;Created by SegAutoWelder v3.5.7.5 ;header desc = LargeWall01 ;visualinfo textured = LargeWall01_D.dds effect = effectbank\reloaded\entity_basic.fx castshadow = 0 transparency = 0 ;orientation model = LargeWall01.x offx = 0 offy = 0 offz = 0 rotx = 0 roty = 0 rotz = 0 scale = 200 collisionmode = 1 defaultstatic = 1 materialindex = 0 preservetangents = 1 ;identity details isimmobile = 1 forcesimpleobstacle = 3 notanoccluder = 1 invertnormal = 1 ;statistics strength = 100 explodable = 0 debrisshape = 0 ;ai aiinit = appear.lua aimain = default.lua aidestroy = disappear.lua ;sound ;spawn spawnmax = 0 spawndelay = 0 spawnqty = 0 ;anim animmax = 0 anim0 = 0,0 playanimineditor = 0