds, 1, 0)=2158 S:0MB V: (619,0) 109152 : loadinternaltextureex (entitybank\\Medieval\fort_normal.dds, 1, 0)=0 S:0MB V: (619,0) 109220 : loadinternaltextureex (entitybank\\Medieval\fort_n.dds, 1, 0)=2159 S:0MB V: (619,0) 109220 : loadinternaltextureex (entitybank\\Medieval\fort_metalness.dds, 1, 0)=0 S:0MB V: (619,0) 109221 : loadinternaltextureex (entitybank\\Medieval\fort_specular.dds, 1, 0)=0 S:0MB V: (619,0) 109222 : loadinternaltextureex (effectbank\reloaded\media\materials\3_Metalness.dds, 1, 0)=2014 S:0MB V: (619,0) 109222 : loadinternaltextureex (entitybank\\Medieval\fort_o.dds, 1, 0)=0 S:0MB V: (619,0) 109223 : loadinternaltextureex (entitybank\\Medieval\fort_ao.dds, 1, 0)=0 S:0MB V: (619,0) 109223 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2004 S:0MB V: (619,0) 109224 : loadinternaltextureex (entitybank\\Medieval\fort_gloss.dds, 1, 0)=0 S:0MB V: (619,0) 109224 : loadinternaltextureex (effectbank\reloaded\media\materials\3_Gloss.dds, 1, 0)=2015 S:0MB V: (619,0) 109225 : loadinternaltextureex (entitybank\\Medieval\fort_height.dds, 1, 0)=0 S:0MB V: (619,0) 109225 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (619,0) 109226 : loadinternaltextureex (entitybank\\Medieval\fort_illumination.dds, 1, 0)=0 S:0MB V: (619,0) 109226 : loadinternaltextureex (entitybank\\Medieval\fort_emissive.dds, 1, 0)=0 S:0MB V: (619,0) 109227 : loadinternaltextureex (entitybank\\Medieval\fort_i.dds, 1, 0)=0 S:0MB V: (619,0) 109227 : loadinternaltextureex (entitybank\\Medieval\fort_detail.dds, 1, 0)=0 S:0MB V: (619,0) 109228 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (619,0) 109230 : Loaded 48:\Medieval\Fort Wall Straight.fpe (3278) S:0MB V: (619,0) 109372 : loadinternaltextureex (entitybank\\Mega Pack 03\Foliage\beech_color.dds, 5, 0)=2163 S:0MB V: (619,0) 109476 : loadinternaltextureex (entitybank\\Mega Pack 03\Foliage\beech_normal.dds, 1, 0)=2164 S:0MB V: (619,0) 109483 : loadinternaltextureex (entitybank\\Mega Pack 03\Foliage\beech_metalness.dds, 1, 0)=2165 S:0MB V: (619,0) 109484 : loadinternaltextureex (entitybank\\Mega Pack 03\Foliage\beech_o.dds, 1, 0)=0 S:0MB V: (619,0) 109501 : loadinternaltextureex (entitybank\\Mega Pack 03\Foliage\beech_ao.dds, 1, 0)=2166 S:0MB V: (619,0) 109514 : loadinternaltextureex (entitybank\\Mega Pack 03\Foliage\beech_gloss.dds, 1, 0)=2167 S:0MB V: (619,0) 109515 : loadinternaltextureex (entitybank\\Mega Pack 03\Foliage\beech_height.dds, 1, 0)=0 S:0MB V: (619,0) 109516 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (619,0) 109516 : loadinternaltextureex (entitybank\\Mega Pack 03\Foliage\beech_illumination.dds, 1, 0)=0 S:0MB V: (619,0) 109517 : loadinternaltextureex (entitybank\\Mega Pack 03\Foliage\beech_emissive.dds, 1, 0)=0 S:0MB V: (619,0) 109518 : loadinternaltextureex (entitybank\\Mega Pack 03\Foliage\beech_i.dds, 1, 0)=0 S:0MB V: (619,0) 109518 : loadinternaltextureex (entitybank\\Mega Pack 03\Foliage\beech_detail.dds, 1, 0)=0 S:0MB V: (619,0) 109518 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (619,0) 109524 : Loaded 49:\Mega Pack 03\Foliage\Beech.fpe (6076) S:0MB V: (619,0) 109564 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\telephone_pole_d.dds, 1, 0)=2168 S:0MB V: (619,0) 109565 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\telephone_pole_normal.dds, 1, 0)=0 S:0MB V: (619,0) 109565 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\telephone_pole_n.dds, 1, 0)=2169 S:0MB V: (619,0) 109566 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\telephone_pole_metalness.dds, 1, 0)=0 S:0MB V: (619,0) 109566 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\telephone_pole_specular.dds, 1, 0)=0 S:0MB V: (619,0) 109566 : loadinternaltextureex (effectbank\reloaded\media\materials\3_Metalness.dds, 1, 0)=2014 S:0MB V: (619,0) 109567 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\telephone_pole_o.dds, 1, 0)=0 S:0MB V: (619,0) 109568 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\telephone_pole_ao.dds, 1, 0)=0 S:0MB V: (619,0) 109568 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2004 S:0MB V: (619,0) 109569 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\telephone_pole_gloss.dds, 1, 0)=0 S:0MB V: (619,0) 109569 : loadinternaltextureex (effectbank\reloaded\media\materials\3_Gloss.dds, 1, 0)=2015 S:0MB V: (619,0) 109570 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\telephone_pole_height.dds, 1, 0)=0 S:0MB V: (619,0) 109570 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (619,0) 109571 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\telephone_pole_illumination.d, 1, 0)=0 S:0MB V: (619,0) 109571 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\telephone_pole_emissive.dds, 1, 0)=0 S:0MB V: (619,0) 109572 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\telephone_pole_i.dds, 1, 0)=0 S:0MB V: (619,0) 109572 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\telephone_pole_detail.dds, 1, 0)=0 S:0MB V: (619,0) 109572 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (619,0) 109576 : Loaded 50:\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\Telephone Pole (1).fpe (2668) S:0MB V: (620,0) 109884 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Scenery\roadtex01_d.dds, 1, 0)=2171 S:0MB V: (620,0) 109885 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Scenery\roadtex01_normal.dds, 1, 0)=0 S:0MB V: (620,0) 109886 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Scenery\roadtex01_n.dds, 1, 0)=2172 S:0MB V: (620,0) 109886 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Scenery\roadtex01_metalness.dds, 1, 0)=0 S:0MB V: (620,0) 109887 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Scenery\roadtex01_specular.dds, 1, 0)=0 S:0MB V: (620,0) 109887 : loadinternaltextureex (effectbank\reloaded\media\materials\3_Metalness.dds, 1, 0)=2014 S:0MB V: (620,0) 109888 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Scenery\roadtex01_o.dds, 1, 0)=0 S:0MB V: (620,0) 109889 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Scenery\roadtex01_ao.dds, 1, 0)=0 S:0MB V: (620,0) 109889 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2004 S:0MB V: (620,0) 109890 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Scenery\roadtex01_gloss.dds, 1, 0)=0 S:0MB V: (620,0) 109890 : loadinternaltextureex (effectbank\reloaded\media\materials\3_Gloss.dds, 1, 0)=2015 S:0MB V: (620,0) 109891 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Scenery\roadtex01_height.dds, 1, 0)=0 S:0MB V: (620,0) 109891 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (620,0) 109892 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Scenery\roadtex01_illumination.dds, 1, 0)=0 S:0MB V: (620,0) 109892 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Scenery\roadtex01_emissive.dds, 1, 0)=0 S:0MB V: (620,0) 109893 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Scenery\roadtex01_i.dds, 1, 0)=0 S:0MB V: (620,0) 109893 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Scenery\roadtex01_detail.dds, 1, 0)=0 S:0MB V: (620,0) 109894 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (620,0) 109899 : Loaded 51:\Purchased\Valuable Assets\Guru Roads City Builder\Scenery\Road Rubble.fpe (5031) S:5MB V: (625,0) 109953 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\sewer_manhole_03_d.dds, 1, 0)=2174 S:0MB V: (625,0) 109954 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\sewer_manhole_03_normal.dds, 1, 0)=0 S:0MB V: (625,0) 109954 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\sewer_manhole_03_n.dds, 1, 0)=2175 S:0MB V: (625,0) 109955 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\sewer_manhole_03_metalness.dd, 1, 0)=0 S:0MB V: (625,0) 109956 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\sewer_manhole_03_specular.dds, 1, 0)=0 S:0MB V: (625,0) 109956 : loadinternaltextureex (effectbank\reloaded\media\materials\3_Metalness.dds, 1, 0)=2014 S:0MB V: (625,0) 109957 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\sewer_manhole_03_o.dds, 1, 0)=0 S:0MB V: (625,0) 109958 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\sewer_manhole_03_ao.dds, 1, 0)=0 S:0MB V: (625,0) 109958 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2004 S:0MB V: (625,0) 109958 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\sewer_manhole_03_gloss.dds, 1, 0)=0 S:0MB V: (625,0) 109959 : loadinternaltextureex (effectbank\reloaded\media\materials\3_Gloss.dds, 1, 0)=2015 S:0MB V: (625,0) 109959 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\sewer_manhole_03_height.dds, 1, 0)=0 S:0MB V: (625,0) 109960 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (625,0) 109960 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\sewer_manhole_03_illumination, 1, 0)=0 S:0MB V: (625,0) 109961 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\sewer_manhole_03_emissive.dds, 1, 0)=0 S:0MB V: (625,0) 109961 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\sewer_manhole_03_i.dds, 1, 0)=0 S:0MB V: (625,0) 109962 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\sewer_manhole_03_detail.dds, 1, 0)=0 S:0MB V: (625,0) 109962 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (625,0) 109963 : Loaded 52:\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\Sewer Manhole 3.fpe (380) S:0MB V: (625,0) 110264 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\street_sign_07_d.dds, 1, 0)=2177 S:0MB V: (625,0) 110265 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\street_sign_07_normal.dds, 1, 0)=0 S:0MB V: (625,0) 110266 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\street_sign_07_n.dds, 1, 0)=2178 S:0MB V: (625,0) 110266 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\street_sign_07_metalness.dds, 1, 0)=0 S:0MB V: (625,0) 110267 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\street_sign_07_specular.dds, 1, 0)=0 S:0MB V: (625,0) 110267 : loadinternaltextureex (effectbank\reloaded\media\materials\3_Metalness.dds, 1, 0)=2014 S:0MB V: (625,0) 110268 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\street_sign_07_o.dds, 1, 0)=0 S:0MB V: (625,0) 110268 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\street_sign_07_ao.dds, 1, 0)=0 S:0MB V: (625,0) 110269 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2004 S:0MB V: (625,0) 110269 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\street_sign_07_gloss.dds, 1, 0)=0 S:0MB V: (625,0) 110270 : loadinternaltextureex (effectbank\reloaded\media\materials\3_Gloss.dds, 1, 0)=2015 S:0MB V: (625,0) 110270 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\street_sign_07_height.dds, 1, 0)=0 S:0MB V: (625,0) 110271 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (625,0) 110271 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\street_sign_07_illumination.d, 1, 0)=0 S:0MB V: (625,0) 110271 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\street_sign_07_emissive.dds, 1, 0)=0 S:0MB V: (625,0) 110272 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\street_sign_07_i.dds, 1, 0)=0 S:0MB V: (625,0) 110272 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\street_sign_07_detail.dds, 1, 0)=0 S:0MB V: (625,0) 110273 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (625,0) 110275 : Loaded 53:\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\Street Sign Double 7.fpe (1490) S:0MB V: (625,0) 110334 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\sewage_grate_02_d.dds, 1, 0)=2180 S:0MB V: (625,0) 110335 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\sewage_grate_02_normal.dds, 1, 0)=0 S:0MB V: (625,0) 110335 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\sewage_grate_02_n.dds, 1, 0)=2181 S:0MB V: (625,0) 110336 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\sewage_grate_02_metalness.dds, 1, 0)=0 S:0MB V: (625,0) 110336 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\sewage_grate_02_specular.dds, 1, 0)=0 S:0MB V: (625,0) 110337 : loadinternaltextureex (effectbank\reloaded\media\materials\3_Metalness.dds, 1, 0)=2014 S:0MB V: (625,0) 110338 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\sewage_grate_02_o.dds, 1, 0)=0 S:0MB V: (625,0) 110338 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\sewage_grate_02_ao.dds, 1, 0)=0 S:0MB V: (625,0) 110339 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2004 S:0MB V: (625,0) 110339 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\sewage_grate_02_gloss.dds, 1, 0)=0 S:0MB V: (625,0) 110340 : loadinternaltextureex (effectbank\reloaded\media\materials\3_Gloss.dds, 1, 0)=2015 S:0MB V: (625,0) 110340 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\sewage_grate_02_height.dds, 1, 0)=0 S:0MB V: (625,0) 110341 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (625,0) 110341 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\sewage_grate_02_illumination., 1, 0)=0 S:0MB V: (625,0) 110342 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\sewage_grate_02_emissive.dds, 1, 0)=0 S:0MB V: (625,0) 110342 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\sewage_grate_02_i.dds, 1, 0)=0 S:0MB V: (625,0) 110343 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\sewage_grate_02_detail.dds, 1, 0)=0 S:0MB V: (625,0) 110343 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (625,0) 110344 : Loaded 54:\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\Sewage Grate 2.fpe (44) S:0MB V: (625,0) 110395 : loadinternaltextureex (entitybank\\Purchased\kencharleslong\Fixtures\cellarclutter_D.dds, 1, 0)=2183 S:0MB V: (625,0) 110396 : loadinternaltextureex (entitybank\\Purchased\kencharleslong\Fixtures\cellarclutter_normal.dds, 1, 0)=0 S:0MB V: (625,0) 110403 : loadinternaltextureex (entitybank\\Purchased\kencharleslong\Fixtures\cellarclutter_n.dds, 1, 0)=2184 S:0MB V: (625,0) 110403 : loadinternaltextureex (entitybank\\Purchased\kencharleslong\Fixtures\cellarclutter_metalness.dds, 1, 0)=0 S:0MB V: (625,0) 110404 : loadinternaltextureex (entitybank\\Purchased\kencharleslong\Fixtures\cellarclutter_specular.dds, 1, 0)=0 S:0MB V: (625,0) 110404 : loadinternaltextureex (effectbank\reloaded\media\materials\3_Metalness.dds, 1, 0)=2014 S:0MB V: (625,0) 110405 : loadinternaltextureex (entitybank\\Purchased\kencharleslong\Fixtures\cellarclutter_o.dds, 1, 0)=0 S:0MB V: (625,0) 110406 : loadinternaltextureex (entitybank\\Purchased\kencharleslong\Fixtures\cellarclutter_ao.dds, 1, 0)=0 S:0MB V: (625,0) 110406 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2004 S:0MB V: (625,0) 110407 : loadinternaltextureex (entitybank\\Purchased\kencharleslong\Fixtures\cellarclutter_gloss.dds, 1, 0)=0 S:0MB V: (625,0) 110407 : loadinternaltextureex (effectbank\reloaded\media\materials\3_Gloss.dds, 1, 0)=2015 S:0MB V: (625,0) 110408 : loadinternaltextureex (entitybank\\Purchased\kencharleslong\Fixtures\cellarclutter_height.dds, 1, 0)=0 S:0MB V: (625,0) 110408 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (625,0) 110409 : loadinternaltextureex (entitybank\\Purchased\kencharleslong\Fixtures\cellarclutter_illumination.dds, 1, 0)=0 S:0MB V: (625,0) 110409 : loadinternaltextureex (entitybank\\Purchased\kencharleslong\Fixtures\cellarclutter_emissive.dds, 1, 0)=0 S:0MB V: (625,0) 110410 : loadinternaltextureex (entitybank\\Purchased\kencharleslong\Fixtures\cellarclutter_i.dds, 1, 0)=0 S:0MB V: (625,0) 110410 : loadinternaltextureex (entitybank\\Purchased\kencharleslong\Fixtures\cellarclutter_detail.dds, 1, 0)=0 S:0MB V: (625,0) 110411 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (625,0) 110412 : Loaded 55:\Purchased\kencharleslong\Fixtures\cellarcrates4.fpe (540) S:0MB V: (625,0) 110497 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Trees\Foliage\dead_tree_D.dds, 5, 0)=2185 S:0MB V: (626,0) 110498 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Trees\Foliage\dead_tree_normal.dds, 1, 0)=0 S:0MB V: (626,0) 110502 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Trees\Foliage\dead_tree_n.dds, 1, 0)=2186 S:0MB V: (626,0) 110503 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Trees\Foliage\dead_tree_metalness.dds, 1, 0)=0 S:0MB V: (626,0) 110503 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Trees\Foliage\dead_tree_specular.dds, 1, 0)=0 S:0MB V: (626,0) 110504 : loadinternaltextureex (effectbank\reloaded\media\materials\3_Metalness.dds, 1, 0)=2014 S:0MB V: (626,0) 110504 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Trees\Foliage\dead_tree_o.dds, 1, 0)=0 S:0MB V: (626,0) 110505 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Trees\Foliage\dead_tree_ao.dds, 1, 0)=0 S:0MB V: (626,0) 110505 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2004 S:0MB V: (626,0) 110506 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Trees\Foliage\dead_tree_gloss.dds, 1, 0)=0 S:0MB V: (626,0) 110506 : loadinternaltextureex (effectbank\reloaded\media\materials\3_Gloss.dds, 1, 0)=2015 S:0MB V: (626,0) 110507 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Trees\Foliage\dead_tree_height.dds, 1, 0)=0 S:0MB V: (626,0) 110507 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (626,0) 110507 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Trees\Foliage\dead_tree_illumination.dds, 1, 0)=0 S:0MB V: (626,0) 110508 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Trees\Foliage\dead_tree_emissive.dds, 1, 0)=0 S:0MB V: (626,0) 110508 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Trees\Foliage\dead_tree_i.dds, 1, 0)=0 S:0MB V: (626,0) 110509 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Trees\Foliage\dead_tree_detail.dds, 1, 0)=0 S:0MB V: (626,0) 110509 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (626,0) 110510 : Loaded 56:\Purchased\BSP\Forest Trees\Foliage\Dead Tree 03.fpe (316) S:0MB V: (626,0) 110689 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Trees\Foliage\spruce_2_D.dds, 5, 0)=2187 S:0MB V: (625,0) 110690 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Trees\Foliage\spruce_2_normal.dds, 1, 0)=0 S:0MB V: (625,0) 110799 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Trees\Foliage\spruce_2_n.dds, 1, 0)=2188 S:0MB V: (626,0) 110800 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Trees\Foliage\spruce_2_metalness.dds, 1, 0)=0 S:0MB V: (626,0) 110801 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Trees\Foliage\spruce_2_specular.dds, 1, 0)=0 S:0MB V: (626,0) 110801 : loadinternaltextureex (effectbank\reloaded\media\materials\3_Metalness.dds, 1, 0)=2014 S:0MB V: (626,0) 110802 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Trees\Foliage\spruce_2_o.dds, 1, 0)=0 S:0MB V: (626,0) 110802 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Trees\Foliage\spruce_2_ao.dds, 1, 0)=0 S:0MB V: (626,0) 110803 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2004 S:0MB V: (626,0) 110803 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Trees\Foliage\spruce_2_gloss.dds, 1, 0)=0 S:0MB V: (626,0) 110804 : loadinternaltextureex (effectbank\reloaded\media\materials\3_Gloss.dds, 1, 0)=2015 S:0MB V: (626,0) 110804 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Trees\Foliage\spruce_2_height.dds, 1, 0)=0 S:0MB V: (626,0) 110805 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (626,0) 110805 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Trees\Foliage\spruce_2_illumination.dds, 1, 0)=0 S:0MB V: (626,0) 110806 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Trees\Foliage\spruce_2_emissive.dds, 1, 0)=0 S:0MB V: (626,0) 110806 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Trees\Foliage\spruce_2_i.dds, 1, 0)=0 S:0MB V: (626,0) 110806 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Trees\Foliage\spruce_2_detail.dds, 1, 0)=0 S:0MB V: (626,0) 110807 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (626,0) 110810 : Loaded 57:\Purchased\BSP\Forest Trees\Foliage\Spruce 02.fpe (2934) S:0MB V: (626,0) 110836 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Vehicle pack 2\Vehicles\couperusty_d.dds, 5, 0)=2189 S:0MB V: (627,0) 110837 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Vehicle pack 2\Vehicles\couperusty_normal.dds, 1, 0)=0 S:0MB V: (627,0) 110846 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Vehicle pack 2\Vehicles\couperusty_n.dds, 1, 0)=2190 S:0MB V: (627,0) 110846 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Vehicle pack 2\Vehicles\couperusty_metalness.dds, 1, 0)=0 S:0MB V: (627,0) 110847 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Vehicle pack 2\Vehicles\couperusty_specular.dds, 1, 0)=0 S:0MB V: (627,0) 110847 : loadinternaltextureex (effectbank\reloaded\media\materials\2_Metalness.dds, 1, 0)=2053 S:0MB V: (627,0) 110848 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Vehicle pack 2\Vehicles\couperusty_o.dds, 1, 0)=0 S:0MB V: (627,0) 110849 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Vehicle pack 2\Vehicles\couperusty_ao.dds, 1, 0)=0 S:0MB V: (627,0) 110849 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2004 S:0MB V: (627,0) 110849 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Vehicle pack 2\Vehicles\couperusty_gloss.dds, 1, 0)=0 S:0MB V: (627,0) 110850 : loadinternaltextureex (effectbank\reloaded\media\materials\2_Gloss.dds, 1, 0)=2054 S:0MB V: (627,0) 110850 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Vehicle pack 2\Vehicles\couperusty_height.dds, 1, 0)=0 S:0MB V: (627,0) 110851 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (627,0) 110851 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Vehicle pack 2\Vehicles\couperusty_illumination.dds, 1, 0)=0 S:0MB V: (627,0) 110852 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Vehicle pack 2\Vehicles\couperusty_emissive.dds, 1, 0)=0 S:0MB V: (627,0) 110852 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Vehicle pack 2\Vehicles\couperusty_i.dds, 1, 0)=0 S:0MB V: (627,0) 110853 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Vehicle pack 2\Vehicles\couperusty_detail.dds, 1, 0)=0 S:0MB V: (627,0) 110853 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (627,0) 110885 : Loaded 58:\Purchased\Pasquill\Vehicle pack 2\Vehicles\couperusty.fpe (24882) S:14MB V: (641,0) 110956 : loadinternaltextureex (entitybank\\Scenery\chainlink fence_color.dds, 5, 0)=2191 S:0MB V: (641,0) 111020 : loadinternaltextureex (entitybank\\Scenery\chainlink fence_normal.dds, 1, 0)=2192 S:0MB V: (641,0) 111048 : loadinternaltextureex (entitybank\\Scenery\chainlink fence_metalness.dds, 1, 0)=2193 S:0MB V: (641,0) 111048 : loadinternaltextureex (entitybank\\Scenery\chainlink fence_o.dds, 1, 0)=0 S:0MB V: (641,0) 111077 : loadinternaltextureex (entitybank\\Scenery\chainlink fence_ao.dds, 1, 0)=2194 S:0MB V: (641,0) 111105 : loadinternaltextureex (entitybank\\Scenery\chainlink fence_gloss.dds, 1, 0)=2195 S:0MB V: (641,0) 111106 : loadinternaltextureex (entitybank\\Scenery\chainlink fence_height.dds, 1, 0)=0 S:0MB V: (641,0) 111106 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (641,0) 111107 : loadinternaltextureex (entitybank\\Scenery\chainlink fence_illumination.dds, 1, 0)=0 S:0MB V: (641,0) 111107 : loadinternaltextureex (entitybank\\Scenery\chainlink fence_emissive.dds, 1, 0)=0 S:0MB V: (641,0) 111108 : loadinternaltextureex (entitybank\\Scenery\chainlink fence_i.dds, 1, 0)=0 S:0MB V: (641,0) 111108 : loadinternaltextureex (entitybank\\Scenery\chainlink fence_detail.dds, 1, 0)=0 S:0MB V: (641,0) 111109 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (641,0) 111111 : Loaded 59:\Scenery\Wire Fence (Chain Linked).fpe (632) S:0MB V: (641,0) 111198 : loadinternaltextureex (entitybank\\Classics\Post Apocalytic\Props\cord texture.dds, 1, 0)=2196 S:0MB V: (641,0) 111233 : loadinternaltextureex (_n.dds, 1, 0)=0 S:0MB V: (641,0) 111234 : loadinternaltextureex (_normal.dds, 1, 0)=0 S:0MB V: (641,0) 111234 : loadinternaltextureex (effectbank\reloaded\media\blank_N.dds, 1, 0)=2039 S:0MB V: (641,0) 111236 : loadinternaltextureex (_s.dds, 1, 0)=0 S:0MB V: (641,0) 111236 : loadinternaltextureex (_i.dds, 1, 0)=0 S:0MB V: (641,0) 111237 : loadinternaltextureex (_o.dds, 1, 0)=0 S:0MB V: (641,0) 111237 : loadinternaltextureex (_ao.dds, 1, 0)=0 S:0MB V: (641,0) 111238 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2004 S:0MB V: (641,0) 111239 : Loaded 60:\Classics\Post Apocalytic\Props\Cord Hanging 2.fpe (196) S:0MB V: (641,0) 111261 : loadinternaltextureex (entitybank\\Scenery\invisible_wall_D.dds, 5, 0)=2197 S:0MB V: (641,0) 111262 : loadinternaltextureex (entitybank\\Scenery\invisible_wall_normal.dds, 1, 0)=0 S:0MB V: (641,0) 111266 : loadinternaltextureex (entitybank\\Scenery\invisible_wall_n.dds, 1, 0)=2198 S:0MB V: (641,0) 111266 : loadinternaltextureex (entitybank\\Scenery\invisible_wall_metalness.dds, 1, 0)=0 S:0MB V: (641,0) 111267 : loadinternaltextureex (entitybank\\Scenery\invisible_wall_specular.dds, 1, 0)=0 S:0MB V: (641,0) 111268 : loadinternaltextureex (effectbank\reloaded\media\materials\2_Metalness.dds, 1, 0)=2053 S:0MB V: (641,0) 111268 : loadinternaltextureex (entitybank\\Scenery\invisible_wall_o.dds, 1, 0)=0 S:0MB V: (641,0) 111269 : loadinternaltextureex (entitybank\\Scenery\invisible_wall_ao.dds, 1, 0)=0 S:0MB V: (641,0) 111269 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2004 S:0MB V: (641,0) 111270 : loadinternaltextureex (entitybank\\Scenery\invisible_wall_gloss.dds, 1, 0)=0 S:0MB V: (641,0) 111271 : loadinternaltextureex (effectbank\reloaded\media\materials\2_Gloss.dds, 1, 0)=2054 S:0MB V: (641,0) 111271 : loadinternaltextureex (entitybank\\Scenery\invisible_wall_height.dds, 1, 0)=0 S:0MB V: (641,0) 111272 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (641,0) 111272 : loadinternaltextureex (entitybank\\Scenery\invisible_wall_illumination.dds, 1, 0)=0 S:0MB V: (641,0) 111273 : loadinternaltextureex (entitybank\\Scenery\invisible_wall_emissive.dds, 1, 0)=0 S:0MB V: (641,0) 111273 : loadinternaltextureex (entitybank\\Scenery\invisible_wall_i.dds, 1, 0)=0 S:0MB V: (641,0) 111274 : loadinternaltextureex (entitybank\\Scenery\invisible_wall_detail.dds, 1, 0)=0 S:0MB V: (641,0) 111274 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (641,0) 111275 : Loaded 61:\Scenery\Invisible Wall.fpe (2) S:0MB V: (641,0) 111300 : loadinternaltextureex (entitybank\_markers\triggerzone.dds, 1, 0)=2199 S:0MB V: (641,0) 111301 : loadinternaltextureex (_n.dds, 1, 0)=0 S:0MB V: (641,0) 111301 : loadinternaltextureex (_normal.dds, 1, 0)=0 S:0MB V: (641,0) 111302 : loadinternaltextureex (effectbank\reloaded\media\blank_N.dds, 1, 0)=2039 S:0MB V: (641,0) 111302 : loadinternaltextureex (_s.dds, 1, 0)=0 S:0MB V: (641,0) 111303 : loadinternaltextureex (_i.dds, 1, 0)=0 S:0MB V: (641,0) 111303 : loadinternaltextureex (_o.dds, 1, 0)=0 S:0MB V: (641,0) 111304 : loadinternaltextureex (_ao.dds, 1, 0)=0 S:0MB V: (641,0) 111304 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2004 S:0MB V: (641,0) 111305 : Loaded 62:_markers\win zone.fpe (12) S:0MB V: (641,0) 111343 : loadinternaltextureex (entitybank\\Classics\Modern Day 2\floppy1_D2.dds, 1, 0)=2200 S:0MB V: (641,0) 111344 : loadinternaltextureex (_normal.dds, 1, 0)=0 S:0MB V: (641,0) 111344 : loadinternaltextureex (_n.dds, 1, 0)=0 S:0MB V: (641,0) 111345 : loadinternaltextureex (effectbank\reloaded\media\blank_N.dds, 1, 0)=2039 S:0MB V: (641,0) 111345 : loadinternaltextureex (_metalness.dds, 1, 0)=0 S:0MB V: (641,0) 111346 : loadinternaltextureex (_specular.dds, 1, 0)=0 S:0MB V: (641,0) 111354 : loadinternaltextureex (effectbank\reloaded\media\materials\4_Metalness.dds, 1, 0)=2201 S:0MB V: (641,0) 111358 : loadinternaltextureex (_o.dds, 1, 0)=0 S:0MB V: (641,0) 111361 : loadinternaltextureex (_ao.dds, 1, 0)=0 S:0MB V: (641,0) 111363 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2004 S:0MB V: (641,0) 111366 : loadinternaltextureex (_gloss.dds, 1, 0)=0 S:0MB V: (641,0) 111372 : loadinternaltextureex (effectbank\reloaded\media\materials\4_Gloss.dds, 1, 0)=2202 S:0MB V: (641,0) 111375 : loadinternaltextureex (_height.dds, 1, 0)=0 S:0MB V: (641,0) 111378 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (641,0) 111380 : loadinternaltextureex (_illumination.dds, 1, 0)=0 S:0MB V: (641,0) 111382 : loadinternaltextureex (_emissive.dds, 1, 0)=0 S:0MB V: (641,0) 111383 : loadinternaltextureex (_i.dds, 1, 0)=0 S:0MB V: (641,0) 111384 : loadinternaltextureex (_detail.dds, 1, 0)=0 S:0MB V: (641,0) 111384 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (641,0) 111385 : Loaded 63:\Classics\Modern Day 2\floppy disk 1.fpe (12) S:0MB V: (641,0) 111463 : loadinternaltextureex (entitybank\\Mega Pack 01\Decals\DancingGirls.dds, 5, 0)=2203 S:0MB V: (641,0) 111484 : loadinternaltextureex (_n.dds, 1, 0)=0 S:0MB V: (641,0) 111485 : loadinternaltextureex (_normal.dds, 1, 0)=0 S:0MB V: (641,0) 111485 : loadinternaltextureex (effectbank\reloaded\media\blank_N.dds, 1, 0)=2039 S:0MB V: (641,0) 111486 : loadinternaltextureex (_s.dds, 1, 0)=0 S:0MB V: (641,0) 111487 : loadinternaltextureex (_i.dds, 1, 0)=0 S:0MB V: (641,0) 111487 : loadinternaltextureex (_o.dds, 1, 0)=0 S:0MB V: (641,0) 111488 : loadinternaltextureex (_ao.dds, 1, 0)=0 S:0MB V: (641,0) 111488 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2004 S:0MB V: (641,0) 111568 : Loaded 64:\Mega Pack 01\Decals\DancingGirls.fpe (4) S:0MB V: (641,0) 111602 : loadinternaltextureex (entitybank\_markers\lightbulb_purple_D.tga, 1, 0)=2205 S:0MB V: (641,0) 111603 : loadinternaltextureex (entitybank\_markers\lightbulb_purple_n.dds, 1, 0)=0 S:0MB V: (641,0) 111604 : loadinternaltextureex (entitybank\_markers\lightbulb_purple_normal.dds, 1, 0)=0 S:0MB V: (641,0) 111604 : loadinternaltextureex (effectbank\reloaded\media\blank_N.dds, 1, 0)=2039 S:0MB V: (641,0) 111605 : loadinternaltextureex (entitybank\_markers\lightbulb_purple_s.dds, 1, 0)=0 S:0MB V: (641,0) 111605 : loadinternaltextureex (entitybank\_markers\lightbulb_purple_i.dds, 1, 0)=0 S:0MB V: (641,0) 111606 : loadinternaltextureex (entitybank\_markers\lightbulb_purple_o.dds, 1, 0)=0 S:0MB V: (641,0) 111607 : loadinternaltextureex (entitybank\_markers\lightbulb_purple_ao.dds, 1, 0)=0 S:0MB V: (641,0) 111607 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2004 S:0MB V: (641,0) 111608 : Loaded 65:_markers\purple light.fpe (1092) S:0MB V: (641,0) 111727 : loadinternaltextureex (entitybank\\Fantasy Pack\Decals\Firefly Aura.dds, 5, 0)=2206 S:0MB V: (641,0) 111728 : loadinternaltextureex (_n.dds, 1, 0)=0 S:0MB V: (641,0) 111729 : loadinternaltextureex (_normal.dds, 1, 0)=0 S:0MB V: (641,0) 111729 : loadinternaltextureex (effectbank\reloaded\media\blank_N.dds, 1, 0)=2039 S:0MB V: (641,0) 111730 : loadinternaltextureex (_s.dds, 1, 0)=0 S:0MB V: (641,0) 111730 : loadinternaltextureex (_i.dds, 1, 0)=0 S:0MB V: (641,0) 111731 : loadinternaltextureex (_o.dds, 1, 0)=0 S:0MB V: (641,0) 111731 : loadinternaltextureex (_ao.dds, 1, 0)=0 S:0MB V: (641,0) 111732 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2004 S:0MB V: (641,0) 111944 : Loaded 66:\Fantasy Pack\Decals\Firefly Aura.fpe (4) S:0MB V: (641,0) 111950 : loadinternaltextureex (entitybank\_markers\triggerzone.dds, 1, 0)=2199 S:0MB V: (641,0) 111951 : loadinternaltextureex (_n.dds, 1, 0)=0 S:0MB V: (641,0) 111951 : loadinternaltextureex (_normal.dds, 1, 0)=0 S:0MB V: (641,0) 111952 : loadinternaltextureex (effectbank\reloaded\media\blank_N.dds, 1, 0)=2039 S:0MB V: (641,0) 111952 : loadinternaltextureex (_s.dds, 1, 0)=0 S:0MB V: (641,0) 111953 : loadinternaltextureex (_i.dds, 1, 0)=0 S:0MB V: (641,0) 111954 : loadinternaltextureex (_o.dds, 1, 0)=0 S:0MB V: (641,0) 111954 : loadinternaltextureex (_ao.dds, 1, 0)=0 S:0MB V: (641,0) 111954 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2004 S:0MB V: (641,0) 111955 : Loaded 67:_markers\image zone.fpe (12) S:0MB V: (641,0) 112284 : loadinternaltextureex (entitybank\\Weapons Pack\Enhanced\gamecore\guns\enhanced\Mk19T\MK19T_color.dds, 1, 0)=0 S:0MB V: (641,0) 112284 : loadinternaltextureex (gamecore\guns\enhanced\Mk19T\MK19T_color.dds, 1, 0)=2208 S:0MB V: (641,0) 112285 : loadinternaltextureex (gamecore\guns\enhanced\Mk19T\MK19T_normal.dds, 1, 0)=2210 S:0MB V: (641,0) 112285 : loadinternaltextureex (gamecore\guns\enhanced\Mk19T\MK19T_metalness.dds, 1, 0)=2211 S:0MB V: (641,0) 112286 : loadinternaltextureex (gamecore\guns\enhanced\Mk19T\MK19T_o.dds, 1, 0)=0 S:0MB V: (641,0) 112287 : loadinternaltextureex (gamecore\guns\enhanced\Mk19T\MK19T_ao.dds, 1, 0)=2209 S:0MB V: (641,0) 112287 : loadinternaltextureex (gamecore\guns\enhanced\Mk19T\MK19T_gloss.dds, 1, 0)=2212 S:0MB V: (641,0) 112288 : loadinternaltextureex (gamecore\guns\enhanced\Mk19T\MK19T_height.dds, 1, 0)=0 S:0MB V: (641,0) 112288 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (641,0) 112289 : loadinternaltextureex (gamecore\guns\enhanced\Mk19T\MK19T_illumination.dds, 1, 0)=0 S:0MB V: (641,0) 112289 : loadinternaltextureex (gamecore\guns\enhanced\Mk19T\MK19T_emissive.dds, 1, 0)=0 S:0MB V: (641,0) 112290 : loadinternaltextureex (gamecore\guns\enhanced\Mk19T\MK19T_i.dds, 1, 0)=0 S:0MB V: (641,0) 112291 : loadinternaltextureex (gamecore\guns\enhanced\Mk19T\MK19T_detail.dds, 1, 0)=0 S:0MB V: (641,0) 112291 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (641,0) 112294 : Loaded 68:\Weapons Pack\Enhanced\Mk19T.fpe (1271) S:0MB V: (641,0) 112411 : loadinternaltextureex (entitybank\\Weapons Pack\Enhanced\gamecore\ammo\enhanced\44MAG\44MAGammo_color.dds, 1, 0)=0 S:0MB V: (642,0) 112411 : loadinternaltextureex (gamecore\ammo\enhanced\44MAG\44MAGammo_color.dds, 1, 0)=2213 S:0MB V: (642,0) 112412 : loadinternaltextureex (gamecore\ammo\enhanced\44MAG\44MAGammo_normal.dds, 1, 0)=2215 S:0MB V: (642,0) 112412 : loadinternaltextureex (gamecore\ammo\enhanced\44MAG\44MAGammo_metalness.dds, 1, 0)=2216 S:0MB V: (642,0) 112413 : loadinternaltextureex (gamecore\ammo\enhanced\44MAG\44MAGammo_o.dds, 1, 0)=0 S:0MB V: (642,0) 112413 : loadinternaltextureex (gamecore\ammo\enhanced\44MAG\44MAGammo_ao.dds, 1, 0)=2214 S:0MB V: (642,0) 112414 : loadinternaltextureex (gamecore\ammo\enhanced\44MAG\44MAGammo_gloss.dds, 1, 0)=2217 S:0MB V: (642,0) 112415 : loadinternaltextureex (gamecore\ammo\enhanced\44MAG\44MAGammo_height.dds, 1, 0)=0 S:0MB V: (642,0) 112415 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (642,0) 112416 : loadinternaltextureex (gamecore\ammo\enhanced\44MAG\44MAGammo_illumination.dds, 1, 0)=0 S:0MB V: (642,0) 112416 : loadinternaltextureex (gamecore\ammo\enhanced\44MAG\44MAGammo_emissive.dds, 1, 0)=0 S:0MB V: (642,0) 112417 : loadinternaltextureex (gamecore\ammo\enhanced\44MAG\44MAGammo_i.dds, 1, 0)=0 S:0MB V: (642,0) 112417 : loadinternaltextureex (gamecore\ammo\enhanced\44MAG\44MAGammo_detail.dds, 1, 0)=0 S:0MB V: (642,0) 112418 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (642,0) 112419 : Loaded 69:\Weapons Pack\Enhanced\.44 Magnum Ammo.fpe (72) S:0MB V: (642,0) 118377 : Load t.player config S:1282MBV: (1924,0) 121846 : total extra PFBs=1 S:64MB V: (1989,0) 129179 : PREVIEWMAP: Save config S:11MB V: (2001,0) 129181 : SAVETESTMAP: Save map S:0MB V: (2001,0) 129182 : SAVETESTMAP: Save t.player config S:0MB V: (2001,0) 129183 : SAVETESTMAP: Save elements S:0MB V: (2001,0) 133274 : SAVETESTMAP: Save waypoints S:-109MBV: (1892,0) 133276 : SAVETESTMAP: Save config S:0MB V: (1892,0) 133277 : SAVETESTMAP: Save terrain textures S:0MB V: (1892,0) 133322 : SAVETESTMAP: Save terrain veg S:48MB V: (1940,0) 133350 : SAVETESTMAP: Save terrain height data S:0MB V: (1940,0) 133401 : SAVETESTMAP: Change modified flag of level S:0MB V: (1940,0) 133401 : SAVETESTMAP: Complete S:0MB V: (1940,0) 133402 : entering skybank S:0MB V: (1940,0) 133403 : checking skybank files S:0MB V: (1940,0) 133403 : . S:0MB V: (1940,0) 133404 : .. S:0MB V: (1940,0) 133404 : atmos S:0MB V: (1940,0) 133405 : cartoon S:0MB V: (1940,0) 133405 : cartoonhazymeadow S:0MB V: (1940,0) 133406 : cartoon_night S:0MB V: (1940,0) 133406 : clear S:0MB V: (1940,0) 133407 : cloudy S:0MB V: (1940,0) 133407 : dark S:0MB V: (1940,0) 133408 : forest S:0MB V: (1940,0) 133408 : Galaxy Seed S:0MB V: (1940,0) 133408 : GemWorld S:0MB V: (1940,0) 133409 : golden S:0MB V: (1940,0) 133410 : hazy S:0MB V: (1940,0) 133410 : marsgreen S:0MB V: (1940,0) 133410 : marsnebular S:0MB V: (1940,0) 133411 : marsorange S:0MB V: (1940,0) 133411 : mega pack 1 S:0MB V: (1940,0) 133412 : mooncloud S:0MB V: (1940,0) 133412 : night S:0MB V: (1940,0) 133412 : overcast S:0MB V: (1940,0) 133413 : red S:0MB V: (1940,0) 133413 : Sblue S:0MB V: (1940,0) 133413 : Ssunset S:0MB V: (1940,0) 133414 : sunset S:0MB V: (1940,0) 133414 : toonland S:0MB V: (1940,0) 133415 : volcano S:0MB V: (1940,0) 133417 : finished sky bank scan S:0MB V: (1940,0)