;RIFLE File Requirements

;GUN Settings
MUZZLECOLORR	= 168
MUZZLECOLORG	= 100
MUZZLECOLORB	= 36
muzzleflash	= 4
muzzlesize	= 70
brass		= 0
smokedecal	= gunsmoke
smokespeed	= 14
damage		= 150
damagetype	= 1
scorchtype	= 2
reloadqty	= 10
range		= 5000
shotgun		= 1
zoommode	= 1
accuracy        = 0
runaccuracy     = 20
zoomscope       = scope1.dds
force           = 100
npcignorereload = 0
minpolytrim     = 32

;Decal 
decal           = muzzleflash4

; GUN HUD (0-colt,1-magnum,2-uzi,3-shotgun,4-rifle,5-rpg)
statuspanelcode = 4

;GUN Visuals
textured	= gamecore\guns\modern\SniperM700camo\SniperM700camo_D.dds
effect		= effectbank\reloaded\entity_basic.fx
transparency	= 0
weapontype	= 3
poolammo        = rifle

;HUD muzzleflash position
horiz		= 1
vert		= 0
forward		= 2
alignx		= 7
aligny		= -3
alignz		= 60
zoomalignx	= 0
zoomaligny	= -7.5
zoomalignz	= 20

;GUN Sounds (0-zoom,1-fire,2-reload,3-dryfire,4-putaway)
sound0		= zoom.wav
sound1		= fire1.wav
sound2		= reload.wav
sound3		= dryfire.wav
sound4		= putaway.wav
sound5	        = retrieve.wav
fireloop	= 0

;HUD sound frames list
keyframe ratio  = 1
soundframes	= 2
sframe0		= 301,2
sframe2		= 21,5

;HUD animation frames list
select		= 20,28
idle		= 30,100
move		= 110,164
run             = 440,495
fire		= 231,268
reload		= 300,350
putaway		= 210,216

;AirMod Settings
forcezoomout	= 1
nofullreload	= 1
runy		= -1.5
gunlagspeed	= 14
gunlagxmax	= 14
gunlagymax	= 2
recoily		= 50
recoilyreturn	= 100
recoilx		= 15
recoilxreturn	= 100
zoomwalkspeed	= 0.5
zoomturnspeed	= 0.2
zoomgunlagspeed	= 7
zoomgunlagxmax	= 1
zoomgunlagymax	= 0.5
zoomrecoily	  = 75
zoomrecoilyreturn = 99
zoomrecoilx	  = 5
zoomrecoilxreturn = 90
simplezoom	= 10
simplezoomx	= 0
simplezoomy	= 0
simplezoommod	= 0
simplezoomspeed	= 7
simplezoomanim	= 1
simplezoomflash = 1

zoomto		= 212,218
zoomfrom	= 219,225
zoom idle	= 237,237
zoom move	= 250,273
zoom start fire	= 277,277
zoom end fire	= 278,311
