-- LUA Script - precede every function and global member with lowercase name of script + '_main' local yscale = 100 function scaledecal_init( e ) end function scaledecal_main( e ) Prompt( yscale ) if yscale < 800 then ScaleObject( g_Entity[ e ].obj, 100, yscale, 100) yscale = yscale + 1 else yscale = 100 end end