-- LUA Script - precede every function and global member with lowercase name of script + '_main' local mouse_spr = mouse_spr or CreateSprite( LoadImage( "scriptbank\\images\\mouse_cursor.png" )) function activate_mouse_init(e) ActivateMouse() SetSpriteSize( mouse_spr, 10 ) SetSpriteOffset( mouse_spr, 5, -1 ) end function activate_mouse_main(e) SetSpritePosition( mouse_spr, g_MouseX, g_MouseY ) end