-- LUA Script - precede every function and global member with lowercase name of script + '_main' function sparks_emitter_init(e) local imageFile = ParticlesLoadImage( "gamecore\\decals\\sparks\\decal.dds" ) local emitter = ParticlesGetFreeEmitter() ParticlesAddEmitterEx( emitter, 1/4, 1, -100, 0, -100, 100, 100, 100, 5, 10, 5, 10, -0.1, -0.1, -0.1, 0.1, 0.1, 0.1, -0.1, 0.1, 1000, 1000, 40, 90, 0, 0, 20, -1, 0, imageFile, 16 ) end function sparks_emitter_main(e) end