;Saved by GameGuru Object Importer v1.000 ;header desc = TestSphere ;visualinfo textured = TestSphereTexture_color.dds effect = effectbank\reloaded\apbr_basic.fx castshadow = 0 transparency = 0 ;orientation model = MyBarrel.x offx = 0 offy = 0 offz = 0 rotx = 0 roty = 0 rotz = 0 scale = 0 collisionmode = 3 defaultstatic = 1 materialindex = 2 ;statistics strength = 25 explodable = 0 debrisshape = 0 ;ai aimain = default.lua