-- LUA Script - precede every function and global member with lowercase name of script + '_main' local decals = {} function decal_init( e ) decals[ e ] = { used = false } end local thisTime = 0 function ShowDecal1( x, y, z ) if g_Time > thisTime then for k, v in pairs( decals ) do v.used = false thisTime = g_Time end end for k, v in pairs( decals ) do if not v.used then v.used = true ResetPosition( k, x, y, z) RotateToPlayer( k ) return end end end function decal_main( e ) end