-- LUA Script - precede every function and global member with lowercase name of script + '_main' -- Detonate proximity mine function hurt2_init(e) StartTimer(e) end function hurt2_main(e) PlayerDist = GetPlayerDistance(e) if PlayerDist < 70 then if g_PlayerPosY < g_Entity[e]['y']+38.5 then if GetTimer(e) > 100 then HurtPlayer(-1,10) StartTimer(e) end end end end