;header desc = rotatespikes2_ani ;visualinfo textured = rotatespikes2_color.dds effect = effectbank\reloaded\apbr_anim.fx castshadow = 0 ;orientation model = rotatespikes2_ani.x offx = 0 offy = 0 offz = 0 rotx = 0 roty = 0 rotz = 0 defaultstatic = 0 materialindex =1 collisionmode = 0 forcesimpleobstacle = 3 isimmobile = 1 ischaracter = 1 forcesimpleobstacle = 3 ;statistics strength = 25 explodable = 0 debrisshape = 1 ;ai aiinit = appear.lua aimain = default.lua aidestroy = disappear.lua ;spawn spawnmax = 0 spawndelay = 0 spawnqty = 0 ;anim animmax = 1 anim0 = 1,100 playanimineditor = 1