;header
desc          = Gun Plauqe 2

;visualinfo
textured      = gun plauqe_color.dds
effect = effectbank\reloaded\apbr_basic.fx
castshadow    = 1

;orientation
model         = Plauqe2.x
offx          = 0
offy          = 0
offz          = 0
rotx          = 0
roty          = 0
rotz          = 0
defaultstatic = 1
materialindex = 2
scale = 300
forcesimpleobstacle = 3

;statistics
strength      = 0
explodable    = 0
debrisshape   = 0
collisionmode     = 1

;ai
aiinit	      = appear1.fpi
aimain	      = default.fpi
aidestroy     = disappear1.fpi

;spawn
spawnmax      = 0
spawndelay    = 0
spawnqty      = 0

;LOD System
disablebatch = 1
lod1distance = 400
lod2distance = 600
