;header desc = Wheel ;visualinfo textured = tire_D.dds effect = effectbank\reloaded\entity_basic.fx castshadow = 0 ;orientation model = Wheel.x offx = 0 offy = 0 offz = 0 rotx = 0 roty = 0 rotz = 0 defaultstatic = 0 materialindex = 2 collisionmode = 3 ;statistics strength = 25 explodable = 0 ;ai aimain = default.lua