-- LUA Script - precede every function and global member with lowercase name of script + '_main' function control_snow_init(e) end local snowIsOn = true function control_snow_main(e) if snowOff ~= nil and g_Entity[ e ].plrinzone == 1 and snowIsOn then snowOff() snowIsOn = false elseif snowOn ~= nil and g_Entity[ e ].plrinzone == 0 and not snowIsOn then snowOn() snowIsOn = true end end