67 : Name of true app: Guru-MapEditor S:57MB V: (220,0) 67 : Flag to produce log files set in SETUP.INI (producelogfiles=1) S:0MB V: (220,0) 68 : postprocessing flag at 0 and pixel shader version of 0.00 S:0MB V: (220,0) 69 : The executable folder will be: C:\Users\kaibi\Documents\Game Guru Files\\MyGames\ S:0MB V: (220,0) 69 : Entering 'Files' folder, now at: D:\DEV\Welcome_to_Manchester\Game Guru\Files S:0MB V: (220,0) 70 : set legacy convert mode S:0MB V: (220,0) 70 : _obs_memorychunkinit S:0MB V: (220,0) 168 : set camera aspect S:24MB V: (244,0) 169 : Special VR-Mode Flag: 0 S:0MB V: (244,0) 170 : pixel states S:0MB V: (244,0) 170 : SETUPLoadAllCoreShadersFIRST S:0MB V: (244,0) 172 : welcome_init(1) S:0MB V: (245,0) 669 : welcome_animbackdrop() S:18MB V: (263,0) 1728 : welcome_init(2) S:0MB V: (264,0) 2226 : LOADING FONTS S:4MB V: (268,0) 2294 : Just about to read languagebank\english\textfiles\guru-wordcount.ini S:0MB V: (269,0) 2295 : Language File Path:D:\DEV\Welcome_to_Manchester\Game Guru\Files\languagebank\english\textfiles (exist=1) S:0MB V: (269,0) 2297 : trueappname_s=Guru-MapEditor S:0MB V: (269,0) 2328 : _mp_init: S:0MB V: (269,0) 2330 : _material_init (0) S:0MB V: (269,0) 2348 : We can write to the Game Guru folder! S:0MB V: (270,0) 2412 : _material_loadsounds (18) S:5MB V: (275,0) 8659 : MAIN EDITOR INIT S:29MB V: (304,0) 8834 : ide input mode S:0MB V: (304,0) 8835 : sync states S:0MB V: (304,0) 8836 : window states S:0MB V: (304,0) 8861 : camera states S:0MB V: (305,0) 8862 : memory states S:0MB V: (305,0) 8862 : pre widget init state S:0MB V: (305,0) 8862 : WIDGET INIT S:0MB V: (305,0) 8863 : widget status update S:0MB V: (305,0) 8911 : SLIDERS INIT S:1MB V: (306,0) 8947 : LOAD COMMON ASSETS S:0MB V: (306,0) 8961 : LOADING FONTS S:0MB V: (306,0) 8995 : initbitmapfont S:0MB V: (306,0) 9049 : LOADING SHADERS S:0MB V: (307,0) 9080 : INIT VECTORS S:11MB V: (318,0) 9095 : INIT SKY ASSETS S:0MB V: (319,0) 9129 : entering skybank S:0MB V: (319,0) 9130 : checking skybank files S:0MB V: (319,0) 9130 : . S:0MB V: (319,0) 9131 : .. S:0MB V: (319,0) 9131 : atmos S:0MB V: (319,0) 9132 : cartoon S:0MB V: (319,0) 9132 : cartoonhazymeadow S:0MB V: (319,0) 9133 : cartoon_night S:0MB V: (319,0) 9133 : clear S:0MB V: (319,0) 9133 : cloudy S:0MB V: (319,0) 9134 : dark S:0MB V: (319,0) 9134 : forest S:0MB V: (319,0) 9134 : Galaxy Seed S:0MB V: (319,0) 9135 : GemWorld S:0MB V: (319,0) 9135 : golden S:0MB V: (319,0) 9136 : hazy S:0MB V: (319,0) 9136 : marsgreen S:0MB V: (319,0) 9136 : marsnebular S:0MB V: (319,0) 9137 : marsorange S:0MB V: (319,0) 9137 : mega pack 1 S:0MB V: (319,0) 9137 : mooncloud S:0MB V: (319,0) 9138 : night S:0MB V: (319,0) 9138 : overcast S:0MB V: (319,0) 9138 : red S:0MB V: (319,0) 9139 : Sblue S:0MB V: (319,0) 9139 : Ssunset S:0MB V: (319,0) 9139 : sunset S:0MB V: (319,0) 9140 : toonland S:0MB V: (319,0) 9140 : volcano S:0MB V: (319,0) 9142 : finished sky bank scan S:0MB V: (319,0) 9142 : INIT TERRAIN ASSETS S:0MB V: (319,0) 9164 : INIT GAME VISUAL ASSETS S:0MB V: (319,0) 9196 : visuals.sky$=clear S:0MB V: (319,0) 9197 : visuals.terrain$=lush S:0MB V: (319,0) 9197 : visuals.vegetation$=lushy S:0MB V: (319,0) 9206 : INIT DECAL ASSETS S:0MB V: (319,0) 9236 : INIT LIGHTMAP ASSETS S:1MB V: (321,0) 9264 : SCANNING G-LIST S:4MB V: (325,0) 9319 : gun 1:BSP_MW\Agram 2000\gunspec.txt S:2MB V: (328,0) 9319 : gun 2:BSP_MW\Agram 2000\OLD_gunspec.txt S:0MB V: (328,0) 9320 : gun 3:BSP_MW\AK47\gunspec.txt S:0MB V: (328,0) 9321 : gun 4:BSP_MW\AK47\OLD_gunspec.txt S:0MB V: (328,0) 9321 : gun 5:BSP_MW\FN P90\gunspec.txt S:0MB V: (328,0) 9321 : gun 6:BSP_MW\FN P90\OLD_gunspec.txt S:0MB V: (328,0) 9322 : gun 7:BSP_MW\HK G36k\gunspec.txt S:0MB V: (328,0) 9323 : gun 8:BSP_MW\HK G36k\OLD_gunspec.txt S:0MB V: (328,0) 9323 : gun 9:BSP_MW\JP LRP-07\gunspec.txt S:0MB V: (328,0) 9324 : gun 10:BSP_MW\JP LRP-07\OLD_gunspec.txt S:0MB V: (328,0) 9324 : gun 11:BSP_MW\KRISS Vector\gunspec.txt S:0MB V: (328,0) 9325 : gun 12:BSP_MW\KRISS Vector\OLD_gunspec.txt S:0MB V: (328,0) 9325 : gun 13:BSP_MW\M16A4\gunspec.txt S:0MB V: (328,0) 9326 : gun 14:BSP_MW\M16A4\OLD_gunspec.txt S:0MB V: (328,0) 9326 : gun 15:BSP_MW\MP5SD5\gunspec.txt S:0MB V: (328,0) 9327 : gun 16:BSP_MW\MP5SD5\OLD_gunspec.txt S:0MB V: (328,0) 9327 : gun 17:BSP_MW\SCAR\gunspec.txt S:0MB V: (328,0) 9328 : gun 18:BSP_MW\SCAR\OLD_gunspec.txt S:0MB V: (328,0) 9328 : gun 19:BSP_MW\Steyr Aug\gunspec.txt S:0MB V: (328,0) 9329 : gun 20:BSP_MW\Steyr Aug\OLD_gunspec.txt S:0MB V: (328,0) 9329 : gun 21:cartoon\RayGun\gunspec.txt S:0MB V: (328,0) 9330 : gun 22:easter\gunspec.txt S:0MB V: (328,0) 9330 : gun 23:enhanced\AKM\gunspec.txt S:0MB V: (328,0) 9331 : gun 24:enhanced\AR15\gunspec.txt S:0MB V: (328,0) 9331 : gun 25:enhanced\B810\gunspec.txt S:0MB V: (328,0) 9332 : gun 26:enhanced\Chainsaw\gunspec.txt S:0MB V: (328,0) 9333 : gun 27:enhanced\Gloves_Unarmed\gunspec.txt S:0MB V: (328,0) 9334 : gun 28:enhanced\M29S\gunspec.txt S:0MB V: (328,0) 9334 : gun 29:enhanced\M67\gunspec.txt S:0MB V: (328,0) 9334 : gun 30:enhanced\Mk18\gunspec.txt S:0MB V: (328,0) 9335 : gun 31:enhanced\Mk19T\gunspec.txt S:0MB V: (328,0) 9335 : gun 32:enhanced\R870\gunspec.txt S:0MB V: (328,0) 9335 : gun 33:enhanced\SledgeHammer\gunspec.txt S:0MB V: (328,0) 9336 : gun 34:fantasy\axe\gunspec.txt S:0MB V: (328,0) 9336 : gun 35:fantasy\bow\gunspec.txt S:0MB V: (328,0) 9337 : gun 36:fantasy\IceStaff\gunspec.txt S:0MB V: (328,0) 9337 : gun 37:fantasy\knife\gunspec.txt S:0MB V: (328,0) 9337 : gun 38:fantasy\knightsword\gunspec.txt S:0MB V: (328,0) 9338 : gun 39:fantasy\Magic Staff\gunspec.txt S:0MB V: (328,0) 9338 : gun 40:fantasy\PoisonStaff\gunspec.txt S:0MB V: (328,0) 9338 : gun 41:fantasy\skellysword\gunspec.txt S:0MB V: (328,0) 9339 : gun 42:fantasy\Staff\gunspec.txt S:0MB V: (328,0) 9339 : gun 43:futuristic\FuturetekShotgun\gunspec.txt S:0MB V: (328,0) 9340 : gun 44:Garden weapons\Garden axe\gunspec.txt S:0MB V: (328,0) 9340 : gun 45:Garden weapons\Hand cultivator\gunspec.txt S:0MB V: (328,0) 9341 : gun 46:Garden weapons\Hand grubber\gunspec.txt S:0MB V: (328,0) 9341 : gun 47:Garden weapons\Hand hoe\gunspec.txt S:0MB V: (328,0) 9342 : gun 48:Garden weapons\Hand trowel\gunspec.txt S:0MB V: (328,0) 9342 : gun 49:Garden weapons\Pruning shears\gunspec.txt S:0MB V: (328,0) 9343 : gun 50:Garden weapons\Sickle\gunspec.txt S:0MB V: (328,0) 9343 : gun 51:Garden weapons\Slasher\gunspec.txt S:0MB V: (328,0) 9343 : gun 52:medieval\Bow\gunspec.txt S:0MB V: (328,0) 9344 : gun 53:medieval\Crossbow\gunspec.txt S:0MB V: (328,0) 9344 : gun 54:medieval\Dagger\gunspec.txt S:0MB V: (328,0) 9345 : gun 55:medieval\Flail\gunspec.txt S:0MB V: (328,0) 9345 : gun 56:medieval\Halberd\gunspec.txt S:0MB V: (328,0) 9346 : gun 57:medieval\Hatchet\gunspec.txt S:0MB V: (328,0) 9346 : gun 58:medieval\Mace\gunspec.txt S:0MB V: (328,0) 9347 : gun 59:medieval\Slingshot\gunspec.txt S:0MB V: (328,0) 9347 : gun 60:medieval\Stones\gunspec.txt S:0MB V: (328,0) 9348 : gun 61:medieval\Sword\gunspec.txt S:0MB V: (328,0) 9348 : gun 62:melee\baseball bat\gunspec.txt S:0MB V: (328,0) 9348 : gun 63:melee\battle axe\gunspec.txt S:0MB V: (328,0) 9349 : gun 64:melee\bow saw\gunspec.txt S:0MB V: (328,0) 9349 : gun 65:melee\broadsword\gunspec.txt S:0MB V: (328,0) 9350 : gun 66:melee\carving knife\gunspec.txt S:0MB V: (328,0) 9350 : gun 67:melee\cleaver\gunspec.txt S:0MB V: (328,0) 9351 : gun 68:melee\combat knife\gunspec.txt S:0MB V: (328,0) 9351 : gun 69:melee\cricket bat\gunspec.txt S:0MB V: (328,0) 9352 : gun 70:melee\crowbar\gunspec.txt S:0MB V: (328,0) 9352 : gun 71:melee\Cutlass\gunspec.txt S:0MB V: (328,0) 9353 : gun 72:melee\Demon sword\gunspec.txt S:0MB V: (328,0) 9353 : gun 73:melee\ebony bow\gunspec.txt S:0MB V: (328,0) 9353 : gun 74:melee\Falchion\gunspec.txt S:0MB V: (328,0) 9354 : gun 75:melee\file\gunspec.txt S:0MB V: (328,0) 9354 : gun 76:melee\fire axe\gunspec.txt S:0MB V: (328,0) 9354 : gun 77:melee\garden fork\gunspec.txt S:0MB V: (328,0) 9355 : gun 78:melee\hammer\gunspec.txt S:0MB V: (328,0) 9355 : gun 79:melee\homemade scythe\gunspec.txt S:0MB V: (328,0) 9355 : gun 80:melee\homemade slasher\gunspec.txt S:0MB V: (328,0) 9356 : gun 81:melee\Iron dagger\gunspec.txt S:0MB V: (328,0) 9356 : gun 82:melee\lead pipe\gunspec.txt S:0MB V: (328,0) 9357 : gun 83:melee\Longsword\gunspec.txt S:0MB V: (328,0) 9357 : gun 84:melee\machete\gunspec.txt S:0MB V: (328,0) 9357 : gun 85:melee\panga\gunspec.txt S:0MB V: (328,0) 9358 : gun 86:melee\pickaxe\gunspec.txt S:0MB V: (328,0) 9358 : gun 87:melee\rake\gunspec.txt S:0MB V: (328,0) 9358 : gun 88:melee\screwdriver\gunspec.txt S:0MB V: (328,0) 9359 : gun 89:melee\shovel\gunspec.txt S:0MB V: (328,0) 9359 : gun 90:melee\sledgehammer\gunspec.txt S:0MB V: (328,0) 9359 : gun 91:melee\spanner\gunspec.txt S:0MB V: (328,0) 9360 : gun 92:melee\tire iron\gunspec.txt S:0MB V: (328,0) 9360 : gun 93:melee\wrench\gunspec.txt S:0MB V: (328,0) 9360 : gun 94:modern\colt1911\gunspec.txt S:0MB V: (328,0) 9361 : gun 95:modern\Crowbar\gunspec.txt S:0MB V: (328,0) 9361 : gun 96:modern\Grenade\gunspec.txt S:0MB V: (328,0) 9362 : gun 97:modern\Magnum357\gunspec.txt S:0MB V: (328,0) 9362 : gun 98:modern\RPG\gunspec.txt S:0MB V: (328,0) 9362 : gun 99:modern\Shotgun\gunspec.txt S:0MB V: (328,0) 9363 : gun 100:modern\SniperM700\gunspec.txt S:0MB V: (328,0) 9363 : gun 101:modern\Uzi\gunspec.txt S:0MB V: (328,0) 9364 : total guns=101 S:0MB V: (328,0) 10996 : SCANNING SKY SETTINGS S:0MB V: (328,0) 11029 : Loading skyspec.txt:clear S:0MB V: (328,0) 11031 : CREATING TERRAIN S:0MB V: (328,0) 11072 : Terrain Shader:effectbank\reloaded\apbr_terrain.fx S:0MB V: (328,0) 12252 : INIT POST PROCESSING S:76MB V: (404,0) 12262 : INIT RAGDOLL SYSTEM S:0MB V: (404,0) 12295 : LOAD PLAYER SOUNDS S:0MB V: (404,0) 12469 : CREATING P-LIST S:8MB V: (413,0) 14254 : CREATING E-LIST S:7MB V: (421,0) 14386 : LOADING INTO P-LIST S:10MB V: (432,0) 14721 : CREATING B-LIST S:1MB V: (434,0) 14839 : INIT EDITOR RESOURCES S:0MB V: (434,0) 14875 : LOAD MAIN RESOURCES S:0MB V: (433,0) 14879 : UPDATE VISUAL SETTINGS S:0MB V: (433,0) 14912 : RESTORE LAST PROJECT S:0MB V: (433,0) 14958 : _mapfile_loadproject_fpm: D:\DEV\Welcome_to_Manchester\Game Guru\Files\mapbank\Welcome_to_Manchester_001_1.fpm D:\DEV\Welcome_to_Manchester\Game Guru\Files S:0MB V: (433,0) 14959 : LOADMAP: _lm_emptylightmapfolder S:0MB V: (433,0) 14961 : LOADMAP: read FPM block S:0MB V: (433,0) 15087 : LOADMAP: load in visuals S:0MB V: (433,0) 15092 : LOADMAP: apply visuals S:0MB V: (433,0) 15093 : Loading skyspec.txt:sblue S:0MB V: (433,0) 15206 : 1:popup_text Loading Level... S:0MB V: (434,0) 15261 : _gun_releaseresources S:0MB V: (435,0) 16988 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\straight_d.dds, 1, 0)=2001 S:0MB V: (436,0) 16990 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\straight_normal.dds, 1, 0)=0 S:0MB V: (436,0) 16996 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\straight_n.dds, 1, 0)=2002 S:0MB V: (436,0) 16996 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\straight_metalness.dds, 1, 0)=0 S:0MB V: (436,0) 16997 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\straight_specular.dds, 1, 0)=0 S:0MB V: (436,0) 16998 : loadinternaltextureex (effectbank\reloaded\media\materials\1_Metalness.dds, 1, 0)=2003 S:0MB V: (436,0) 16998 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\straight_o.dds, 1, 0)=0 S:0MB V: (436,0) 16999 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\straight_ao.dds, 1, 0)=0 S:0MB V: (436,0) 16999 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2004 S:0MB V: (436,0) 17000 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\straight_gloss.dds, 1, 0)=0 S:0MB V: (436,0) 17001 : loadinternaltextureex (effectbank\reloaded\media\materials\1_Gloss.dds, 1, 0)=2005 S:0MB V: (436,0) 17001 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\straight_height.dds, 1, 0)=0 S:0MB V: (436,0) 17002 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (436,0) 17002 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\straight_illumination.dds, 1, 0)=0 S:0MB V: (436,0) 17003 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\straight_emissive.dds, 1, 0)=0 S:0MB V: (436,0) 17003 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\straight_i.dds, 1, 0)=0 S:0MB V: (436,0) 17004 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\straight_detail.dds, 1, 0)=0 S:0MB V: (436,0) 17005 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (435,0) 17006 : Loaded 1:\Purchased\Pasquill\Street pack\Fixtures\straight.fpe (14) S:0MB V: (435,0) 17013 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\tjunction_d.dds, 1, 0)=2008 S:0MB V: (435,0) 17014 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\tjunction_normal.dds, 1, 0)=0 S:0MB V: (435,0) 17021 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\tjunction_n.dds, 1, 0)=2009 S:0MB V: (435,0) 17021 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\tjunction_metalness.dds, 1, 0)=0 S:0MB V: (435,0) 17022 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\tjunction_specular.dds, 1, 0)=0 S:0MB V: (435,0) 17022 : loadinternaltextureex (effectbank\reloaded\media\materials\1_Metalness.dds, 1, 0)=2003 S:0MB V: (435,0) 17023 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\tjunction_o.dds, 1, 0)=0 S:0MB V: (435,0) 17024 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\tjunction_ao.dds, 1, 0)=0 S:0MB V: (435,0) 17024 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2004 S:0MB V: (435,0) 17025 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\tjunction_gloss.dds, 1, 0)=0 S:0MB V: (435,0) 17025 : loadinternaltextureex (effectbank\reloaded\media\materials\1_Gloss.dds, 1, 0)=2005 S:0MB V: (435,0) 17025 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\tjunction_height.dds, 1, 0)=0 S:0MB V: (435,0) 17026 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (435,0) 17026 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\tjunction_illumination.dds, 1, 0)=0 S:0MB V: (435,0) 17027 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\tjunction_emissive.dds, 1, 0)=0 S:0MB V: (435,0) 17027 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\tjunction_i.dds, 1, 0)=0 S:0MB V: (435,0) 17028 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\tjunction_detail.dds, 1, 0)=0 S:0MB V: (435,0) 17028 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (435,0) 17029 : Loaded 2:\Purchased\Pasquill\Street pack\Fixtures\tjunction.fpe (76) S:0MB V: (435,0) 17053 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\semidetachedhouse3_d.dds, 1, 0)=2010 S:0MB V: (435,0) 17054 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\semidetachedhouse3_normal.dds, 1, 0)=0 S:0MB V: (435,0) 17078 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\semidetachedhouse3_n.dds, 1, 0)=2011 S:0MB V: (435,0) 17079 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\semidetachedhouse3_metalness.dds, 1, 0)=0 S:0MB V: (435,0) 17079 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\semidetachedhouse3_specular.dds, 1, 0)=0 S:0MB V: (435,0) 17080 : loadinternaltextureex (effectbank\reloaded\media\materials\1_Metalness.dds, 1, 0)=2003 S:0MB V: (435,0) 17080 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\semidetachedhouse3_o.dds, 1, 0)=0 S:0MB V: (435,0) 17081 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\semidetachedhouse3_ao.dds, 1, 0)=0 S:0MB V: (435,0) 17082 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2004 S:0MB V: (435,0) 17082 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\semidetachedhouse3_gloss.dds, 1, 0)=0 S:0MB V: (435,0) 17083 : loadinternaltextureex (effectbank\reloaded\media\materials\1_Gloss.dds, 1, 0)=2005 S:0MB V: (435,0) 17083 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\semidetachedhouse3_height.dds, 1, 0)=0 S:0MB V: (435,0) 17084 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (435,0) 17084 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\semidetachedhouse3_illumination.dds, 1, 0)=0 S:0MB V: (435,0) 17085 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\semidetachedhouse3_emissive.dds, 1, 0)=0 S:0MB V: (435,0) 17085 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\semidetachedhouse3_i.dds, 1, 0)=0 S:0MB V: (435,0) 17086 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\semidetachedhouse3_detail.dds, 1, 0)=0 S:0MB V: (435,0) 17086 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (435,0) 17088 : Loaded 3:\Purchased\Pasquill\Street pack\Buildings\semidetachedhouse3.fpe (836) S:0MB V: (436,0) 17113 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\detached1_d.dds, 1, 0)=2012 S:0MB V: (436,0) 17114 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\detached1_normal.dds, 1, 0)=0 S:0MB V: (436,0) 17137 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\detached1_n.dds, 1, 0)=2013 S:0MB V: (436,0) 17138 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\detached1_metalness.dds, 1, 0)=0 S:0MB V: (436,0) 17138 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\detached1_specular.dds, 1, 0)=0 S:0MB V: (436,0) 17139 : loadinternaltextureex (effectbank\reloaded\media\materials\3_Metalness.dds, 1, 0)=2014 S:0MB V: (436,0) 17140 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\detached1_o.dds, 1, 0)=0 S:0MB V: (436,0) 17140 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\detached1_ao.dds, 1, 0)=0 S:0MB V: (436,0) 17141 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2004 S:0MB V: (436,0) 17141 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\detached1_gloss.dds, 1, 0)=0 S:0MB V: (436,0) 17142 : loadinternaltextureex (effectbank\reloaded\media\materials\3_Gloss.dds, 1, 0)=2015 S:0MB V: (436,0) 17142 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\detached1_height.dds, 1, 0)=0 S:0MB V: (436,0) 17143 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (436,0) 17143 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\detached1_illumination.dds, 1, 0)=0 S:0MB V: (436,0) 17144 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\detached1_emissive.dds, 1, 0)=0 S:0MB V: (436,0) 17144 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\detached1_i.dds, 1, 0)=0 S:0MB V: (436,0) 17145 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\detached1_detail.dds, 1, 0)=0 S:0MB V: (436,0) 17145 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (436,0) 17147 : Loaded 4:\Purchased\Pasquill\Street pack\Buildings\detached1.fpe (956) S:0MB V: (436,0) 17171 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\semidetachedhouse2_d.dds, 1, 0)=2016 S:0MB V: (436,0) 17172 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\semidetachedhouse2_normal.dds, 1, 0)=0 S:0MB V: (436,0) 17193 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\semidetachedhouse2_n.dds, 1, 0)=2017 S:0MB V: (436,0) 17194 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\semidetachedhouse2_metalness.dds, 1, 0)=0 S:0MB V: (436,0) 17195 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\semidetachedhouse2_specular.dds, 1, 0)=0 S:0MB V: (436,0) 17196 : loadinternaltextureex (effectbank\reloaded\media\materials\1_Metalness.dds, 1, 0)=2003 S:0MB V: (436,0) 17196 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\semidetachedhouse2_o.dds, 1, 0)=0 S:0MB V: (436,0) 17197 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\semidetachedhouse2_ao.dds, 1, 0)=0 S:0MB V: (436,0) 17198 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2004 S:0MB V: (436,0) 17198 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\semidetachedhouse2_gloss.dds, 1, 0)=0 S:0MB V: (436,0) 17199 : loadinternaltextureex (effectbank\reloaded\media\materials\1_Gloss.dds, 1, 0)=2005 S:0MB V: (436,0) 17199 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\semidetachedhouse2_height.dds, 1, 0)=0 S:0MB V: (436,0) 17200 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (436,0) 17200 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\semidetachedhouse2_illumination.dds, 1, 0)=0 S:0MB V: (436,0) 17201 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\semidetachedhouse2_emissive.dds, 1, 0)=0 S:0MB V: (436,0) 17201 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\semidetachedhouse2_i.dds, 1, 0)=0 S:0MB V: (436,0) 17202 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\semidetachedhouse2_detail.dds, 1, 0)=0 S:0MB V: (436,0) 17202 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (436,0) 17204 : Loaded 5:\Purchased\Pasquill\Street pack\Buildings\semidetachedhouse2.fpe (1024) S:0MB V: (436,0) 17228 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\semidetachedhouse4_d.dds, 1, 0)=2018 S:0MB V: (436,0) 17230 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\semidetachedhouse4_normal.dds, 1, 0)=0 S:0MB V: (436,0) 17251 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\semidetachedhouse4_n.dds, 1, 0)=2019 S:0MB V: (436,0) 17252 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\semidetachedhouse4_metalness.dds, 1, 0)=0 S:0MB V: (436,0) 17253 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\semidetachedhouse4_specular.dds, 1, 0)=0 S:0MB V: (436,0) 17254 : loadinternaltextureex (effectbank\reloaded\media\materials\1_Metalness.dds, 1, 0)=2003 S:0MB V: (436,0) 17254 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\semidetachedhouse4_o.dds, 1, 0)=0 S:0MB V: (436,0) 17255 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\semidetachedhouse4_ao.dds, 1, 0)=0 S:0MB V: (436,0) 17255 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2004 S:0MB V: (436,0) 17256 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\semidetachedhouse4_gloss.dds, 1, 0)=0 S:0MB V: (436,0) 17256 : loadinternaltextureex (effectbank\reloaded\media\materials\1_Gloss.dds, 1, 0)=2005 S:0MB V: (436,0) 17257 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\semidetachedhouse4_height.dds, 1, 0)=0 S:0MB V: (436,0) 17257 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (436,0) 17257 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\semidetachedhouse4_illumination.dds, 1, 0)=0 S:0MB V: (436,0) 17258 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\semidetachedhouse4_emissive.dds, 1, 0)=0 S:0MB V: (436,0) 17258 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\semidetachedhouse4_i.dds, 1, 0)=0 S:0MB V: (436,0) 17259 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Buildings\semidetachedhouse4_detail.dds, 1, 0)=0 S:0MB V: (436,0) 17259 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (436,0) 17261 : Loaded 6:\Purchased\Pasquill\Street pack\Buildings\semidetachedhouse4.fpe (836) S:0MB V: (436,0) 17815 : loadinternaltextureex (entitybank\\Buildings\church_D.dds, 1, 0)=2020 S:4MB V: (441,0) 17816 : loadinternaltextureex (entitybank\\Buildings\church_normal.dds, 1, 0)=0 S:0MB V: (441,0) 18156 : loadinternaltextureex (entitybank\\Buildings\church_n.dds, 1, 0)=2021 S:0MB V: (441,0) 18157 : loadinternaltextureex (entitybank\\Buildings\church_metalness.dds, 1, 0)=0 S:0MB V: (441,0) 18157 : loadinternaltextureex (entitybank\\Buildings\church_specular.dds, 1, 0)=0 S:0MB V: (441,0) 18158 : loadinternaltextureex (effectbank\reloaded\media\materials\1_Metalness.dds, 1, 0)=2003 S:0MB V: (441,0) 18159 : loadinternaltextureex (entitybank\\Buildings\church_o.dds, 1, 0)=0 S:0MB V: (441,0) 18159 : loadinternaltextureex (entitybank\\Buildings\church_ao.dds, 1, 0)=0 S:0MB V: (441,0) 18159 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2004 S:0MB V: (441,0) 18160 : loadinternaltextureex (entitybank\\Buildings\church_gloss.dds, 1, 0)=0 S:0MB V: (441,0) 18160 : loadinternaltextureex (effectbank\reloaded\media\materials\1_Gloss.dds, 1, 0)=2005 S:0MB V: (441,0) 18161 : loadinternaltextureex (entitybank\\Buildings\church_height.dds, 1, 0)=0 S:0MB V: (441,0) 18161 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (441,0) 18162 : loadinternaltextureex (entitybank\\Buildings\church_illumination.dds, 1, 0)=0 S:0MB V: (441,0) 18162 : loadinternaltextureex (entitybank\\Buildings\church_emissive.dds, 1, 0)=0 S:0MB V: (441,0) 18162 : loadinternaltextureex (entitybank\\Buildings\church_i.dds, 1, 0)=0 S:0MB V: (441,0) 18163 : loadinternaltextureex (entitybank\\Buildings\church_detail.dds, 1, 0)=0 S:0MB V: (441,0) 18163 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (441,0) 18243 : Loaded 7:\Buildings\Church.fpe (42450) S:12MB V: (453,0) 19057 : loadinternaltextureex (entitybank\\Buildings Pack\grunge_building2_color.dds, 1, 0)=2025 S:0MB V: (453,0) 19281 : loadinternaltextureex (entitybank\\Buildings Pack\grunge_building2_normal.dds, 1, 0)=2026 S:0MB V: (453,0) 19284 : loadinternaltextureex (entitybank\\Buildings Pack\grunge_building2_metalness.dds, 1, 0)=2027 S:0MB V: (453,0) 19285 : loadinternaltextureex (entitybank\\Buildings Pack\grunge_building2_o.dds, 1, 0)=0 S:0MB V: (453,0) 19489 : loadinternaltextureex (entitybank\\Buildings Pack\grunge_building2_ao.dds, 1, 0)=2028 S:0MB V: (453,0) 19493 : loadinternaltextureex (entitybank\\Buildings Pack\grunge_building2_gloss.dds, 1, 0)=2029 S:0MB V: (453,0) 19493 : loadinternaltextureex (entitybank\\Buildings Pack\grunge_building2_height.dds, 1, 0)=0 S:0MB V: (453,0) 19494 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (453,0) 19494 : loadinternaltextureex (entitybank\\Buildings Pack\grunge_building2_illumination.dds, 1, 0)=0 S:0MB V: (453,0) 19495 : loadinternaltextureex (entitybank\\Buildings Pack\grunge_building2_emissive.dds, 1, 0)=0 S:0MB V: (453,0) 19495 : loadinternaltextureex (entitybank\\Buildings Pack\grunge_building2_i.dds, 1, 0)=0 S:0MB V: (453,0) 19496 : loadinternaltextureex (entitybank\\Buildings Pack\grunge_building2_detail.dds, 1, 0)=0 S:0MB V: (453,0) 19496 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (453,0) 19503 : Loaded 8:\Buildings Pack\Grunge Building (2).fpe (6852) S:0MB V: (453,0) 20302 : loadinternaltextureex (entitybank\\Buildings Pack\grunge_building1_color.dds, 1, 0)=2033 S:0MB V: (453,0) 20527 : loadinternaltextureex (entitybank\\Buildings Pack\grunge_building1_normal.dds, 1, 0)=2034 S:0MB V: (453,0) 20661 : loadinternaltextureex (entitybank\\Buildings Pack\grunge_building1_metalness.dds, 1, 0)=2035 S:0MB V: (453,0) 20662 : loadinternaltextureex (entitybank\\Buildings Pack\grunge_building1_o.dds, 1, 0)=0 S:0MB V: (453,0) 20879 : loadinternaltextureex (entitybank\\Buildings Pack\grunge_building1_ao.dds, 1, 0)=2036 S:0MB V: (452,0) 20883 : loadinternaltextureex (entitybank\\Buildings Pack\grunge_building1_gloss.dds, 1, 0)=2037 S:0MB V: (452,0) 20884 : loadinternaltextureex (entitybank\\Buildings Pack\grunge_building1_height.dds, 1, 0)=0 S:0MB V: (452,0) 20884 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (452,0) 20885 : loadinternaltextureex (entitybank\\Buildings Pack\grunge_building1_illumination.dds, 1, 0)=0 S:0MB V: (452,0) 20886 : loadinternaltextureex (entitybank\\Buildings Pack\grunge_building1_emissive.dds, 1, 0)=0 S:0MB V: (452,0) 20886 : loadinternaltextureex (entitybank\\Buildings Pack\grunge_building1_i.dds, 1, 0)=0 S:0MB V: (452,0) 20887 : loadinternaltextureex (entitybank\\Buildings Pack\grunge_building1_detail.dds, 1, 0)=0 S:0MB V: (452,0) 20887 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (452,0) 20897 : Loaded 9:\Buildings Pack\Grunge Building (1).fpe (10759) S:0MB V: (452,0) 20909 : loadinternaltextureex (entitybank\_markers\Player Start.dds, 1, 0)=2038 S:0MB V: (453,0) 20910 : loadinternaltextureex (_n.dds, 1, 0)=0 S:0MB V: (453,0) 20911 : loadinternaltextureex (_normal.dds, 1, 0)=0 S:0MB V: (453,0) 20919 : loadinternaltextureex (effectbank\reloaded\media\blank_N.dds, 1, 0)=2039 S:0MB V: (452,0) 20920 : loadinternaltextureex (_s.dds, 1, 0)=0 S:0MB V: (452,0) 20921 : loadinternaltextureex (_i.dds, 1, 0)=0 S:0MB V: (452,0) 20921 : loadinternaltextureex (_o.dds, 1, 0)=0 S:0MB V: (452,0) 20922 : loadinternaltextureex (_ao.dds, 1, 0)=0 S:0MB V: (452,0) 20922 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2004 S:0MB V: (452,0) 20923 : Loaded 10:_markers\player start.fpe (12) S:0MB V: (452,0) 21079 : loadinternaltextureex (entitybank\\Purchased\M2design\Village\Buildings\building b_D.dds, 1, 0)=2040 S:0MB V: (453,0) 21080 : loadinternaltextureex (entitybank\\Purchased\M2design\Village\Buildings\building b_normal.dds, 1, 0)=0 S:0MB V: (453,0) 21080 : loadinternaltextureex (entitybank\\Purchased\M2design\Village\Buildings\building b_n.dds, 1, 0)=2041 S:0MB V: (453,0) 21081 : loadinternaltextureex (entitybank\\Purchased\M2design\Village\Buildings\building b_metalness.dds, 1, 0)=0 S:0MB V: (453,0) 21081 : loadinternaltextureex (entitybank\\Purchased\M2design\Village\Buildings\building b_specular.dds, 1, 0)=0 S:0MB V: (453,0) 21082 : loadinternaltextureex (effectbank\reloaded\media\materials\3_Metalness.dds, 1, 0)=2014 S:0MB V: (453,0) 21083 : loadinternaltextureex (entitybank\\Purchased\M2design\Village\Buildings\building b_o.dds, 1, 0)=0 S:0MB V: (453,0) 21083 : loadinternaltextureex (entitybank\\Purchased\M2design\Village\Buildings\building b_ao.dds, 1, 0)=0 S:0MB V: (453,0) 21084 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2004 S:0MB V: (453,0) 21084 : loadinternaltextureex (entitybank\\Purchased\M2design\Village\Buildings\building b_gloss.dds, 1, 0)=0 S:0MB V: (453,0) 21085 : loadinternaltextureex (effectbank\reloaded\media\materials\3_Gloss.dds, 1, 0)=2015 S:0MB V: (453,0) 21085 : loadinternaltextureex (entitybank\\Purchased\M2design\Village\Buildings\building b_height.dds, 1, 0)=0 S:0MB V: (453,0) 21086 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (453,0) 21086 : loadinternaltextureex (entitybank\\Purchased\M2design\Village\Buildings\building b_illumination.dds, 1, 0)=0 S:0MB V: (453,0) 21087 : loadinternaltextureex (entitybank\\Purchased\M2design\Village\Buildings\building b_emissive.dds, 1, 0)=0 S:0MB V: (453,0) 21087 : loadinternaltextureex (entitybank\\Purchased\M2design\Village\Buildings\building b_i.dds, 1, 0)=0 S:0MB V: (453,0) 21088 : loadinternaltextureex (entitybank\\Purchased\M2design\Village\Buildings\building b_detail.dds, 1, 0)=0 S:0MB V: (453,0) 21089 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (453,0) 21090 : Loaded 11:\Purchased\M2design\Village\Buildings\building b.fpe (480) S:0MB V: (453,0) 21093 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\brickwall1_d.dds, 1, 0)=2045 S:0MB V: (452,0) 21094 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\brickwall1_normal.dds, 1, 0)=0 S:0MB V: (452,0) 21095 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\brickwall1_n.dds, 1, 0)=2046 S:0MB V: (452,0) 21095 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\brickwall1_metalness.dds, 1, 0)=0 S:0MB V: (452,0) 21096 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\brickwall1_specular.dds, 1, 0)=0 S:0MB V: (452,0) 21096 : loadinternaltextureex (effectbank\reloaded\media\materials\1_Metalness.dds, 1, 0)=2003 S:0MB V: (452,0) 21097 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\brickwall1_o.dds, 1, 0)=0 S:0MB V: (452,0) 21098 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\brickwall1_ao.dds, 1, 0)=0 S:0MB V: (452,0) 21098 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2004 S:0MB V: (452,0) 21099 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\brickwall1_gloss.dds, 1, 0)=0 S:0MB V: (452,0) 21099 : loadinternaltextureex (effectbank\reloaded\media\materials\1_Gloss.dds, 1, 0)=2005 S:0MB V: (452,0) 21099 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\brickwall1_height.dds, 1, 0)=0 S:0MB V: (452,0) 21100 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (452,0) 21100 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\brickwall1_illumination.dds, 1, 0)=0 S:0MB V: (452,0) 21101 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\brickwall1_emissive.dds, 1, 0)=0 S:0MB V: (452,0) 21101 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\brickwall1_i.dds, 1, 0)=0 S:0MB V: (452,0) 21102 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\brickwall1_detail.dds, 1, 0)=0 S:0MB V: (452,0) 21102 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (452,0) 21103 : Loaded 12:\Purchased\Pasquill\Street pack\Fixtures\brickwall2.fpe (90) S:0MB V: (452,0) 21107 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Barrels\blackwheeliebin_d.dds, 1, 0)=2047 S:0MB V: (452,0) 21108 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Barrels\blackwheeliebin_normal.dds, 1, 0)=0 S:0MB V: (452,0) 21110 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Barrels\blackwheeliebin_n.dds, 1, 0)=2048 S:0MB V: (452,0) 21110 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Barrels\blackwheeliebin_metalness.dds, 1, 0)=0 S:0MB V: (452,0) 21111 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Barrels\blackwheeliebin_specular.dds, 1, 0)=0 S:0MB V: (452,0) 21112 : loadinternaltextureex (effectbank\reloaded\media\materials\16_Metalness.dds, 1, 0)=2049 S:0MB V: (452,0) 21112 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Barrels\blackwheeliebin_o.dds, 1, 0)=0 S:0MB V: (452,0) 21113 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Barrels\blackwheeliebin_ao.dds, 1, 0)=0 S:0MB V: (452,0) 21113 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2004 S:0MB V: (452,0) 21114 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Barrels\blackwheeliebin_gloss.dds, 1, 0)=0 S:0MB V: (452,0) 21115 : loadinternaltextureex (effectbank\reloaded\media\materials\16_Gloss.dds, 1, 0)=2050 S:0MB V: (452,0) 21115 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Barrels\blackwheeliebin_height.dds, 1, 0)=0 S:0MB V: (452,0) 21116 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (452,0) 21117 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Barrels\blackwheeliebin_illumination.dds, 1, 0)=0 S:0MB V: (452,0) 21117 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Barrels\blackwheeliebin_emissive.dds, 1, 0)=0 S:0MB V: (452,0) 21118 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Barrels\blackwheeliebin_i.dds, 1, 0)=0 S:0MB V: (452,0) 21118 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Barrels\blackwheeliebin_detail.dds, 1, 0)=0 S:0MB V: (452,0) 21119 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (452,0) 21121 : Loaded 13:\Purchased\Pasquill\Street pack\Barrels\blackwheeliebin.fpe (974) S:0MB V: (452,0) 21124 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\streetlight_d.dds, 1, 0)=2051 S:0MB V: (452,0) 21125 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\streetlight_normal.dds, 1, 0)=0 S:0MB V: (452,0) 21127 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\streetlight_n.dds, 1, 0)=2052 S:0MB V: (452,0) 21128 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\streetlight_metalness.dds, 1, 0)=0 S:0MB V: (452,0) 21128 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\streetlight_specular.dds, 1, 0)=0 S:0MB V: (452,0) 21129 : loadinternaltextureex (effectbank\reloaded\media\materials\2_Metalness.dds, 1, 0)=2053 S:0MB V: (452,0) 21130 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\streetlight_o.dds, 1, 0)=0 S:0MB V: (452,0) 21130 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\streetlight_ao.dds, 1, 0)=0 S:0MB V: (452,0) 21131 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2004 S:0MB V: (452,0) 21131 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\streetlight_gloss.dds, 1, 0)=0 S:0MB V: (452,0) 21132 : loadinternaltextureex (effectbank\reloaded\media\materials\2_Gloss.dds, 1, 0)=2054 S:0MB V: (452,0) 21132 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\streetlight_height.dds, 1, 0)=0 S:0MB V: (452,0) 21133 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (452,0) 21133 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\streetlight_illumination.dds, 1, 0)=0 S:0MB V: (452,0) 21134 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\streetlight_emissive.dds, 1, 0)=0 S:0MB V: (452,0) 21135 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Street pack\Fixtures\streetlight_i.dds, 1, 0)=2055 S:0MB V: (452,0) 21139 : Loaded 14:\Purchased\Pasquill\Street pack\Fixtures\streetlight2.fpe (156) S:0MB V: (452,0) 21390 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\destroyed house8_D.dds, 1, 0)=2056 S:-7MB V: (445,0) 21391 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\destroyed house8_normal.dds, 1, 0)=0 S:0MB V: (445,0) 21454 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\destroyed house8_n.dds, 1, 0)=2057 S:0MB V: (445,0) 21454 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\destroyed house8_metalness.dds, 1, 0)=0 S:0MB V: (445,0) 21455 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\destroyed house8_specular.dds, 1, 0)=0 S:0MB V: (445,0) 21455 : loadinternaltextureex (effectbank\reloaded\media\materials\1_Metalness.dds, 1, 0)=2003 S:0MB V: (445,0) 21456 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\destroyed house8_o.dds, 1, 0)=0 S:0MB V: (445,0) 21457 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\destroyed house8_ao.dds, 1, 0)=0 S:0MB V: (445,0) 21457 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2004 S:0MB V: (445,0) 21458 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\destroyed house8_gloss.dds, 1, 0)=0 S:0MB V: (445,0) 21459 : loadinternaltextureex (effectbank\reloaded\media\materials\1_Gloss.dds, 1, 0)=2005 S:0MB V: (445,0) 21459 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\destroyed house8_height.dds, 1, 0)=0 S:0MB V: (445,0) 21460 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (445,0) 21460 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\destroyed house8_illumination.dds, 1, 0)=0 S:0MB V: (445,0) 21461 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\destroyed house8_emissive.dds, 1, 0)=0 S:0MB V: (445,0) 21462 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\destroyed house8_i.dds, 1, 0)=0 S:0MB V: (445,0) 21463 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\destroyed house8_detail.dds, 1, 0)=0 S:0MB V: (445,0) 21463 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (445,0) 21466 : Loaded 15:\Purchased\Lafette\buildings and props\Buildings\destroyed house10.fpe (1931) S:0MB V: (445,0) 21730 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\destroyed house7_D.dds, 1, 0)=2058 S:0MB V: (445,0) 21732 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\destroyed house7_normal.dds, 1, 0)=0 S:0MB V: (445,0) 21796 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\destroyed house7_n.dds, 1, 0)=2059 S:0MB V: (445,0) 21797 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\destroyed house7_metalness.dds, 1, 0)=0 S:0MB V: (445,0) 21798 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\destroyed house7_specular.dds, 1, 0)=0 S:0MB V: (445,0) 21798 : loadinternaltextureex (effectbank\reloaded\media\materials\1_Metalness.dds, 1, 0)=2003 S:0MB V: (445,0) 21799 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\destroyed house7_o.dds, 1, 0)=0 S:0MB V: (445,0) 21799 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\destroyed house7_ao.dds, 1, 0)=0 S:0MB V: (445,0) 21800 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2004 S:0MB V: (445,0) 21800 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\destroyed house7_gloss.dds, 1, 0)=0 S:0MB V: (445,0) 21801 : loadinternaltextureex (effectbank\reloaded\media\materials\1_Gloss.dds, 1, 0)=2005 S:0MB V: (445,0) 21802 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\destroyed house7_height.dds, 1, 0)=0 S:0MB V: (445,0) 21802 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (445,0) 21803 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\destroyed house7_illumination.dds, 1, 0)=0 S:0MB V: (445,0) 21803 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\destroyed house7_emissive.dds, 1, 0)=0 S:0MB V: (445,0) 21804 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\destroyed house7_i.dds, 1, 0)=0 S:0MB V: (445,0) 21804 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\destroyed house7_detail.dds, 1, 0)=0 S:0MB V: (445,0) 21805 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (445,0) 21807 : Loaded 16:\Purchased\Lafette\buildings and props\Buildings\destroyed house9.fpe (1931) S:0MB V: (445,0) 21943 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\house1_D.dds, 1, 0)=2060 S:0MB V: (445,0) 21944 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\house1_normal.dds, 1, 0)=0 S:0MB V: (445,0) 22077 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\house1_n.dds, 1, 0)=2061 S:0MB V: (445,0) 22078 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\house1_metalness.dds, 1, 0)=0 S:0MB V: (445,0) 22079 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\house1_specular.dds, 1, 0)=0 S:0MB V: (445,0) 22079 : loadinternaltextureex (effectbank\reloaded\media\materials\1_Metalness.dds, 1, 0)=2003 S:0MB V: (445,0) 22080 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\house1_o.dds, 1, 0)=0 S:0MB V: (445,0) 22080 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\house1_ao.dds, 1, 0)=0 S:0MB V: (445,0) 22081 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2004 S:0MB V: (445,0) 22081 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\house1_gloss.dds, 1, 0)=0 S:0MB V: (445,0) 22082 : loadinternaltextureex (effectbank\reloaded\media\materials\1_Gloss.dds, 1, 0)=2005 S:0MB V: (445,0) 22082 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\house1_height.dds, 1, 0)=0 S:0MB V: (445,0) 22083 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (445,0) 22083 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\house1_illumination.dds, 1, 0)=0 S:0MB V: (445,0) 22084 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\house1_emissive.dds, 1, 0)=0 S:0MB V: (445,0) 22084 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\house1_i.dds, 1, 0)=0 S:0MB V: (445,0) 22085 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\house1_detail.dds, 1, 0)=0 S:0MB V: (445,0) 22086 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (445,0) 22088 : Loaded 17:\Purchased\Lafette\buildings and props\Buildings\house2.fpe (1332) S:0MB V: (445,0) 22156 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\shop3_D.dds, 1, 0)=2062 S:4MB V: (449,0) 22157 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\shop3_normal.dds, 1, 0)=0 S:0MB V: (449,0) 22222 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\shop3_n.dds, 1, 0)=2063 S:0MB V: (449,0) 22224 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\shop3_metalness.dds, 1, 0)=0 S:0MB V: (449,0) 22225 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\shop3_specular.dds, 1, 0)=0 S:0MB V: (449,0) 22225 : loadinternaltextureex (effectbank\reloaded\media\materials\1_Metalness.dds, 1, 0)=2003 S:0MB V: (449,0) 22226 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\shop3_o.dds, 1, 0)=0 S:0MB V: (449,0) 22226 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\shop3_ao.dds, 1, 0)=0 S:0MB V: (449,0) 22227 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2004 S:0MB V: (449,0) 22227 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\shop3_gloss.dds, 1, 0)=0 S:0MB V: (449,0) 22228 : loadinternaltextureex (effectbank\reloaded\media\materials\1_Gloss.dds, 1, 0)=2005 S:0MB V: (449,0) 22228 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\shop3_height.dds, 1, 0)=0 S:0MB V: (449,0) 22229 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (449,0) 22229 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\shop3_illumination.dds, 1, 0)=0 S:0MB V: (449,0) 22230 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\shop3_emissive.dds, 1, 0)=0 S:0MB V: (449,0) 22231 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\shop3_i.dds, 1, 0)=0 S:0MB V: (449,0) 22231 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\shop3_detail.dds, 1, 0)=0 S:0MB V: (449,0) 22232 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (449,0) 22234 : Loaded 18:\Purchased\Lafette\buildings and props\Buildings\shop3.fpe (988) S:0MB V: (449,0) 22303 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\shed1_D.dds, 1, 0)=2064 S:0MB V: (449,0) 22304 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\shed1_normal.dds, 1, 0)=0 S:0MB V: (449,0) 22373 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\shed1_n.dds, 1, 0)=2065 S:0MB V: (449,0) 22374 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\shed1_metalness.dds, 1, 0)=0 S:0MB V: (449,0) 22375 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\shed1_specular.dds, 1, 0)=0 S:0MB V: (449,0) 22375 : loadinternaltextureex (effectbank\reloaded\media\materials\1_Metalness.dds, 1, 0)=2003 S:0MB V: (449,0) 22376 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\shed1_o.dds, 1, 0)=0 S:0MB V: (449,0) 22377 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\shed1_ao.dds, 1, 0)=0 S:0MB V: (449,0) 22377 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2004 S:0MB V: (449,0) 22378 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\shed1_gloss.dds, 1, 0)=0 S:0MB V: (449,0) 22379 : loadinternaltextureex (effectbank\reloaded\media\materials\1_Gloss.dds, 1, 0)=2005 S:0MB V: (449,0) 22380 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\shed1_height.dds, 1, 0)=0 S:0MB V: (449,0) 22380 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (449,0) 22381 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\shed1_illumination.dds, 1, 0)=0 S:0MB V: (449,0) 22381 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\shed1_emissive.dds, 1, 0)=0 S:0MB V: (449,0) 22382 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\shed1_i.dds, 1, 0)=0 S:0MB V: (449,0) 22382 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\shed1_detail.dds, 1, 0)=0 S:0MB V: (449,0) 22383 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (449,0) 22384 : Loaded 19:\Purchased\Lafette\buildings and props\Buildings\shed1.fpe (1264) S:0MB V: (449,0) 22657 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\shed1big_D.dds, 1, 0)=2066 S:0MB V: (449,0) 22658 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\shed1big_normal.dds, 1, 0)=0 S:0MB V: (449,0) 22932 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\shed1big_n.dds, 1, 0)=2067 S:0MB V: (449,0) 22933 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\shed1big_metalness.dds, 1, 0)=0 S:0MB V: (449,0) 22933 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\shed1big_specular.dds, 1, 0)=0 S:0MB V: (449,0) 22934 : loadinternaltextureex (effectbank\reloaded\media\materials\1_Metalness.dds, 1, 0)=2003 S:0MB V: (449,0) 22934 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\shed1big_o.dds, 1, 0)=0 S:0MB V: (449,0) 22935 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\shed1big_ao.dds, 1, 0)=0 S:0MB V: (449,0) 22936 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2004 S:0MB V: (449,0) 22936 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\shed1big_gloss.dds, 1, 0)=0 S:0MB V: (449,0) 22937 : loadinternaltextureex (effectbank\reloaded\media\materials\1_Gloss.dds, 1, 0)=2005 S:0MB V: (449,0) 22937 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\shed1big_height.dds, 1, 0)=0 S:0MB V: (449,0) 22937 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (449,0) 22938 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\shed1big_illumination.dds, 1, 0)=0 S:0MB V: (449,0) 22938 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\shed1big_emissive.dds, 1, 0)=0 S:0MB V: (449,0) 22939 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\shed1big_i.dds, 1, 0)=0 S:0MB V: (449,0) 22939 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Buildings\shed1big_detail.dds, 1, 0)=0 S:0MB V: (449,0) 22940 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (449,0) 22941 : Loaded 20:\Purchased\Lafette\buildings and props\Buildings\shed1a.fpe (1264) S:0MB V: (449,0) 23006 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\shower cabin_D.dds, 1, 0)=2068 S:-8MB V: (441,0) 23007 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\shower cabin_normal.dds, 1, 0)=0 S:0MB V: (441,0) 23073 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\shower cabin_n.dds, 1, 0)=2069 S:0MB V: (442,0) 23073 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\shower cabin_metalness.dds, 1, 0)=0 S:0MB V: (442,0) 23074 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\shower cabin_specular.dds, 1, 0)=0 S:0MB V: (442,0) 23074 : loadinternaltextureex (effectbank\reloaded\media\materials\1_Metalness.dds, 1, 0)=2003 S:0MB V: (442,0) 23075 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\shower cabin_o.dds, 1, 0)=0 S:0MB V: (442,0) 23076 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\shower cabin_ao.dds, 1, 0)=0 S:0MB V: (442,0) 23076 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2004 S:0MB V: (442,0) 23076 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\shower cabin_gloss.dds, 1, 0)=0 S:0MB V: (442,0) 23077 : loadinternaltextureex (effectbank\reloaded\media\materials\1_Gloss.dds, 1, 0)=2005 S:0MB V: (442,0) 23077 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\shower cabin_height.dds, 1, 0)=0 S:0MB V: (442,0) 23078 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (442,0) 23078 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\shower cabin_illumination.dds, 1, 0)=0 S:0MB V: (442,0) 23079 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\shower cabin_emissive.dds, 1, 0)=0 S:0MB V: (442,0) 23079 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\shower cabin_i.dds, 1, 0)=0 S:0MB V: (442,0) 23080 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\shower cabin_detail.dds, 1, 0)=0 S:0MB V: (442,0) 23080 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (442,0) 23082 : Loaded 21:\Purchased\Lafette\buildings and props\Scenery\shower cabin.fpe (770) S:0MB V: (442,0) 23149 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\watertower_D.dds, 1, 0)=2070 S:0MB V: (442,0) 23150 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\watertower_normal.dds, 1, 0)=0 S:0MB V: (442,0) 23220 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\watertower_n.dds, 1, 0)=2071 S:0MB V: (442,0) 23221 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\watertower_metalness.dds, 1, 0)=0 S:0MB V: (442,0) 23221 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\watertower_specular.dds, 1, 0)=0 S:0MB V: (442,0) 23222 : loadinternaltextureex (effectbank\reloaded\media\materials\1_Metalness.dds, 1, 0)=2003 S:0MB V: (442,0) 23223 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\watertower_o.dds, 1, 0)=0 S:0MB V: (442,0) 23223 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\watertower_ao.dds, 1, 0)=0 S:0MB V: (442,0) 23223 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2004 S:0MB V: (442,0) 23224 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\watertower_gloss.dds, 1, 0)=0 S:0MB V: (442,0) 23225 : loadinternaltextureex (effectbank\reloaded\media\materials\1_Gloss.dds, 1, 0)=2005 S:0MB V: (442,0) 23226 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\watertower_height.dds, 1, 0)=0 S:0MB V: (442,0) 23226 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (442,0) 23226 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\watertower_illumination.dds, 1, 0)=0 S:0MB V: (442,0) 23227 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\watertower_emissive.dds, 1, 0)=0 S:0MB V: (442,0) 23227 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\watertower_i.dds, 1, 0)=0 S:0MB V: (442,0) 23228 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\watertower_detail.dds, 1, 0)=0 S:0MB V: (442,0) 23228 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (442,0) 23230 : Loaded 22:\Purchased\Lafette\buildings and props\Scenery\watertower.fpe (828) S:0MB V: (442,0) 23297 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\woodwall_D.dds, 1, 0)=2072 S:0MB V: (442,0) 23298 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\woodwall_normal.dds, 1, 0)=0 S:0MB V: (442,0) 23365 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\woodwall_n.dds, 1, 0)=2073 S:0MB V: (442,0) 23366 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\woodwall_metalness.dds, 1, 0)=0 S:0MB V: (442,0) 23367 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\woodwall_specular.dds, 1, 0)=0 S:0MB V: (442,0) 23367 : loadinternaltextureex (effectbank\reloaded\media\materials\3_Metalness.dds, 1, 0)=2014 S:0MB V: (442,0) 23368 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\woodwall_o.dds, 1, 0)=0 S:0MB V: (442,0) 23368 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\woodwall_ao.dds, 1, 0)=0 S:0MB V: (442,0) 23369 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2004 S:0MB V: (442,0) 23369 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\woodwall_gloss.dds, 1, 0)=0 S:0MB V: (442,0) 23370 : loadinternaltextureex (effectbank\reloaded\media\materials\3_Gloss.dds, 1, 0)=2015 S:0MB V: (442,0) 23370 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\woodwall_height.dds, 1, 0)=0 S:0MB V: (442,0) 23371 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (442,0) 23371 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\woodwall_illumination.dds, 1, 0)=0 S:0MB V: (442,0) 23372 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\woodwall_emissive.dds, 1, 0)=0 S:0MB V: (442,0) 23372 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\woodwall_i.dds, 1, 0)=0 S:0MB V: (442,0) 23373 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\woodwall_detail.dds, 1, 0)=0 S:0MB V: (442,0) 23373 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (442,0) 23374 : Loaded 23:\Purchased\Lafette\buildings and props\Scenery\woodwall2.fpe (352) S:0MB V: (442,0) 23395 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\woodwall_ivy2_D.dds, 5, 0)=2074 S:0MB V: (442,0) 23396 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\woodwall_ivy2_normal.dds, 1, 0)=0 S:0MB V: (442,0) 23413 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\woodwall_ivy2_n.dds, 1, 0)=2075 S:0MB V: (442,0) 23414 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\woodwall_ivy2_metalness.dds, 1, 0)=0 S:0MB V: (442,0) 23414 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\woodwall_ivy2_specular.dds, 1, 0)=0 S:0MB V: (442,0) 23415 : loadinternaltextureex (effectbank\reloaded\media\materials\3_Metalness.dds, 1, 0)=2014 S:0MB V: (442,0) 23415 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\woodwall_ivy2_o.dds, 1, 0)=0 S:0MB V: (442,0) 23416 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\woodwall_ivy2_ao.dds, 1, 0)=0 S:0MB V: (442,0) 23416 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2004 S:0MB V: (442,0) 23417 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\woodwall_ivy2_gloss.dds, 1, 0)=0 S:0MB V: (442,0) 23417 : loadinternaltextureex (effectbank\reloaded\media\materials\3_Gloss.dds, 1, 0)=2015 S:0MB V: (442,0) 23417 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\woodwall_ivy2_height.dds, 1, 0)=0 S:0MB V: (442,0) 23418 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (442,0) 23418 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\woodwall_ivy2_illumination.dds, 1, 0)=0 S:0MB V: (442,0) 23419 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\woodwall_ivy2_emissive.dds, 1, 0)=0 S:0MB V: (442,0) 23419 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\woodwall_ivy2_i.dds, 1, 0)=0 S:0MB V: (442,0) 23420 : loadinternaltextureex (entitybank\\Purchased\Lafette\buildings and props\Scenery\woodwall_ivy2_detail.dds, 1, 0)=0 S:0MB V: (442,0) 23420 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (442,0) 23421 : Loaded 24:\Purchased\Lafette\buildings and props\Scenery\woodwall_ivy2.fpe (90) S:0MB V: (442,0) 23778 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Vegetation Pack\Foliage\pine_D.dds, 5, 0)=2076 S:0MB V: (441,0) 23782 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Vegetation Pack\Foliage\pine_normal.dds, 1, 0)=0 S:0MB V: (441,0) 23783 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Vegetation Pack\Foliage\pine_n.dds, 1, 0)=2077 S:0MB V: (441,0) 23784 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Vegetation Pack\Foliage\pine_metalness.dds, 1, 0)=0 S:0MB V: (441,0) 23785 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Vegetation Pack\Foliage\pine_specular.dds, 1, 0)=0 S:0MB V: (441,0) 23785 : loadinternaltextureex (effectbank\reloaded\media\materials\3_Metalness.dds, 1, 0)=2014 S:0MB V: (441,0) 23786 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Vegetation Pack\Foliage\pine_o.dds, 1, 0)=0 S:0MB V: (441,0) 23787 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Vegetation Pack\Foliage\pine_ao.dds, 1, 0)=0 S:0MB V: (441,0) 23787 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2004 S:0MB V: (441,0) 23788 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Vegetation Pack\Foliage\pine_gloss.dds, 1, 0)=0 S:0MB V: (441,0) 23788 : loadinternaltextureex (effectbank\reloaded\media\materials\3_Gloss.dds, 1, 0)=2015 S:0MB V: (441,0) 23789 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Vegetation Pack\Foliage\pine_height.dds, 1, 0)=0 S:0MB V: (441,0) 23789 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (441,0) 23790 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Vegetation Pack\Foliage\pine_illumination.dds, 1, 0)=0 S:0MB V: (441,0) 23790 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Vegetation Pack\Foliage\pine_emissive.dds, 1, 0)=0 S:0MB V: (441,0) 23790 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Vegetation Pack\Foliage\pine_i.dds, 1, 0)=0 S:0MB V: (441,0) 23791 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Vegetation Pack\Foliage\pine_detail.dds, 1, 0)=0 S:0MB V: (441,0) 23791 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (441,0) 23793 : Loaded 25:\Purchased\BSP\Forest Vegetation Pack\Foliage\Pine 01.fpe (1353) S:0MB V: (441,0) 24421 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Vegetation Pack\Foliage\spruce_V02_D.dds, 5, 0)=2079 S:0MB V: (442,0) 24422 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Vegetation Pack\Foliage\spruce_V02_normal.dds, 1, 0)=0 S:0MB V: (442,0) 24422 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Vegetation Pack\Foliage\spruce_V02_n.dds, 1, 0)=2080 S:0MB V: (442,0) 24423 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Vegetation Pack\Foliage\spruce_V02_metalness.dds, 1, 0)=0 S:0MB V: (442,0) 24424 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Vegetation Pack\Foliage\spruce_V02_specular.dds, 1, 0)=0 S:0MB V: (442,0) 24424 : loadinternaltextureex (effectbank\reloaded\media\materials\3_Metalness.dds, 1, 0)=2014 S:0MB V: (442,0) 24425 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Vegetation Pack\Foliage\spruce_V02_o.dds, 1, 0)=0 S:0MB V: (442,0) 24425 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Vegetation Pack\Foliage\spruce_V02_ao.dds, 1, 0)=0 S:0MB V: (442,0) 24426 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2004 S:0MB V: (442,0) 24426 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Vegetation Pack\Foliage\spruce_V02_gloss.dds, 1, 0)=0 S:0MB V: (442,0) 24427 : loadinternaltextureex (effectbank\reloaded\media\materials\3_Gloss.dds, 1, 0)=2015 S:0MB V: (442,0) 24427 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Vegetation Pack\Foliage\spruce_V02_height.dds, 1, 0)=0 S:0MB V: (442,0) 24428 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (442,0) 24428 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Vegetation Pack\Foliage\spruce_V02_illumination.dds, 1, 0)=0 S:0MB V: (442,0) 24429 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Vegetation Pack\Foliage\spruce_V02_emissive.dds, 1, 0)=0 S:0MB V: (442,0) 24429 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Vegetation Pack\Foliage\spruce_V02_i.dds, 1, 0)=0 S:0MB V: (442,0) 24430 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Vegetation Pack\Foliage\spruce_V02_detail.dds, 1, 0)=0 S:0MB V: (442,0) 24430 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (442,0) 24433 : Loaded 26:\Purchased\BSP\Forest Vegetation Pack\Foliage\Spruce 08.fpe (3900) S:0MB V: (442,0) 24603 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Vegetation Pack\Foliage\birch_D.dds, 5, 0)=2082 S:0MB V: (442,0) 24604 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Vegetation Pack\Foliage\birch_normal.dds, 1, 0)=0 S:0MB V: (442,0) 24604 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Vegetation Pack\Foliage\birch_n.dds, 1, 0)=2083 S:0MB V: (442,0) 24605 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Vegetation Pack\Foliage\birch_metalness.dds, 1, 0)=0 S:0MB V: (442,0) 24605 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Vegetation Pack\Foliage\birch_specular.dds, 1, 0)=0 S:0MB V: (442,0) 24606 : loadinternaltextureex (effectbank\reloaded\media\materials\3_Metalness.dds, 1, 0)=2014 S:0MB V: (442,0) 24607 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Vegetation Pack\Foliage\birch_o.dds, 1, 0)=0 S:0MB V: (442,0) 24607 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Vegetation Pack\Foliage\birch_ao.dds, 1, 0)=0 S:0MB V: (442,0) 24607 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2004 S:0MB V: (442,0) 24608 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Vegetation Pack\Foliage\birch_gloss.dds, 1, 0)=0 S:0MB V: (442,0) 24609 : loadinternaltextureex (effectbank\reloaded\media\materials\3_Gloss.dds, 1, 0)=2015 S:0MB V: (442,0) 24609 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Vegetation Pack\Foliage\birch_height.dds, 1, 0)=0 S:0MB V: (442,0) 24610 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (442,0) 24610 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Vegetation Pack\Foliage\birch_illumination.dds, 1, 0)=0 S:0MB V: (442,0) 24611 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Vegetation Pack\Foliage\birch_emissive.dds, 1, 0)=0 S:0MB V: (442,0) 24611 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Vegetation Pack\Foliage\birch_i.dds, 1, 0)=0 S:0MB V: (442,0) 24612 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Vegetation Pack\Foliage\birch_detail.dds, 1, 0)=0 S:0MB V: (442,0) 24612 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (442,0) 24617 : Loaded 27:\Purchased\BSP\Forest Vegetation Pack\Foliage\Birch 01.fpe (4308) S:0MB V: (443,0) 24650 : loadinternaltextureex (entitybank\\CityscapePBR\barrel_explosive_color.dds, 1, 0)=2088 S:0MB V: (442,0) 24670 : CWD:D:\DEV\Welcome_to_Manchester\Game Guru\Files LOAD IMAGE entitybank\\CityscapePBR\barrel_explosive_normal.dds,2089,0,1 S:0MB V: (442,0) 24671 : loadinternaltextureex (entitybank\\CityscapePBR\barrel_explosive_normal.dds, 1, 0)=0 S:0MB V: (442,0) 24672 : loadinternaltextureex (entitybank\\CityscapePBR\barrel_explosive_n.dds, 1, 0)=0 S:0MB V: (442,0) 24672 : loadinternaltextureex (effectbank\reloaded\media\blank_N.dds, 1, 0)=2039 S:0MB V: (442,0) 24676 : loadinternaltextureex (entitybank\\CityscapePBR\barrel_explosive_metalness.dds, 1, 0)=2089 S:0MB V: (442,0) 24676 : loadinternaltextureex (entitybank\\CityscapePBR\barrel_explosive_o.dds, 1, 0)=0 S:0MB V: (442,0) 24680 : loadinternaltextureex (entitybank\\CityscapePBR\barrel_explosive_ao.dds, 1, 0)=2090 S:0MB V: (442,0) 24684 : loadinternaltextureex (entitybank\\CityscapePBR\barrel_explosive_gloss.dds, 1, 0)=2091 S:0MB V: (442,0) 24684 : loadinternaltextureex (entitybank\\CityscapePBR\barrel_explosive_height.dds, 1, 0)=0 S:0MB V: (442,0) 24685 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (442,0) 24685 : loadinternaltextureex (entitybank\\CityscapePBR\barrel_explosive_illumination.dds, 1, 0)=0 S:0MB V: (442,0) 24686 : loadinternaltextureex (entitybank\\CityscapePBR\barrel_explosive_emissive.dds, 1, 0)=0 S:0MB V: (442,0) 24686 : loadinternaltextureex (entitybank\\CityscapePBR\barrel_explosive_i.dds, 1, 0)=0 S:0MB V: (442,0) 24687 : loadinternaltextureex (entitybank\\CityscapePBR\barrel_explosive_detail.dds, 1, 0)=0 S:0MB V: (442,0) 24687 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (442,0) 24689 : Loaded 28:\CityscapePBR\Barrel Explosive.fpe (1420) S:0MB V: (442,0) 24926 : loadinternaltextureex (entitybank\\CityscapePBR\Concrete Barrier_color.dds, 1, 0)=2092 S:0MB V: (443,0) 24927 : loadinternaltextureex (entitybank\\CityscapePBR\Concrete Barrier_normal.dds, 1, 0)=2093 S:0MB V: (443,0) 24928 : loadinternaltextureex (entitybank\\CityscapePBR\Concrete Barrier_metalness.dds, 1, 0)=0 S:0MB V: (443,0) 24928 : loadinternaltextureex (entitybank\\CityscapePBR\Concrete Barrier_specular.dds, 1, 0)=0 S:0MB V: (443,0) 24929 : loadinternaltextureex (effectbank\reloaded\media\materials\0_Metalness.dds, 1, 0)=2096 S:0MB V: (443,0) 24929 : loadinternaltextureex (entitybank\\CityscapePBR\Concrete Barrier_o.dds, 1, 0)=0 S:0MB V: (443,0) 24930 : loadinternaltextureex (entitybank\\CityscapePBR\Concrete Barrier_ao.dds, 1, 0)=2095 S:0MB V: (443,0) 24930 : loadinternaltextureex (entitybank\\CityscapePBR\Concrete Barrier_gloss.dds, 1, 0)=2094 S:0MB V: (443,0) 24931 : loadinternaltextureex (entitybank\\CityscapePBR\Concrete Barrier_height.dds, 1, 0)=0 S:0MB V: (443,0) 24931 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (443,0) 24932 : loadinternaltextureex (entitybank\\CityscapePBR\Concrete Barrier_illumination.dds, 1, 0)=0 S:0MB V: (443,0) 24932 : loadinternaltextureex (entitybank\\CityscapePBR\Concrete Barrier_emissive.dds, 1, 0)=0 S:0MB V: (443,0) 24933 : loadinternaltextureex (entitybank\\CityscapePBR\Concrete Barrier_i.dds, 1, 0)=0 S:0MB V: (443,0) 24933 : loadinternaltextureex (entitybank\\CityscapePBR\Concrete Barrier_detail.dds, 1, 0)=0 S:0MB V: (443,0) 24933 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (443,0) 24935 : Loaded 29:\CityscapePBR\Concrete Barrier.fpe (884) S:0MB V: (443,0) 25162 : loadinternaltextureex (entitybank\\Construction Site Pack\Construction_fence_color.png, 1, 0)=2097 S:0MB V: (443,0) 25378 : loadinternaltextureex (entitybank\\Construction Site Pack\Construction_fence_normal.dds, 1, 0)=2098 S:0MB V: (443,0) 25382 : loadinternaltextureex (entitybank\\Construction Site Pack\Construction_fence_metalness.dds, 1, 0)=2099 S:0MB V: (443,0) 25383 : loadinternaltextureex (entitybank\\Construction Site Pack\Construction_fence_o.dds, 1, 0)=0 S:0MB V: (443,0) 25386 : loadinternaltextureex (entitybank\\Construction Site Pack\Construction_fence_ao.dds, 1, 0)=2100 S:0MB V: (443,0) 25390 : loadinternaltextureex (entitybank\\Construction Site Pack\Construction_fence_gloss.dds, 1, 0)=2101 S:0MB V: (443,0) 25390 : loadinternaltextureex (entitybank\\Construction Site Pack\Construction_fence_height.dds, 1, 0)=0 S:0MB V: (443,0) 25391 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (443,0) 25391 : loadinternaltextureex (entitybank\\Construction Site Pack\Construction_fence_illumination.dds, 1, 0)=0 S:0MB V: (443,0) 25392 : loadinternaltextureex (entitybank\\Construction Site Pack\Construction_fence_emissive.dds, 1, 0)=0 S:0MB V: (443,0) 25393 : loadinternaltextureex (entitybank\\Construction Site Pack\Construction_fence_i.dds, 1, 0)=0 S:0MB V: (443,0) 25393 : loadinternaltextureex (entitybank\\Construction Site Pack\Construction_fence_detail.dds, 1, 0)=0 S:0MB V: (443,0) 25394 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (443,0) 25395 : Loaded 30:\Construction Site Pack\Construction Fence.fpe (364) S:0MB V: (443,0) 25403 : loadinternaltextureex (entitybank\\Construction Site Pack\boxes_color.png, 1, 0)=2102 S:0MB V: (443,0) 25625 : loadinternaltextureex (entitybank\\Construction Site Pack\boxes_normal.dds, 1, 0)=2103 S:0MB V: (442,0) 25629 : loadinternaltextureex (entitybank\\Construction Site Pack\boxes_metalness.dds, 1, 0)=2104 S:0MB V: (442,0) 25630 : loadinternaltextureex (entitybank\\Construction Site Pack\boxes_o.dds, 1, 0)=0 S:0MB V: (442,0) 25633 : loadinternaltextureex (entitybank\\Construction Site Pack\boxes_ao.dds, 1, 0)=2105 S:0MB V: (442,0) 25636 : loadinternaltextureex (entitybank\\Construction Site Pack\boxes_gloss.dds, 1, 0)=2106 S:0MB V: (442,0) 25637 : loadinternaltextureex (entitybank\\Construction Site Pack\boxes_height.dds, 1, 0)=0 S:0MB V: (442,0) 25637 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (442,0) 25638 : loadinternaltextureex (entitybank\\Construction Site Pack\boxes_illumination.dds, 1, 0)=0 S:0MB V: (442,0) 25638 : loadinternaltextureex (entitybank\\Construction Site Pack\boxes_emissive.dds, 1, 0)=0 S:0MB V: (442,0) 25639 : loadinternaltextureex (entitybank\\Construction Site Pack\boxes_i.dds, 1, 0)=0 S:0MB V: (442,0) 25639 : loadinternaltextureex (entitybank\\Construction Site Pack\boxes_detail.dds, 1, 0)=0 S:0MB V: (442,0) 25640 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (442,0) 25641 : Loaded 31:\Construction Site Pack\Boxes 2.fpe (600) S:0MB V: (442,0) 25647 : loadinternaltextureex (entitybank\\Construction Site Pack\Barrel2_color.png, 1, 0)=2107 S:0MB V: (442,0) 25865 : loadinternaltextureex (entitybank\\Construction Site Pack\Barrel2_normal.dds, 1, 0)=2108 S:0MB V: (443,0) 25870 : loadinternaltextureex (entitybank\\Construction Site Pack\Barrel2_metalness.dds, 1, 0)=2109 S:0MB V: (443,0) 25870 : loadinternaltextureex (entitybank\\Construction Site Pack\Barrel2_o.dds, 1, 0)=0 S:0MB V: (444,0) 25874 : loadinternaltextureex (entitybank\\Construction Site Pack\Barrel2_ao.dds, 1, 0)=2110 S:0MB V: (444,0) 25877 : loadinternaltextureex (entitybank\\Construction Site Pack\Barrel2_gloss.dds, 1, 0)=2111 S:0MB V: (444,0) 25877 : loadinternaltextureex (entitybank\\Construction Site Pack\Barrel2_height.dds, 1, 0)=0 S:0MB V: (444,0) 25878 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (444,0) 25878 : loadinternaltextureex (entitybank\\Construction Site Pack\Barrel2_illumination.dds, 1, 0)=0 S:0MB V: (444,0) 25879 : loadinternaltextureex (entitybank\\Construction Site Pack\Barrel2_emissive.dds, 1, 0)=0 S:0MB V: (444,0) 25879 : loadinternaltextureex (entitybank\\Construction Site Pack\Barrel2_i.dds, 1, 0)=0 S:0MB V: (444,0) 25880 : loadinternaltextureex (entitybank\\Construction Site Pack\Barrel2_detail.dds, 1, 0)=0 S:0MB V: (444,0) 25880 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (444,0) 25882 : Loaded 32:\Construction Site Pack\Barrel 2.fpe (1050) S:0MB V: (444,0) 25891 : loadinternaltextureex (entitybank\\Construction Site Pack\Tarp_color.png, 1, 0)=2112 S:0MB V: (444,0) 26108 : loadinternaltextureex (entitybank\\Construction Site Pack\Tarp_normal.dds, 1, 0)=2113 S:0MB V: (444,0) 26112 : loadinternaltextureex (entitybank\\Construction Site Pack\Tarp_metalness.dds, 1, 0)=2114 S:0MB V: (444,0) 26112 : loadinternaltextureex (entitybank\\Construction Site Pack\Tarp_o.dds, 1, 0)=0 S:0MB V: (444,0) 26116 : loadinternaltextureex (entitybank\\Construction Site Pack\Tarp_ao.dds, 1, 0)=2115 S:0MB V: (444,0) 26119 : loadinternaltextureex (entitybank\\Construction Site Pack\Tarp_gloss.dds, 1, 0)=2116 S:0MB V: (444,0) 26120 : loadinternaltextureex (entitybank\\Construction Site Pack\Tarp_height.dds, 1, 0)=0 S:0MB V: (444,0) 26120 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (444,0) 26121 : loadinternaltextureex (entitybank\\Construction Site Pack\Tarp_illumination.dds, 1, 0)=0 S:0MB V: (444,0) 26122 : loadinternaltextureex (entitybank\\Construction Site Pack\Tarp_emissive.dds, 1, 0)=0 S:0MB V: (444,0) 26122 : loadinternaltextureex (entitybank\\Construction Site Pack\Tarp_i.dds, 1, 0)=0 S:0MB V: (444,0) 26123 : loadinternaltextureex (entitybank\\Construction Site Pack\Tarp_detail.dds, 1, 0)=0 S:0MB V: (444,0) 26123 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (444,0) 26124 : Loaded 33:\Construction Site Pack\Tarp 2.fpe (1203) S:0MB V: (444,0) 26129 : loadinternaltextureex (entitybank\\Boxes\wood pallet_color.dds, 1, 0)=2117 S:0MB V: (444,0) 26130 : loadinternaltextureex (entitybank\\Boxes\wood pallet_normal.dds, 1, 0)=2118 S:0MB V: (444,0) 26131 : loadinternaltextureex (entitybank\\Boxes\wood pallet_metalness.dds, 1, 0)=0 S:0MB V: (444,0) 26132 : loadinternaltextureex (entitybank\\Boxes\wood pallet_specular.dds, 1, 0)=0 S:0MB V: (444,0) 26132 : loadinternaltextureex (effectbank\reloaded\media\materials\3_Metalness.dds, 1, 0)=2014 S:0MB V: (444,0) 26133 : loadinternaltextureex (entitybank\\Boxes\wood pallet_o.dds, 1, 0)=0 S:0MB V: (444,0) 26149 : loadinternaltextureex (entitybank\\Boxes\wood pallet_ao.dds, 1, 0)=2119 S:0MB V: (444,0) 26166 : loadinternaltextureex (entitybank\\Boxes\wood pallet_gloss.dds, 1, 0)=2120 S:0MB V: (444,0) 26166 : loadinternaltextureex (entitybank\\Boxes\wood pallet_height.dds, 1, 0)=0 S:0MB V: (444,0) 26167 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (444,0) 26167 : loadinternaltextureex (entitybank\\Boxes\wood pallet_illumination.dds, 1, 0)=0 S:0MB V: (444,0) 26168 : loadinternaltextureex (entitybank\\Boxes\wood pallet_emissive.dds, 1, 0)=0 S:0MB V: (444,0) 26169 : loadinternaltextureex (entitybank\\Boxes\wood pallet_i.dds, 1, 0)=0 S:0MB V: (444,0) 26169 : loadinternaltextureex (entitybank\\Boxes\wood pallet_detail.dds, 1, 0)=0 S:0MB V: (444,0) 26170 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (444,0) 26172 : Loaded 34:\Boxes\Wooden Pallet (Broken).fpe (1212) S:0MB V: (444,0) 26178 : loadinternaltextureex (entitybank\\CityscapePBR\barrel_rusty_color.dds, 1, 0)=2121 S:0MB V: (444,0) 26398 : loadinternaltextureex (entitybank\\CityscapePBR\barrel_rusty_normal.dds, 1, 0)=2122 S:0MB V: (444,0) 26402 : loadinternaltextureex (entitybank\\CityscapePBR\barrel_rusty_metalness.dds, 1, 0)=2123 S:0MB V: (444,0) 26403 : loadinternaltextureex (entitybank\\CityscapePBR\barrel_rusty_o.dds, 1, 0)=0 S:0MB V: (444,0) 26407 : loadinternaltextureex (entitybank\\CityscapePBR\barrel_rusty_ao.dds, 1, 0)=2124 S:0MB V: (444,0) 26410 : loadinternaltextureex (entitybank\\CityscapePBR\barrel_rusty_gloss.dds, 1, 0)=2125 S:0MB V: (444,0) 26410 : loadinternaltextureex (entitybank\\CityscapePBR\barrel_rusty_height.dds, 1, 0)=0 S:0MB V: (444,0) 26411 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (444,0) 26412 : loadinternaltextureex (entitybank\\CityscapePBR\barrel_rusty_illumination.dds, 1, 0)=0 S:0MB V: (444,0) 26412 : loadinternaltextureex (entitybank\\CityscapePBR\barrel_rusty_emissive.dds, 1, 0)=0 S:0MB V: (444,0) 26413 : loadinternaltextureex (entitybank\\CityscapePBR\barrel_rusty_i.dds, 1, 0)=0 S:0MB V: (444,0) 26413 : loadinternaltextureex (entitybank\\CityscapePBR\barrel_rusty_detail.dds, 1, 0)=0 S:0MB V: (444,0) 26414 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (444,0) 26416 : Loaded 35:\CityscapePBR\Barrel Rusty.fpe (1294) S:1MB V: (445,0) 26438 : loadinternaltextureex (entitybank\\Foliage\tumbleweed_D.dds, 1, 0)=2126 S:0MB V: (445,0) 26439 : loadinternaltextureex (entitybank\\Foliage\tumbleweed_normal.dds, 1, 0)=0 S:0MB V: (445,0) 26441 : loadinternaltextureex (entitybank\\Foliage\tumbleweed_n.dds, 1, 0)=2127 S:0MB V: (445,0) 26442 : loadinternaltextureex (entitybank\\Foliage\tumbleweed_metalness.dds, 1, 0)=0 S:0MB V: (445,0) 26443 : loadinternaltextureex (entitybank\\Foliage\tumbleweed_specular.dds, 1, 0)=0 S:0MB V: (445,0) 26443 : loadinternaltextureex (effectbank\reloaded\media\materials\3_Metalness.dds, 1, 0)=2014 S:0MB V: (445,0) 26444 : loadinternaltextureex (entitybank\\Foliage\tumbleweed_o.dds, 1, 0)=0 S:0MB V: (445,0) 26445 : loadinternaltextureex (entitybank\\Foliage\tumbleweed_ao.dds, 1, 0)=0 S:0MB V: (445,0) 26445 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2004 S:0MB V: (445,0) 26445 : loadinternaltextureex (entitybank\\Foliage\tumbleweed_gloss.dds, 1, 0)=0 S:0MB V: (445,0) 26446 : loadinternaltextureex (effectbank\reloaded\media\materials\3_Gloss.dds, 1, 0)=2015 S:0MB V: (445,0) 26446 : loadinternaltextureex (entitybank\\Foliage\tumbleweed_height.dds, 1, 0)=0 S:0MB V: (445,0) 26447 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (445,0) 26447 : loadinternaltextureex (entitybank\\Foliage\tumbleweed_illumination.dds, 1, 0)=0 S:0MB V: (445,0) 26448 : loadinternaltextureex (entitybank\\Foliage\tumbleweed_emissive.dds, 1, 0)=0 S:0MB V: (445,0) 26448 : loadinternaltextureex (entitybank\\Foliage\tumbleweed_i.dds, 1, 0)=0 S:0MB V: (445,0) 26449 : loadinternaltextureex (entitybank\\Foliage\tumbleweed_detail.dds, 1, 0)=0 S:0MB V: (445,0) 26449 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (445,0) 26450 : Loaded 36:\Foliage\Tumbleweed (Small).fpe (818) S:0MB V: (445,0) 26468 : loadinternaltextureex (entitybank\\Foliage\dry bush_D.dds, 1, 0)=2128 S:0MB V: (445,0) 26468 : loadinternaltextureex (entitybank\\Foliage\dry bush_normal.dds, 1, 0)=0 S:0MB V: (445,0) 26473 : loadinternaltextureex (entitybank\\Foliage\dry bush_n.dds, 1, 0)=2129 S:0MB V: (445,0) 26474 : loadinternaltextureex (entitybank\\Foliage\dry bush_metalness.dds, 1, 0)=0 S:0MB V: (445,0) 26474 : loadinternaltextureex (entitybank\\Foliage\dry bush_specular.dds, 1, 0)=0 S:0MB V: (445,0) 26474 : loadinternaltextureex (effectbank\reloaded\media\materials\3_Metalness.dds, 1, 0)=2014 S:0MB V: (445,0) 26474 : loadinternaltextureex (entitybank\\Foliage\dry bush_o.dds, 1, 0)=0 S:0MB V: (445,0) 26475 : loadinternaltextureex (entitybank\\Foliage\dry bush_ao.dds, 1, 0)=0 S:0MB V: (445,0) 26475 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2004 S:0MB V: (445,0) 26476 : loadinternaltextureex (entitybank\\Foliage\dry bush_gloss.dds, 1, 0)=0 S:0MB V: (445,0) 26476 : loadinternaltextureex (effectbank\reloaded\media\materials\3_Gloss.dds, 1, 0)=2015 S:0MB V: (445,0) 26477 : loadinternaltextureex (entitybank\\Foliage\dry bush_height.dds, 1, 0)=0 S:0MB V: (445,0) 26477 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (445,0) 26477 : loadinternaltextureex (entitybank\\Foliage\dry bush_illumination.dds, 1, 0)=0 S:0MB V: (445,0) 26478 : loadinternaltextureex (entitybank\\Foliage\dry bush_emissive.dds, 1, 0)=0 S:0MB V: (445,0) 26478 : loadinternaltextureex (entitybank\\Foliage\dry bush_i.dds, 1, 0)=0 S:0MB V: (445,0) 26479 : loadinternaltextureex (entitybank\\Foliage\dry bush_detail.dds, 1, 0)=0 S:0MB V: (445,0) 26479 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (445,0) 26480 : Loaded 37:\Foliage\Dry Bush (Small).fpe (10) S:0MB V: (445,0) 26521 : loadinternaltextureex (entitybank\\Foliage\plant05_D.dds, 1, 0)=2130 S:0MB V: (445,0) 26526 : loadinternaltextureex (entitybank\\Foliage\plant05_normal.dds, 1, 0)=0 S:1MB V: (446,0) 26527 : loadinternaltextureex (entitybank\\Foliage\plant05_n.dds, 1, 0)=2131 S:0MB V: (446,0) 26528 : loadinternaltextureex (entitybank\\Foliage\plant05_metalness.dds, 1, 0)=0 S:0MB V: (446,0) 26528 : loadinternaltextureex (entitybank\\Foliage\plant05_specular.dds, 1, 0)=0 S:0MB V: (446,0) 26529 : loadinternaltextureex (effectbank\reloaded\media\materials\3_Metalness.dds, 1, 0)=2014 S:0MB V: (446,0) 26529 : loadinternaltextureex (entitybank\\Foliage\plant05_o.dds, 1, 0)=0 S:0MB V: (446,0) 26530 : loadinternaltextureex (entitybank\\Foliage\plant05_ao.dds, 1, 0)=0 S:0MB V: (446,0) 26530 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2004 S:0MB V: (446,0) 26531 : loadinternaltextureex (entitybank\\Foliage\plant05_gloss.dds, 1, 0)=0 S:0MB V: (446,0) 26531 : loadinternaltextureex (effectbank\reloaded\media\materials\3_Gloss.dds, 1, 0)=2015 S:0MB V: (446,0) 26532 : loadinternaltextureex (entitybank\\Foliage\plant05_height.dds, 1, 0)=0 S:0MB V: (446,0) 26532 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (446,0) 26533 : loadinternaltextureex (entitybank\\Foliage\plant05_illumination.dds, 1, 0)=0 S:0MB V: (446,0) 26534 : loadinternaltextureex (entitybank\\Foliage\plant05_emissive.dds, 1, 0)=0 S:0MB V: (446,0) 26534 : loadinternaltextureex (entitybank\\Foliage\plant05_i.dds, 1, 0)=0 S:0MB V: (446,0) 26535 : loadinternaltextureex (entitybank\\Foliage\plant05_detail.dds, 1, 0)=0 S:0MB V: (446,0) 26535 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (446,0) 26537 : Loaded 38:\Foliage\Plant 05 (Animated).fpe (1952) S:0MB V: (446,0) 26544 : loadinternaltextureex (entitybank\\Construction Site Pack\ConcreteBag_color.png, 1, 0)=2133 S:0MB V: (446,0) 26770 : loadinternaltextureex (entitybank\\Construction Site Pack\ConcreteBag_normal.dds, 1, 0)=2134 S:0MB V: (447,0) 26774 : loadinternaltextureex (entitybank\\Construction Site Pack\ConcreteBag_metalness.dds, 1, 0)=2135 S:0MB V: (447,0) 26775 : loadinternaltextureex (entitybank\\Construction Site Pack\ConcreteBag_o.dds, 1, 0)=0 S:0MB V: (447,0) 26778 : loadinternaltextureex (entitybank\\Construction Site Pack\ConcreteBag_ao.dds, 1, 0)=2136 S:0MB V: (447,0) 26781 : loadinternaltextureex (entitybank\\Construction Site Pack\ConcreteBag_gloss.dds, 1, 0)=2137 S:0MB V: (447,0) 26781 : loadinternaltextureex (entitybank\\Construction Site Pack\ConcreteBag_height.dds, 1, 0)=0 S:0MB V: (447,0) 26782 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (447,0) 26782 : loadinternaltextureex (entitybank\\Construction Site Pack\ConcreteBag_illumination.dds, 1, 0)=0 S:0MB V: (447,0) 26783 : loadinternaltextureex (entitybank\\Construction Site Pack\ConcreteBag_emissive.dds, 1, 0)=0 S:0MB V: (447,0) 26783 : loadinternaltextureex (entitybank\\Construction Site Pack\ConcreteBag_i.dds, 1, 0)=0 S:0MB V: (447,0) 26784 : loadinternaltextureex (entitybank\\Construction Site Pack\ConcreteBag_detail.dds, 1, 0)=0 S:0MB V: (447,0) 26784 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (447,0) 26785 : Loaded 39:\Construction Site Pack\Concrete Bag 1.fpe (154) S:0MB V: (447,0) 26787 : loadinternaltextureex (entitybank\\Boxes\cardboardbox_color.dds, 1, 0)=2138 S:0MB V: (447,0) 26789 : loadinternaltextureex (entitybank\\Boxes\cardboardbox_normal.dds, 1, 0)=2139 S:0MB V: (447,0) 26789 : loadinternaltextureex (entitybank\\Boxes\cardboardbox_metalness.dds, 1, 0)=0 S:0MB V: (447,0) 26790 : loadinternaltextureex (entitybank\\Boxes\cardboardbox_specular.dds, 1, 0)=0 S:0MB V: (447,0) 26790 : loadinternaltextureex (effectbank\reloaded\media\materials\3_Metalness.dds, 1, 0)=2014 S:0MB V: (447,0) 26791 : loadinternaltextureex (entitybank\\Boxes\cardboardbox_o.dds, 1, 0)=0 S:0MB V: (447,0) 26805 : loadinternaltextureex (entitybank\\Boxes\cardboardbox_ao.dds, 1, 0)=2140 S:0MB V: (447,0) 26820 : loadinternaltextureex (entitybank\\Boxes\cardboardbox_gloss.dds, 1, 0)=2141 S:0MB V: (447,0) 26821 : loadinternaltextureex (entitybank\\Boxes\cardboardbox_height.dds, 1, 0)=0 S:0MB V: (447,0) 26821 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (447,0) 26822 : loadinternaltextureex (entitybank\\Boxes\cardboardbox_illumination.dds, 1, 0)=0 S:0MB V: (447,0) 26822 : loadinternaltextureex (entitybank\\Boxes\cardboardbox_emissive.dds, 1, 0)=0 S:0MB V: (447,0) 26823 : loadinternaltextureex (entitybank\\Boxes\cardboardbox_i.dds, 1, 0)=0 S:0MB V: (447,0) 26823 : loadinternaltextureex (entitybank\\Boxes\cardboardbox_detail.dds, 1, 0)=0 S:0MB V: (447,0) 26824 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (447,0) 26825 : Loaded 40:\Boxes\Cardboard Box (Large).fpe (224) S:0MB V: (447,0) 26831 : loadinternaltextureex (entitybank\\Death Valley\Scenery\Fences\Metal_wall2_color.dds, 1, 0)=2145 S:0MB V: (447,0) 26833 : loadinternaltextureex (entitybank\\Death Valley\Scenery\Fences\Metal_wall2_normal.dds, 1, 0)=2146 S:0MB V: (447,0) 26834 : loadinternaltextureex (entitybank\\Death Valley\Scenery\Fences\Metal_wall2_metalness.dds, 1, 0)=2147 S:0MB V: (447,0) 26835 : loadinternaltextureex (entitybank\\Death Valley\Scenery\Fences\Metal_wall2_o.dds, 1, 0)=0 S:0MB V: (447,0) 26835 : loadinternaltextureex (entitybank\\Death Valley\Scenery\Fences\Metal_wall2_ao.dds, 1, 0)=2148 S:0MB V: (447,0) 26836 : loadinternaltextureex (entitybank\\Death Valley\Scenery\Fences\Metal_wall2_gloss.dds, 1, 0)=2149 S:0MB V: (447,0) 26837 : loadinternaltextureex (entitybank\\Death Valley\Scenery\Fences\Metal_wall2_height.dds, 1, 0)=0 S:0MB V: (447,0) 26837 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (447,0) 26838 : loadinternaltextureex (entitybank\\Death Valley\Scenery\Fences\Metal_wall2_illumination.dds, 1, 0)=0 S:0MB V: (447,0) 26838 : loadinternaltextureex (entitybank\\Death Valley\Scenery\Fences\Metal_wall2_emissive.dds, 1, 0)=0 S:0MB V: (447,0) 26839 : loadinternaltextureex (entitybank\\Death Valley\Scenery\Fences\Metal_wall2_i.dds, 1, 0)=0 S:0MB V: (447,0) 26839 : loadinternaltextureex (entitybank\\Death Valley\Scenery\Fences\Metal_wall2_detail.dds, 1, 0)=0 S:0MB V: (447,0) 26840 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (447,0) 26841 : Loaded 41:\Death Valley\Scenery\Fences\metal_fence_2.fpe (460) S:0MB V: (447,0) 26846 : loadinternaltextureex (entitybank\\Death Valley\Scenery\Fences\Metal_wall2_color.dds, 1, 0)=2145 S:0MB V: (447,0) 26847 : loadinternaltextureex (entitybank\\Death Valley\Scenery\Fences\Metal_wall2_normal.dds, 1, 0)=2146 S:0MB V: (447,0) 26847 : loadinternaltextureex (entitybank\\Death Valley\Scenery\Fences\Metal_wall2_metalness.dds, 1, 0)=2147 S:0MB V: (447,0) 26847 : loadinternaltextureex (entitybank\\Death Valley\Scenery\Fences\Metal_wall2_o.dds, 1, 0)=0 S:0MB V: (447,0) 26847 : loadinternaltextureex (entitybank\\Death Valley\Scenery\Fences\Metal_wall2_ao.dds, 1, 0)=2148 S:0MB V: (447,0) 26848 : loadinternaltextureex (entitybank\\Death Valley\Scenery\Fences\Metal_wall2_gloss.dds, 1, 0)=2149 S:0MB V: (447,0) 26848 : loadinternaltextureex (entitybank\\Death Valley\Scenery\Fences\Metal_wall2_height.dds, 1, 0)=0 S:0MB V: (447,0) 26848 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (447,0) 26849 : loadinternaltextureex (entitybank\\Death Valley\Scenery\Fences\Metal_wall2_illumination.dds, 1, 0)=0 S:0MB V: (447,0) 26849 : loadinternaltextureex (entitybank\\Death Valley\Scenery\Fences\Metal_wall2_emissive.dds, 1, 0)=0 S:0MB V: (447,0) 26850 : loadinternaltextureex (entitybank\\Death Valley\Scenery\Fences\Metal_wall2_i.dds, 1, 0)=0 S:0MB V: (447,0) 26851 : loadinternaltextureex (entitybank\\Death Valley\Scenery\Fences\Metal_wall2_detail.dds, 1, 0)=0 S:0MB V: (447,0) 26851 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (447,0) 26852 : Loaded 42:\Death Valley\Scenery\Fences\metal_fence_5.fpe (572) S:0MB V: (447,0) 26858 : loadinternaltextureex (entitybank\\Death Valley\Shack Parts\shacks_color.dds, 1, 0)=2150 S:0MB V: (447,0) 26862 : loadinternaltextureex (entitybank\\Death Valley\Shack Parts\shacks_normal.dds, 1, 0)=2151 S:0MB V: (447,0) 26865 : loadinternaltextureex (entitybank\\Death Valley\Shack Parts\shacks_metalness.dds, 1, 0)=2152 S:0MB V: (447,0) 26866 : loadinternaltextureex (entitybank\\Death Valley\Shack Parts\shacks_o.dds, 1, 0)=0 S:0MB V: (447,0) 26867 : loadinternaltextureex (entitybank\\Death Valley\Shack Parts\shacks_ao.dds, 1, 0)=2153 S:0MB V: (447,0) 26871 : loadinternaltextureex (entitybank\\Death Valley\Shack Parts\shacks_gloss.dds, 1, 0)=2154 S:0MB V: (447,0) 26871 : loadinternaltextureex (entitybank\\Death Valley\Shack Parts\shacks_height.dds, 1, 0)=0 S:0MB V: (447,0) 26872 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (447,0) 26872 : loadinternaltextureex (entitybank\\Death Valley\Shack Parts\shacks_illumination.dds, 1, 0)=0 S:0MB V: (447,0) 26873 : loadinternaltextureex (entitybank\\Death Valley\Shack Parts\shacks_emissive.dds, 1, 0)=0 S:0MB V: (447,0) 26873 : loadinternaltextureex (entitybank\\Death Valley\Shack Parts\shacks_i.dds, 1, 0)=0 S:0MB V: (447,0) 26874 : loadinternaltextureex (entitybank\\Death Valley\Shack Parts\shacks_detail.dds, 1, 0)=0 S:0MB V: (447,0) 26874 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (447,0) 26875 : Loaded 43:\Death Valley\Shack Parts\corrugated_iron_3.fpe (64) S:0MB V: (447,0) 26878 : loadinternaltextureex (entitybank\\Death Valley\Shack Parts\shacks_color.dds, 1, 0)=2150 S:0MB V: (447,0) 26879 : loadinternaltextureex (entitybank\\Death Valley\Shack Parts\shacks_normal.dds, 1, 0)=2151 S:0MB V: (447,0) 26879 : loadinternaltextureex (entitybank\\Death Valley\Shack Parts\shacks_metalness.dds, 1, 0)=2152 S:0MB V: (447,0) 26880 : loadinternaltextureex (entitybank\\Death Valley\Shack Parts\shacks_o.dds, 1, 0)=0 S:0MB V: (447,0) 26880 : loadinternaltextureex (entitybank\\Death Valley\Shack Parts\shacks_ao.dds, 1, 0)=2153 S:0MB V: (447,0) 26881 : loadinternaltextureex (entitybank\\Death Valley\Shack Parts\shacks_gloss.dds, 1, 0)=2154 S:0MB V: (447,0) 26881 : loadinternaltextureex (entitybank\\Death Valley\Shack Parts\shacks_height.dds, 1, 0)=0 S:0MB V: (447,0) 26881 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (447,0) 26882 : loadinternaltextureex (entitybank\\Death Valley\Shack Parts\shacks_illumination.dds, 1, 0)=0 S:0MB V: (447,0) 26882 : loadinternaltextureex (entitybank\\Death Valley\Shack Parts\shacks_emissive.dds, 1, 0)=0 S:0MB V: (447,0) 26883 : loadinternaltextureex (entitybank\\Death Valley\Shack Parts\shacks_i.dds, 1, 0)=0 S:0MB V: (447,0) 26883 : loadinternaltextureex (entitybank\\Death Valley\Shack Parts\shacks_detail.dds, 1, 0)=0 S:0MB V: (447,0) 26884 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (447,0) 26886 : Loaded 44:\Death Valley\Shack Parts\corrugated_wall_1.fpe (1028) S:4MB V: (451,0) 26889 : loadinternaltextureex (entitybank\\Death Valley\Shack Parts\shacks_color.dds, 1, 0)=2150 S:0MB V: (451,0) 26889 : loadinternaltextureex (entitybank\\Death Valley\Shack Parts\shacks_normal.dds, 1, 0)=2151 S:0MB V: (451,0) 26890 : loadinternaltextureex (entitybank\\Death Valley\Shack Parts\shacks_metalness.dds, 1, 0)=2152 S:0MB V: (451,0) 26891 : loadinternaltextureex (entitybank\\Death Valley\Shack Parts\shacks_o.dds, 1, 0)=0 S:0MB V: (451,0) 26891 : loadinternaltextureex (entitybank\\Death Valley\Shack Parts\shacks_ao.dds, 1, 0)=2153 S:0MB V: (451,0) 26892 : loadinternaltextureex (entitybank\\Death Valley\Shack Parts\shacks_gloss.dds, 1, 0)=2154 S:0MB V: (451,0) 26892 : loadinternaltextureex (entitybank\\Death Valley\Shack Parts\shacks_height.dds, 1, 0)=0 S:0MB V: (451,0) 26893 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (451,0) 26893 : loadinternaltextureex (entitybank\\Death Valley\Shack Parts\shacks_illumination.dds, 1, 0)=0 S:0MB V: (451,0) 26893 : loadinternaltextureex (entitybank\\Death Valley\Shack Parts\shacks_emissive.dds, 1, 0)=0 S:0MB V: (451,0) 26894 : loadinternaltextureex (entitybank\\Death Valley\Shack Parts\shacks_i.dds, 1, 0)=0 S:0MB V: (451,0) 26894 : loadinternaltextureex (entitybank\\Death Valley\Shack Parts\shacks_detail.dds, 1, 0)=0 S:0MB V: (451,0) 26895 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (451,0) 26896 : Loaded 45:\Death Valley\Shack Parts\corrugated_wall_2.fpe (720) S:0MB V: (451,0) 26905 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Vehicle pack 1\Vehicles\sportscar1rust_d.dds, 1, 0)=2155 S:0MB V: (452,0) 26906 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Vehicle pack 1\Vehicles\sportscar1rust_normal.dds, 1, 0)=0 S:0MB V: (452,0) 26912 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Vehicle pack 1\Vehicles\sportscar1rust_n.dds, 1, 0)=2156 S:0MB V: (452,0) 26913 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Vehicle pack 1\Vehicles\sportscar1rust_metalness.dds, 1, 0)=0 S:0MB V: (452,0) 26913 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Vehicle pack 1\Vehicles\sportscar1rust_specular.dds, 1, 0)=0 S:0MB V: (452,0) 26914 : loadinternaltextureex (effectbank\reloaded\media\materials\2_Metalness.dds, 1, 0)=2053 S:0MB V: (452,0) 26914 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Vehicle pack 1\Vehicles\sportscar1rust_o.dds, 1, 0)=0 S:0MB V: (452,0) 26915 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Vehicle pack 1\Vehicles\sportscar1rust_ao.dds, 1, 0)=0 S:0MB V: (452,0) 26915 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2004 S:0MB V: (452,0) 26915 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Vehicle pack 1\Vehicles\sportscar1rust_gloss.dds, 1, 0)=0 S:0MB V: (452,0) 26916 : loadinternaltextureex (effectbank\reloaded\media\materials\2_Gloss.dds, 1, 0)=2054 S:0MB V: (452,0) 26916 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Vehicle pack 1\Vehicles\sportscar1rust_height.dds, 1, 0)=0 S:0MB V: (452,0) 26917 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (452,0) 26917 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Vehicle pack 1\Vehicles\sportscar1rust_illumination.dds, 1, 0)=0 S:0MB V: (452,0) 26918 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Vehicle pack 1\Vehicles\sportscar1rust_emissive.dds, 1, 0)=0 S:0MB V: (452,0) 26918 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Vehicle pack 1\Vehicles\sportscar1rust_i.dds, 1, 0)=0 S:0MB V: (452,0) 26919 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Vehicle pack 1\Vehicles\sportscar1rust_detail.dds, 1, 0)=0 S:0MB V: (452,0) 26919 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (452,0) 26925 : Loaded 46:\Purchased\Pasquill\Vehicle pack 1\Vehicles\sportscar1rust.fpe (4459) S:1MB V: (453,0) 26934 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Vehicle pack 1\Vehicles\sportscar1black_d.dds, 1, 0)=2157 S:0MB V: (453,0) 26935 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Vehicle pack 1\Vehicles\sportscar1black_normal.dds, 1, 0)=0 S:0MB V: (453,0) 26940 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Vehicle pack 1\Vehicles\sportscar1black_n.dds, 1, 0)=2158 S:0MB V: (453,0) 26941 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Vehicle pack 1\Vehicles\sportscar1black_metalness.dds, 1, 0)=0 S:0MB V: (453,0) 26942 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Vehicle pack 1\Vehicles\sportscar1black_specular.dds, 1, 0)=0 S:0MB V: (453,0) 26942 : loadinternaltextureex (effectbank\reloaded\media\materials\2_Metalness.dds, 1, 0)=2053 S:0MB V: (453,0) 26943 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Vehicle pack 1\Vehicles\sportscar1black_o.dds, 1, 0)=0 S:0MB V: (453,0) 26943 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Vehicle pack 1\Vehicles\sportscar1black_ao.dds, 1, 0)=0 S:0MB V: (453,0) 26944 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2004 S:0MB V: (453,0) 26945 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Vehicle pack 1\Vehicles\sportscar1black_gloss.dds, 1, 0)=0 S:0MB V: (453,0) 26945 : loadinternaltextureex (effectbank\reloaded\media\materials\2_Gloss.dds, 1, 0)=2054 S:0MB V: (453,0) 26945 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Vehicle pack 1\Vehicles\sportscar1black_height.dds, 1, 0)=0 S:0MB V: (453,0) 26946 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (453,0) 26946 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Vehicle pack 1\Vehicles\sportscar1black_illumination.dds, 1, 0)=0 S:0MB V: (453,0) 26947 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Vehicle pack 1\Vehicles\sportscar1black_emissive.dds, 1, 0)=0 S:0MB V: (453,0) 26947 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Vehicle pack 1\Vehicles\sportscar1black_i.dds, 1, 0)=0 S:0MB V: (453,0) 26948 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Vehicle pack 1\Vehicles\sportscar1black_detail.dds, 1, 0)=0 S:0MB V: (453,0) 26948 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (453,0) 26954 : Loaded 47:\Purchased\Pasquill\Vehicle pack 1\Vehicles\sportscar1black.fpe (4492) S:0MB V: (454,0) 27014 : loadinternaltextureex (entitybank\\Medieval\fort_D.dds, 1, 0)=2159 S:0MB V: (454,0) 27015 : loadinternaltextureex (entitybank\\Medieval\fort_normal.dds, 1, 0)=0 S:0MB V: (454,0) 27077 : loadinternaltextureex (entitybank\\Medieval\fort_n.dds, 1, 0)=2160 S:0MB V: (454,0) 27077 : loadinternaltextureex (entitybank\\Medieval\fort_metalness.dds, 1, 0)=0 S:0MB V: (454,0) 27078 : loadinternaltextureex (entitybank\\Medieval\fort_specular.dds, 1, 0)=0 S:0MB V: (454,0) 27078 : loadinternaltextureex (effectbank\reloaded\media\materials\3_Metalness.dds, 1, 0)=2014 S:0MB V: (454,0) 27079 : loadinternaltextureex (entitybank\\Medieval\fort_o.dds, 1, 0)=0 S:0MB V: (454,0) 27080 : loadinternaltextureex (entitybank\\Medieval\fort_ao.dds, 1, 0)=0 S:0MB V: (454,0) 27080 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2004 S:0MB V: (454,0) 27080 : loadinternaltextureex (entitybank\\Medieval\fort_gloss.dds, 1, 0)=0 S:0MB V: (454,0) 27081 : loadinternaltextureex (effectbank\reloaded\media\materials\3_Gloss.dds, 1, 0)=2015 S:0MB V: (454,0) 27081 : loadinternaltextureex (entitybank\\Medieval\fort_height.dds, 1, 0)=0 S:0MB V: (454,0) 27082 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (454,0) 27082 : loadinternaltextureex (entitybank\\Medieval\fort_illumination.dds, 1, 0)=0 S:0MB V: (454,0) 27083 : loadinternaltextureex (entitybank\\Medieval\fort_emissive.dds, 1, 0)=0 S:0MB V: (454,0) 27083 : loadinternaltextureex (entitybank\\Medieval\fort_i.dds, 1, 0)=0 S:0MB V: (454,0) 27084 : loadinternaltextureex (entitybank\\Medieval\fort_detail.dds, 1, 0)=0 S:0MB V: (454,0) 27084 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (454,0) 27087 : Loaded 48:\Medieval\Fort Wall Straight.fpe (3278) S:0MB V: (454,0) 27101 : loadinternaltextureex (entitybank\\Mega Pack 03\Foliage\beech_color.dds, 5, 0)=2164 S:0MB V: (454,0) 27156 : loadinternaltextureex (entitybank\\Mega Pack 03\Foliage\beech_normal.dds, 1, 0)=2165 S:0MB V: (455,0) 27158 : loadinternaltextureex (entitybank\\Mega Pack 03\Foliage\beech_metalness.dds, 1, 0)=2166 S:0MB V: (455,0) 27159 : loadinternaltextureex (entitybank\\Mega Pack 03\Foliage\beech_o.dds, 1, 0)=0 S:0MB V: (455,0) 27160 : loadinternaltextureex (entitybank\\Mega Pack 03\Foliage\beech_ao.dds, 1, 0)=2167 S:0MB V: (455,0) 27162 : loadinternaltextureex (entitybank\\Mega Pack 03\Foliage\beech_gloss.dds, 1, 0)=2168 S:0MB V: (455,0) 27162 : loadinternaltextureex (entitybank\\Mega Pack 03\Foliage\beech_height.dds, 1, 0)=0 S:0MB V: (455,0) 27163 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (455,0) 27163 : loadinternaltextureex (entitybank\\Mega Pack 03\Foliage\beech_illumination.dds, 1, 0)=0 S:0MB V: (455,0) 27164 : loadinternaltextureex (entitybank\\Mega Pack 03\Foliage\beech_emissive.dds, 1, 0)=0 S:0MB V: (455,0) 27165 : loadinternaltextureex (entitybank\\Mega Pack 03\Foliage\beech_i.dds, 1, 0)=0 S:0MB V: (455,0) 27165 : loadinternaltextureex (entitybank\\Mega Pack 03\Foliage\beech_detail.dds, 1, 0)=0 S:0MB V: (455,0) 27165 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (455,0) 27171 : Loaded 49:\Mega Pack 03\Foliage\Beech.fpe (6076) S:0MB V: (455,0) 27179 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\telephone_pole_d.dds, 1, 0)=2169 S:0MB V: (455,0) 27179 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\telephone_pole_normal.dds, 1, 0)=0 S:0MB V: (455,0) 27180 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\telephone_pole_n.dds, 1, 0)=2170 S:0MB V: (455,0) 27180 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\telephone_pole_metalness.dds, 1, 0)=0 S:0MB V: (455,0) 27181 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\telephone_pole_specular.dds, 1, 0)=0 S:0MB V: (455,0) 27181 : loadinternaltextureex (effectbank\reloaded\media\materials\3_Metalness.dds, 1, 0)=2014 S:0MB V: (455,0) 27182 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\telephone_pole_o.dds, 1, 0)=0 S:0MB V: (455,0) 27182 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\telephone_pole_ao.dds, 1, 0)=0 S:0MB V: (455,0) 27183 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2004 S:0MB V: (455,0) 27183 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\telephone_pole_gloss.dds, 1, 0)=0 S:0MB V: (455,0) 27184 : loadinternaltextureex (effectbank\reloaded\media\materials\3_Gloss.dds, 1, 0)=2015 S:0MB V: (455,0) 27184 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\telephone_pole_height.dds, 1, 0)=0 S:0MB V: (455,0) 27184 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (455,0) 27185 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\telephone_pole_illumination.d, 1, 0)=0 S:0MB V: (455,0) 27185 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\telephone_pole_emissive.dds, 1, 0)=0 S:0MB V: (455,0) 27186 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\telephone_pole_i.dds, 1, 0)=0 S:0MB V: (455,0) 27186 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\telephone_pole_detail.dds, 1, 0)=0 S:0MB V: (455,0) 27187 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (455,0) 27191 : Loaded 50:\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\Telephone Pole (1).fpe (2668) S:0MB V: (456,0) 27225 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Scenery\roadtex01_d.dds, 1, 0)=2172 S:0MB V: (456,0) 27227 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Scenery\roadtex01_normal.dds, 1, 0)=0 S:0MB V: (456,0) 27227 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Scenery\roadtex01_n.dds, 1, 0)=2173 S:0MB V: (456,0) 27228 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Scenery\roadtex01_metalness.dds, 1, 0)=0 S:0MB V: (456,0) 27228 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Scenery\roadtex01_specular.dds, 1, 0)=0 S:0MB V: (456,0) 27228 : loadinternaltextureex (effectbank\reloaded\media\materials\3_Metalness.dds, 1, 0)=2014 S:0MB V: (456,0) 27228 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Scenery\roadtex01_o.dds, 1, 0)=0 S:0MB V: (456,0) 27229 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Scenery\roadtex01_ao.dds, 1, 0)=0 S:0MB V: (456,0) 27229 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2004 S:0MB V: (456,0) 27230 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Scenery\roadtex01_gloss.dds, 1, 0)=0 S:0MB V: (456,0) 27230 : loadinternaltextureex (effectbank\reloaded\media\materials\3_Gloss.dds, 1, 0)=2015 S:0MB V: (456,0) 27231 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Scenery\roadtex01_height.dds, 1, 0)=0 S:0MB V: (456,0) 27231 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (456,0) 27231 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Scenery\roadtex01_illumination.dds, 1, 0)=0 S:0MB V: (456,0) 27232 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Scenery\roadtex01_emissive.dds, 1, 0)=0 S:0MB V: (456,0) 27232 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Scenery\roadtex01_i.dds, 1, 0)=0 S:0MB V: (456,0) 27233 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Scenery\roadtex01_detail.dds, 1, 0)=0 S:0MB V: (456,0) 27233 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (456,0) 27238 : Loaded 51:\Purchased\Valuable Assets\Guru Roads City Builder\Scenery\Road Rubble.fpe (5031) S:5MB V: (461,0) 27244 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\sewer_manhole_03_d.dds, 1, 0)=2175 S:0MB V: (461,0) 27245 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\sewer_manhole_03_normal.dds, 1, 0)=0 S:0MB V: (461,0) 27245 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\sewer_manhole_03_n.dds, 1, 0)=2176 S:0MB V: (461,0) 27246 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\sewer_manhole_03_metalness.dd, 1, 0)=0 S:0MB V: (461,0) 27246 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\sewer_manhole_03_specular.dds, 1, 0)=0 S:0MB V: (461,0) 27247 : loadinternaltextureex (effectbank\reloaded\media\materials\3_Metalness.dds, 1, 0)=2014 S:0MB V: (461,0) 27247 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\sewer_manhole_03_o.dds, 1, 0)=0 S:0MB V: (461,0) 27248 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\sewer_manhole_03_ao.dds, 1, 0)=0 S:0MB V: (461,0) 27248 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2004 S:0MB V: (461,0) 27249 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\sewer_manhole_03_gloss.dds, 1, 0)=0 S:0MB V: (461,0) 27249 : loadinternaltextureex (effectbank\reloaded\media\materials\3_Gloss.dds, 1, 0)=2015 S:0MB V: (461,0) 27249 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\sewer_manhole_03_height.dds, 1, 0)=0 S:0MB V: (461,0) 27250 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (461,0) 27250 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\sewer_manhole_03_illumination, 1, 0)=0 S:0MB V: (461,0) 27251 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\sewer_manhole_03_emissive.dds, 1, 0)=0 S:0MB V: (461,0) 27251 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\sewer_manhole_03_i.dds, 1, 0)=0 S:0MB V: (461,0) 27252 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\sewer_manhole_03_detail.dds, 1, 0)=0 S:0MB V: (461,0) 27252 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (461,0) 27253 : Loaded 52:\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\Sewer Manhole 3.fpe (380) S:0MB V: (461,0) 27288 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\street_sign_07_d.dds, 1, 0)=2178 S:0MB V: (461,0) 27289 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\street_sign_07_normal.dds, 1, 0)=0 S:0MB V: (461,0) 27289 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\street_sign_07_n.dds, 1, 0)=2179 S:0MB V: (461,0) 27290 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\street_sign_07_metalness.dds, 1, 0)=0 S:0MB V: (461,0) 27290 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\street_sign_07_specular.dds, 1, 0)=0 S:0MB V: (461,0) 27291 : loadinternaltextureex (effectbank\reloaded\media\materials\3_Metalness.dds, 1, 0)=2014 S:0MB V: (461,0) 27291 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\street_sign_07_o.dds, 1, 0)=0 S:0MB V: (461,0) 27292 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\street_sign_07_ao.dds, 1, 0)=0 S:0MB V: (461,0) 27292 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2004 S:0MB V: (461,0) 27293 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\street_sign_07_gloss.dds, 1, 0)=0 S:0MB V: (461,0) 27293 : loadinternaltextureex (effectbank\reloaded\media\materials\3_Gloss.dds, 1, 0)=2015 S:0MB V: (461,0) 27294 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\street_sign_07_height.dds, 1, 0)=0 S:0MB V: (461,0) 27294 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (461,0) 27294 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\street_sign_07_illumination.d, 1, 0)=0 S:0MB V: (461,0) 27295 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\street_sign_07_emissive.dds, 1, 0)=0 S:0MB V: (461,0) 27295 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\street_sign_07_i.dds, 1, 0)=0 S:0MB V: (461,0) 27296 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\street_sign_07_detail.dds, 1, 0)=0 S:0MB V: (461,0) 27296 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (461,0) 27298 : Loaded 53:\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\Street Sign Double 7.fpe (1490) S:0MB V: (461,0) 27303 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\sewage_grate_02_d.dds, 1, 0)=2181 S:0MB V: (461,0) 27304 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\sewage_grate_02_normal.dds, 1, 0)=0 S:0MB V: (461,0) 27305 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\sewage_grate_02_n.dds, 1, 0)=2182 S:0MB V: (461,0) 27305 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\sewage_grate_02_metalness.dds, 1, 0)=0 S:0MB V: (461,0) 27306 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\sewage_grate_02_specular.dds, 1, 0)=0 S:0MB V: (461,0) 27306 : loadinternaltextureex (effectbank\reloaded\media\materials\3_Metalness.dds, 1, 0)=2014 S:0MB V: (461,0) 27307 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\sewage_grate_02_o.dds, 1, 0)=0 S:0MB V: (461,0) 27307 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\sewage_grate_02_ao.dds, 1, 0)=0 S:0MB V: (461,0) 27308 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2004 S:0MB V: (461,0) 27308 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\sewage_grate_02_gloss.dds, 1, 0)=0 S:0MB V: (461,0) 27308 : loadinternaltextureex (effectbank\reloaded\media\materials\3_Gloss.dds, 1, 0)=2015 S:0MB V: (461,0) 27309 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\sewage_grate_02_height.dds, 1, 0)=0 S:0MB V: (461,0) 27309 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (461,0) 27310 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\sewage_grate_02_illumination., 1, 0)=0 S:0MB V: (461,0) 27310 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\sewage_grate_02_emissive.dds, 1, 0)=0 S:0MB V: (461,0) 27311 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\sewage_grate_02_i.dds, 1, 0)=0 S:0MB V: (461,0) 27311 : loadinternaltextureex (entitybank\\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\sewage_grate_02_detail.dds, 1, 0)=0 S:0MB V: (461,0) 27311 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (461,0) 27312 : Loaded 54:\Purchased\Valuable Assets\Guru Roads City Builder\Fixtures\Sewage Grate 2.fpe (44) S:0MB V: (461,0) 27315 : loadinternaltextureex (entitybank\\Purchased\kencharleslong\Fixtures\cellarclutter_D.dds, 1, 0)=2184 S:0MB V: (461,0) 27316 : loadinternaltextureex (entitybank\\Purchased\kencharleslong\Fixtures\cellarclutter_normal.dds, 1, 0)=0 S:0MB V: (461,0) 27317 : loadinternaltextureex (entitybank\\Purchased\kencharleslong\Fixtures\cellarclutter_n.dds, 1, 0)=2185 S:0MB V: (461,0) 27318 : loadinternaltextureex (entitybank\\Purchased\kencharleslong\Fixtures\cellarclutter_metalness.dds, 1, 0)=0 S:0MB V: (461,0) 27318 : loadinternaltextureex (entitybank\\Purchased\kencharleslong\Fixtures\cellarclutter_specular.dds, 1, 0)=0 S:0MB V: (461,0) 27319 : loadinternaltextureex (effectbank\reloaded\media\materials\3_Metalness.dds, 1, 0)=2014 S:0MB V: (461,0) 27320 : loadinternaltextureex (entitybank\\Purchased\kencharleslong\Fixtures\cellarclutter_o.dds, 1, 0)=0 S:0MB V: (461,0) 27320 : loadinternaltextureex (entitybank\\Purchased\kencharleslong\Fixtures\cellarclutter_ao.dds, 1, 0)=0 S:0MB V: (461,0) 27320 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2004 S:0MB V: (461,0) 27321 : loadinternaltextureex (entitybank\\Purchased\kencharleslong\Fixtures\cellarclutter_gloss.dds, 1, 0)=0 S:0MB V: (461,0) 27321 : loadinternaltextureex (effectbank\reloaded\media\materials\3_Gloss.dds, 1, 0)=2015 S:0MB V: (461,0) 27322 : loadinternaltextureex (entitybank\\Purchased\kencharleslong\Fixtures\cellarclutter_height.dds, 1, 0)=0 S:0MB V: (461,0) 27322 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (461,0) 27323 : loadinternaltextureex (entitybank\\Purchased\kencharleslong\Fixtures\cellarclutter_illumination.dds, 1, 0)=0 S:0MB V: (461,0) 27323 : loadinternaltextureex (entitybank\\Purchased\kencharleslong\Fixtures\cellarclutter_emissive.dds, 1, 0)=0 S:0MB V: (461,0) 27323 : loadinternaltextureex (entitybank\\Purchased\kencharleslong\Fixtures\cellarclutter_i.dds, 1, 0)=0 S:0MB V: (461,0) 27324 : loadinternaltextureex (entitybank\\Purchased\kencharleslong\Fixtures\cellarclutter_detail.dds, 1, 0)=0 S:0MB V: (461,0) 27324 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (461,0) 27326 : Loaded 55:\Purchased\kencharleslong\Fixtures\cellarcrates4.fpe (540) S:0MB V: (461,0) 27381 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Trees\Foliage\dead_tree_D.dds, 5, 0)=2186 S:0MB V: (461,0) 27382 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Trees\Foliage\dead_tree_normal.dds, 1, 0)=0 S:0MB V: (461,0) 27382 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Trees\Foliage\dead_tree_n.dds, 1, 0)=2187 S:0MB V: (461,0) 27383 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Trees\Foliage\dead_tree_metalness.dds, 1, 0)=0 S:0MB V: (461,0) 27383 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Trees\Foliage\dead_tree_specular.dds, 1, 0)=0 S:0MB V: (461,0) 27384 : loadinternaltextureex (effectbank\reloaded\media\materials\3_Metalness.dds, 1, 0)=2014 S:0MB V: (461,0) 27384 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Trees\Foliage\dead_tree_o.dds, 1, 0)=0 S:0MB V: (461,0) 27385 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Trees\Foliage\dead_tree_ao.dds, 1, 0)=0 S:0MB V: (461,0) 27385 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2004 S:0MB V: (461,0) 27386 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Trees\Foliage\dead_tree_gloss.dds, 1, 0)=0 S:0MB V: (461,0) 27386 : loadinternaltextureex (effectbank\reloaded\media\materials\3_Gloss.dds, 1, 0)=2015 S:0MB V: (461,0) 27387 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Trees\Foliage\dead_tree_height.dds, 1, 0)=0 S:0MB V: (461,0) 27387 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (461,0) 27388 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Trees\Foliage\dead_tree_illumination.dds, 1, 0)=0 S:0MB V: (461,0) 27388 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Trees\Foliage\dead_tree_emissive.dds, 1, 0)=0 S:0MB V: (461,0) 27389 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Trees\Foliage\dead_tree_i.dds, 1, 0)=0 S:0MB V: (461,0) 27389 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Trees\Foliage\dead_tree_detail.dds, 1, 0)=0 S:0MB V: (461,0) 27390 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (461,0) 27390 : Loaded 56:\Purchased\BSP\Forest Trees\Foliage\Dead Tree 03.fpe (316) S:0MB V: (461,0) 27516 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Trees\Foliage\spruce_2_D.dds, 5, 0)=2188 S:0MB V: (461,0) 27517 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Trees\Foliage\spruce_2_normal.dds, 1, 0)=0 S:0MB V: (461,0) 27617 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Trees\Foliage\spruce_2_n.dds, 1, 0)=2189 S:0MB V: (460,0) 27617 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Trees\Foliage\spruce_2_metalness.dds, 1, 0)=0 S:0MB V: (460,0) 27618 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Trees\Foliage\spruce_2_specular.dds, 1, 0)=0 S:0MB V: (460,0) 27618 : loadinternaltextureex (effectbank\reloaded\media\materials\3_Metalness.dds, 1, 0)=2014 S:0MB V: (460,0) 27619 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Trees\Foliage\spruce_2_o.dds, 1, 0)=0 S:0MB V: (460,0) 27620 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Trees\Foliage\spruce_2_ao.dds, 1, 0)=0 S:0MB V: (460,0) 27620 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2004 S:0MB V: (460,0) 27621 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Trees\Foliage\spruce_2_gloss.dds, 1, 0)=0 S:0MB V: (460,0) 27621 : loadinternaltextureex (effectbank\reloaded\media\materials\3_Gloss.dds, 1, 0)=2015 S:0MB V: (460,0) 27621 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Trees\Foliage\spruce_2_height.dds, 1, 0)=0 S:0MB V: (460,0) 27622 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (460,0) 27622 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Trees\Foliage\spruce_2_illumination.dds, 1, 0)=0 S:0MB V: (460,0) 27623 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Trees\Foliage\spruce_2_emissive.dds, 1, 0)=0 S:0MB V: (460,0) 27623 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Trees\Foliage\spruce_2_i.dds, 1, 0)=0 S:0MB V: (460,0) 27624 : loadinternaltextureex (entitybank\\Purchased\BSP\Forest Trees\Foliage\spruce_2_detail.dds, 1, 0)=0 S:0MB V: (460,0) 27624 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (460,0) 27627 : Loaded 57:\Purchased\BSP\Forest Trees\Foliage\Spruce 02.fpe (2934) S:0MB V: (460,0) 27641 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Vehicle pack 2\Vehicles\couperusty_d.dds, 5, 0)=2190 S:0MB V: (461,0) 27642 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Vehicle pack 2\Vehicles\couperusty_normal.dds, 1, 0)=0 S:0MB V: (461,0) 27648 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Vehicle pack 2\Vehicles\couperusty_n.dds, 1, 0)=2191 S:0MB V: (461,0) 27649 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Vehicle pack 2\Vehicles\couperusty_metalness.dds, 1, 0)=0 S:0MB V: (461,0) 27649 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Vehicle pack 2\Vehicles\couperusty_specular.dds, 1, 0)=0 S:0MB V: (461,0) 27650 : loadinternaltextureex (effectbank\reloaded\media\materials\2_Metalness.dds, 1, 0)=2053 S:0MB V: (461,0) 27650 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Vehicle pack 2\Vehicles\couperusty_o.dds, 1, 0)=0 S:0MB V: (461,0) 27651 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Vehicle pack 2\Vehicles\couperusty_ao.dds, 1, 0)=0 S:0MB V: (461,0) 27651 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2004 S:0MB V: (461,0) 27652 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Vehicle pack 2\Vehicles\couperusty_gloss.dds, 1, 0)=0 S:0MB V: (461,0) 27652 : loadinternaltextureex (effectbank\reloaded\media\materials\2_Gloss.dds, 1, 0)=2054 S:0MB V: (461,0) 27653 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Vehicle pack 2\Vehicles\couperusty_height.dds, 1, 0)=0 S:0MB V: (461,0) 27653 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (461,0) 27653 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Vehicle pack 2\Vehicles\couperusty_illumination.dds, 1, 0)=0 S:0MB V: (461,0) 27654 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Vehicle pack 2\Vehicles\couperusty_emissive.dds, 1, 0)=0 S:0MB V: (461,0) 27654 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Vehicle pack 2\Vehicles\couperusty_i.dds, 1, 0)=0 S:0MB V: (461,0) 27655 : loadinternaltextureex (entitybank\\Purchased\Pasquill\Vehicle pack 2\Vehicles\couperusty_detail.dds, 1, 0)=0 S:0MB V: (461,0) 27655 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (461,0) 27687 : Loaded 58:\Purchased\Pasquill\Vehicle pack 2\Vehicles\couperusty.fpe (24882) S:14MB V: (476,0) 27691 : loadinternaltextureex (entitybank\\Scenery\chainlink fence_color.dds, 5, 0)=2192 S:0MB V: (476,0) 27739 : loadinternaltextureex (entitybank\\Scenery\chainlink fence_normal.dds, 1, 0)=2193 S:0MB V: (476,0) 27741 : loadinternaltextureex (entitybank\\Scenery\chainlink fence_metalness.dds, 1, 0)=2194 S:0MB V: (476,0) 27742 : loadinternaltextureex (entitybank\\Scenery\chainlink fence_o.dds, 1, 0)=0 S:0MB V: (476,0) 27745 : loadinternaltextureex (entitybank\\Scenery\chainlink fence_ao.dds, 1, 0)=2195 S:0MB V: (476,0) 27747 : loadinternaltextureex (entitybank\\Scenery\chainlink fence_gloss.dds, 1, 0)=2196 S:0MB V: (476,0) 27748 : loadinternaltextureex (entitybank\\Scenery\chainlink fence_height.dds, 1, 0)=0 S:0MB V: (476,0) 27748 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (476,0) 27749 : loadinternaltextureex (entitybank\\Scenery\chainlink fence_illumination.dds, 1, 0)=0 S:0MB V: (476,0) 27749 : loadinternaltextureex (entitybank\\Scenery\chainlink fence_emissive.dds, 1, 0)=0 S:0MB V: (476,0) 27750 : loadinternaltextureex (entitybank\\Scenery\chainlink fence_i.dds, 1, 0)=0 S:0MB V: (476,0) 27750 : loadinternaltextureex (entitybank\\Scenery\chainlink fence_detail.dds, 1, 0)=0 S:0MB V: (476,0) 27751 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (476,0) 27752 : Loaded 59:\Scenery\Wire Fence (Chain Linked).fpe (632) S:0MB V: (476,0) 27779 : loadinternaltextureex (entitybank\\Classics\Post Apocalytic\Props\cord texture.dds, 1, 0)=2197 S:0MB V: (476,0) 27781 : loadinternaltextureex (_n.dds, 1, 0)=0 S:0MB V: (476,0) 27782 : loadinternaltextureex (_normal.dds, 1, 0)=0 S:0MB V: (476,0) 27782 : loadinternaltextureex (effectbank\reloaded\media\blank_N.dds, 1, 0)=2039 S:0MB V: (476,0) 27783 : loadinternaltextureex (_s.dds, 1, 0)=0 S:0MB V: (476,0) 27783 : loadinternaltextureex (_i.dds, 1, 0)=0 S:0MB V: (476,0) 27784 : loadinternaltextureex (_o.dds, 1, 0)=0 S:0MB V: (476,0) 27784 : loadinternaltextureex (_ao.dds, 1, 0)=0 S:0MB V: (476,0) 27785 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2004 S:0MB V: (476,0) 27786 : Loaded 60:\Classics\Post Apocalytic\Props\Cord Hanging 2.fpe (196) S:0MB V: (476,0) 27790 : loadinternaltextureex (entitybank\\Scenery\invisible_wall_D.dds, 5, 0)=2198 S:0MB V: (476,0) 27790 : loadinternaltextureex (entitybank\\Scenery\invisible_wall_normal.dds, 1, 0)=0 S:0MB V: (476,0) 27792 : loadinternaltextureex (entitybank\\Scenery\invisible_wall_n.dds, 1, 0)=2199 S:0MB V: (476,0) 27792 : loadinternaltextureex (entitybank\\Scenery\invisible_wall_metalness.dds, 1, 0)=0 S:0MB V: (476,0) 27793 : loadinternaltextureex (entitybank\\Scenery\invisible_wall_specular.dds, 1, 0)=0 S:0MB V: (476,0) 27793 : loadinternaltextureex (effectbank\reloaded\media\materials\2_Metalness.dds, 1, 0)=2053 S:0MB V: (476,0) 27794 : loadinternaltextureex (entitybank\\Scenery\invisible_wall_o.dds, 1, 0)=0 S:0MB V: (476,0) 27794 : loadinternaltextureex (entitybank\\Scenery\invisible_wall_ao.dds, 1, 0)=0 S:0MB V: (476,0) 27795 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2004 S:0MB V: (476,0) 27795 : loadinternaltextureex (entitybank\\Scenery\invisible_wall_gloss.dds, 1, 0)=0 S:0MB V: (476,0) 27796 : loadinternaltextureex (effectbank\reloaded\media\materials\2_Gloss.dds, 1, 0)=2054 S:0MB V: (476,0) 27796 : loadinternaltextureex (entitybank\\Scenery\invisible_wall_height.dds, 1, 0)=0 S:0MB V: (476,0) 27797 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (476,0) 27797 : loadinternaltextureex (entitybank\\Scenery\invisible_wall_illumination.dds, 1, 0)=0 S:0MB V: (476,0) 27798 : loadinternaltextureex (entitybank\\Scenery\invisible_wall_emissive.dds, 1, 0)=0 S:0MB V: (476,0) 27799 : loadinternaltextureex (entitybank\\Scenery\invisible_wall_i.dds, 1, 0)=0 S:0MB V: (476,0) 27799 : loadinternaltextureex (entitybank\\Scenery\invisible_wall_detail.dds, 1, 0)=0 S:0MB V: (476,0) 27799 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (476,0) 27800 : Loaded 61:\Scenery\Invisible Wall.fpe (2) S:0MB V: (476,0) 27806 : loadinternaltextureex (entitybank\_markers\triggerzone.dds, 1, 0)=2200 S:0MB V: (476,0) 27807 : loadinternaltextureex (_n.dds, 1, 0)=0 S:0MB V: (476,0) 27807 : loadinternaltextureex (_normal.dds, 1, 0)=0 S:0MB V: (476,0) 27808 : loadinternaltextureex (effectbank\reloaded\media\blank_N.dds, 1, 0)=2039 S:0MB V: (476,0) 27808 : loadinternaltextureex (_s.dds, 1, 0)=0 S:0MB V: (476,0) 27809 : loadinternaltextureex (_i.dds, 1, 0)=0 S:0MB V: (476,0) 27809 : loadinternaltextureex (_o.dds, 1, 0)=0 S:0MB V: (476,0) 27810 : loadinternaltextureex (_ao.dds, 1, 0)=0 S:0MB V: (476,0) 27810 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2004 S:0MB V: (476,0) 27811 : Loaded 62:_markers\win zone.fpe (12) S:0MB V: (476,0) 27819 : loadinternaltextureex (entitybank\\Classics\Modern Day 2\floppy1_D2.dds, 1, 0)=2201 S:0MB V: (476,0) 27820 : loadinternaltextureex (_normal.dds, 1, 0)=0 S:0MB V: (476,0) 27820 : loadinternaltextureex (_n.dds, 1, 0)=0 S:0MB V: (476,0) 27821 : loadinternaltextureex (effectbank\reloaded\media\blank_N.dds, 1, 0)=2039 S:0MB V: (476,0) 27821 : loadinternaltextureex (_metalness.dds, 1, 0)=0 S:0MB V: (476,0) 27822 : loadinternaltextureex (_specular.dds, 1, 0)=0 S:0MB V: (476,0) 27822 : loadinternaltextureex (effectbank\reloaded\media\materials\4_Metalness.dds, 1, 0)=2202 S:0MB V: (476,0) 27823 : loadinternaltextureex (_o.dds, 1, 0)=0 S:0MB V: (476,0) 27824 : loadinternaltextureex (_ao.dds, 1, 0)=0 S:0MB V: (476,0) 27824 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2004 S:0MB V: (476,0) 27824 : loadinternaltextureex (_gloss.dds, 1, 0)=0 S:0MB V: (476,0) 27825 : loadinternaltextureex (effectbank\reloaded\media\materials\4_Gloss.dds, 1, 0)=2203 S:0MB V: (476,0) 27826 : loadinternaltextureex (_height.dds, 1, 0)=0 S:0MB V: (476,0) 27826 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (476,0) 27826 : loadinternaltextureex (_illumination.dds, 1, 0)=0 S:0MB V: (476,0) 27827 : loadinternaltextureex (_emissive.dds, 1, 0)=0 S:0MB V: (476,0) 27827 : loadinternaltextureex (_i.dds, 1, 0)=0 S:0MB V: (476,0) 27828 : loadinternaltextureex (_detail.dds, 1, 0)=0 S:0MB V: (476,0) 27828 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (476,0) 27829 : Loaded 63:\Classics\Modern Day 2\floppy disk 1.fpe (12) S:0MB V: (476,0) 27837 : loadinternaltextureex (entitybank\\Mega Pack 01\Decals\DancingGirls.dds, 5, 0)=2204 S:0MB V: (476,0) 27838 : loadinternaltextureex (_n.dds, 1, 0)=0 S:0MB V: (476,0) 27839 : loadinternaltextureex (_normal.dds, 1, 0)=0 S:0MB V: (476,0) 27839 : loadinternaltextureex (effectbank\reloaded\media\blank_N.dds, 1, 0)=2039 S:0MB V: (476,0) 27840 : loadinternaltextureex (_s.dds, 1, 0)=0 S:0MB V: (476,0) 27840 : loadinternaltextureex (_i.dds, 1, 0)=0 S:0MB V: (476,0) 27841 : loadinternaltextureex (_o.dds, 1, 0)=0 S:0MB V: (476,0) 27841 : loadinternaltextureex (_ao.dds, 1, 0)=0 S:0MB V: (476,0) 27842 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2004 S:0MB V: (476,0) 27883 : Loaded 64:\Mega Pack 01\Decals\DancingGirls.fpe (4) S:0MB V: (476,0) 27894 : loadinternaltextureex (entitybank\_markers\lightbulb_purple_D.tga, 1, 0)=2206 S:0MB V: (476,0) 27895 : loadinternaltextureex (entitybank\_markers\lightbulb_purple_n.dds, 1, 0)=0 S:0MB V: (476,0) 27896 : loadinternaltextureex (entitybank\_markers\lightbulb_purple_normal.dds, 1, 0)=0 S:0MB V: (476,0) 27897 : loadinternaltextureex (effectbank\reloaded\media\blank_N.dds, 1, 0)=2039 S:0MB V: (476,0) 27897 : loadinternaltextureex (entitybank\_markers\lightbulb_purple_s.dds, 1, 0)=0 S:0MB V: (476,0) 27898 : loadinternaltextureex (entitybank\_markers\lightbulb_purple_i.dds, 1, 0)=0 S:0MB V: (476,0) 27898 : loadinternaltextureex (entitybank\_markers\lightbulb_purple_o.dds, 1, 0)=0 S:0MB V: (476,0) 27899 : loadinternaltextureex (entitybank\_markers\lightbulb_purple_ao.dds, 1, 0)=0 S:0MB V: (476,0) 27899 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2004 S:0MB V: (476,0) 27900 : Loaded 65:_markers\purple light.fpe (1092) S:0MB V: (476,0) 27960 : loadinternaltextureex (entitybank\\Fantasy Pack\Decals\Firefly Aura.dds, 5, 0)=2207 S:0MB V: (476,0) 27961 : loadinternaltextureex (_n.dds, 1, 0)=0 S:0MB V: (476,0) 27962 : loadinternaltextureex (_normal.dds, 1, 0)=0 S:0MB V: (476,0) 27962 : loadinternaltextureex (effectbank\reloaded\media\blank_N.dds, 1, 0)=2039 S:0MB V: (476,0) 27963 : loadinternaltextureex (_s.dds, 1, 0)=0 S:0MB V: (476,0) 27963 : loadinternaltextureex (_i.dds, 1, 0)=0 S:0MB V: (476,0) 27964 : loadinternaltextureex (_o.dds, 1, 0)=0 S:0MB V: (476,0) 27964 : loadinternaltextureex (_ao.dds, 1, 0)=0 S:0MB V: (476,0) 27965 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2004 S:0MB V: (476,0) 28133 : Loaded 66:\Fantasy Pack\Decals\Firefly Aura.fpe (4) S:0MB V: (476,0) 28136 : loadinternaltextureex (entitybank\_markers\triggerzone.dds, 1, 0)=2200 S:0MB V: (476,0) 28136 : loadinternaltextureex (_n.dds, 1, 0)=0 S:0MB V: (476,0) 28137 : loadinternaltextureex (_normal.dds, 1, 0)=0 S:0MB V: (476,0) 28137 : loadinternaltextureex (effectbank\reloaded\media\blank_N.dds, 1, 0)=2039 S:0MB V: (476,0) 28138 : loadinternaltextureex (_s.dds, 1, 0)=0 S:0MB V: (476,0) 28138 : loadinternaltextureex (_i.dds, 1, 0)=0 S:0MB V: (476,0) 28139 : loadinternaltextureex (_o.dds, 1, 0)=0 S:0MB V: (476,0) 28139 : loadinternaltextureex (_ao.dds, 1, 0)=0 S:0MB V: (476,0) 28140 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2004 S:0MB V: (476,0) 28140 : Loaded 67:_markers\image zone.fpe (12) S:0MB V: (476,0) 28394 : loadinternaltextureex (entitybank\\Weapons Pack\Enhanced\gamecore\guns\enhanced\Mk19T\MK19T_color.dds, 1, 0)=0 S:-1MB V: (475,0) 28394 : loadinternaltextureex (gamecore\guns\enhanced\Mk19T\MK19T_color.dds, 1, 0)=2209 S:0MB V: (475,0) 28395 : loadinternaltextureex (gamecore\guns\enhanced\Mk19T\MK19T_normal.dds, 1, 0)=2211 S:0MB V: (475,0) 28396 : loadinternaltextureex (gamecore\guns\enhanced\Mk19T\MK19T_metalness.dds, 1, 0)=2212 S:0MB V: (475,0) 28396 : loadinternaltextureex (gamecore\guns\enhanced\Mk19T\MK19T_o.dds, 1, 0)=0 S:0MB V: (475,0) 28397 : loadinternaltextureex (gamecore\guns\enhanced\Mk19T\MK19T_ao.dds, 1, 0)=2210 S:0MB V: (475,0) 28397 : loadinternaltextureex (gamecore\guns\enhanced\Mk19T\MK19T_gloss.dds, 1, 0)=2213 S:0MB V: (475,0) 28398 : loadinternaltextureex (gamecore\guns\enhanced\Mk19T\MK19T_height.dds, 1, 0)=0 S:0MB V: (475,0) 28398 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (475,0) 28399 : loadinternaltextureex (gamecore\guns\enhanced\Mk19T\MK19T_illumination.dds, 1, 0)=0 S:0MB V: (475,0) 28399 : loadinternaltextureex (gamecore\guns\enhanced\Mk19T\MK19T_emissive.dds, 1, 0)=0 S:0MB V: (475,0) 28400 : loadinternaltextureex (gamecore\guns\enhanced\Mk19T\MK19T_i.dds, 1, 0)=0 S:0MB V: (475,0) 28400 : loadinternaltextureex (gamecore\guns\enhanced\Mk19T\MK19T_detail.dds, 1, 0)=0 S:0MB V: (475,0) 28400 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (475,0) 28403 : Loaded 68:\Weapons Pack\Enhanced\Mk19T.fpe (1271) S:0MB V: (475,0) 28472 : loadinternaltextureex (entitybank\\Weapons Pack\Enhanced\gamecore\ammo\enhanced\44MAG\44MAGammo_color.dds, 1, 0)=0 S:1MB V: (476,0) 28473 : loadinternaltextureex (gamecore\ammo\enhanced\44MAG\44MAGammo_color.dds, 1, 0)=2214 S:0MB V: (476,0) 28474 : loadinternaltextureex (gamecore\ammo\enhanced\44MAG\44MAGammo_normal.dds, 1, 0)=2216 S:0MB V: (476,0) 28474 : loadinternaltextureex (gamecore\ammo\enhanced\44MAG\44MAGammo_metalness.dds, 1, 0)=2217 S:0MB V: (476,0) 28475 : loadinternaltextureex (gamecore\ammo\enhanced\44MAG\44MAGammo_o.dds, 1, 0)=0 S:0MB V: (476,0) 28475 : loadinternaltextureex (gamecore\ammo\enhanced\44MAG\44MAGammo_ao.dds, 1, 0)=2215 S:0MB V: (476,0) 28476 : loadinternaltextureex (gamecore\ammo\enhanced\44MAG\44MAGammo_gloss.dds, 1, 0)=2218 S:0MB V: (476,0) 28476 : loadinternaltextureex (gamecore\ammo\enhanced\44MAG\44MAGammo_height.dds, 1, 0)=0 S:0MB V: (476,0) 28477 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2006 S:0MB V: (476,0) 28477 : loadinternaltextureex (gamecore\ammo\enhanced\44MAG\44MAGammo_illumination.dds, 1, 0)=0 S:0MB V: (476,0) 28478 : loadinternaltextureex (gamecore\ammo\enhanced\44MAG\44MAGammo_emissive.dds, 1, 0)=0 S:0MB V: (476,0) 28478 : loadinternaltextureex (gamecore\ammo\enhanced\44MAG\44MAGammo_i.dds, 1, 0)=0 S:0MB V: (476,0) 28479 : loadinternaltextureex (gamecore\ammo\enhanced\44MAG\44MAGammo_detail.dds, 1, 0)=0 S:0MB V: (476,0) 28479 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2007 S:0MB V: (476,0) 28480 : Loaded 69:\Weapons Pack\Enhanced\.44 Magnum Ammo.fpe (72) S:0MB V: (476,0) 34524 : Load t.player config S:1283MBV: (1760,0) 38181 : total extra PFBs=1 S:209MB V: (1969,0) 39480 : Prepare editor fonts S:1MB V: (1970,0) 39963 : CWD:D:\DEV\Welcome_to_Manchester\Game Guru\Files LOAD IMAGE languagebank\english\artwork\welcome-assets\gameguru-news-banner.png,65174,0,0 S:5MB V: (1975,0) 40250 : Guru Map Editor Loop Starts S:0MB V: (1976,0) 46463 : Terminated because 908=1 S:12MB V: (1989,0) 46464 : Clearing 18 TXP cache files S:0MB V: (1989,0) 46464 : Clearing complete. S:0MB V: (1989,0)