82 : Name of true app: Guru-Game S:44MB V: (198,0) 82 : Flag to produce log files set in SETUP.INI (producelogfiles=1) S:0MB V: (198,0) 88 : postprocessing flag at 0 and pixel shader version of 0.00 S:0MB V: (198,0) 90 : The executable folder will be: C:\Users\M1\Documents\Game Guru Files\My Games\15test\MyGames\ S:0MB V: (198,0) 92 : Entering 'Files' folder, now at: C:\Users\M1\Documents\Game Guru Files\My Games\15test\Files S:0MB V: (198,0) 93 : set legacy convert mode S:0MB V: (198,0) 113 : _obs_memorychunkinit S:0MB V: (198,0) 122 : _game_hidemouse S:8MB V: (206,0) 124 : set resolution for game S:0MB V: (206,0) 125 : set display mode S:0MB V: (206,0) 144 : set camera aspect S:2MB V: (209,0) 146 : Special VR-Mode Flag: 0 S:0MB V: (209,0) 147 : pixel states S:0MB V: (209,0) 225 : LOADING FONTS S:0MB V: (209,0) 322 : Just about to read languagebank\english\textfiles\guru-wordcount.ini S:2MB V: (211,0) 372 : Language File Path:C:\Users\M1\Documents\Game Guru Files\My Games\15test\Files\languagebank\english\textfiles (exist=1) S:0MB V: (211,0) 378 : _steam_init: S:0MB V: (212,0) 381 : _material_init (0) S:0MB V: (212,0) 412 : trueappname_s=Guru-Game S:0MB V: (212,0) 413 : main game executable S:0MB V: (212,0) 506 : LOADING FONTS S:7MB V: (220,0) 596 : LOADING FONTS S:0MB V: (220,0) 598 : initbitmapfont S:0MB V: (220,0) 692 : INIT VECTORS S:1MB V: (222,0) 694 : INIT SKY ASSETS S:0MB V: (222,0) 695 : entering skybank S:0MB V: (222,0) 697 : checking skybank files S:0MB V: (222,0) 699 : . S:0MB V: (222,0) 701 : .. S:0MB V: (222,0) 704 : clear S:0MB V: (222,0) 706 : finished sky bank scan S:0MB V: (222,0) 708 : INIT TERRAIN ASSETS S:0MB V: (222,0) 710 : INIT GAME VISUAL ASSETS S:0MB V: (222,0) 712 : visuals.sky$=clear S:0MB V: (222,0) 714 : visuals.terrain$=lush S:0MB V: (222,0) 715 : visuals.vegetation$=lushy S:0MB V: (222,0) 721 : INIT DECAL ASSETS S:0MB V: (222,0) 732 : INIT LIGHTMAP ASSETS S:2MB V: (224,0) 769 : SCANNING G-LIST S:2MB V: (227,0) 775 : gun 1:modern\colt1911\gunspec.txt S:0MB V: (227,0) 777 : gun 2:modern\uzi\gunspec.txt S:0MB V: (227,0) 778 : total guns=2 S:0MB V: (227,0) 902 : CREATING TERRAIN S:0MB V: (227,0) 925 : Terrain Shader:effectbank\reloaded\terrain_basic.fx S:0MB V: (227,0) 3209 : INIT POST PROCESSING S:0MB V: (228,0) 3212 : INIT RAGDOLL SYSTEM S:0MB V: (228,0) 3213 : LOAD PLAYER SOUNDS S:0MB V: (228,0) 3423 : CREATING P-LIST S:9MB V: (237,0) 5440 : CREATING E-LIST S:10MB V: (248,0) 5623 : LOADING INTO P-LIST S:9MB V: (257,0) 6096 : CREATING B-LIST S:0MB V: (257,0) 7119 : _terrain_load S:174MB V: (432,0) 7121 : Main Game Executable Loop Starts S:0MB V: (432,0) 7122 : _game_oneoff_nongraphics S:0MB V: (432,0) 7125 : _game_setresolution S:0MB V: (432,0) 7127 : _titles_init S:0MB V: (432,0) 7129 : _titles_titlepage S:0MB V: (432,0) 10091 : _titles_loadingpageupdate S:11MB V: (443,0) 10093 : LUA script : loading S:0MB V: (443,0) 10422 : _mapfile_loadproject_fpm: mapbank\15test.fpm C:\Users\M1\Documents\Game Guru Files\My Games\15test\Files S:0MB V: (443,0) 10425 : LOADMAP: _lm_emptylightmapfolder S:0MB V: (443,0) 10427 : Deleting 2 lightmap files S:0MB V: (443,0) 10429 : Deleting complete. S:0MB V: (443,0) 10433 : LOADMAP: read FPM block S:0MB V: (443,0) 25841 : LOADMAP: load in visuals S:1MB V: (444,0) 25846 : LOADMAP: apply visuals S:0MB V: (444,0) 25848 : Loading skyspec.txt:clear S:0MB V: (444,0) 25851 : Loading sky shaders:effectbank\reloaded\sky_basic.fx S:0MB V: (444,0) 25855 : Loading sky shaders:effectbank\reloaded\skyscroll_basic.fx S:0MB V: (444,0) 25858 : Initialise sky textures S:0MB V: (444,0) 25860 : Load sky geometry:skybank\clear\clear.X S:0MB V: (444,0) 25912 : Loading t.skyscroll_s:skybank\clear\clear_CLOUDS.dds S:0MB V: (444,0) 25925 : _game_loadinentitiesdatainlevel S:0MB V: (445,0) 25969 : Load player config S:0MB V: (445,0) 25978 : LOADING ENTITIES DATA S:0MB V: (445,0) 26004 : loadinternaltextureex (entitybank\_markers\Player Start.dds, 1, 0)=2009 S:0MB V: (445,0) 26006 : loadinternaltextureex (_n.dds, 1, 0)=0 S:0MB V: (445,0) 26008 : loadinternaltextureex (_normal.dds, 1, 0)=0 S:0MB V: (445,0) 26009 : loadinternaltextureex (effectbank\reloaded\media\blank_N.dds, 1, 0)=2007 S:0MB V: (445,0) 26044 : loadinternaltextureex (_s.dds, 1, 0)=0 S:0MB V: (445,0) 26045 : loadinternaltextureex (_i.dds, 1, 0)=0 S:0MB V: (445,0) 26047 : loadinternaltextureex (_o.dds, 1, 0)=0 S:0MB V: (445,0) 26049 : loadinternaltextureex (_ao.dds, 1, 0)=0 S:0MB V: (445,0) 26052 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2010 S:0MB V: (445,0) 26054 : Loaded 1:_markers\player start.fpe (12) S:0MB V: (445,0) 26423 : loadinternaltextureex (levelbank\testmap\9129107576905555038_D.dds, 1, 0)=2011 S:0MB V: (445,0) 26525 : loadinternaltextureex (levelbank\testmap\9129107576905555038_n.dds, 1, 0)=2012 S:0MB V: (445,0) 26781 : loadinternaltextureex (levelbank\testmap\9129107576905555038_s.dds, 1, 0)=2015 S:0MB V: (445,0) 26852 : loadinternaltextureex (levelbank\testmap\9129107576905555038_i.dds, 1, 0)=0 S:0MB V: (445,0) 26866 : loadinternaltextureex (levelbank\testmap\9129107576905555038_o.dds, 1, 0)=0 S:0MB V: (445,0) 26887 : loadinternaltextureex (levelbank\testmap\9129107576905555038_ao.dds, 1, 0)=0 S:0MB V: (445,0) 26899 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2010 S:0MB V: (445,0) 26913 : Loaded 2:ebe2.fpe (5412) S:2MB V: (447,0) 28635 : loadinternaltextureex (entitybank\\user\2Military_D.dds, 1, 0)=2016 S:0MB V: (447,0) 30757 : loadinternaltextureex (entitybank\\user\2Military_n.dds, 1, 0)=2017 S:0MB V: (447,0) 32220 : loadinternaltextureex (entitybank\\user\2Military_s.dds, 1, 0)=2018 S:0MB V: (447,0) 33182 : loadinternaltextureex (entitybank\\user\2Military_i.dds, 1, 0)=2019 S:0MB V: (447,0) 33311 : loadinternaltextureex (entitybank\\user\2Military_o.dds, 1, 0)=0 S:0MB V: (447,0) 33317 : loadinternaltextureex (entitybank\\user\2Military_ao.dds, 1, 0)=0 S:0MB V: (447,0) 33370 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2010 S:0MB V: (447,0) 33408 : Loaded 3:\user\Stair60.fpe (88) S:0MB V: (447,0) 33894 : loadinternaltextureex (levelbank\testmap\10184775188278424537_D.dds, 1, 0)=2020 S:0MB V: (447,0) 33897 : loadinternaltextureex (levelbank\testmap\10184775188278424537_n.dds, 1, 0)=2021 S:0MB V: (447,0) 33936 : loadinternaltextureex (levelbank\testmap\10184775188278424537_s.dds, 1, 0)=2022 S:0MB V: (447,0) 33954 : loadinternaltextureex (levelbank\testmap\10184775188278424537_i.dds, 1, 0)=0 S:0MB V: (447,0) 33957 : loadinternaltextureex (levelbank\testmap\10184775188278424537_o.dds, 1, 0)=0 S:0MB V: (447,0) 33958 : loadinternaltextureex (levelbank\testmap\10184775188278424537_ao.dds, 1, 0)=0 S:0MB V: (447,0) 33960 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2010 S:0MB V: (447,0) 33971 : Loaded 4:ebe4.fpe (4296) S:0MB V: (448,0) 36788 : loadinternaltextureex (levelbank\testmap\14569208296686003014_D.dds, 1, 0)=2023 S:0MB V: (448,0) 36791 : loadinternaltextureex (levelbank\testmap\14569208296686003014_n.dds, 1, 0)=2024 S:0MB V: (448,0) 37867 : loadinternaltextureex (levelbank\testmap\14569208296686003014_s.dds, 1, 0)=2025 S:0MB V: (448,0) 37870 : loadinternaltextureex (levelbank\testmap\14569208296686003014_i.dds, 1, 0)=0 S:0MB V: (448,0) 37872 : loadinternaltextureex (levelbank\testmap\14569208296686003014_o.dds, 1, 0)=0 S:0MB V: (448,0) 37874 : loadinternaltextureex (levelbank\testmap\14569208296686003014_ao.dds, 1, 0)=0 S:0MB V: (448,0) 37875 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2010 S:0MB V: (448,0) 37881 : Loaded 5:ebe5.fpe (1164) S:0MB V: (448,0) 37889 : loadinternaltextureex (entitybank\\Fixtures\Doors\door_a_D2.dds, 1, 0)=2026 S:0MB V: (448,0) 37892 : loadinternaltextureex (_n.dds, 1, 0)=0 S:0MB V: (448,0) 37896 : loadinternaltextureex (_normal.dds, 1, 0)=0 S:0MB V: (448,0) 37898 : loadinternaltextureex (effectbank\reloaded\media\blank_N.dds, 1, 0)=2007 S:0MB V: (448,0) 37900 : loadinternaltextureex (_s.dds, 1, 0)=0 S:0MB V: (448,0) 37902 : loadinternaltextureex (_i.dds, 1, 0)=0 S:0MB V: (448,0) 37904 : loadinternaltextureex (_o.dds, 1, 0)=0 S:0MB V: (448,0) 37906 : loadinternaltextureex (_ao.dds, 1, 0)=0 S:0MB V: (448,0) 37907 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2010 S:0MB V: (448,0) 37910 : Loaded 6:\Fixtures\Doors\Iron Door Frame.fpe (104) S:0MB V: (448,0) 37918 : loadinternaltextureex (entitybank\\Boxes\WoodenCrate_color.dds, 1, 0)=2027 S:0MB V: (448,0) 37928 : loadinternaltextureex (entitybank\\Boxes\WoodenCrate_normal.dds, 1, 0)=2028 S:1MB V: (449,0) 37932 : loadinternaltextureex (entitybank\\Boxes\WoodenCrate_metalness.dds, 1, 0)=2029 S:0MB V: (449,0) 37934 : loadinternaltextureex (entitybank\\Boxes\WoodenCrate_o.dds, 1, 0)=0 S:0MB V: (449,0) 37938 : loadinternaltextureex (entitybank\\Boxes\WoodenCrate_ao.dds, 1, 0)=2030 S:0MB V: (449,0) 37942 : loadinternaltextureex (entitybank\\Boxes\WoodenCrate_gloss.dds, 1, 0)=2031 S:0MB V: (449,0) 37946 : loadinternaltextureex (entitybank\\Boxes\WoodenCrate_height.dds, 1, 0)=0 S:0MB V: (449,0) 37947 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2013 S:0MB V: (449,0) 37950 : loadinternaltextureex (entitybank\\Boxes\WoodenCrate_illumination.dds, 1, 0)=0 S:0MB V: (449,0) 37952 : loadinternaltextureex (entitybank\\Boxes\WoodenCrate_emissive.dds, 1, 0)=0 S:0MB V: (449,0) 37955 : loadinternaltextureex (entitybank\\Boxes\WoodenCrate_detail.dds, 1, 0)=0 S:0MB V: (449,0) 37957 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2014 S:0MB V: (449,0) 37960 : Loaded 7:\Boxes\Wooden Crate Large.fpe (284) S:0MB V: (449,0) 37972 : loadinternaltextureex (entitybank\\Boxes\woodencratereskinc_D.png, 1, 0)=2032 S:0MB V: (449,0) 37977 : loadinternaltextureex (entitybank\\Boxes\woodencratereskinc_n.dds, 1, 0)=2033 S:0MB V: (449,0) 37982 : loadinternaltextureex (entitybank\\Boxes\woodencratereskinc_s.dds, 1, 0)=2034 S:0MB V: (449,0) 37983 : loadinternaltextureex (entitybank\\Boxes\woodencratereskinc_i.dds, 1, 0)=0 S:0MB V: (449,0) 37986 : loadinternaltextureex (entitybank\\Boxes\woodencratereskinc_o.dds, 1, 0)=0 S:0MB V: (449,0) 38008 : loadinternaltextureex (entitybank\\Boxes\woodencratereskinc_ao.dds, 1, 0)=2035 S:0MB V: (449,0) 38015 : Loaded 8:\Boxes\Wooden Crate (ReskinC-Weathered Brown).fpe (653) S:0MB V: (449,0) 38025 : loadinternaltextureex (entitybank\_markers\triggerzone.dds, 1, 0)=2036 S:0MB V: (449,0) 38028 : loadinternaltextureex (_n.dds, 1, 0)=0 S:0MB V: (449,0) 38030 : loadinternaltextureex (_normal.dds, 1, 0)=0 S:0MB V: (449,0) 38033 : loadinternaltextureex (effectbank\reloaded\media\blank_N.dds, 1, 0)=2007 S:0MB V: (449,0) 38035 : loadinternaltextureex (_s.dds, 1, 0)=0 S:0MB V: (449,0) 38037 : loadinternaltextureex (_i.dds, 1, 0)=0 S:0MB V: (449,0) 38039 : loadinternaltextureex (_o.dds, 1, 0)=0 S:0MB V: (449,0) 38041 : loadinternaltextureex (_ao.dds, 1, 0)=0 S:0MB V: (449,0) 38045 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2010 S:0MB V: (449,0) 38048 : Loaded 9:_markers\trigger zone.fpe (12) S:0MB V: (449,0) 38190 : loadinternaltextureex (entitybank\\Characters\uzisoldier2_D.DDS, 1, 2)=2037 S:2MB V: (452,0) 38218 : loadinternaltextureex (entitybank\\Characters\uzisoldier2_n.dds, 1, 2)=2038 S:0MB V: (452,0) 38228 : loadinternaltextureex (entitybank\\Characters\uzisoldier2_s.dds, 1, 2)=2039 S:0MB V: (452,0) 38232 : loadinternaltextureex (entitybank\\Characters\uzisoldier2_i.dds, 1, 2)=0 S:0MB V: (452,0) 38235 : loadinternaltextureex (entitybank\\Characters\uzisoldier2_o.dds, 1, 2)=0 S:0MB V: (452,0) 38237 : loadinternaltextureex (entitybank\\Characters\uzisoldier2_ao.dds, 1, 2)=0 S:0MB V: (452,0) 38238 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 2)=2010 S:0MB V: (452,0) 38343 : Loaded 10:\Characters\Uzi Soldier.fpe (13939) S:3MB V: (455,0) 38620 : loadinternaltextureex (entitybank\\Characters\specops_D.dds, 1, 2)=2040 S:5MB V: (461,0) 38633 : loadinternaltextureex (entitybank\\Characters\specops_n.dds, 1, 2)=2041 S:0MB V: (461,0) 38638 : loadinternaltextureex (entitybank\\Characters\specops_s.dds, 1, 2)=2042 S:0MB V: (461,0) 38715 : loadinternaltextureex (entitybank\\Characters\specops_i.dds, 1, 2)=2043 S:0MB V: (461,0) 38718 : loadinternaltextureex (entitybank\\Characters\specops_o.dds, 1, 2)=0 S:0MB V: (461,0) 38720 : loadinternaltextureex (entitybank\\Characters\specops_ao.dds, 1, 2)=0 S:0MB V: (461,0) 38722 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 2)=2010 S:0MB V: (461,0) 38811 : Loaded 11:\Characters\Uber Soldier Red.fpe (17448) S:2MB V: (463,0) 38947 : loadinternaltextureex (entitybank\\Characters\specops_D.dds, 1, 2)=2040 S:1MB V: (465,0) 38950 : loadinternaltextureex (entitybank\\Characters\specops_n.dds, 1, 2)=2041 S:0MB V: (465,0) 38953 : loadinternaltextureex (entitybank\\Characters\specops_s.dds, 1, 2)=2042 S:0MB V: (465,0) 38955 : loadinternaltextureex (entitybank\\Characters\specops_i.dds, 1, 2)=2043 S:0MB V: (465,0) 38957 : loadinternaltextureex (entitybank\\Characters\specops_o.dds, 1, 2)=0 S:0MB V: (465,0) 38960 : loadinternaltextureex (entitybank\\Characters\specops_ao.dds, 1, 2)=0 S:0MB V: (465,0) 38962 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 2)=2010 S:0MB V: (465,0) 39026 : Loaded 12:\Characters\Special Ops Soldier.fpe (17448) S:2MB V: (467,0) 39104 : loadinternaltextureex (entitybank\_markers\lightbulb_white_D.tga, 1, 0)=0 S:0MB V: (467,0) 39168 : loadinternaltextureex (lightbulb_white_D.tga, 1, 0)=0 S:0MB V: (467,0) 39171 : loadinternaltextureex (entitybank\_markers\Material_Color.png, 1, 0)=0 S:0MB V: (467,0) 39173 : loadinternaltextureex (entitybank\_markers\Material_n.dds, 1, 0)=0 S:0MB V: (467,0) 39176 : loadinternaltextureex (entitybank\_markers\Material_normal.dds, 1, 0)=0 S:0MB V: (467,0) 39181 : loadinternaltextureex (effectbank\reloaded\media\blank_N.dds, 1, 0)=2007 S:0MB V: (467,0) 39184 : loadinternaltextureex (entitybank\_markers\Material_s.dds, 1, 0)=0 S:0MB V: (467,0) 39186 : loadinternaltextureex (entitybank\_markers\Material_i.dds, 1, 0)=0 S:0MB V: (467,0) 39189 : loadinternaltextureex (entitybank\_markers\Material_o.dds, 1, 0)=0 S:0MB V: (467,0) 39192 : loadinternaltextureex (entitybank\_markers\Material_ao.dds, 1, 0)=0 S:0MB V: (467,0) 39196 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2010 S:0MB V: (467,0) 39201 : Loaded 13:_markers\white light.fpe (1092) S:0MB V: (467,0) 39218 : loadinternaltextureex (entitybank\\Modernscifi construction kit\Buildings\door frame 2_D.dds, 1, 0)=2044 S:0MB V: (467,0) 39515 : loadinternaltextureex (entitybank\\Modernscifi construction kit\Buildings\door frame 2_n.dds, 1, 0)=2045 S:0MB V: (467,0) 39807 : loadinternaltextureex (entitybank\\Modernscifi construction kit\Buildings\door frame 2_s.dds, 1, 0)=2046 S:0MB V: (467,0) 39827 : loadinternaltextureex (entitybank\\Modernscifi construction kit\Buildings\door frame 2_i.dds, 1, 0)=0 S:0MB V: (467,0) 39830 : loadinternaltextureex (entitybank\\Modernscifi construction kit\Buildings\door frame 2_o.dds, 1, 0)=0 S:0MB V: (467,0) 39836 : loadinternaltextureex (entitybank\\Modernscifi construction kit\Buildings\door frame 2_ao.dds, 1, 0)=0 S:0MB V: (467,0) 39839 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2010 S:0MB V: (467,0) 39842 : Loaded 14:\Modernscifi construction kit\Buildings\door frame 2.fpe (218) S:0MB V: (467,0) 39909 : loadinternaltextureex (entitybank\\user\labwall1_D.dds, 1, 0)=2047 S:0MB V: (468,0) 39917 : loadinternaltextureex (entitybank\\user\labwall1_n.dds, 1, 0)=0 S:0MB V: (468,0) 39923 : loadinternaltextureex (entitybank\\user\labwall1_normal.dds, 1, 0)=0 S:0MB V: (468,0) 39935 : loadinternaltextureex (effectbank\reloaded\media\blank_N.dds, 1, 0)=2007 S:0MB V: (468,0) 40072 : loadinternaltextureex (entitybank\\user\labwall1_s.dds, 1, 0)=0 S:0MB V: (468,0) 40077 : loadinternaltextureex (entitybank\\user\labwall1_i.dds, 1, 0)=0 S:0MB V: (468,0) 40081 : loadinternaltextureex (entitybank\\user\labwall1_o.dds, 1, 0)=0 S:0MB V: (468,0) 40086 : loadinternaltextureex (entitybank\\user\labwall1_ao.dds, 1, 0)=0 S:0MB V: (468,0) 40090 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2010 S:0MB V: (468,0) 40094 : Loaded 15:\user\Labcurvewall1.fpe (52) S:0MB V: (468,0) 40501 : loadinternaltextureex (levelbank\testmap\4851492031173689629_D.dds, 1, 0)=2048 S:0MB V: (468,0) 40505 : loadinternaltextureex (levelbank\testmap\4851492031173689629_n.dds, 1, 0)=2049 S:0MB V: (468,0) 40546 : loadinternaltextureex (levelbank\testmap\4851492031173689629_s.dds, 1, 0)=2050 S:0MB V: (468,0) 40550 : loadinternaltextureex (levelbank\testmap\4851492031173689629_i.dds, 1, 0)=0 S:0MB V: (468,0) 40553 : loadinternaltextureex (levelbank\testmap\4851492031173689629_o.dds, 1, 0)=0 S:0MB V: (468,0) 40556 : loadinternaltextureex (levelbank\testmap\4851492031173689629_ao.dds, 1, 0)=0 S:0MB V: (468,0) 40559 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2010 S:0MB V: (468,0) 40568 : Loaded 16:ebe16.fpe (3672) S:0MB V: (468,0) 40579 : loadinternaltextureex (entitybank\\Oldpman\Scenery\Modul07_D.dds, 1, 0)=2051 S:0MB V: (468,0) 40581 : loadinternaltextureex (entitybank\\Oldpman\Scenery\Modul07_n.dds, 1, 0)=0 S:0MB V: (468,0) 40614 : loadinternaltextureex (entitybank\\Oldpman\Scenery\Modul07_normal.dds, 1, 0)=0 S:0MB V: (468,0) 40618 : loadinternaltextureex (effectbank\reloaded\media\blank_N.dds, 1, 0)=2007 S:0MB V: (468,0) 40621 : loadinternaltextureex (entitybank\\Oldpman\Scenery\Modul07_s.dds, 1, 0)=0 S:0MB V: (468,0) 40623 : loadinternaltextureex (entitybank\\Oldpman\Scenery\Modul07_i.dds, 1, 0)=0 S:0MB V: (468,0) 40626 : loadinternaltextureex (entitybank\\Oldpman\Scenery\Modul07_o.dds, 1, 0)=0 S:0MB V: (468,0) 40628 : loadinternaltextureex (entitybank\\Oldpman\Scenery\Modul07_ao.dds, 1, 0)=0 S:0MB V: (468,0) 40631 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2010 S:0MB V: (468,0) 40677 : Loaded 17:\Oldpman\Scenery\Modul07.fpe (320) S:0MB V: (468,0) 40691 : loadinternaltextureex (entitybank\\Pipes\bigpipes_horiz_D.dds, 1, 0)=2052 S:0MB V: (468,0) 40700 : loadinternaltextureex (entitybank\\Pipes\bigpipes_horiz_n.dds, 1, 0)=0 S:0MB V: (468,0) 40704 : loadinternaltextureex (entitybank\\Pipes\bigpipes_horiz_normal.dds, 1, 0)=0 S:0MB V: (468,0) 40707 : loadinternaltextureex (effectbank\reloaded\media\blank_N.dds, 1, 0)=2007 S:0MB V: (468,0) 40709 : loadinternaltextureex (entitybank\\Pipes\bigpipes_horiz_s.dds, 1, 0)=0 S:0MB V: (468,0) 40713 : loadinternaltextureex (entitybank\\Pipes\bigpipes_horiz_i.dds, 1, 0)=0 S:0MB V: (468,0) 40717 : loadinternaltextureex (entitybank\\Pipes\bigpipes_horiz_o.dds, 1, 0)=0 S:0MB V: (468,0) 40720 : loadinternaltextureex (entitybank\\Pipes\bigpipes_horiz_ao.dds, 1, 0)=0 S:0MB V: (468,0) 40723 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2010 S:0MB V: (468,0) 40727 : Loaded 18:\Pipes\bigpipes_horiz.fpe (584) S:0MB V: (468,0) 40743 : loadinternaltextureex (entitybank\\Props\plant02atex.jpg, 1, 0)=2053 S:0MB V: (468,0) 40747 : loadinternaltextureex (_n.dds, 1, 0)=0 S:0MB V: (468,0) 40753 : loadinternaltextureex (_normal.dds, 1, 0)=0 S:0MB V: (468,0) 40756 : loadinternaltextureex (effectbank\reloaded\media\blank_N.dds, 1, 0)=2007 S:0MB V: (468,0) 40760 : loadinternaltextureex (_s.dds, 1, 0)=0 S:0MB V: (468,0) 40762 : loadinternaltextureex (_i.dds, 1, 0)=0 S:0MB V: (468,0) 40765 : loadinternaltextureex (_o.dds, 1, 0)=0 S:0MB V: (468,0) 40770 : loadinternaltextureex (_ao.dds, 1, 0)=0 S:0MB V: (468,0) 40806 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2010 S:0MB V: (468,0) 40821 : Loaded 19:\Props\Plantpot8.fpe (556) S:0MB V: (468,0) 40838 : loadinternaltextureex (entitybank\\Props\plant02btex.jpg, 1, 0)=2054 S:0MB V: (468,0) 40843 : loadinternaltextureex (_n.dds, 1, 0)=0 S:0MB V: (468,0) 40876 : loadinternaltextureex (_normal.dds, 1, 0)=0 S:0MB V: (468,0) 40886 : loadinternaltextureex (effectbank\reloaded\media\blank_N.dds, 1, 0)=2007 S:0MB V: (468,0) 40898 : loadinternaltextureex (_s.dds, 1, 0)=0 S:0MB V: (468,0) 40907 : loadinternaltextureex (_i.dds, 1, 0)=0 S:0MB V: (468,0) 40910 : loadinternaltextureex (_o.dds, 1, 0)=0 S:0MB V: (468,0) 40913 : loadinternaltextureex (_ao.dds, 1, 0)=0 S:0MB V: (468,0) 40916 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2010 S:0MB V: (468,0) 40924 : Loaded 20:\Props\Plantpot7.fpe (556) S:0MB V: (468,0) 41013 : loadinternaltextureex (entitybank\\Modernscifi construction kit\Buildings\ceiling_light_round_D.dds, 1, 0)=2055 S:0MB V: (468,0) 41123 : loadinternaltextureex (entitybank\\Modernscifi construction kit\Buildings\ceiling_light_round_n.dds, 1, 0)=2056 S:0MB V: (468,0) 41261 : loadinternaltextureex (entitybank\\Modernscifi construction kit\Buildings\ceiling_light_round_s.dds, 1, 0)=2057 S:0MB V: (468,0) 41524 : loadinternaltextureex (entitybank\\Modernscifi construction kit\Buildings\ceiling_light_round_i.dds, 1, 0)=2058 S:0MB V: (468,0) 41704 : loadinternaltextureex (entitybank\\Modernscifi construction kit\Buildings\ceiling_light_round_o.dds, 1, 0)=0 S:0MB V: (468,0) 41731 : loadinternaltextureex (entitybank\\Modernscifi construction kit\Buildings\ceiling_light_round_ao.dds, 1, 0)=0 S:0MB V: (468,0) 41735 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2010 S:0MB V: (468,0) 41747 : Loaded 21:\Modernscifi construction kit\Buildings\ceiling_light_round.fpe (130) S:0MB V: (468,0) 41775 : loadinternaltextureex (entitybank\\Pack\Ceiling Light 1_D.dds, 1, 0)=2062 S:0MB V: (468,0) 41783 : loadinternaltextureex (entitybank\\Pack\Ceiling Light 1_n.dds, 1, 0)=2063 S:0MB V: (468,0) 41792 : loadinternaltextureex (entitybank\\Pack\Ceiling Light 1_s.dds, 1, 0)=2064 S:0MB V: (468,0) 41800 : loadinternaltextureex (entitybank\\Pack\Ceiling Light 1_i.dds, 1, 0)=2065 S:0MB V: (468,0) 41807 : loadinternaltextureex (entitybank\\Pack\Ceiling Light 1_o.dds, 1, 0)=0 S:0MB V: (468,0) 41811 : loadinternaltextureex (entitybank\\Pack\Ceiling Light 1_ao.dds, 1, 0)=0 S:0MB V: (468,0) 41815 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2010 S:0MB V: (468,0) 41869 : Loaded 22:\Pack\Ceiling Light 1.fpe (676) S:0MB V: (468,0) 41887 : loadinternaltextureex (entitybank\\user\labwallo4_D.dds, 1, 0)=2066 S:0MB V: (468,0) 41891 : loadinternaltextureex (entitybank\\user\labwallo4_n.dds, 1, 0)=0 S:0MB V: (468,0) 41899 : loadinternaltextureex (entitybank\\user\labwallo4_normal.dds, 1, 0)=0 S:0MB V: (468,0) 41902 : loadinternaltextureex (effectbank\reloaded\media\blank_N.dds, 1, 0)=2007 S:0MB V: (468,0) 41924 : loadinternaltextureex (entitybank\\user\labwallo4_s.dds, 1, 0)=0 S:0MB V: (468,0) 41937 : loadinternaltextureex (entitybank\\user\labwallo4_i.dds, 1, 0)=0 S:0MB V: (468,0) 41950 : loadinternaltextureex (entitybank\\user\labwallo4_o.dds, 1, 0)=0 S:0MB V: (468,0) 41963 : loadinternaltextureex (entitybank\\user\labwallo4_ao.dds, 1, 0)=0 S:0MB V: (468,0) 41972 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2010 S:0MB V: (468,0) 41983 : Loaded 23:\user\LabcurvewallS1.fpe (52) S:0MB V: (468,0) 42006 : loadinternaltextureex (entitybank\\user\DepartSignAir.png, 1, 0)=2067 S:0MB V: (468,0) 42023 : loadinternaltextureex (_n.dds, 1, 0)=0 S:0MB V: (468,0) 42030 : loadinternaltextureex (_normal.dds, 1, 0)=0 S:0MB V: (468,0) 42033 : loadinternaltextureex (effectbank\reloaded\media\blank_N.dds, 1, 0)=2007 S:0MB V: (468,0) 42036 : loadinternaltextureex (_s.dds, 1, 0)=0 S:0MB V: (468,0) 42048 : loadinternaltextureex (_i.dds, 1, 0)=0 S:0MB V: (468,0) 42062 : loadinternaltextureex (_o.dds, 1, 0)=0 S:0MB V: (468,0) 42075 : loadinternaltextureex (_ao.dds, 1, 0)=0 S:0MB V: (468,0) 42078 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2010 S:0MB V: (468,0) 42091 : Loaded 24:\user\bambersign.fpe (12) S:0MB V: (468,0) 42119 : loadinternaltextureex (entitybank\\user\3seat.dds, 1, 0)=2068 S:0MB V: (468,0) 42124 : loadinternaltextureex (_n.dds, 1, 0)=0 S:0MB V: (468,0) 42127 : loadinternaltextureex (_normal.dds, 1, 0)=0 S:0MB V: (468,0) 42140 : loadinternaltextureex (effectbank\reloaded\media\blank_N.dds, 1, 0)=2007 S:0MB V: (468,0) 42150 : loadinternaltextureex (_s.dds, 1, 0)=0 S:0MB V: (468,0) 42158 : loadinternaltextureex (_i.dds, 1, 0)=0 S:0MB V: (468,0) 42161 : loadinternaltextureex (_o.dds, 1, 0)=0 S:0MB V: (468,0) 42165 : loadinternaltextureex (_ao.dds, 1, 0)=0 S:0MB V: (468,0) 42168 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2010 S:0MB V: (468,0) 42177 : Loaded 25:\user\3seat.fpe (236) S:0MB V: (468,0) 42476 : loadinternaltextureex (entitybank\\Modernscifi construction kit\Buildings\door_glass_D.dds, 5, 0)=2069 S:0MB V: (468,0) 42761 : loadinternaltextureex (entitybank\\Modernscifi construction kit\Buildings\door_glass_n.dds, 1, 0)=2070 S:0MB V: (468,0) 43114 : loadinternaltextureex (entitybank\\Modernscifi construction kit\Buildings\door_glass_s.dds, 1, 0)=2071 S:0MB V: (468,0) 43141 : loadinternaltextureex (entitybank\\Modernscifi construction kit\Buildings\door_glass_i.dds, 1, 0)=0 S:0MB V: (468,0) 43150 : loadinternaltextureex (entitybank\\Modernscifi construction kit\Buildings\door_glass_o.dds, 1, 0)=0 S:0MB V: (468,0) 43163 : loadinternaltextureex (entitybank\\Modernscifi construction kit\Buildings\door_glass_ao.dds, 1, 0)=0 S:0MB V: (468,0) 43176 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2010 S:0MB V: (468,0) 43192 : Loaded 26:\Modernscifi construction kit\Buildings\door_glass.fpe (24) S:0MB V: (468,0) 43275 : loadinternaltextureex (entitybank\\Props\binary.dds, 1, 0)=2072 S:0MB V: (469,0) 43304 : loadinternaltextureex (_n.dds, 1, 0)=0 S:0MB V: (469,0) 43308 : loadinternaltextureex (_normal.dds, 1, 0)=0 S:0MB V: (469,0) 43312 : loadinternaltextureex (effectbank\reloaded\media\blank_N.dds, 1, 0)=2007 S:0MB V: (469,0) 43315 : loadinternaltextureex (_s.dds, 1, 0)=0 S:0MB V: (469,0) 43319 : loadinternaltextureex (_i.dds, 1, 0)=0 S:0MB V: (469,0) 43324 : loadinternaltextureex (_o.dds, 1, 0)=0 S:0MB V: (469,0) 43349 : loadinternaltextureex (_ao.dds, 1, 0)=0 S:0MB V: (469,0) 43354 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2010 S:0MB V: (469,0) 43367 : Loaded 27:\Props\Mainframe1.fpe (84) S:0MB V: (469,0) 43413 : loadinternaltextureex (entitybank\\Props\comp04.jpg, 1, 0)=2073 S:0MB V: (468,0) 43420 : loadinternaltextureex (_n.dds, 1, 0)=0 S:0MB V: (468,0) 43435 : loadinternaltextureex (_normal.dds, 1, 0)=0 S:0MB V: (468,0) 43439 : loadinternaltextureex (effectbank\reloaded\media\blank_N.dds, 1, 0)=2007 S:0MB V: (468,0) 43443 : loadinternaltextureex (_s.dds, 1, 0)=0 S:0MB V: (468,0) 43457 : loadinternaltextureex (_i.dds, 1, 0)=0 S:0MB V: (468,0) 43464 : loadinternaltextureex (_o.dds, 1, 0)=0 S:0MB V: (468,0) 43467 : loadinternaltextureex (_ao.dds, 1, 0)=0 S:0MB V: (468,0) 43476 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2010 S:0MB V: (468,0) 43479 : Loaded 28:\Props\Mainframe5.fpe (34) S:0MB V: (468,0) 43559 : loadinternaltextureex (entitybank\\Props\chromatograph.dds, 1, 0)=2074 S:0MB V: (469,0) 43563 : loadinternaltextureex (_n.dds, 1, 0)=0 S:0MB V: (469,0) 43567 : loadinternaltextureex (_normal.dds, 1, 0)=0 S:0MB V: (469,0) 43571 : loadinternaltextureex (effectbank\reloaded\media\blank_N.dds, 1, 0)=2007 S:0MB V: (469,0) 43575 : loadinternaltextureex (_s.dds, 1, 0)=0 S:0MB V: (469,0) 43587 : loadinternaltextureex (_i.dds, 1, 0)=0 S:0MB V: (469,0) 43591 : loadinternaltextureex (_o.dds, 1, 0)=0 S:0MB V: (469,0) 43595 : loadinternaltextureex (_ao.dds, 1, 0)=0 S:0MB V: (469,0) 43598 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2010 S:0MB V: (469,0) 43602 : Loaded 29:\Props\Mainframe2.fpe (96) S:0MB V: (469,0) 43636 : loadinternaltextureex (entitybank\\Props\cables2_D.dds, 1, 0)=2075 S:0MB V: (468,0) 43651 : loadinternaltextureex (entitybank\\Props\cables2_n.dds, 1, 0)=0 S:0MB V: (468,0) 43656 : loadinternaltextureex (entitybank\\Props\cables2_normal.dds, 1, 0)=0 S:0MB V: (468,0) 43667 : loadinternaltextureex (effectbank\reloaded\media\blank_N.dds, 1, 0)=2007 S:0MB V: (468,0) 43671 : loadinternaltextureex (entitybank\\Props\cables2_s.dds, 1, 0)=0 S:0MB V: (468,0) 43678 : loadinternaltextureex (entitybank\\Props\cables2_i.dds, 1, 0)=0 S:0MB V: (468,0) 43682 : loadinternaltextureex (entitybank\\Props\cables2_o.dds, 1, 0)=0 S:0MB V: (468,0) 43685 : loadinternaltextureex (entitybank\\Props\cables2_ao.dds, 1, 0)=0 S:0MB V: (468,0) 43689 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2010 S:0MB V: (468,0) 43694 : Loaded 30:\Props\cables2.fpe (432) S:0MB V: (468,0) 43714 : loadinternaltextureex (entitybank\\Props\Heavy Plant_D.dds, 1, 0)=2076 S:0MB V: (468,0) 44041 : loadinternaltextureex (entitybank\\Props\Heavy Plant_n.dds, 1, 0)=2077 S:0MB V: (469,0) 44052 : loadinternaltextureex (entitybank\\Props\Heavy Plant_s.dds, 1, 0)=2078 S:0MB V: (469,0) 44100 : loadinternaltextureex (entitybank\\Props\Heavy Plant_i.dds, 1, 0)=0 S:0MB V: (469,0) 44107 : loadinternaltextureex (entitybank\\Props\Heavy Plant_o.dds, 1, 0)=0 S:0MB V: (469,0) 44121 : loadinternaltextureex (entitybank\\Props\Heavy Plant_ao.dds, 1, 0)=0 S:0MB V: (469,0) 44132 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2010 S:0MB V: (469,0) 44144 : Loaded 31:\Props\Heavy Plant.fpe (6308) S:1MB V: (470,0) 44157 : loadinternaltextureex (entitybank\\Props\cable_D.dds, 1, 0)=2079 S:0MB V: (470,0) 44165 : loadinternaltextureex (entitybank\\Props\cable_n.dds, 1, 0)=2080 S:0MB V: (470,0) 44169 : loadinternaltextureex (entitybank\\Props\cable_s.dds, 1, 0)=2081 S:0MB V: (470,0) 44187 : loadinternaltextureex (entitybank\\Props\cable_i.dds, 1, 0)=0 S:0MB V: (470,0) 44192 : loadinternaltextureex (entitybank\\Props\cable_o.dds, 1, 0)=0 S:0MB V: (470,0) 44197 : loadinternaltextureex (entitybank\\Props\cable_ao.dds, 1, 0)=0 S:0MB V: (470,0) 44201 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2010 S:0MB V: (470,0) 44220 : Loaded 32:\Props\Power Cable 1.fpe (186) S:0MB V: (470,0) 44246 : loadinternaltextureex (entitybank\\Pack\Light_pillar_D.dds, 1, 0)=2082 S:0MB V: (470,0) 44261 : loadinternaltextureex (entitybank\\Pack\Light_pillar_n.dds, 1, 0)=2083 S:0MB V: (470,0) 44265 : loadinternaltextureex (entitybank\\Pack\Light_pillar_s.dds, 1, 0)=2084 S:0MB V: (470,0) 44280 : loadinternaltextureex (entitybank\\Pack\Light_pillar_i.dds, 1, 0)=2085 S:0MB V: (470,0) 44284 : loadinternaltextureex (entitybank\\Pack\Light_pillar_o.dds, 1, 0)=0 S:0MB V: (470,0) 44292 : loadinternaltextureex (entitybank\\Pack\Light_pillar_ao.dds, 1, 0)=0 S:0MB V: (470,0) 44302 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2010 S:0MB V: (470,0) 44309 : Loaded 33:\Pack\Light Pillar.fpe (403) S:0MB V: (470,0) 44350 : loadinternaltextureex (entitybank\\Props\instrumenttrolley_D2.dds, 1, 0)=2086 S:0MB V: (470,0) 44354 : loadinternaltextureex (_n.dds, 1, 0)=0 S:0MB V: (470,0) 44366 : loadinternaltextureex (_normal.dds, 1, 0)=0 S:0MB V: (470,0) 44370 : loadinternaltextureex (effectbank\reloaded\media\blank_N.dds, 1, 0)=2007 S:0MB V: (470,0) 44385 : loadinternaltextureex (_s.dds, 1, 0)=0 S:0MB V: (470,0) 44398 : loadinternaltextureex (_i.dds, 1, 0)=0 S:0MB V: (470,0) 44410 : loadinternaltextureex (_o.dds, 1, 0)=0 S:0MB V: (470,0) 44414 : loadinternaltextureex (_ao.dds, 1, 0)=0 S:0MB V: (470,0) 44418 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2010 S:0MB V: (470,0) 44425 : Loaded 34:\Props\instrumenttrolley.fpe (520) S:0MB V: (470,0) 44591 : loadinternaltextureex (entitybank\\Characters\uzisoldier2_D.DDS, 1, 2)=2037 S:3MB V: (473,0) 44596 : loadinternaltextureex (entitybank\\Characters\uzisoldier2_n.dds, 1, 2)=2038 S:0MB V: (473,0) 44599 : loadinternaltextureex (entitybank\\Characters\uzisoldier2_s.dds, 1, 2)=2039 S:0MB V: (473,0) 44603 : loadinternaltextureex (entitybank\\Characters\uzisoldier2_i.dds, 1, 2)=0 S:0MB V: (473,0) 44609 : loadinternaltextureex (entitybank\\Characters\uzisoldier2_o.dds, 1, 2)=0 S:0MB V: (473,0) 44614 : loadinternaltextureex (entitybank\\Characters\uzisoldier2_ao.dds, 1, 2)=0 S:0MB V: (473,0) 44619 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 2)=2010 S:0MB V: (473,0) 44729 : Loaded 35:\Characters\Militia Uzi.fpe (13939) S:3MB V: (476,0) 44744 : loadinternaltextureex (entitybank\\Doors\door_a_D2.dds, 1, 0)=2087 S:0MB V: (476,0) 44749 : loadinternaltextureex (_n.dds, 1, 0)=0 S:0MB V: (476,0) 44753 : loadinternaltextureex (_normal.dds, 1, 0)=0 S:0MB V: (476,0) 44758 : loadinternaltextureex (effectbank\reloaded\media\blank_N.dds, 1, 0)=2007 S:0MB V: (476,0) 44763 : loadinternaltextureex (_s.dds, 1, 0)=0 S:0MB V: (476,0) 44767 : loadinternaltextureex (_i.dds, 1, 0)=0 S:0MB V: (476,0) 44771 : loadinternaltextureex (_o.dds, 1, 0)=0 S:0MB V: (476,0) 44776 : loadinternaltextureex (_ao.dds, 1, 0)=0 S:0MB V: (476,0) 44780 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2010 S:0MB V: (476,0) 44785 : Loaded 36:\Doors\Iron Door.fpe (20) S:0MB V: (476,0) 44794 : loadinternaltextureex (entitybank\_markers\triggerzone.dds, 1, 0)=2036 S:0MB V: (476,0) 44799 : loadinternaltextureex (_n.dds, 1, 0)=0 S:0MB V: (476,0) 44803 : loadinternaltextureex (_normal.dds, 1, 0)=0 S:0MB V: (476,0) 44807 : loadinternaltextureex (effectbank\reloaded\media\blank_N.dds, 1, 0)=2007 S:0MB V: (476,0) 44813 : loadinternaltextureex (_s.dds, 1, 0)=0 S:0MB V: (476,0) 44817 : loadinternaltextureex (_i.dds, 1, 0)=0 S:0MB V: (476,0) 44821 : loadinternaltextureex (_o.dds, 1, 0)=0 S:0MB V: (476,0) 44826 : loadinternaltextureex (_ao.dds, 1, 0)=0 S:0MB V: (476,0) 44830 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2010 S:0MB V: (476,0) 44834 : Loaded 37:_markers\win zone.fpe (12) S:0MB V: (476,0) 44913 : _material_loadsounds (18) S:0MB V: (476,0) 45249 : _game_loadinleveldata S:30MB V: (507,0) 45309 : LOADING WAYPOINTS DATA S:0MB V: (507,0) 45357 : LOADING TERRAIN DATA S:0MB V: (507,0) 47702 : CREATE ENTITY OBJECTS S:50MB V: (557,0) 47715 : GAME OBJECT CLEANUP S:1MB V: (558,0) 47719 : _game_preparelevel: S:0MB V: (558,0) 47739 : LOADING HUD GRAPHICS S:0MB V: (559,0) 47746 : LOADING SKY S:0MB V: (559,0) 47750 : Loading skyspec.txt:clear S:0MB V: (559,0) 47755 : Loading sky shaders:effectbank\reloaded\sky_basic.fx S:0MB V: (559,0) 47759 : Loading sky shaders:effectbank\reloaded\skyscroll_basic.fx S:0MB V: (559,0) 47764 : Initialise sky textures S:0MB V: (559,0) 47768 : Load sky geometry:skybank\clear\clear.X S:0MB V: (559,0) 47776 : Loading t.skyscroll_s:skybank\clear\clear_CLOUDS.dds S:0MB V: (559,0) 47789 : UPDATED TERRAIN S:0MB V: (559,0) 47826 : LOADING NEW WEAPONS S:0MB V: (559,0) 48062 : Load Gun:gamecore\guns\modern\colt1911\HUD.x Obj:16102 S:1MB V: (561,0) 48077 : Loading gun textures S:1MB V: (562,0) 48082 : Color=gamecore\guns\modern\colt1911\gun_color.dds S:0MB V: (562,0) 48086 : Normal=gamecore\guns\modern\colt1911\gun_normal.dds S:0MB V: (562,0) 48111 : Metalness=gamecore\guns\modern\colt1911\gun_metalness.dds S:0MB V: (562,0) 48130 : Illumination=effectbank\reloaded\media\blank_I.dds S:0MB V: (562,0) 48135 : Gloss=gamecore\guns\modern\colt1911\gun_gloss.dds S:0MB V: (562,0) 48138 : AO=effectbank\reloaded\media\white_D.dds S:0MB V: (562,0) 48143 : Height=effectbank\reloaded\media\blank_black.dds S:0MB V: (562,0) 48156 : loadinternaltextureex (gamecore\guns\modern\colt1911\gun_color.dds, 5, 0)=2088 S:0MB V: (562,0) 48640 : loadinternaltextureex (gamecore\guns\modern\colt1911\scope_d2.dds, 5, 0)=0 S:0MB V: (563,0) 48644 : loadinternaltextureex (gamecore\guns\modern\colt1911\scope.dds, 5, 0)=0 S:0MB V: (563,0) 48649 : loadinternaltextureex (gamecore\guns\modern\colt1911\scope1.dds, 5, 0)=0 S:0MB V: (563,0) 48653 : loadinternaltextureex (gamecore\guns\modern\colt1911\icon.png, 0, 1)=0 S:0MB V: (563,0) 48658 : loadinternaltextureex (gamecore\guns\modern\colt1911\ammo.png, 0, 1)=0 S:0MB V: (563,0) 48662 : loadinternaltextureex (gamecore\guns\modern\colt1911\scope_d2.dds, 5, 0)=0 S:0MB V: (563,0) 48667 : loadinternaltextureex (gamecore\guns\modern\colt1911\scope.dds, 5, 0)=0 S:0MB V: (563,0) 48671 : loadinternaltextureex (gamecore\guns\modern\colt1911\scope1.dds, 5, 0)=0 S:0MB V: (563,0) 48674 : loadinternaltextureex (gamecore\guns\modern\colt1911\alticon.png, 0, 1)=0 S:0MB V: (563,0) 48679 : loadinternaltextureex (gamecore\guns\modern\colt1911\altammo.png, 0, 1)=0 S:0MB V: (563,0) 49203 : Load Gun:gamecore\guns\modern\uzi\HUD.x Obj:16104 S:3MB V: (566,0) 49208 : Loading gun textures S:0MB V: (566,0) 49212 : Color=gamecore\guns\modern\uzi\gun_color.dds S:0MB V: (566,0) 49216 : Normal=gamecore\guns\modern\uzi\gun_normal.dds S:0MB V: (566,0) 49221 : Metalness=gamecore\guns\modern\uzi\gun_metalness.dds S:0MB V: (566,0) 49226 : Illumination=effectbank\reloaded\media\blank_I.dds S:0MB V: (566,0) 49229 : Gloss=gamecore\guns\modern\uzi\gun_gloss.dds S:0MB V: (566,0) 49233 : AO=effectbank\reloaded\media\white_D.dds S:0MB V: (566,0) 49238 : Height=effectbank\reloaded\media\blank_black.dds S:0MB V: (566,0) 49250 : loadinternaltextureex (gamecore\guns\modern\uzi\gun_color.dds, 5, 0)=2094 S:0MB V: (566,0) 49824 : loadinternaltextureex (gamecore\guns\modern\uzi\scope_d2.dds, 5, 0)=0 S:1MB V: (567,0) 49828 : loadinternaltextureex (gamecore\guns\modern\uzi\scope.dds, 5, 0)=0 S:0MB V: (567,0) 49831 : loadinternaltextureex (gamecore\guns\modern\uzi\scope1.dds, 5, 0)=0 S:0MB V: (567,0) 49836 : loadinternaltextureex (gamecore\guns\modern\uzi\icon.png, 0, 1)=0 S:0MB V: (567,0) 49840 : loadinternaltextureex (gamecore\guns\modern\uzi\ammo.png, 0, 1)=0 S:0MB V: (567,0) 49844 : loadinternaltextureex (gamecore\guns\modern\uzi\scope_d2.dds, 5, 0)=0 S:0MB V: (567,0) 49848 : loadinternaltextureex (gamecore\guns\modern\uzi\scope.dds, 5, 0)=0 S:0MB V: (567,0) 49852 : loadinternaltextureex (gamecore\guns\modern\uzi\scope1.dds, 5, 0)=0 S:0MB V: (567,0) 49856 : loadinternaltextureex (gamecore\guns\modern\uzi\alticon.png, 0, 1)=0 S:0MB V: (567,0) 49860 : loadinternaltextureex (gamecore\guns\modern\uzi\altammo.png, 0, 1)=0 S:0MB V: (567,0) 49916 : LOADING HUD LAYERS S:3MB V: (570,0) 49945 : PREPARING VEGETATION S:0MB V: (570,0) 50317 : LOADING WATER SYSTEM S:66MB V: (637,0) 50395 : LOADING A.I SYSTEM S:0MB V: (638,0) 50405 : PREPARING A.I SYSTEM S:0MB V: (638,0) 50469 : darkai_obstacles_terrain S:0MB V: (638,0) 50473 : darkai_paths S:0MB V: (638,0) 50479 : RESETTING WAYPOINTS A.I S:0MB V: (638,0) 50485 : CREATING ENTITY A.I S:0MB V: (638,0) 50490 : Configure entity instances for use S:0MB V: (638,0) 50494 : Configure entity attachments and AI obstacles S:0MB V: (638,0) 50539 : CREATING CHARACTERS S:3MB V: (641,0) 50552 : CREATING A.I OBSTACLES S:0MB V: (641,0) 50589 : darkai_zoneconnections S:0MB V: (641,0) 50595 : PREPARING DYNAMIC LIGHTS S:0MB V: (641,0) 51677 : Loaded scriptbank\global.lua S:0MB V: (641,0) 51681 : Loaded scriptbank\music.lua S:0MB V: (641,0) 51686 : Loaded scriptbank\winzone.lua S:0MB V: (641,0) 51693 : Loaded scriptbank\ai_soldier.lua S:0MB V: (641,0) 51698 : Loaded scriptbank\doorautolegacy.lua S:0MB V: (641,0) 51702 : Loaded scriptbank\light1.lua S:0MB V: (641,0) 51707 : Loaded scriptbank\door.lua S:0MB V: (641,0) 51712 : Loaded scriptbank\level1\spawn3.lua S:0MB V: (641,0) 51717 : Loaded scriptbank\level1\spawn7roll.lua S:0MB V: (641,0) 51722 : Loaded scriptbank\level1\spawn6.lua S:0MB V: (641,0) 51727 : Loaded scriptbank\level1\spawn4.lua S:0MB V: (641,0) 51732 : Loaded scriptbank\level1\spawn8.lua S:0MB V: (641,0) 51736 : Loaded scriptbank\level1\spawn9.lua S:0MB V: (641,0) 51787 : GENERATING TERRAIN SUPER TEXTURE S:2MB V: (643,0) 51805 : INITIALISING POSTPROCESS S:0MB V: (643,0) 51825 : postprocessing initialised S:1MB V: (645,0) 51833 : INITIALISING PHYSICS S:0MB V: (645,0) 51839 : _physics_createterraincollision S:5MB V: (650,0) 51844 : get terrian sectors S:0MB V: (650,0) 52764 : get terrian sectors complete S:17MB V: (668,0) 52892 : Introduce all characters S:1MB V: (669,0) 52897 : Activate Occlusion System S:0MB V: (669,0) 52901 : Entity Initiations S:0MB V: (669,0) 52907 : Fill Veg Areas S:0MB V: (669,0) 52911 : load lightmapped objects S:0MB V: (669,0) 52916 : initialise final game variables S:0MB V: (669,0) 53005 : immediate title settings applied S:0MB V: (669,0) 53109 : main game loop begins S:0MB V: (669,0) 60366 : entering options page S:2MB V: (672,0) 66586 : leaving options page S:0MB V: (673,0) 66591 : resuming game loop with flag 1 S:0MB V: (673,0) 88618 : resetting LUA system S:23MB V: (697,0) 88638 : end of level stage S:0MB V: (697,0) 88642 : game is standalone exe S:0MB V: (697,0) 88647 : game has not quit S:0MB V: (697,0) 88652 : LUA script : win S:0MB V: (697,0) 92986 : DumpImageList after freeing level data. S:0MB V: (697,0) 92992 : DumpImgList1(21): unknown (Calls CPU: 1 , GPU: 46209) (1680,1050, 6890 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (697,0) 92997 : DumpImgList1(22): unknown (Calls CPU: 1 , GPU: 1) (420,262, 429 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (697,0) 93002 : DumpImgList1(23): effectbank\reloaded\media\Sun.dds (Calls CPU: 1 , GPU: 1) (128,128, 6 kb.+ mipm 5 kb.) mipmaps 8 array 1 format DXGI_FORMAT_BC1_UNORM_4B S:0MB V: (697,0) 93009 : DumpImgList1(389): languagebank\english\artwork\watermark\gameguru-watermark-1680x1050.jpg (Calls CPU: 0 , GPU: 9) (1680,1050, 6890 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (697,0) 93014 : DumpImgList1(501): gamecore\muzzleflash\flash4.dds (Calls CPU: 2 , GPU: 14) (128,128, 16 kb.+ mipm 15 kb.) mipmaps 8 array 1 format DXGI_FORMAT_BC3_UNORM_8B S:0MB V: (697,0) 93020 : DumpImgList1(551): gamecore\projectileTypes\fantasy\magicbolt\trail.dds (Calls CPU: 0 , GPU: 0) (1024,1024, 1024 kb.+ mipm 1023 kb.) mipmaps 11 array 1 format DXGI_FORMAT_BC3_UNORM_8B S:0MB V: (697,0) 93025 : DumpImgList1(552): gamecore\projectileTypes\fantasy\magicbolt\explode.dds (Calls CPU: 0 , GPU: 0) (1024,1024, 1024 kb.+ mipm 1023 kb.) mipmaps 11 array 1 format DXGI_FORMAT_BC3_UNORM_8B S:0MB V: (697,0) 93030 : DumpImgList1(553): gamecore\projectileTypes\fantasy\magicbolt\smoke.dds (Calls CPU: 0 , GPU: 0) (2048,1024, 2048 kb.+ mipm 2047 kb.) mipmaps 12 array 1 format DXGI_FORMAT_BC3_UNORM_8B S:0MB V: (697,0) 93035 : DumpImgList1(554): gamecore\brass\brass45\brass45_D.dds (Calls CPU: 1 , GPU: 33) (256,256, 24 kb.+ mipm 23 kb.) mipmaps 9 array 1 format DXGI_FORMAT_BC1_UNORM_4B S:0MB V: (697,0) 93043 : DumpImgList1(555): gamecore\brass\brass45\brass45_N.dds (Calls CPU: 1 , GPU: 33) (256,256, 24 kb.+ mipm 23 kb.) mipmaps 9 array 1 format DXGI_FORMAT_BC1_UNORM_4B S:0MB V: (697,0) 93048 : DumpImgList1(556): gamecore\brass\brass45\brass45_S.dds (Calls CPU: 1 , GPU: 33) (256,256, 24 kb.+ mipm 23 kb.) mipmaps 9 array 1 format DXGI_FORMAT_BC1_UNORM_4B S:0MB V: (697,0) 93054 : DumpImgList1(557): effectbank\reloaded\media\blank_O.dds (Calls CPU: 2 , GPU: 34) (32,32, 0 kb.+ mipm 0 kb.) mipmaps 6 array 1 format DXGI_FORMAT_BC1_UNORM_4B S:0MB V: (697,0) 93059 : DumpImgList1(558): effectbank\reloaded\media\blank_I.dds (Calls CPU: 2 , GPU: 34) (512,512, 256 kb.+ mipm 255 kb.) mipmaps 10 array 1 format DXGI_FORMAT_BC3_UNORM_8B S:0MB V: (697,0) 93065 : DumpImgList1(559): gamecore\guns\modern\colt1911\crosshair.dds (Calls CPU: 0 , GPU: 4196) (64,64, 4 kb.+ mipm 3 kb.) mipmaps 7 array 1 format DXGI_FORMAT_BC3_UNORM_8B S:0MB V: (697,0) 93070 : DumpImgList1(560): gamecore\brass\brass9\brass9_D.dds (Calls CPU: 1 , GPU: 1) (256,256, 24 kb.+ mipm 23 kb.) mipmaps 9 array 1 format DXGI_FORMAT_BC1_UNORM_4B S:0MB V: (697,0) 93077 : DumpImgList1(561): gamecore\brass\brass9\brass9_N.dds (Calls CPU: 1 , GPU: 1) (256,256, 24 kb.+ mipm 23 kb.) mipmaps 9 array 1 format DXGI_FORMAT_BC1_UNORM_4B S:0MB V: (697,0) 93082 : DumpImgList1(562): gamecore\brass\brass9\brass9_S.dds (Calls CPU: 1 , GPU: 1) (256,256, 24 kb.+ mipm 23 kb.) mipmaps 9 array 1 format DXGI_FORMAT_BC1_UNORM_4B S:0MB V: (697,0) 93086 : DumpImgList1(563): gamecore\decals\blood\decal.dds (Calls CPU: 0 , GPU: 0) (512,512, 256 kb.+ mipm 255 kb.) mipmaps 10 array 1 format DXGI_FORMAT_BC3_UNORM_8B S:0MB V: (697,0) 93091 : DumpImgList1(564): gamecore\decals\bloodsplat\decal.dds (Calls CPU: 0 , GPU: 0) (512,512, 256 kb.+ mipm 255 kb.) mipmaps 10 array 1 format DXGI_FORMAT_BC3_UNORM_8B S:0MB V: (697,0) 93096 : DumpImgList1(565): gamecore\decals\dust\decal.dds (Calls CPU: 0 , GPU: 0) (1024,1024, 1024 kb.+ mipm 1023 kb.) mipmaps 11 array 1 format DXGI_FORMAT_BC3_UNORM_8B S:0MB V: (697,0) 93101 : DumpImgList1(566): gamecore\decals\impact\decal.dds (Calls CPU: 0 , GPU: 0) (2048,2048, 4096 kb.+ mipm 4095 kb.) mipmaps 12 array 1 format DXGI_FORMAT_BC3_UNORM_8B S:0MB V: (697,0) 93106 : DumpImgList1(567): gamecore\decals\muzzleflash4\decal.dds (Calls CPU: 0 , GPU: 0) (128,128, 16 kb.+ mipm 15 kb.) mipmaps 8 array 1 format DXGI_FORMAT_BC3_UNORM_8B S:0MB V: (697,0) 93111 : DumpImgList1(568): gamecore\decals\shards\decal.dds (Calls CPU: 0 , GPU: 0) (1024,1024, 1024 kb.+ mipm 1023 kb.) mipmaps 11 array 1 format DXGI_FORMAT_BC3_UNORM_8B S:0MB V: (697,0) 93115 : DumpImgList1(569): gamecore\decals\sparks\decal.dds (Calls CPU: 0 , GPU: 0) (1024,1024, 1024 kb.+ mipm 1023 kb.) mipmaps 11 array 1 format DXGI_FORMAT_BC3_UNORM_8B S:0MB V: (697,0) 93120 : DumpImgList1(570): gamecore\decals\splash_droplets\decal.dds (Calls CPU: 0 , GPU: 0) (128,128, 16 kb.+ mipm 15 kb.) mipmaps 8 array 1 format DXGI_FORMAT_BC3_UNORM_8B S:0MB V: (697,0) 93125 : DumpImgList1(571): gamecore\decals\splash_foam\decal.dds (Calls CPU: 0 , GPU: 0) (1024,1024, 1024 kb.+ mipm 1023 kb.) mipmaps 11 array 1 format DXGI_FORMAT_BC3_UNORM_8B S:0MB V: (697,0) 93129 : DumpImgList1(572): gamecore\decals\splash_large\decal.dds (Calls CPU: 0 , GPU: 0) (1280,1280, 1600 kb.+ mipm 1599 kb.) mipmaps 11 array 1 format DXGI_FORMAT_BC3_UNORM_8B S:0MB V: (697,0) 93134 : DumpImgList1(573): gamecore\decals\splash_misty\decal.dds (Calls CPU: 0 , GPU: 0) (1024,1024, 1024 kb.+ mipm 1023 kb.) mipmaps 11 array 1 format DXGI_FORMAT_BC3_UNORM_8B S:0MB V: (697,0) 93139 : DumpImgList1(574): gamecore\decals\splash_ripple\decal.dds (Calls CPU: 0 , GPU: 0) (1024,1024, 1024 kb.+ mipm 1023 kb.) mipmaps 11 array 1 format DXGI_FORMAT_BC3_UNORM_8B S:0MB V: (697,0) 93144 : DumpImgList1(575): gamecore\decals\splash_small\decal.dds (Calls CPU: 0 , GPU: 0) (1024,1024, 1024 kb.+ mipm 1023 kb.) mipmaps 11 array 1 format DXGI_FORMAT_BC3_UNORM_8B S:0MB V: (697,0) 93149 : DumpImgList1(576): gamecore\decals\splinters\decal.dds (Calls CPU: 0 , GPU: 0) (1024,1024, 1024 kb.+ mipm 1023 kb.) mipmaps 11 array 1 format DXGI_FORMAT_BC3_UNORM_8B S:0MB V: (697,0) 93154 : DumpImgList1(1000): gamecore\projectileTypes\fantasy\fireball\fireball_D.dds (Calls CPU: 1 , GPU: 1) (2048,2048, 4096 kb.+ mipm 4095 kb.) mipmaps 12 array 1 format DXGI_FORMAT_BC3_UNORM_8B S:0MB V: (697,0) 93160 : DumpImgList1(1001): gamecore\projectileTypes\fantasy\fireball\fireball_N.dds (Calls CPU: 0 , GPU: 0) (8,8, 0 kb.+ mipm 0 kb.) mipmaps 4 array 1 format DXGI_FORMAT_R8G8B8A8_UNORM_32B S:0MB V: (697,0) 93164 : DumpImgList1(1002): gamecore\projectileTypes\fantasy\fireball\fireball_S.dds (Calls CPU: 0 , GPU: 0) (8,8, 0 kb.+ mipm 0 kb.) mipmaps 4 array 1 format DXGI_FORMAT_R8G8B8A8_UNORM_32B S:0MB V: (697,0) 93168 : DumpImgList1(1003): gamecore\projectileTypes\fantasy\magicbolt\magicbolt_D.dds (Calls CPU: 1 , GPU: 1) (2048,2048, 4096 kb.+ mipm 4095 kb.) mipmaps 12 array 1 format DXGI_FORMAT_BC3_UNORM_8B S:0MB V: (697,0) 93172 : DumpImgList1(1004): gamecore\projectileTypes\fantasy\magicbolt\magicbolt_N.dds (Calls CPU: 0 , GPU: 0) (8,8, 0 kb.+ mipm 0 kb.) mipmaps 4 array 1 format DXGI_FORMAT_R8G8B8A8_UNORM_32B S:0MB V: (697,0) 93178 : DumpImgList1(1005): gamecore\projectileTypes\fantasy\magicbolt\magicbolt_S.dds (Calls CPU: 0 , GPU: 0) (8,8, 0 kb.+ mipm 0 kb.) mipmaps 4 array 1 format DXGI_FORMAT_R8G8B8A8_UNORM_32B S:0MB V: (697,0) 93182 : DumpImgList1(1006): gamecore\projectileTypes\modern\handgrenade\handgrenade_D.dds (Calls CPU: 1 , GPU: 1) (512,512, 96 kb.+ mipm 95 kb.) mipmaps 10 array 1 format DXGI_FORMAT_BC1_UNORM_4B S:0MB V: (697,0) 93187 : DumpImgList1(1007): gamecore\projectileTypes\modern\handgrenade\handgrenade_N.dds (Calls CPU: 0 , GPU: 0) (512,512, 96 kb.+ mipm 95 kb.) mipmaps 10 array 1 format DXGI_FORMAT_BC1_UNORM_4B S:0MB V: (697,0) 93192 : DumpImgList1(1008): gamecore\projectileTypes\modern\handgrenade\handgrenade_S.dds (Calls CPU: 0 , GPU: 0) (512,512, 96 kb.+ mipm 95 kb.) mipmaps 10 array 1 format DXGI_FORMAT_BC1_UNORM_4B S:0MB V: (697,0) 93198 : DumpImgList1(1009): gamecore\projectileTypes\modern\rpggrenade\rpggrenade_D.dds (Calls CPU: 1 , GPU: 1) (512,512, 1024 kb.+ mipm 1023 kb.) mipmaps 10 array 1 format DXGI_FORMAT_R8G8B8A8_UNORM_32B S:0MB V: (697,0) 93203 : DumpImgList1(1010): gamecore\projectileTypes\modern\rpggrenade\rpggrenade_N.dds (Calls CPU: 0 , GPU: 0) (512,512, 1024 kb.+ mipm 1023 kb.) mipmaps 10 array 1 format DXGI_FORMAT_R8G8B8A8_UNORM_32B S:0MB V: (697,0) 93208 : DumpImgList1(1011): gamecore\projectileTypes\modern\rpggrenade\rpggrenade_S.dds (Calls CPU: 0 , GPU: 0) (512,512, 1024 kb.+ mipm 1023 kb.) mipmaps 10 array 1 format DXGI_FORMAT_R8G8B8A8_UNORM_32B S:0MB V: (697,0) 93213 : DumpImgList1(1400): effectbank\particles\flare.dds (Calls CPU: 0 , GPU: 0) (1024,1024, 1024 kb.+ mipm 1023 kb.) mipmaps 11 array 1 format DXGI_FORMAT_BC3_UNORM_8B S:0MB V: (697,0) 93218 : DumpImgList1(1401): effectbank\particles\64smoke2.dds (Calls CPU: 100 , GPU: 100) (2048,2048, 4096 kb.+ mipm 4095 kb.) mipmaps 12 array 1 format DXGI_FORMAT_BC3_UNORM_8B S:0MB V: (697,0) 93223 : DumpImgList1(1402): effectbank\particles\flame.dds (Calls CPU: 0 , GPU: 0) (1024,1024, 1024 kb.+ mipm 1023 kb.) mipmaps 11 array 1 format DXGI_FORMAT_BC2_UNORM_8B S:0MB V: (697,0) 93228 : DumpImgList1(2001): skybank\clear\clear_F.dds (Calls CPU: 2 , GPU: 2192) (2048,2048, 1536 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_BC1_UNORM_4B S:0MB V: (697,0) 93233 : DumpImgList1(2002): skybank\clear\clear_L.dds (Calls CPU: 2 , GPU: 2192) (2048,2048, 1536 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_BC1_UNORM_4B S:0MB V: (697,0) 93238 : DumpImgList1(2003): skybank\clear\clear_U.dds (Calls CPU: 2 , GPU: 2192) (2048,2048, 1536 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_BC1_UNORM_4B S:0MB V: (697,0) 93243 : DumpImgList1(2004): skybank\clear\clear_B.dds (Calls CPU: 2 , GPU: 2192) (2048,2048, 1536 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_BC1_UNORM_4B S:0MB V: (697,0) 93248 : DumpImgList1(2005): skybank\clear\clear_R.dds (Calls CPU: 2 , GPU: 2192) (2048,2048, 1536 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_BC1_UNORM_4B S:0MB V: (697,0) 93252 : DumpImgList1(2006): skybank\clear\clear_D.dds (Calls CPU: 2 , GPU: 2192) (2048,2048, 1536 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_BC1_UNORM_4B S:0MB V: (697,0) 93257 : DumpImgList1(2007): effectbank\reloaded\media\blank_N.dds (Calls CPU: 21 , GPU: 26871) (512,512, 96 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_BC1_UNORM_4B S:0MB V: (697,0) 93263 : DumpImgList1(2008): effectbank\reloaded\media\blank_none_S.dds (Calls CPU: 2 , GPU: 2192) (8,8, 0 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_BC1_UNORM_4B S:0MB V: (697,0) 93268 : DumpImgList1(2010): effectbank\reloaded\media\blank_O.dds (Calls CPU: 55 , GPU: 68698) (32,32, 0 kb.+ mipm 0 kb.) mipmaps 6 array 1 format DXGI_FORMAT_BC1_UNORM_4B S:0MB V: (697,0) 93273 : DumpImgList1(2011): levelbank\testmap\9129107576905555038_D.dds (Calls CPU: 10 , GPU: 12380) (4096,4096, 16384 kb.+ mipm 16383 kb.) mipmaps 13 array 1 format DXGI_FORMAT_BC3_UNORM_8B S:0MB V: (697,0) 93312 : DumpImgList1(2012): levelbank\testmap\9129107576905555038_n.dds (Calls CPU: 10 , GPU: 12380) (4096,4096, 16384 kb.+ mipm 16383 kb.) mipmaps 13 array 1 format DXGI_FORMAT_BC3_UNORM_8B S:0MB V: (697,0) 93317 : DumpImgList1(2013): effectbank\reloaded\media\blank_black.dds (Calls CPU: 26 , GPU: 27128) (32,32, 0 kb.+ mipm 0 kb.) mipmaps 6 array 1 format DXGI_FORMAT_BC1_UNORM_4B S:0MB V: (697,0) 93322 : DumpImgList1(2014): effectbank\reloaded\media\detail_default.dds (Calls CPU: 23 , GPU: 36391) (32,32, 4 kb.+ mipm 3 kb.) mipmaps 6 array 1 format DXGI_FORMAT_R8G8B8A8_UNORM_32B S:0MB V: (697,0) 93328 : DumpImgList1(2015): levelbank\testmap\9129107576905555038_s.dds (Calls CPU: 5 , GPU: 12375) (4096,4096, 16384 kb.+ mipm 16383 kb.) mipmaps 13 array 1 format DXGI_FORMAT_BC3_UNORM_8B S:0MB V: (697,0) 93333 : DumpImgList1(2020): levelbank\testmap\10184775188278424537_D.dds (Calls CPU: 4 , GPU: 4952) (4096,4096, 16384 kb.+ mipm 16383 kb.) mipmaps 13 array 1 format DXGI_FORMAT_BC3_UNORM_8B S:0MB V: (697,0) 93338 : DumpImgList1(2021): levelbank\testmap\10184775188278424537_n.dds (Calls CPU: 4 , GPU: 4952) (4096,4096, 16384 kb.+ mipm 16383 kb.) mipmaps 13 array 1 format DXGI_FORMAT_BC3_UNORM_8B S:0MB V: (697,0) 93343 : DumpImgList1(2022): levelbank\testmap\10184775188278424537_s.dds (Calls CPU: 2 , GPU: 4950) (4096,4096, 16384 kb.+ mipm 16383 kb.) mipmaps 13 array 1 format DXGI_FORMAT_BC3_UNORM_8B S:0MB V: (697,0) 93348 : DumpImgList1(2023): levelbank\testmap\14569208296686003014_D.dds (Calls CPU: 4 , GPU: 4) (4096,4096, 16384 kb.+ mipm 16383 kb.) mipmaps 13 array 1 format DXGI_FORMAT_BC3_UNORM_8B S:0MB V: (697,0) 93353 : DumpImgList1(2024): levelbank\testmap\14569208296686003014_n.dds (Calls CPU: 4 , GPU: 4) (4096,4096, 16384 kb.+ mipm 16383 kb.) mipmaps 13 array 1 format DXGI_FORMAT_BC3_UNORM_8B S:0MB V: (697,0) 93359 : DumpImgList1(2025): levelbank\testmap\14569208296686003014_s.dds (Calls CPU: 2 , GPU: 2) (4096,4096, 16384 kb.+ mipm 16383 kb.) mipmaps 13 array 1 format DXGI_FORMAT_BC3_UNORM_8B S:0MB V: (697,0) 93364 : DumpImgList1(2048): levelbank\testmap\4851492031173689629_D.dds (Calls CPU: 4 , GPU: 712) (4096,4096, 16384 kb.+ mipm 16383 kb.) mipmaps 13 array 1 format DXGI_FORMAT_BC3_UNORM_8B S:0MB V: (697,0) 93369 : DumpImgList1(2049): levelbank\testmap\4851492031173689629_n.dds (Calls CPU: 4 , GPU: 712) (4096,4096, 16384 kb.+ mipm 16383 kb.) mipmaps 13 array 1 format DXGI_FORMAT_BC3_UNORM_8B S:0MB V: (697,0) 93375 : DumpImgList1(2050): levelbank\testmap\4851492031173689629_s.dds (Calls CPU: 2 , GPU: 710) (4096,4096, 16384 kb.+ mipm 16383 kb.) mipmaps 13 array 1 format DXGI_FORMAT_BC3_UNORM_8B S:0MB V: (697,0) 93380 : DumpImgList1(2088): gamecore\guns\modern\colt1911\gun_color.dds (Calls CPU: 9 , GPU: 8769) (2048,2048, 1536 kb.+ mipm 1535 kb.) mipmaps 12 array 1 format DXGI_FORMAT_BC1_UNORM_4B S:0MB V: (697,0) 93385 : DumpImgList1(2089): gamecore\guns\modern\colt1911\gun_normal.dds (Calls CPU: 9 , GPU: 8769) (2048,2048, 16384 kb.+ mipm 16383 kb.) mipmaps 12 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (697,0) 93391 : DumpImgList1(2090): gamecore\guns\modern\colt1911\gun_metalness.dds (Calls CPU: 7 , GPU: 8767) (2048,2048, 1536 kb.+ mipm 1535 kb.) mipmaps 12 array 1 format DXGI_FORMAT_BC1_UNORM_4B S:0MB V: (697,0) 93396 : DumpImgList1(2091): effectbank\reloaded\media\blank_I.dds (Calls CPU: 18 , GPU: 8778) (512,512, 256 kb.+ mipm 255 kb.) mipmaps 10 array 1 format DXGI_FORMAT_BC3_UNORM_8B S:0MB V: (697,0) 93401 : DumpImgList1(2092): gamecore\guns\modern\colt1911\gun_gloss.dds (Calls CPU: 7 , GPU: 8767) (2048,2048, 1536 kb.+ mipm 1535 kb.) mipmaps 12 array 1 format DXGI_FORMAT_BC1_UNORM_4B S:0MB V: (697,0) 93406 : DumpImgList1(2093): effectbank\reloaded\media\white_D.dds (Calls CPU: 18 , GPU: 8778) (512,512, 96 kb.+ mipm 95 kb.) mipmaps 10 array 1 format DXGI_FORMAT_BC1_UNORM_4B S:0MB V: (697,0) 93411 : DumpImgList1(2094): gamecore\guns\modern\uzi\gun_color.dds (Calls CPU: 9 , GPU: 9) (2048,2048, 1536 kb.+ mipm 1535 kb.) mipmaps 12 array 1 format DXGI_FORMAT_BC1_UNORM_4B S:0MB V: (697,0) 93417 : DumpImgList1(2095): gamecore\guns\modern\uzi\gun_normal.dds (Calls CPU: 9 , GPU: 9) (2048,2048, 16384 kb.+ mipm 16383 kb.) mipmaps 12 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (697,0) 93422 : DumpImgList1(2096): gamecore\guns\modern\uzi\gun_metalness.dds (Calls CPU: 7 , GPU: 7) (2048,2048, 1536 kb.+ mipm 1535 kb.) mipmaps 12 array 1 format DXGI_FORMAT_BC1_UNORM_4B S:0MB V: (697,0) 93427 : DumpImgList1(2097): gamecore\guns\modern\uzi\gun_gloss.dds (Calls CPU: 7 , GPU: 7) (2048,2048, 1536 kb.+ mipm 1535 kb.) mipmaps 12 array 1 format DXGI_FORMAT_BC1_UNORM_4B S:0MB V: (697,0) 93431 : DumpImgList1(16201): gamecore\decals\gunsmoke\decal.dds (Calls CPU: 10 , GPU: 56) (1024,1024, 1024 kb.+ mipm 1023 kb.) mipmaps 11 array 1 format DXGI_FORMAT_BC3_UNORM_8B S:0MB V: (697,0) 93437 : DumpImgList1(16202): gamecore\decals\smoke1\decal.dds (Calls CPU: 0 , GPU: 0) (1024,1024, 1024 kb.+ mipm 1023 kb.) mipmaps 11 array 1 format DXGI_FORMAT_BC3_UNORM_8B S:0MB V: (697,0) 93442 : DumpImgList1(63200): databank\indicator.png (Calls CPU: 0 , GPU: 1) (180,180, 126 kb.+ mipm 125 kb.) mipmaps 8 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (697,0) 93448 : DumpImgList1(63201): databank\bloodsplash1.png (Calls CPU: 0 , GPU: 1) (512,512, 1024 kb.+ mipm 1023 kb.) mipmaps 10 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (697,0) 93453 : DumpImgList1(63202): databank\bloodsplash2.png (Calls CPU: 0 , GPU: 1) (512,512, 1024 kb.+ mipm 1023 kb.) mipmaps 10 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (697,0) 93458 : DumpImgList1(63203): databank\bloodsplash3.png (Calls CPU: 0 , GPU: 1) (512,512, 1024 kb.+ mipm 1023 kb.) mipmaps 10 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (697,0) 93463 : DumpImgList1(63204): databank\bloodsplash4.png (Calls CPU: 0 , GPU: 1) (512,512, 1024 kb.+ mipm 1023 kb.) mipmaps 10 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (697,0) 93469 : DumpImgList1(63205): databank\bloodsplash5.png (Calls CPU: 0 , GPU: 1) (512,512, 1024 kb.+ mipm 1023 kb.) mipmaps 10 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (697,0) 93475 : DumpImgList1(63206): databank\bloodsplash6.png (Calls CPU: 0 , GPU: 1) (512,512, 1024 kb.+ mipm 1023 kb.) mipmaps 10 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (697,0) 93480 : DumpImgList1(63207): databank\bloodsplash7.png (Calls CPU: 0 , GPU: 1) (512,512, 1024 kb.+ mipm 1023 kb.) mipmaps 10 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (697,0) 93485 : DumpImgList1(63208): databank\bloodsplash8.png (Calls CPU: 0 , GPU: 1) (512,512, 1024 kb.+ mipm 1023 kb.) mipmaps 10 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (697,0) 93491 : DumpImgList1(63501): languagebank\neutral\gamecore\huds\sliders\bar.png (Calls CPU: 0 , GPU: 0) (204,7, 5 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (697,0) 93497 : DumpImgList1(63502): languagebank\neutral\gamecore\huds\sliders\handle.png (Calls CPU: 0 , GPU: 0) (19,19, 1 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (697,0) 93502 : DumpImgList1(63503): languagebank\neutral\gamecore\huds\sliders\paneltop.png (Calls CPU: 0 , GPU: 0) (256,32, 32 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (697,0) 93508 : DumpImgList1(63504): languagebank\neutral\gamecore\huds\sliders\panelmiddle.png (Calls CPU: 0 , GPU: 0) (256,32, 32 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (697,0) 93513 : DumpImgList1(63505): languagebank\neutral\gamecore\huds\sliders\panelbottom.png (Calls CPU: 0 , GPU: 0) (256,32, 32 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (697,0) 93518 : DumpImgList1(63506): languagebank\neutral\gamecore\huds\sliders\glass-tube.png (Calls CPU: 0 , GPU: 0) (207,14, 11 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (697,0) 93524 : DumpImgList1(63507): languagebank\neutral\gamecore\huds\sliders\dropdown.png (Calls CPU: 0 , GPU: 0) (128,32, 16 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (697,0) 93529 : DumpImgList1(63508): languagebank\neutral\gamecore\huds\sliders\fill.png (Calls CPU: 0 , GPU: 0) (32,32, 4 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (697,0) 93534 : DumpImgList1(63511): languagebank\neutral\gamecore\huds\sliders\bar-red-start.png (Calls CPU: 0 , GPU: 0) (5,10, 0 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (697,0) 93540 : DumpImgList1(63512): languagebank\neutral\gamecore\huds\sliders\bar-red.png (Calls CPU: 0 , GPU: 0) (10,10, 0 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (697,0) 93545 : DumpImgList1(63513): languagebank\neutral\gamecore\huds\sliders\bar-red-end.png (Calls CPU: 0 , GPU: 0) (5,10, 0 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (697,0) 93550 : DumpImgList1(63514): languagebank\neutral\gamecore\huds\sliders\bar-green-start.png (Calls CPU: 0 , GPU: 0) (5,10, 0 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (697,0) 93555 : DumpImgList1(63515): languagebank\neutral\gamecore\huds\sliders\bar-green.png (Calls CPU: 0 , GPU: 0) (10,10, 0 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (697,0) 93561 : DumpImgList1(63516): languagebank\neutral\gamecore\huds\sliders\bar-green-end.png (Calls CPU: 0 , GPU: 0) (5,10, 0 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (697,0) 93566 : DumpImgList1(63517): languagebank\neutral\gamecore\huds\sliders\bar-blue-start.png (Calls CPU: 0 , GPU: 0) (5,10, 0 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (697,0) 93572 : DumpImgList1(63518): languagebank\neutral\gamecore\huds\sliders\bar-blue.png (Calls CPU: 0 , GPU: 0) (10,10, 0 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (697,0) 93578 : DumpImgList1(63519): languagebank\neutral\gamecore\huds\sliders\bar-blue-end.png (Calls CPU: 0 , GPU: 0) (5,10, 0 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (697,0) 93584 : DumpImgList1(63520): languagebank\neutral\gamecore\huds\sliders\bar-orange-start.png (Calls CPU: 0 , GPU: 0) (5,10, 0 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (697,0) 93590 : DumpImgList1(63521): languagebank\neutral\gamecore\huds\sliders\bar-orange.png (Calls CPU: 0 , GPU: 0) (10,10, 0 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (697,0) 93596 : DumpImgList1(63522): languagebank\neutral\gamecore\huds\sliders\bar-orange-end.png (Calls CPU: 0 , GPU: 0) (5,10, 0 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (697,0) 93601 : DumpImgList1(63523): languagebank\neutral\gamecore\huds\sliders\bar-yellow-start.png (Calls CPU: 0 , GPU: 0) (5,10, 0 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (697,0) 93606 : DumpImgList1(63524): languagebank\neutral\gamecore\huds\sliders\bar-yellow.png (Calls CPU: 0 , GPU: 0) (10,10, 0 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (697,0) 93611 : DumpImgList1(63525): languagebank\neutral\gamecore\huds\sliders\bar-yellow-end.png (Calls CPU: 0 , GPU: 0) (5,10, 0 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (697,0) 93617 : DumpImgList1(63526): languagebank\neutral\gamecore\huds\sliders\bar-purple-start.png (Calls CPU: 0 , GPU: 0) (5,10, 0 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (697,0) 93622 : DumpImgList1(63527): languagebank\neutral\gamecore\huds\sliders\bar-purple.png (Calls CPU: 0 , GPU: 0) (10,10, 0 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (697,0) 93628 : DumpImgList1(63528): languagebank\neutral\gamecore\huds\sliders\bar-purple-end.png (Calls CPU: 0 , GPU: 0) (5,10, 0 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (697,0) 93633 : DumpImgList1(63529): languagebank\neutral\gamecore\huds\sliders\bar-cyan-start.png (Calls CPU: 0 , GPU: 0) (5,10, 0 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (697,0) 93640 : DumpImgList1(63530): languagebank\neutral\gamecore\huds\sliders\bar-cyan.png (Calls CPU: 0 , GPU: 0) (10,10, 0 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (697,0) 93646 : DumpImgList1(63531): languagebank\neutral\gamecore\huds\sliders\bar-cyan-end.png (Calls CPU: 0 , GPU: 0) (5,10, 0 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (697,0) 93651 : DumpImgList1(63532): languagebank\neutral\gamecore\huds\sliders\minmaxbutton.png (Calls CPU: 0 , GPU: 0) (13,13, 0 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (697,0) 93657 : DumpImgList1(63533): languagebank\neutral\gamecore\huds\sliders\minmaxbuttonlit.png (Calls CPU: 0 , GPU: 0) (13,13, 0 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (697,0) 93663 : DumpImgList1(63551): languagebank\neutral\gamecore\huds\ammohealth\ammo-health-panel.png (Calls CPU: 0 , GPU: 4866) (235,139, 127 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (697,0) 93669 : DumpImgList1(63552): languagebank\neutral\gamecore\huds\ammohealth\horizontal-line.png (Calls CPU: 0 , GPU: 9728) (214,12, 10 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (697,0) 93675 : DumpImgList1(63553): languagebank\neutral\gamecore\huds\ammohealth\vertical-line.png (Calls CPU: 0 , GPU: 9244) (2,40, 0 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (697,0) 93680 : DumpImgList1(63554): languagebank\neutral\gamecore\huds\ammohealth\icon-colt.png (Calls CPU: 0 , GPU: 4864) (196,46, 35 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (697,0) 93685 : DumpImgList1(63555): languagebank\neutral\gamecore\huds\ammohealth\icon-magnum.png (Calls CPU: 0 , GPU: 0) (196,46, 35 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (697,0) 93693 : DumpImgList1(63556): languagebank\neutral\gamecore\huds\ammohealth\icon-uzi.png (Calls CPU: 0 , GPU: 0) (196,46, 35 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (697,0) 93699 : DumpImgList1(63557): languagebank\neutral\gamecore\huds\ammohealth\icon-shotgun.png (Calls CPU: 0 , GPU: 0) (196,46, 35 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (697,0) 93704 : DumpImgList1(63558): languagebank\neutral\gamecore\huds\ammohealth\icon-riffle.png (Calls CPU: 0 , GPU: 0) (196,46, 35 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (697,0) 93710 : DumpImgList1(63559): languagebank\neutral\gamecore\huds\ammohealth\icon-rpg.png (Calls CPU: 0 , GPU: 0) (196,46, 35 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (697,0) 93716 : DumpImgList1(63560): languagebank\neutral\gamecore\huds\ammohealth\icon-grenade.png (Calls CPU: 0 , GPU: 0) (196,46, 35 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (697,0) 93721 : DumpImgList1(63561): languagebank\neutral\gamecore\huds\ammohealth\icon-bow.png (Calls CPU: 0 , GPU: 0) (196,46, 35 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (697,0) 93728 : DumpImgList1(63562): languagebank\neutral\gamecore\huds\ammohealth\icon-mace.png (Calls CPU: 0 , GPU: 0) (196,46, 35 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (697,0) 93734 : DumpImgList1(63563): languagebank\neutral\gamecore\huds\ammohealth\icon-stone.png (Calls CPU: 0 , GPU: 0) (196,46, 35 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (697,0) 93740 : DumpImgList1(63564): languagebank\neutral\gamecore\huds\ammohealth\icon-sword.png (Calls CPU: 0 , GPU: 0) (196,46, 35 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (697,0) 93746 : DumpImgList1(63565): languagebank\neutral\gamecore\huds\ammohealth\icon-staff.png (Calls CPU: 0 , GPU: 0) (196,46, 35 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (697,0) 93752 : DumpImgList1(63571): languagebank\neutral\gamecore\huds\ammohealth\ammo-icon-handgun.png (Calls CPU: 0 , GPU: 4380) (44,44, 7 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (697,0) 93757 : DumpImgList1(63572): languagebank\neutral\gamecore\huds\ammohealth\ammo-icon-handgun.png (Calls CPU: 0 , GPU: 0) (44,44, 7 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (697,0) 93764 : DumpImgList1(63573): languagebank\neutral\gamecore\huds\ammohealth\ammo-icon-riffle.png (Calls CPU: 0 , GPU: 0) (44,44, 7 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (697,0) 93770 : DumpImgList1(63574): languagebank\neutral\gamecore\huds\ammohealth\ammo-icon-shotgun.png (Calls CPU: 0 , GPU: 0) (44,44, 7 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (697,0) 93776 : DumpImgList1(63575): languagebank\neutral\gamecore\huds\ammohealth\ammo-icon-riffle.png (Calls CPU: 0 , GPU: 0) (44,44, 7 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (697,0) 93781 : DumpImgList1(63576): languagebank\neutral\gamecore\huds\ammohealth\ammo-icon-rpg.png (Calls CPU: 0 , GPU: 0) (44,44, 7 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (697,0) 93787 : DumpImgList1(63577): languagebank\neutral\gamecore\huds\ammohealth\ammo-icon-grenade.png (Calls CPU: 0 , GPU: 0) (44,44, 7 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (697,0) 93793 : DumpImgList1(63578): languagebank\neutral\gamecore\huds\ammohealth\ammo-icon-bow.png (Calls CPU: 0 , GPU: 0) (44,44, 7 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (697,0) 93798 : DumpImgList1(63579): languagebank\neutral\gamecore\huds\ammohealth\ammo-icon-none.png (Calls CPU: 0 , GPU: 0) (44,44, 7 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (697,0) 93804 : DumpImgList1(63580): languagebank\neutral\gamecore\huds\ammohealth\ammo-icon-none.png (Calls CPU: 0 , GPU: 0) (44,44, 7 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (697,0) 93810 : DumpImgList1(63581): languagebank\neutral\gamecore\huds\ammohealth\ammo-icon-none.png (Calls CPU: 0 , GPU: 0) (44,44, 7 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (697,0) 93815 : DumpImgList1(63582): languagebank\neutral\gamecore\huds\ammohealth\ammo-icon-staff.png (Calls CPU: 0 , GPU: 0) (44,44, 7 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (697,0) 93820 : DumpImgList1(63591): languagebank\neutral\gamecore\huds\ammohealth\health-icon.png (Calls CPU: 0 , GPU: 4864) (44,44, 7 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (697,0) 93826 : DumpImgList1(63592): languagebank\neutral\gamecore\huds\ammohealth\lives-icon.png (Calls CPU: 0 , GPU: 4864) (44,44, 7 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (697,0) 93832 : DumpImgList1(63593): languagebank\neutral\gamecore\huds\ammohealth\ammo-icon-infinity.png (Calls CPU: 0 , GPU: 484) (88,44, 15 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (697,0) 93838 : DumpImgList1(63600): effectbank\reloaded\media\water.dds (Calls CPU: 7 , GPU: 41) (512,512, 96 kb.+ mipm 95 kb.) mipmaps 10 array 1 format DXGI_FORMAT_BC1_UNORM_4B S:0MB V: (697,0) 93844 : DumpImgList1(63602): levelbank\testmap\vegmask.dds (Calls CPU: 1 , GPU: 1) (2048,2048, 16384 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (697,0) 93849 : DumpImgList1(63603): effectbank\reloaded\media\heightmap.dds (Calls CPU: 0 , GPU: 0) (1024,1024, 4096 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (697,0) 93856 : DumpImgList1(63604): levelbank\testmap\watermask.dds (Calls CPU: 1 , GPU: 1) (1,1, 0 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (697,0) 93862 : DumpImgList1(63608): vegbank\lushy\grass.dds (Calls CPU: 1 , GPU: 1) (512,512, 256 kb.+ mipm 255 kb.) mipmaps 10 array 1 format DXGI_FORMAT_BC3_UNORM_8B S:0MB V: (697,0) 93867 : DumpImgList1(63609): skybank\clear\clear_CLOUDS.dds (Calls CPU: 1 , GPU: 2191) (1024,1024, 1024 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_BC3_UNORM_8B S:0MB V: (697,0) 93874 : DumpImgList1(63610): skybank\cloudportal.dds (Calls CPU: 1 , GPU: 2191) (1024,1024, 1024 kb.+ mipm 1023 kb.) mipmaps 11 array 1 format DXGI_FORMAT_BC3_UNORM_8B S:0MB V: (697,0) 93880 : DumpImgList1(63613): terrainbank\lush\Texture_D.dds (Calls CPU: 1 , GPU: 1) (4096,4096, 16384 kb.+ mipm 16383 kb.) mipmaps 13 array 1 format DXGI_FORMAT_BC3_UNORM_8B S:0MB V: (697,0) 93886 : DumpImgList1(63614): effectbank\reloaded\media\AGED.png (Calls CPU: 0 , GPU: 0) (256,256, 256 kb.+ mipm 255 kb.) mipmaps 9 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (697,0) 93892 : DumpImgList1(63615): effectbank\reloaded\media\blank_black.dds (Calls CPU: 0 , GPU: 0) (32,32, 0 kb.+ mipm 0 kb.) mipmaps 6 array 1 format DXGI_FORMAT_BC1_UNORM_4B S:0MB V: (697,0) 93898 : DumpImgList1(63617): effectbank\reloaded\media\circle.dds (Calls CPU: 3 , GPU: 3) (2048,2048, 16384 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (697,0) 93903 : DumpImgList1(63621): terrainbank\lush\Texture_N.dds (Calls CPU: 1 , GPU: 1) (4096,4096, 65536 kb.+ mipm 65535 kb.) mipmaps 13 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (697,0) 93910 : DumpImgList1(63631): levelbank\testmap\globalenvmap.dds (Calls CPU: 15 , GPU: 71696) (256,256, 1536 kb.+ mipm 1535 kb.) mipmaps 9 array 6 format DXGI_FORMAT_R8G8B8A8_UNORM_32B S:0MB V: (697,0) 93916 : DumpImgList1(63632): effectbank\reloaded\media\IBR.png (Calls CPU: 20 , GPU: 9096) (256,256, 256 kb.+ mipm 255 kb.) mipmaps 9 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (697,0) 93921 : DumpImgList1(85010): effectbank\explosion\explosion2.dds (Calls CPU: 0 , GPU: 0) (2048,2048, 4096 kb.+ mipm 4095 kb.) mipmaps 12 array 1 format DXGI_FORMAT_BC3_UNORM_8B S:0MB V: (697,0) 93927 : DumpImgList1(85012): effectbank\explosion\animatedspark.dds (Calls CPU: 0 , GPU: 0) (512,512, 256 kb.+ mipm 255 kb.) mipmaps 10 array 1 format DXGI_FORMAT_BC3_UNORM_8B S:0MB V: (697,0) 93933 : DumpImgList1(85013): effectbank\explosion\fireball.dds (Calls CPU: 0 , GPU: 0) (2048,2048, 4096 kb.+ mipm 4095 kb.) mipmaps 12 array 1 format DXGI_FORMAT_BC3_UNORM_8B S:0MB V: (697,0) 93938 : DumpImgList1(85014): effectbank\explosion\darksmoke.dds (Calls CPU: 0 , GPU: 0) (2048,2048, 4096 kb.+ mipm 4095 kb.) mipmaps 12 array 1 format DXGI_FORMAT_BC3_UNORM_8B S:0MB V: (697,0) 93944 : DumpImgList1(85015): effectbank\explosion\rubble.dds (Calls CPU: 1 , GPU: 1) (256,256, 24 kb.+ mipm 23 kb.) mipmaps 9 array 1 format DXGI_FORMAT_BC1_UNORM_4B S:0MB V: (697,0) 93949 : DumpImgList1(85016): effectbank\explosion\concretechunk.dds (Calls CPU: 1 , GPU: 1) (256,256, 24 kb.+ mipm 23 kb.) mipmaps 9 array 1 format DXGI_FORMAT_BC1_UNORM_4B S:0MB V: (697,0) 93955 : DumpImgList1(85017): effectbank\explosion\metalchunk.dds (Calls CPU: 1 , GPU: 1) (256,256, 24 kb.+ mipm 23 kb.) mipmaps 9 array 1 format DXGI_FORMAT_BC1_UNORM_4B S:0MB V: (697,0) 93961 : DumpImgList1(85020): effectbank\explosion\rollingsmoke.dds (Calls CPU: 0 , GPU: 0) (2048,1024, 2048 kb.+ mipm 2047 kb.) mipmaps 12 array 1 format DXGI_FORMAT_BC3_UNORM_8B S:0MB V: (697,0) 94006 : DumpImgList1(85021): effectbank\explosion\explosion3.dds (Calls CPU: 0 , GPU: 0) (2048,2048, 4096 kb.+ mipm 4095 kb.) mipmaps 12 array 1 format DXGI_FORMAT_BC2_UNORM_8B S:0MB V: (697,0) 94020 : DumpImgList1(89501): fontbank\FPSCR-Font-24px.png (Calls CPU: 0 , GPU: 132) (256,256, 256 kb.+ mipm 255 kb.) mipmaps 9 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (697,0) 94026 : DumpImgList1(89502): fontbank\FPSCR-Font-12px.png (Calls CPU: 0 , GPU: 0) (128,128, 64 kb.+ mipm 63 kb.) mipmaps 8 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (697,0) 94033 : DumpImgList1(89503): fontbank\FPSCR-Font-36px.png (Calls CPU: 0 , GPU: 16541) (320,320, 400 kb.+ mipm 399 kb.) mipmaps 9 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (697,0) 94039 : DumpImgList1(89504): fontbank\FPSCR-Font-40px.png (Calls CPU: 0 , GPU: 14351) (320,320, 400 kb.+ mipm 399 kb.) mipmaps 9 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (697,0) 94045 : DumpImgList1(89505): fontbank\FPSCR-Font-72px.png (Calls CPU: 0 , GPU: 2433) (512,512, 1024 kb.+ mipm 1023 kb.) mipmaps 10 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (697,0) 94051 : DumpImgList1(89506): fontbank\FPSCR-Font-36px-Multiplayer.png (Calls CPU: 0 , GPU: 0) (320,320, 400 kb.+ mipm 399 kb.) mipmaps 9 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (697,0) 94058 : DumpImgList1(89507): fontbank\FPSCR-Font-25px.png (Calls CPU: 0 , GPU: 0) (256,256, 256 kb.+ mipm 255 kb.) mipmaps 9 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (697,0) 94064 : DumpImgList1(90000): languagebank\neutral\gamecore\huds\panels\panel_tl.png (Calls CPU: 0 , GPU: 0) (32,32, 4 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (697,0) 94070 : DumpImgList1(90001): languagebank\neutral\gamecore\huds\panels\panel_tm.png (Calls CPU: 0 , GPU: 0) (1,32, 0 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (697,0) 94076 : DumpImgList1(90002): languagebank\neutral\gamecore\huds\panels\panel_tr.png (Calls CPU: 0 , GPU: 0) (32,32, 4 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (697,0) 94082 : DumpImgList1(90003): languagebank\neutral\gamecore\huds\panels\panel_ml.png (Calls CPU: 0 , GPU: 0) (32,1, 0 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (697,0) 94088 : DumpImgList1(90004): languagebank\neutral\gamecore\huds\panels\panel_mm.png (Calls CPU: 0 , GPU: 0) (1,1, 0 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (697,0) 94094 : DumpImgList1(90005): languagebank\neutral\gamecore\huds\panels\panel_mr.png (Calls CPU: 0 , GPU: 0) (32,1, 0 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (697,0) 94101 : DumpImgList1(90006): languagebank\neutral\gamecore\huds\panels\panel_bl.png (Calls CPU: 0 , GPU: 0) (32,32, 4 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (697,0) 94107 : DumpImgList1(90007): languagebank\neutral\gamecore\huds\panels\panel_bm.png (Calls CPU: 0 , GPU: 0) (1,32, 0 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (697,0) 94112 : DumpImgList1(90008): languagebank\neutral\gamecore\huds\panels\panel_br.png (Calls CPU: 0 , GPU: 0) (32,32, 4 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (697,0) 94118 : DumpImageList: Total mem=847868 kb. mipmaps=392772 kb. Used Images: 62 mem 539485 kb. - Notused Images: 128 mem 308383 kb. - MinusMem: 0 kb. S:0MB V: (697,0) 94221 : _game_setresolution S:0MB V: (696,0) 94247 : _titles_init S:0MB V: (696,0) 94253 : _titles_titlepage S:0MB V: (696,0) 100015 : _titles_loadingpageupdate S:0MB V: (697,0) 100021 : LUA script : loading S:0MB V: (697,0) 100352 : _mapfile_loadproject_fpm: mapbank\15test.fpm C:\Users\M1\Documents\Game Guru Files\My Games\15test\Files S:0MB V: (697,0) 100358 : LOADMAP: _lm_emptylightmapfolder S:0MB V: (697,0) 100364 : Deleting 2 lightmap files S:0MB V: (697,0) 100370 : Deleting complete. S:0MB V: (697,0) 100540 : LOADMAP: read FPM block S:0MB V: (697,0) 116173 : LOADMAP: load in visuals S:0MB V: (697,0) 116185 : LOADMAP: apply visuals S:0MB V: (697,0) 116203 : Loading skyspec.txt:clear S:0MB V: (697,0) 116225 : Loading sky shaders:effectbank\reloaded\sky_basic.fx S:0MB V: (697,0) 116246 : Loading sky shaders:effectbank\reloaded\skyscroll_basic.fx S:0MB V: (697,0) 116263 : Initialise sky textures S:0MB V: (697,0) 116280 : Load sky geometry:skybank\clear\clear.X S:0MB V: (697,0) 116304 : Loading t.skyscroll_s:skybank\clear\clear_CLOUDS.dds S:-1MB V: (695,0) 116402 : _game_loadinentitiesdatainlevel S:0MB V: (695,0) 116565 : Load player config S:0MB V: (695,0) 116595 : LOADING ENTITIES DATA S:0MB V: (695,0) 116675 : loadinternaltextureex (entitybank\_markers\Player Start.dds, 1, 0)=2009 S:-43MB V: (652,0) 116681 : loadinternaltextureex (_n.dds, 1, 0)=0 S:0MB V: (652,0) 116689 : loadinternaltextureex (_normal.dds, 1, 0)=0 S:0MB V: (652,0) 116696 : loadinternaltextureex (effectbank\reloaded\media\blank_N.dds, 1, 0)=2007 S:0MB V: (652,0) 116702 : loadinternaltextureex (_s.dds, 1, 0)=0 S:0MB V: (652,0) 116709 : loadinternaltextureex (_i.dds, 1, 0)=0 S:0MB V: (652,0) 116716 : loadinternaltextureex (_o.dds, 1, 0)=0 S:0MB V: (652,0) 116722 : loadinternaltextureex (_ao.dds, 1, 0)=0 S:0MB V: (652,0) 116729 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2010 S:0MB V: (652,0) 116736 : Loaded 1:_markers\player start.fpe (12) S:0MB V: (652,0) 117059 : loadinternaltextureex (levelbank\testmap\9129107576905555038_D.dds, 1, 0)=2011 S:1MB V: (653,0) 117065 : loadinternaltextureex (levelbank\testmap\9129107576905555038_n.dds, 1, 0)=2012 S:0MB V: (653,0) 117071 : loadinternaltextureex (levelbank\testmap\9129107576905555038_s.dds, 1, 0)=2015 S:0MB V: (653,0) 117077 : loadinternaltextureex (levelbank\testmap\9129107576905555038_i.dds, 1, 0)=0 S:0MB V: (653,0) 117083 : loadinternaltextureex (levelbank\testmap\9129107576905555038_o.dds, 1, 0)=0 S:0MB V: (653,0) 117090 : loadinternaltextureex (levelbank\testmap\9129107576905555038_ao.dds, 1, 0)=0 S:0MB V: (653,0) 117096 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2010 S:0MB V: (653,0) 117113 : Loaded 2:ebe2.fpe (5412) S:6MB V: (660,0) 118546 : loadinternaltextureex (entitybank\\user\2Military_D.dds, 1, 0)=2017 S:0MB V: (659,0) 120429 : loadinternaltextureex (entitybank\\user\2Military_n.dds, 1, 0)=2018 S:0MB V: (659,0) 121982 : loadinternaltextureex (entitybank\\user\2Military_s.dds, 1, 0)=2019 S:0MB V: (659,0) 122843 : loadinternaltextureex (entitybank\\user\2Military_i.dds, 1, 0)=2026 S:0MB V: (660,0) 122850 : loadinternaltextureex (entitybank\\user\2Military_o.dds, 1, 0)=0 S:0MB V: (660,0) 122856 : loadinternaltextureex (entitybank\\user\2Military_ao.dds, 1, 0)=0 S:0MB V: (660,0) 122862 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2010 S:0MB V: (660,0) 122871 : Loaded 3:\user\Stair60.fpe (88) S:0MB V: (660,0) 123247 : loadinternaltextureex (levelbank\testmap\10184775188278424537_D.dds, 1, 0)=2020 S:0MB V: (661,0) 123255 : loadinternaltextureex (levelbank\testmap\10184775188278424537_n.dds, 1, 0)=2021 S:0MB V: (661,0) 123261 : loadinternaltextureex (levelbank\testmap\10184775188278424537_s.dds, 1, 0)=2022 S:0MB V: (661,0) 123268 : loadinternaltextureex (levelbank\testmap\10184775188278424537_i.dds, 1, 0)=0 S:0MB V: (661,0) 123275 : loadinternaltextureex (levelbank\testmap\10184775188278424537_o.dds, 1, 0)=0 S:0MB V: (661,0) 123282 : loadinternaltextureex (levelbank\testmap\10184775188278424537_ao.dds, 1, 0)=0 S:0MB V: (661,0) 123289 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2010 S:0MB V: (661,0) 123301 : Loaded 4:ebe4.fpe (4296) S:3MB V: (665,0) 123317 : loadinternaltextureex (levelbank\testmap\14569208296686003014_D.dds, 1, 0)=2023 S:0MB V: (665,0) 123323 : loadinternaltextureex (levelbank\testmap\14569208296686003014_n.dds, 1, 0)=2024 S:0MB V: (665,0) 123329 : loadinternaltextureex (levelbank\testmap\14569208296686003014_s.dds, 1, 0)=2025 S:0MB V: (665,0) 123337 : loadinternaltextureex (levelbank\testmap\14569208296686003014_i.dds, 1, 0)=0 S:0MB V: (665,0) 123343 : loadinternaltextureex (levelbank\testmap\14569208296686003014_o.dds, 1, 0)=0 S:0MB V: (665,0) 123350 : loadinternaltextureex (levelbank\testmap\14569208296686003014_ao.dds, 1, 0)=0 S:0MB V: (665,0) 123359 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2010 S:0MB V: (665,0) 123368 : Loaded 5:ebe5.fpe (1164) S:0MB V: (665,0) 123384 : loadinternaltextureex (entitybank\\Fixtures\Doors\door_a_D2.dds, 1, 0)=2027 S:0MB V: (665,0) 123390 : loadinternaltextureex (_n.dds, 1, 0)=0 S:0MB V: (665,0) 123396 : loadinternaltextureex (_normal.dds, 1, 0)=0 S:0MB V: (665,0) 123404 : loadinternaltextureex (effectbank\reloaded\media\blank_N.dds, 1, 0)=2007 S:0MB V: (665,0) 123409 : loadinternaltextureex (_s.dds, 1, 0)=0 S:0MB V: (665,0) 123417 : loadinternaltextureex (_i.dds, 1, 0)=0 S:0MB V: (665,0) 123423 : loadinternaltextureex (_o.dds, 1, 0)=0 S:0MB V: (665,0) 123429 : loadinternaltextureex (_ao.dds, 1, 0)=0 S:0MB V: (665,0) 123437 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2010 S:0MB V: (665,0) 123444 : Loaded 6:\Fixtures\Doors\Iron Door Frame.fpe (104) S:0MB V: (665,0) 123457 : loadinternaltextureex (entitybank\\Boxes\WoodenCrate_color.dds, 1, 0)=2028 S:0MB V: (665,0) 123466 : loadinternaltextureex (entitybank\\Boxes\WoodenCrate_normal.dds, 1, 0)=2029 S:0MB V: (665,0) 123475 : loadinternaltextureex (entitybank\\Boxes\WoodenCrate_metalness.dds, 1, 0)=2030 S:0MB V: (665,0) 123483 : loadinternaltextureex (entitybank\\Boxes\WoodenCrate_o.dds, 1, 0)=0 S:0MB V: (665,0) 123492 : loadinternaltextureex (entitybank\\Boxes\WoodenCrate_ao.dds, 1, 0)=2031 S:0MB V: (665,0) 123504 : loadinternaltextureex (entitybank\\Boxes\WoodenCrate_gloss.dds, 1, 0)=2033 S:0MB V: (665,0) 123511 : loadinternaltextureex (entitybank\\Boxes\WoodenCrate_height.dds, 1, 0)=0 S:0MB V: (665,0) 123519 : loadinternaltextureex (effectbank\reloaded\media\blank_black.dds, 1, 0)=2013 S:0MB V: (665,0) 123525 : loadinternaltextureex (entitybank\\Boxes\WoodenCrate_illumination.dds, 1, 0)=0 S:0MB V: (665,0) 123532 : loadinternaltextureex (entitybank\\Boxes\WoodenCrate_emissive.dds, 1, 0)=0 S:0MB V: (665,0) 123539 : loadinternaltextureex (entitybank\\Boxes\WoodenCrate_detail.dds, 1, 0)=0 S:0MB V: (665,0) 123546 : loadinternaltextureex (effectbank\reloaded\media\detail_default.dds, 1, 0)=2014 S:0MB V: (665,0) 123555 : Loaded 7:\Boxes\Wooden Crate Large.fpe (284) S:0MB V: (665,0) 123566 : loadinternaltextureex (entitybank\\Boxes\woodencratereskinc_D.png, 1, 0)=2032 S:0MB V: (665,0) 123576 : loadinternaltextureex (entitybank\\Boxes\woodencratereskinc_n.dds, 1, 0)=2034 S:0MB V: (665,0) 123585 : loadinternaltextureex (entitybank\\Boxes\woodencratereskinc_s.dds, 1, 0)=2035 S:0MB V: (665,0) 123591 : loadinternaltextureex (entitybank\\Boxes\woodencratereskinc_i.dds, 1, 0)=0 S:0MB V: (665,0) 123599 : loadinternaltextureex (entitybank\\Boxes\woodencratereskinc_o.dds, 1, 0)=0 S:0MB V: (665,0) 123627 : loadinternaltextureex (entitybank\\Boxes\woodencratereskinc_ao.dds, 1, 0)=2036 S:-1MB V: (664,0) 123636 : Loaded 8:\Boxes\Wooden Crate (ReskinC-Weathered Brown).fpe (653) S:0MB V: (664,0) 123654 : loadinternaltextureex (entitybank\_markers\triggerzone.dds, 1, 0)=2038 S:0MB V: (664,0) 123660 : loadinternaltextureex (_n.dds, 1, 0)=0 S:0MB V: (664,0) 123668 : loadinternaltextureex (_normal.dds, 1, 0)=0 S:0MB V: (664,0) 123674 : loadinternaltextureex (effectbank\reloaded\media\blank_N.dds, 1, 0)=2007 S:0MB V: (664,0) 123681 : loadinternaltextureex (_s.dds, 1, 0)=0 S:0MB V: (664,0) 123690 : loadinternaltextureex (_i.dds, 1, 0)=0 S:0MB V: (664,0) 123696 : loadinternaltextureex (_o.dds, 1, 0)=0 S:0MB V: (664,0) 123704 : loadinternaltextureex (_ao.dds, 1, 0)=0 S:0MB V: (664,0) 123710 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2010 S:0MB V: (664,0) 123719 : Loaded 9:_markers\trigger zone.fpe (12) S:0MB V: (664,0) 123850 : loadinternaltextureex (entitybank\\Characters\uzisoldier2_D.DDS, 1, 2)=2037 S:1MB V: (666,0) 123875 : loadinternaltextureex (entitybank\\Characters\uzisoldier2_n.dds, 1, 2)=2039 S:0MB V: (666,0) 123890 : loadinternaltextureex (entitybank\\Characters\uzisoldier2_s.dds, 1, 2)=2040 S:0MB V: (666,0) 123897 : loadinternaltextureex (entitybank\\Characters\uzisoldier2_i.dds, 1, 2)=0 S:0MB V: (666,0) 123905 : loadinternaltextureex (entitybank\\Characters\uzisoldier2_o.dds, 1, 2)=0 S:0MB V: (666,0) 123912 : loadinternaltextureex (entitybank\\Characters\uzisoldier2_ao.dds, 1, 2)=0 S:0MB V: (666,0) 123920 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 2)=2010 S:0MB V: (666,0) 124024 : Loaded 10:\Characters\Uzi Soldier.fpe (13939) S:0MB V: (667,0) 124291 : loadinternaltextureex (entitybank\\Characters\specops_D.dds, 1, 2)=2041 S:0MB V: (668,0) 124306 : loadinternaltextureex (entitybank\\Characters\specops_n.dds, 1, 2)=2042 S:0MB V: (668,0) 124315 : loadinternaltextureex (entitybank\\Characters\specops_s.dds, 1, 2)=2043 S:0MB V: (668,0) 124397 : loadinternaltextureex (entitybank\\Characters\specops_i.dds, 1, 2)=2044 S:0MB V: (667,0) 124410 : loadinternaltextureex (entitybank\\Characters\specops_o.dds, 1, 2)=0 S:0MB V: (667,0) 124423 : loadinternaltextureex (entitybank\\Characters\specops_ao.dds, 1, 2)=0 S:0MB V: (667,0) 124436 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 2)=2010 S:0MB V: (667,0) 124515 : Loaded 11:\Characters\Uber Soldier Red.fpe (17448) S:0MB V: (667,0) 124722 : loadinternaltextureex (entitybank\\Characters\specops_D.dds, 1, 2)=2041 S:0MB V: (667,0) 124730 : loadinternaltextureex (entitybank\\Characters\specops_n.dds, 1, 2)=2042 S:0MB V: (667,0) 124737 : loadinternaltextureex (entitybank\\Characters\specops_s.dds, 1, 2)=2043 S:0MB V: (667,0) 124745 : loadinternaltextureex (entitybank\\Characters\specops_i.dds, 1, 2)=2044 S:0MB V: (667,0) 124752 : loadinternaltextureex (entitybank\\Characters\specops_o.dds, 1, 2)=0 S:0MB V: (667,0) 124760 : loadinternaltextureex (entitybank\\Characters\specops_ao.dds, 1, 2)=0 S:0MB V: (667,0) 124766 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 2)=2010 S:0MB V: (667,0) 124835 : Loaded 12:\Characters\Special Ops Soldier.fpe (17448) S:1MB V: (669,0) 124847 : loadinternaltextureex (entitybank\_markers\lightbulb_white_D.tga, 1, 0)=0 S:0MB V: (669,0) 124854 : loadinternaltextureex (lightbulb_white_D.tga, 1, 0)=0 S:0MB V: (669,0) 124862 : loadinternaltextureex (entitybank\_markers\Material_Color.png, 1, 0)=0 S:0MB V: (669,0) 124869 : loadinternaltextureex (entitybank\_markers\Material_n.dds, 1, 0)=0 S:0MB V: (669,0) 124876 : loadinternaltextureex (entitybank\_markers\Material_normal.dds, 1, 0)=0 S:0MB V: (669,0) 124883 : loadinternaltextureex (effectbank\reloaded\media\blank_N.dds, 1, 0)=2007 S:0MB V: (669,0) 124891 : loadinternaltextureex (entitybank\_markers\Material_s.dds, 1, 0)=0 S:0MB V: (669,0) 124898 : loadinternaltextureex (entitybank\_markers\Material_i.dds, 1, 0)=0 S:0MB V: (669,0) 124906 : loadinternaltextureex (entitybank\_markers\Material_o.dds, 1, 0)=0 S:0MB V: (669,0) 124913 : loadinternaltextureex (entitybank\_markers\Material_ao.dds, 1, 0)=0 S:0MB V: (669,0) 124921 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2010 S:0MB V: (669,0) 124928 : Loaded 13:_markers\white light.fpe (1092) S:0MB V: (669,0) 124947 : loadinternaltextureex (entitybank\\Modernscifi construction kit\Buildings\door frame 2_D.dds, 1, 0)=2045 S:0MB V: (669,0) 125260 : loadinternaltextureex (entitybank\\Modernscifi construction kit\Buildings\door frame 2_n.dds, 1, 0)=2046 S:0MB V: (669,0) 125567 : loadinternaltextureex (entitybank\\Modernscifi construction kit\Buildings\door frame 2_s.dds, 1, 0)=2047 S:0MB V: (669,0) 125576 : loadinternaltextureex (entitybank\\Modernscifi construction kit\Buildings\door frame 2_i.dds, 1, 0)=0 S:0MB V: (669,0) 125583 : loadinternaltextureex (entitybank\\Modernscifi construction kit\Buildings\door frame 2_o.dds, 1, 0)=0 S:0MB V: (669,0) 125592 : loadinternaltextureex (entitybank\\Modernscifi construction kit\Buildings\door frame 2_ao.dds, 1, 0)=0 S:0MB V: (669,0) 125598 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2010 S:0MB V: (669,0) 125607 : Loaded 14:\Modernscifi construction kit\Buildings\door frame 2.fpe (218) S:0MB V: (669,0) 125625 : loadinternaltextureex (entitybank\\user\labwall1_D.dds, 1, 0)=2051 S:0MB V: (670,0) 125631 : loadinternaltextureex (entitybank\\user\labwall1_n.dds, 1, 0)=0 S:0MB V: (670,0) 125639 : loadinternaltextureex (entitybank\\user\labwall1_normal.dds, 1, 0)=0 S:0MB V: (670,0) 125646 : loadinternaltextureex (effectbank\reloaded\media\blank_N.dds, 1, 0)=2007 S:0MB V: (670,0) 125652 : loadinternaltextureex (entitybank\\user\labwall1_s.dds, 1, 0)=0 S:0MB V: (670,0) 125661 : loadinternaltextureex (entitybank\\user\labwall1_i.dds, 1, 0)=0 S:0MB V: (670,0) 125668 : loadinternaltextureex (entitybank\\user\labwall1_o.dds, 1, 0)=0 S:0MB V: (670,0) 125676 : loadinternaltextureex (entitybank\\user\labwall1_ao.dds, 1, 0)=0 S:0MB V: (670,0) 125682 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2010 S:0MB V: (670,0) 125691 : Loaded 15:\user\Labcurvewall1.fpe (52) S:0MB V: (670,0) 125997 : loadinternaltextureex (levelbank\testmap\4851492031173689629_D.dds, 1, 0)=2048 S:0MB V: (670,0) 126006 : loadinternaltextureex (levelbank\testmap\4851492031173689629_n.dds, 1, 0)=2049 S:0MB V: (670,0) 126013 : loadinternaltextureex (levelbank\testmap\4851492031173689629_s.dds, 1, 0)=2050 S:0MB V: (670,0) 126023 : loadinternaltextureex (levelbank\testmap\4851492031173689629_i.dds, 1, 0)=0 S:0MB V: (670,0) 126030 : loadinternaltextureex (levelbank\testmap\4851492031173689629_o.dds, 1, 0)=0 S:0MB V: (670,0) 126037 : loadinternaltextureex (levelbank\testmap\4851492031173689629_ao.dds, 1, 0)=0 S:0MB V: (670,0) 126046 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2010 S:0MB V: (670,0) 126060 : Loaded 16:ebe16.fpe (3672) S:0MB V: (670,0) 126076 : loadinternaltextureex (entitybank\\Oldpman\Scenery\Modul07_D.dds, 1, 0)=2052 S:0MB V: (670,0) 126084 : loadinternaltextureex (entitybank\\Oldpman\Scenery\Modul07_n.dds, 1, 0)=0 S:0MB V: (670,0) 126092 : loadinternaltextureex (entitybank\\Oldpman\Scenery\Modul07_normal.dds, 1, 0)=0 S:0MB V: (670,0) 126099 : loadinternaltextureex (effectbank\reloaded\media\blank_N.dds, 1, 0)=2007 S:0MB V: (670,0) 126106 : loadinternaltextureex (entitybank\\Oldpman\Scenery\Modul07_s.dds, 1, 0)=0 S:0MB V: (670,0) 126113 : loadinternaltextureex (entitybank\\Oldpman\Scenery\Modul07_i.dds, 1, 0)=0 S:0MB V: (670,0) 126121 : loadinternaltextureex (entitybank\\Oldpman\Scenery\Modul07_o.dds, 1, 0)=0 S:0MB V: (670,0) 126128 : loadinternaltextureex (entitybank\\Oldpman\Scenery\Modul07_ao.dds, 1, 0)=0 S:0MB V: (670,0) 126135 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2010 S:0MB V: (670,0) 126145 : Loaded 17:\Oldpman\Scenery\Modul07.fpe (320) S:0MB V: (670,0) 126162 : loadinternaltextureex (entitybank\\Pipes\bigpipes_horiz_D.dds, 1, 0)=2053 S:0MB V: (670,0) 126169 : loadinternaltextureex (entitybank\\Pipes\bigpipes_horiz_n.dds, 1, 0)=0 S:0MB V: (670,0) 126178 : loadinternaltextureex (entitybank\\Pipes\bigpipes_horiz_normal.dds, 1, 0)=0 S:0MB V: (670,0) 126184 : loadinternaltextureex (effectbank\reloaded\media\blank_N.dds, 1, 0)=2007 S:0MB V: (670,0) 126194 : loadinternaltextureex (entitybank\\Pipes\bigpipes_horiz_s.dds, 1, 0)=0 S:0MB V: (670,0) 126202 : loadinternaltextureex (entitybank\\Pipes\bigpipes_horiz_i.dds, 1, 0)=0 S:0MB V: (670,0) 126210 : loadinternaltextureex (entitybank\\Pipes\bigpipes_horiz_o.dds, 1, 0)=0 S:0MB V: (670,0) 126216 : loadinternaltextureex (entitybank\\Pipes\bigpipes_horiz_ao.dds, 1, 0)=0 S:0MB V: (670,0) 126225 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2010 S:0MB V: (670,0) 126233 : Loaded 18:\Pipes\bigpipes_horiz.fpe (584) S:0MB V: (670,0) 126253 : loadinternaltextureex (entitybank\\Props\plant02atex.jpg, 1, 0)=2054 S:0MB V: (669,0) 126262 : loadinternaltextureex (_n.dds, 1, 0)=0 S:0MB V: (669,0) 126270 : loadinternaltextureex (_normal.dds, 1, 0)=0 S:0MB V: (669,0) 126277 : loadinternaltextureex (effectbank\reloaded\media\blank_N.dds, 1, 0)=2007 S:0MB V: (669,0) 126284 : loadinternaltextureex (_s.dds, 1, 0)=0 S:0MB V: (669,0) 126293 : loadinternaltextureex (_i.dds, 1, 0)=0 S:0MB V: (669,0) 126300 : loadinternaltextureex (_o.dds, 1, 0)=0 S:0MB V: (669,0) 126307 : loadinternaltextureex (_ao.dds, 1, 0)=0 S:0MB V: (669,0) 126316 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2010 S:0MB V: (669,0) 126325 : Loaded 19:\Props\Plantpot8.fpe (556) S:0MB V: (669,0) 126347 : loadinternaltextureex (entitybank\\Props\plant02btex.jpg, 1, 0)=2055 S:0MB V: (669,0) 126356 : loadinternaltextureex (_n.dds, 1, 0)=0 S:0MB V: (669,0) 126363 : loadinternaltextureex (_normal.dds, 1, 0)=0 S:0MB V: (669,0) 126371 : loadinternaltextureex (effectbank\reloaded\media\blank_N.dds, 1, 0)=2007 S:0MB V: (669,0) 126380 : loadinternaltextureex (_s.dds, 1, 0)=0 S:0MB V: (669,0) 126389 : loadinternaltextureex (_i.dds, 1, 0)=0 S:0MB V: (669,0) 126397 : loadinternaltextureex (_o.dds, 1, 0)=0 S:0MB V: (669,0) 126404 : loadinternaltextureex (_ao.dds, 1, 0)=0 S:0MB V: (669,0) 126413 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2010 S:0MB V: (669,0) 126421 : Loaded 20:\Props\Plantpot7.fpe (556) S:0MB V: (669,0) 126500 : loadinternaltextureex (entitybank\\Modernscifi construction kit\Buildings\ceiling_light_round_D.dds, 1, 0)=2056 S:0MB V: (669,0) 126594 : loadinternaltextureex (entitybank\\Modernscifi construction kit\Buildings\ceiling_light_round_n.dds, 1, 0)=2057 S:0MB V: (669,0) 126679 : loadinternaltextureex (entitybank\\Modernscifi construction kit\Buildings\ceiling_light_round_s.dds, 1, 0)=2058 S:0MB V: (669,0) 126742 : loadinternaltextureex (entitybank\\Modernscifi construction kit\Buildings\ceiling_light_round_i.dds, 1, 0)=2059 S:0MB V: (669,0) 126749 : loadinternaltextureex (entitybank\\Modernscifi construction kit\Buildings\ceiling_light_round_o.dds, 1, 0)=0 S:0MB V: (669,0) 126758 : loadinternaltextureex (entitybank\\Modernscifi construction kit\Buildings\ceiling_light_round_ao.dds, 1, 0)=0 S:0MB V: (669,0) 126765 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2010 S:0MB V: (669,0) 126774 : Loaded 21:\Modernscifi construction kit\Buildings\ceiling_light_round.fpe (130) S:0MB V: (669,0) 126799 : loadinternaltextureex (entitybank\\Pack\Ceiling Light 1_D.dds, 1, 0)=2063 S:0MB V: (669,0) 126810 : loadinternaltextureex (entitybank\\Pack\Ceiling Light 1_n.dds, 1, 0)=2064 S:0MB V: (669,0) 126820 : loadinternaltextureex (entitybank\\Pack\Ceiling Light 1_s.dds, 1, 0)=2065 S:0MB V: (669,0) 126832 : loadinternaltextureex (entitybank\\Pack\Ceiling Light 1_i.dds, 1, 0)=2066 S:0MB V: (669,0) 126840 : loadinternaltextureex (entitybank\\Pack\Ceiling Light 1_o.dds, 1, 0)=0 S:0MB V: (669,0) 126847 : loadinternaltextureex (entitybank\\Pack\Ceiling Light 1_ao.dds, 1, 0)=0 S:0MB V: (669,0) 126856 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2010 S:0MB V: (669,0) 126888 : Loaded 22:\Pack\Ceiling Light 1.fpe (676) S:0MB V: (669,0) 126905 : loadinternaltextureex (entitybank\\user\labwallo4_D.dds, 1, 0)=2067 S:0MB V: (670,0) 126913 : loadinternaltextureex (entitybank\\user\labwallo4_n.dds, 1, 0)=0 S:0MB V: (670,0) 126920 : loadinternaltextureex (entitybank\\user\labwallo4_normal.dds, 1, 0)=0 S:0MB V: (670,0) 126928 : loadinternaltextureex (effectbank\reloaded\media\blank_N.dds, 1, 0)=2007 S:0MB V: (670,0) 126935 : loadinternaltextureex (entitybank\\user\labwallo4_s.dds, 1, 0)=0 S:0MB V: (670,0) 126943 : loadinternaltextureex (entitybank\\user\labwallo4_i.dds, 1, 0)=0 S:0MB V: (670,0) 126950 : loadinternaltextureex (entitybank\\user\labwallo4_o.dds, 1, 0)=0 S:0MB V: (670,0) 126959 : loadinternaltextureex (entitybank\\user\labwallo4_ao.dds, 1, 0)=0 S:0MB V: (670,0) 126966 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2010 S:0MB V: (670,0) 126974 : Loaded 23:\user\LabcurvewallS1.fpe (52) S:0MB V: (670,0) 126998 : loadinternaltextureex (entitybank\\user\DepartSignAir.png, 1, 0)=2068 S:0MB V: (669,0) 127007 : loadinternaltextureex (_n.dds, 1, 0)=0 S:0MB V: (669,0) 127015 : loadinternaltextureex (_normal.dds, 1, 0)=0 S:0MB V: (669,0) 127025 : loadinternaltextureex (effectbank\reloaded\media\blank_N.dds, 1, 0)=2007 S:0MB V: (669,0) 127032 : loadinternaltextureex (_s.dds, 1, 0)=0 S:0MB V: (669,0) 127040 : loadinternaltextureex (_i.dds, 1, 0)=0 S:0MB V: (669,0) 127049 : loadinternaltextureex (_o.dds, 1, 0)=0 S:0MB V: (669,0) 127058 : loadinternaltextureex (_ao.dds, 1, 0)=0 S:0MB V: (669,0) 127065 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2010 S:0MB V: (669,0) 127074 : Loaded 24:\user\bambersign.fpe (12) S:0MB V: (669,0) 127108 : loadinternaltextureex (entitybank\\user\3seat.dds, 1, 0)=2069 S:0MB V: (669,0) 127124 : loadinternaltextureex (_n.dds, 1, 0)=0 S:0MB V: (669,0) 127139 : loadinternaltextureex (_normal.dds, 1, 0)=0 S:0MB V: (669,0) 127156 : loadinternaltextureex (effectbank\reloaded\media\blank_N.dds, 1, 0)=2007 S:0MB V: (669,0) 127169 : loadinternaltextureex (_s.dds, 1, 0)=0 S:0MB V: (669,0) 127281 : loadinternaltextureex (_i.dds, 1, 0)=0 S:0MB V: (669,0) 127296 : loadinternaltextureex (_o.dds, 1, 0)=0 S:0MB V: (669,0) 127304 : loadinternaltextureex (_ao.dds, 1, 0)=0 S:0MB V: (669,0) 127313 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2010 S:0MB V: (669,0) 127322 : Loaded 25:\user\3seat.fpe (236) S:0MB V: (669,0) 127624 : loadinternaltextureex (entitybank\\Modernscifi construction kit\Buildings\door_glass_D.dds, 5, 0)=2070 S:0MB V: (669,0) 127880 : loadinternaltextureex (entitybank\\Modernscifi construction kit\Buildings\door_glass_n.dds, 1, 0)=2071 S:0MB V: (669,0) 128144 : loadinternaltextureex (entitybank\\Modernscifi construction kit\Buildings\door_glass_s.dds, 1, 0)=2072 S:0MB V: (669,0) 128152 : loadinternaltextureex (entitybank\\Modernscifi construction kit\Buildings\door_glass_i.dds, 1, 0)=0 S:0MB V: (669,0) 128161 : loadinternaltextureex (entitybank\\Modernscifi construction kit\Buildings\door_glass_o.dds, 1, 0)=0 S:0MB V: (669,0) 128169 : loadinternaltextureex (entitybank\\Modernscifi construction kit\Buildings\door_glass_ao.dds, 1, 0)=0 S:0MB V: (669,0) 128176 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2010 S:0MB V: (669,0) 128184 : Loaded 26:\Modernscifi construction kit\Buildings\door_glass.fpe (24) S:0MB V: (669,0) 128269 : loadinternaltextureex (entitybank\\Props\binary.dds, 1, 0)=2073 S:0MB V: (669,0) 128292 : loadinternaltextureex (_n.dds, 1, 0)=0 S:0MB V: (669,0) 128300 : loadinternaltextureex (_normal.dds, 1, 0)=0 S:0MB V: (669,0) 128309 : loadinternaltextureex (effectbank\reloaded\media\blank_N.dds, 1, 0)=2007 S:0MB V: (669,0) 128317 : loadinternaltextureex (_s.dds, 1, 0)=0 S:0MB V: (669,0) 128326 : loadinternaltextureex (_i.dds, 1, 0)=0 S:0MB V: (669,0) 128334 : loadinternaltextureex (_o.dds, 1, 0)=0 S:0MB V: (669,0) 128342 : loadinternaltextureex (_ao.dds, 1, 0)=0 S:0MB V: (669,0) 128351 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2010 S:0MB V: (669,0) 128361 : Loaded 27:\Props\Mainframe1.fpe (84) S:0MB V: (669,0) 128403 : loadinternaltextureex (entitybank\\Props\comp04.jpg, 1, 0)=2074 S:0MB V: (669,0) 128412 : loadinternaltextureex (_n.dds, 1, 0)=0 S:0MB V: (669,0) 128419 : loadinternaltextureex (_normal.dds, 1, 0)=0 S:0MB V: (669,0) 128429 : loadinternaltextureex (effectbank\reloaded\media\blank_N.dds, 1, 0)=2007 S:0MB V: (669,0) 128436 : loadinternaltextureex (_s.dds, 1, 0)=0 S:0MB V: (669,0) 128445 : loadinternaltextureex (_i.dds, 1, 0)=0 S:0MB V: (669,0) 128452 : loadinternaltextureex (_o.dds, 1, 0)=0 S:0MB V: (669,0) 128466 : loadinternaltextureex (_ao.dds, 1, 0)=0 S:0MB V: (669,0) 128481 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2010 S:0MB V: (669,0) 128494 : Loaded 28:\Props\Mainframe5.fpe (34) S:0MB V: (669,0) 128591 : loadinternaltextureex (entitybank\\Props\chromatograph.dds, 1, 0)=2075 S:0MB V: (669,0) 128639 : loadinternaltextureex (_n.dds, 1, 0)=0 S:0MB V: (669,0) 128648 : loadinternaltextureex (_normal.dds, 1, 0)=0 S:0MB V: (669,0) 128655 : loadinternaltextureex (effectbank\reloaded\media\blank_N.dds, 1, 0)=2007 S:0MB V: (669,0) 128663 : loadinternaltextureex (_s.dds, 1, 0)=0 S:0MB V: (669,0) 128671 : loadinternaltextureex (_i.dds, 1, 0)=0 S:0MB V: (669,0) 128680 : loadinternaltextureex (_o.dds, 1, 0)=0 S:0MB V: (669,0) 128687 : loadinternaltextureex (_ao.dds, 1, 0)=0 S:0MB V: (669,0) 128695 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2010 S:0MB V: (669,0) 128703 : Loaded 29:\Props\Mainframe2.fpe (96) S:0MB V: (669,0) 128735 : loadinternaltextureex (entitybank\\Props\cables2_D.dds, 1, 0)=2076 S:0MB V: (669,0) 128744 : loadinternaltextureex (entitybank\\Props\cables2_n.dds, 1, 0)=0 S:0MB V: (669,0) 128753 : loadinternaltextureex (entitybank\\Props\cables2_normal.dds, 1, 0)=0 S:0MB V: (669,0) 128763 : loadinternaltextureex (effectbank\reloaded\media\blank_N.dds, 1, 0)=2007 S:0MB V: (669,0) 128771 : loadinternaltextureex (entitybank\\Props\cables2_s.dds, 1, 0)=0 S:0MB V: (669,0) 128779 : loadinternaltextureex (entitybank\\Props\cables2_i.dds, 1, 0)=0 S:0MB V: (669,0) 128788 : loadinternaltextureex (entitybank\\Props\cables2_o.dds, 1, 0)=0 S:0MB V: (669,0) 128796 : loadinternaltextureex (entitybank\\Props\cables2_ao.dds, 1, 0)=0 S:0MB V: (669,0) 128804 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2010 S:0MB V: (669,0) 128814 : Loaded 30:\Props\cables2.fpe (432) S:0MB V: (669,0) 128836 : loadinternaltextureex (entitybank\\Props\Heavy Plant_D.dds, 1, 0)=2077 S:0MB V: (669,0) 129134 : loadinternaltextureex (entitybank\\Props\Heavy Plant_n.dds, 1, 0)=2078 S:0MB V: (669,0) 129151 : loadinternaltextureex (entitybank\\Props\Heavy Plant_s.dds, 1, 0)=2079 S:0MB V: (669,0) 129158 : loadinternaltextureex (entitybank\\Props\Heavy Plant_i.dds, 1, 0)=0 S:0MB V: (669,0) 129166 : loadinternaltextureex (entitybank\\Props\Heavy Plant_o.dds, 1, 0)=0 S:0MB V: (669,0) 129174 : loadinternaltextureex (entitybank\\Props\Heavy Plant_ao.dds, 1, 0)=0 S:0MB V: (669,0) 129181 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2010 S:0MB V: (669,0) 129199 : Loaded 31:\Props\Heavy Plant.fpe (6308) S:1MB V: (671,0) 129213 : loadinternaltextureex (entitybank\\Props\cable_D.dds, 1, 0)=2080 S:0MB V: (671,0) 129222 : loadinternaltextureex (entitybank\\Props\cable_n.dds, 1, 0)=2081 S:0MB V: (671,0) 129233 : loadinternaltextureex (entitybank\\Props\cable_s.dds, 1, 0)=2082 S:0MB V: (671,0) 129264 : loadinternaltextureex (entitybank\\Props\cable_i.dds, 1, 0)=0 S:0MB V: (671,0) 129272 : loadinternaltextureex (entitybank\\Props\cable_o.dds, 1, 0)=0 S:0MB V: (671,0) 129281 : loadinternaltextureex (entitybank\\Props\cable_ao.dds, 1, 0)=0 S:0MB V: (671,0) 129299 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2010 S:0MB V: (671,0) 129315 : Loaded 32:\Props\Power Cable 1.fpe (186) S:0MB V: (671,0) 129347 : loadinternaltextureex (entitybank\\Pack\Light_pillar_D.dds, 1, 0)=2083 S:0MB V: (671,0) 129355 : loadinternaltextureex (entitybank\\Pack\Light_pillar_n.dds, 1, 0)=2084 S:0MB V: (671,0) 129386 : loadinternaltextureex (entitybank\\Pack\Light_pillar_s.dds, 1, 0)=2085 S:0MB V: (671,0) 129396 : loadinternaltextureex (entitybank\\Pack\Light_pillar_i.dds, 1, 0)=2086 S:0MB V: (671,0) 129405 : loadinternaltextureex (entitybank\\Pack\Light_pillar_o.dds, 1, 0)=0 S:0MB V: (671,0) 129414 : loadinternaltextureex (entitybank\\Pack\Light_pillar_ao.dds, 1, 0)=0 S:0MB V: (671,0) 129464 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2010 S:0MB V: (671,0) 129487 : Loaded 33:\Pack\Light Pillar.fpe (403) S:0MB V: (671,0) 129533 : loadinternaltextureex (entitybank\\Props\instrumenttrolley_D2.dds, 1, 0)=2087 S:0MB V: (671,0) 129541 : loadinternaltextureex (_n.dds, 1, 0)=0 S:0MB V: (671,0) 129551 : loadinternaltextureex (_normal.dds, 1, 0)=0 S:0MB V: (671,0) 129560 : loadinternaltextureex (effectbank\reloaded\media\blank_N.dds, 1, 0)=2007 S:0MB V: (671,0) 129568 : loadinternaltextureex (_s.dds, 1, 0)=0 S:0MB V: (671,0) 129576 : loadinternaltextureex (_i.dds, 1, 0)=0 S:0MB V: (671,0) 129585 : loadinternaltextureex (_o.dds, 1, 0)=0 S:0MB V: (671,0) 129592 : loadinternaltextureex (_ao.dds, 1, 0)=0 S:0MB V: (671,0) 129601 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2010 S:0MB V: (671,0) 129611 : Loaded 34:\Props\instrumenttrolley.fpe (520) S:0MB V: (671,0) 129749 : loadinternaltextureex (entitybank\\Characters\uzisoldier2_D.DDS, 1, 2)=2037 S:2MB V: (673,0) 129757 : loadinternaltextureex (entitybank\\Characters\uzisoldier2_n.dds, 1, 2)=2039 S:0MB V: (673,0) 129767 : loadinternaltextureex (entitybank\\Characters\uzisoldier2_s.dds, 1, 2)=2040 S:0MB V: (673,0) 129775 : loadinternaltextureex (entitybank\\Characters\uzisoldier2_i.dds, 1, 2)=0 S:0MB V: (673,0) 129785 : loadinternaltextureex (entitybank\\Characters\uzisoldier2_o.dds, 1, 2)=0 S:0MB V: (673,0) 129793 : loadinternaltextureex (entitybank\\Characters\uzisoldier2_ao.dds, 1, 2)=0 S:0MB V: (673,0) 129802 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 2)=2010 S:0MB V: (673,0) 129906 : Loaded 35:\Characters\Militia Uzi.fpe (13939) S:3MB V: (676,0) 129972 : loadinternaltextureex (entitybank\\Doors\door_a_D2.dds, 1, 0)=2098 S:0MB V: (676,0) 129982 : loadinternaltextureex (_n.dds, 1, 0)=0 S:0MB V: (676,0) 130060 : loadinternaltextureex (_normal.dds, 1, 0)=0 S:0MB V: (676,0) 130071 : loadinternaltextureex (effectbank\reloaded\media\blank_N.dds, 1, 0)=2007 S:0MB V: (676,0) 130080 : loadinternaltextureex (_s.dds, 1, 0)=0 S:0MB V: (676,0) 130088 : loadinternaltextureex (_i.dds, 1, 0)=0 S:0MB V: (676,0) 130099 : loadinternaltextureex (_o.dds, 1, 0)=0 S:0MB V: (676,0) 130127 : loadinternaltextureex (_ao.dds, 1, 0)=0 S:0MB V: (676,0) 130136 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2010 S:0MB V: (676,0) 130145 : Loaded 36:\Doors\Iron Door.fpe (20) S:0MB V: (676,0) 130158 : loadinternaltextureex (entitybank\_markers\triggerzone.dds, 1, 0)=2038 S:0MB V: (676,0) 130197 : loadinternaltextureex (_n.dds, 1, 0)=0 S:0MB V: (676,0) 130205 : loadinternaltextureex (_normal.dds, 1, 0)=0 S:0MB V: (676,0) 130214 : loadinternaltextureex (effectbank\reloaded\media\blank_N.dds, 1, 0)=2007 S:0MB V: (676,0) 130236 : loadinternaltextureex (_s.dds, 1, 0)=0 S:0MB V: (676,0) 130244 : loadinternaltextureex (_i.dds, 1, 0)=0 S:0MB V: (676,0) 130258 : loadinternaltextureex (_o.dds, 1, 0)=0 S:0MB V: (676,0) 130275 : loadinternaltextureex (_ao.dds, 1, 0)=0 S:0MB V: (676,0) 130284 : loadinternaltextureex (effectbank\reloaded\media\blank_O.dds, 1, 0)=2010 S:0MB V: (676,0) 130305 : Loaded 37:_markers\win zone.fpe (12) S:0MB V: (676,0) 130386 : _material_loadsounds (18) S:0MB V: (676,0) 130434 : _game_loadinleveldata S:0MB V: (676,0) 130490 : LOADING WAYPOINTS DATA S:0MB V: (676,0) 130583 : LOADING TERRAIN DATA S:0MB V: (676,0) 133253 : CREATE ENTITY OBJECTS S:4MB V: (680,0) 133302 : GAME OBJECT CLEANUP S:0MB V: (680,0) 133310 : _game_preparelevel: S:0MB V: (680,0) 133336 : LOADING HUD GRAPHICS S:0MB V: (680,0) 133345 : LOADING SKY S:0MB V: (680,0) 133354 : Loading skyspec.txt:clear S:0MB V: (680,0) 133363 : Loading sky shaders:effectbank\reloaded\sky_basic.fx S:0MB V: (680,0) 133373 : Loading sky shaders:effectbank\reloaded\skyscroll_basic.fx S:0MB V: (680,0) 133381 : Initialise sky textures S:0MB V: (680,0) 133389 : Load sky geometry:skybank\clear\clear.X S:0MB V: (680,0) 133403 : Loading t.skyscroll_s:skybank\clear\clear_CLOUDS.dds S:0MB V: (681,0) 133420 : UPDATED TERRAIN S:0MB V: (681,0) 133477 : LOADING NEW WEAPONS S:0MB V: (681,0) 133487 : LOADING HUD LAYERS S:0MB V: (681,0) 133501 : PREPARING VEGETATION S:0MB V: (681,0) 133747 : LOADING WATER SYSTEM S:0MB V: (681,0) 133824 : LOADING A.I SYSTEM S:0MB V: (682,0) 133837 : PREPARING A.I SYSTEM S:0MB V: (682,0) 133901 : darkai_obstacles_terrain S:0MB V: (682,0) 133909 : darkai_paths S:0MB V: (682,0) 133919 : RESETTING WAYPOINTS A.I S:0MB V: (682,0) 133935 : CREATING ENTITY A.I S:0MB V: (682,0) 133943 : Configure entity instances for use S:0MB V: (682,0) 133951 : Configure entity attachments and AI obstacles S:0MB V: (682,0) 133999 : CREATING CHARACTERS S:0MB V: (682,0) 134008 : CREATING A.I OBSTACLES S:0MB V: (682,0) 134047 : darkai_zoneconnections S:0MB V: (682,0) 134057 : PREPARING DYNAMIC LIGHTS S:0MB V: (682,0) 134068 : Loaded scriptbank\global.lua S:0MB V: (682,0) 134077 : Loaded scriptbank\music.lua S:0MB V: (682,0) 134086 : Loaded scriptbank\winzone.lua S:0MB V: (682,0) 134096 : Loaded scriptbank\ai_soldier.lua S:0MB V: (682,0) 134104 : Loaded scriptbank\doorautolegacy.lua S:0MB V: (682,0) 134113 : Loaded scriptbank\light1.lua S:0MB V: (682,0) 134123 : Loaded scriptbank\door.lua S:0MB V: (682,0) 134131 : Loaded scriptbank\level1\spawn3.lua S:0MB V: (682,0) 134139 : Loaded scriptbank\level1\spawn7roll.lua S:0MB V: (682,0) 134148 : Loaded scriptbank\level1\spawn6.lua S:0MB V: (682,0) 134157 : Loaded scriptbank\level1\spawn4.lua S:0MB V: (682,0) 134165 : Loaded scriptbank\level1\spawn8.lua S:0MB V: (682,0) 134173 : Loaded scriptbank\level1\spawn9.lua S:0MB V: (682,0) 134224 : INITIALISING POSTPROCESS S:0MB V: (682,0) 134244 : postprocessing initialised S:0MB V: (682,0) 134255 : INITIALISING PHYSICS S:0MB V: (682,0) 134265 : _physics_createterraincollision S:4MB V: (687,0) 134276 : get terrian sectors S:0MB V: (687,0) 135197 : get terrian sectors complete S:13MB V: (701,0) 135326 : Introduce all characters S:1MB V: (702,0) 135335 : Activate Occlusion System S:0MB V: (702,0) 135348 : Entity Initiations S:0MB V: (702,0) 135357 : Fill Veg Areas S:0MB V: (702,0) 135365 : load lightmapped objects S:0MB V: (702,0) 135373 : initialise final game variables S:0MB V: (702,0) 135463 : immediate title settings applied S:0MB V: (703,0) 135549 : main game loop begins S:0MB V: (703,0) 138149 : entering options page S:0MB V: (703,0) 140285 : leaving options page S:0MB V: (703,0) 140293 : resuming game loop with flag 0 S:0MB V: (703,0) 140461 : resetting LUA system S:-4MB V: (699,0) 140470 : end of level stage S:0MB V: (699,0) 140478 : game is standalone exe S:0MB V: (699,0) 140485 : DumpImageList after freeing level data. S:0MB V: (699,0) 140493 : DumpImgList1(21): unknown (Calls CPU: 1 , GPU: 5074) (1680,1050, 6890 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (699,0) 140501 : DumpImgList1(22): unknown (Calls CPU: 1 , GPU: 1) (420,262, 429 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (699,0) 140511 : DumpImgList1(23): effectbank\reloaded\media\Sun.dds (Calls CPU: 1 , GPU: 1) (128,128, 6 kb.+ mipm 5 kb.) mipmaps 8 array 1 format DXGI_FORMAT_BC1_UNORM_4B S:0MB V: (699,0) 140520 : DumpImgList1(389): languagebank\english\artwork\watermark\gameguru-watermark-1680x1050.jpg (Calls CPU: 0 , GPU: 9) (1680,1050, 6890 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (699,0) 140528 : DumpImgList1(501): gamecore\muzzleflash\flash4.dds (Calls CPU: 4 , GPU: 16) (128,128, 16 kb.+ mipm 15 kb.) mipmaps 8 array 1 format DXGI_FORMAT_BC3_UNORM_8B S:0MB V: (699,0) 140536 : DumpImgList1(551): gamecore\projectileTypes\fantasy\magicbolt\trail.dds (Calls CPU: 0 , GPU: 0) (1024,1024, 1024 kb.+ mipm 1023 kb.) mipmaps 11 array 1 format DXGI_FORMAT_BC3_UNORM_8B S:0MB V: (699,0) 140544 : DumpImgList1(552): gamecore\projectileTypes\fantasy\magicbolt\explode.dds (Calls CPU: 0 , GPU: 0) (1024,1024, 1024 kb.+ mipm 1023 kb.) mipmaps 11 array 1 format DXGI_FORMAT_BC3_UNORM_8B S:0MB V: (699,0) 140552 : DumpImgList1(553): gamecore\projectileTypes\fantasy\magicbolt\smoke.dds (Calls CPU: 0 , GPU: 0) (2048,1024, 2048 kb.+ mipm 2047 kb.) mipmaps 12 array 1 format DXGI_FORMAT_BC3_UNORM_8B S:0MB V: (699,0) 140560 : DumpImgList1(554): gamecore\brass\brass45\brass45_D.dds (Calls CPU: 1 , GPU: 33) (256,256, 24 kb.+ mipm 23 kb.) mipmaps 9 array 1 format DXGI_FORMAT_BC1_UNORM_4B S:0MB V: (699,0) 140569 : DumpImgList1(555): gamecore\brass\brass45\brass45_N.dds (Calls CPU: 1 , GPU: 33) (256,256, 24 kb.+ mipm 23 kb.) mipmaps 9 array 1 format DXGI_FORMAT_BC1_UNORM_4B S:0MB V: (699,0) 140577 : DumpImgList1(556): gamecore\brass\brass45\brass45_S.dds (Calls CPU: 1 , GPU: 33) (256,256, 24 kb.+ mipm 23 kb.) mipmaps 9 array 1 format DXGI_FORMAT_BC1_UNORM_4B S:0MB V: (699,0) 140585 : DumpImgList1(557): effectbank\reloaded\media\blank_O.dds (Calls CPU: 13 , GPU: 1922) (32,32, 0 kb.+ mipm 0 kb.) mipmaps 6 array 1 format DXGI_FORMAT_BC1_UNORM_4B S:0MB V: (699,0) 140593 : DumpImgList1(558): effectbank\reloaded\media\blank_I.dds (Calls CPU: 2 , GPU: 34) (512,512, 256 kb.+ mipm 255 kb.) mipmaps 10 array 1 format DXGI_FORMAT_BC3_UNORM_8B S:0MB V: (699,0) 140601 : DumpImgList1(559): gamecore\guns\modern\colt1911\crosshair.dds (Calls CPU: 0 , GPU: 4542) (64,64, 4 kb.+ mipm 3 kb.) mipmaps 7 array 1 format DXGI_FORMAT_BC3_UNORM_8B S:0MB V: (699,0) 140609 : DumpImgList1(560): gamecore\brass\brass9\brass9_D.dds (Calls CPU: 1 , GPU: 1) (256,256, 24 kb.+ mipm 23 kb.) mipmaps 9 array 1 format DXGI_FORMAT_BC1_UNORM_4B S:0MB V: (699,0) 140618 : DumpImgList1(561): gamecore\brass\brass9\brass9_N.dds (Calls CPU: 1 , GPU: 1) (256,256, 24 kb.+ mipm 23 kb.) mipmaps 9 array 1 format DXGI_FORMAT_BC1_UNORM_4B S:0MB V: (699,0) 140626 : DumpImgList1(562): gamecore\brass\brass9\brass9_S.dds (Calls CPU: 1 , GPU: 1) (256,256, 24 kb.+ mipm 23 kb.) mipmaps 9 array 1 format DXGI_FORMAT_BC1_UNORM_4B S:0MB V: (699,0) 140634 : DumpImgList1(563): gamecore\decals\blood\decal.dds (Calls CPU: 0 , GPU: 0) (512,512, 256 kb.+ mipm 255 kb.) mipmaps 10 array 1 format DXGI_FORMAT_BC3_UNORM_8B S:0MB V: (699,0) 140642 : DumpImgList1(564): gamecore\decals\bloodsplat\decal.dds (Calls CPU: 0 , GPU: 0) (512,512, 256 kb.+ mipm 255 kb.) mipmaps 10 array 1 format DXGI_FORMAT_BC3_UNORM_8B S:0MB V: (699,0) 140651 : DumpImgList1(565): gamecore\decals\dust\decal.dds (Calls CPU: 0 , GPU: 0) (1024,1024, 1024 kb.+ mipm 1023 kb.) mipmaps 11 array 1 format DXGI_FORMAT_BC3_UNORM_8B S:0MB V: (699,0) 140659 : DumpImgList1(566): gamecore\decals\impact\decal.dds (Calls CPU: 0 , GPU: 0) (2048,2048, 4096 kb.+ mipm 4095 kb.) mipmaps 12 array 1 format DXGI_FORMAT_BC3_UNORM_8B S:0MB V: (699,0) 140667 : DumpImgList1(567): gamecore\decals\muzzleflash4\decal.dds (Calls CPU: 0 , GPU: 0) (128,128, 16 kb.+ mipm 15 kb.) mipmaps 8 array 1 format DXGI_FORMAT_BC3_UNORM_8B S:0MB V: (699,0) 140680 : DumpImgList1(568): gamecore\decals\shards\decal.dds (Calls CPU: 0 , GPU: 0) (1024,1024, 1024 kb.+ mipm 1023 kb.) mipmaps 11 array 1 format DXGI_FORMAT_BC3_UNORM_8B S:0MB V: (699,0) 140688 : DumpImgList1(569): gamecore\decals\sparks\decal.dds (Calls CPU: 0 , GPU: 0) (1024,1024, 1024 kb.+ mipm 1023 kb.) mipmaps 11 array 1 format DXGI_FORMAT_BC3_UNORM_8B S:0MB V: (699,0) 140696 : DumpImgList1(570): gamecore\decals\splash_droplets\decal.dds (Calls CPU: 0 , GPU: 0) (128,128, 16 kb.+ mipm 15 kb.) mipmaps 8 array 1 format DXGI_FORMAT_BC3_UNORM_8B S:0MB V: (699,0) 140705 : DumpImgList1(571): gamecore\decals\splash_foam\decal.dds (Calls CPU: 0 , GPU: 0) (1024,1024, 1024 kb.+ mipm 1023 kb.) mipmaps 11 array 1 format DXGI_FORMAT_BC3_UNORM_8B S:0MB V: (699,0) 140713 : DumpImgList1(572): gamecore\decals\splash_large\decal.dds (Calls CPU: 0 , GPU: 0) (1280,1280, 1600 kb.+ mipm 1599 kb.) mipmaps 11 array 1 format DXGI_FORMAT_BC3_UNORM_8B S:0MB V: (699,0) 140722 : DumpImgList1(573): gamecore\decals\splash_misty\decal.dds (Calls CPU: 0 , GPU: 0) (1024,1024, 1024 kb.+ mipm 1023 kb.) mipmaps 11 array 1 format DXGI_FORMAT_BC3_UNORM_8B S:0MB V: (699,0) 140730 : DumpImgList1(574): gamecore\decals\splash_ripple\decal.dds (Calls CPU: 0 , GPU: 0) (1024,1024, 1024 kb.+ mipm 1023 kb.) mipmaps 11 array 1 format DXGI_FORMAT_BC3_UNORM_8B S:0MB V: (699,0) 140739 : DumpImgList1(575): gamecore\decals\splash_small\decal.dds (Calls CPU: 0 , GPU: 0) (1024,1024, 1024 kb.+ mipm 1023 kb.) mipmaps 11 array 1 format DXGI_FORMAT_BC3_UNORM_8B S:0MB V: (699,0) 140747 : DumpImgList1(576): gamecore\decals\splinters\decal.dds (Calls CPU: 0 , GPU: 0) (1024,1024, 1024 kb.+ mipm 1023 kb.) mipmaps 11 array 1 format DXGI_FORMAT_BC3_UNORM_8B S:0MB V: (699,0) 140755 : DumpImgList1(1000): gamecore\projectileTypes\fantasy\fireball\fireball_D.dds (Calls CPU: 1 , GPU: 1) (2048,2048, 4096 kb.+ mipm 4095 kb.) mipmaps 12 array 1 format DXGI_FORMAT_BC3_UNORM_8B S:0MB V: (699,0) 140764 : DumpImgList1(1001): gamecore\projectileTypes\fantasy\fireball\fireball_N.dds (Calls CPU: 0 , GPU: 0) (8,8, 0 kb.+ mipm 0 kb.) mipmaps 4 array 1 format DXGI_FORMAT_R8G8B8A8_UNORM_32B S:0MB V: (699,0) 140772 : DumpImgList1(1002): gamecore\projectileTypes\fantasy\fireball\fireball_S.dds (Calls CPU: 0 , GPU: 0) (8,8, 0 kb.+ mipm 0 kb.) mipmaps 4 array 1 format DXGI_FORMAT_R8G8B8A8_UNORM_32B S:0MB V: (699,0) 140781 : DumpImgList1(1003): gamecore\projectileTypes\fantasy\magicbolt\magicbolt_D.dds (Calls CPU: 1 , GPU: 1) (2048,2048, 4096 kb.+ mipm 4095 kb.) mipmaps 12 array 1 format DXGI_FORMAT_BC3_UNORM_8B S:0MB V: (699,0) 140790 : DumpImgList1(1004): gamecore\projectileTypes\fantasy\magicbolt\magicbolt_N.dds (Calls CPU: 0 , GPU: 0) (8,8, 0 kb.+ mipm 0 kb.) mipmaps 4 array 1 format DXGI_FORMAT_R8G8B8A8_UNORM_32B S:0MB V: (699,0) 140798 : DumpImgList1(1005): gamecore\projectileTypes\fantasy\magicbolt\magicbolt_S.dds (Calls CPU: 0 , GPU: 0) (8,8, 0 kb.+ mipm 0 kb.) mipmaps 4 array 1 format DXGI_FORMAT_R8G8B8A8_UNORM_32B S:0MB V: (699,0) 140807 : DumpImgList1(1006): gamecore\projectileTypes\modern\handgrenade\handgrenade_D.dds (Calls CPU: 1 , GPU: 1) (512,512, 96 kb.+ mipm 95 kb.) mipmaps 10 array 1 format DXGI_FORMAT_BC1_UNORM_4B S:0MB V: (699,0) 140815 : DumpImgList1(1007): gamecore\projectileTypes\modern\handgrenade\handgrenade_N.dds (Calls CPU: 0 , GPU: 0) (512,512, 96 kb.+ mipm 95 kb.) mipmaps 10 array 1 format DXGI_FORMAT_BC1_UNORM_4B S:0MB V: (699,0) 140823 : DumpImgList1(1008): gamecore\projectileTypes\modern\handgrenade\handgrenade_S.dds (Calls CPU: 0 , GPU: 0) (512,512, 96 kb.+ mipm 95 kb.) mipmaps 10 array 1 format DXGI_FORMAT_BC1_UNORM_4B S:0MB V: (699,0) 140832 : DumpImgList1(1009): gamecore\projectileTypes\modern\rpggrenade\rpggrenade_D.dds (Calls CPU: 1 , GPU: 1) (512,512, 1024 kb.+ mipm 1023 kb.) mipmaps 10 array 1 format DXGI_FORMAT_R8G8B8A8_UNORM_32B S:0MB V: (699,0) 140840 : DumpImgList1(1010): gamecore\projectileTypes\modern\rpggrenade\rpggrenade_N.dds (Calls CPU: 0 , GPU: 0) (512,512, 1024 kb.+ mipm 1023 kb.) mipmaps 10 array 1 format DXGI_FORMAT_R8G8B8A8_UNORM_32B S:0MB V: (699,0) 140849 : DumpImgList1(1011): gamecore\projectileTypes\modern\rpggrenade\rpggrenade_S.dds (Calls CPU: 0 , GPU: 0) (512,512, 1024 kb.+ mipm 1023 kb.) mipmaps 10 array 1 format DXGI_FORMAT_R8G8B8A8_UNORM_32B S:0MB V: (699,0) 140856 : DumpImgList1(1400): effectbank\particles\flare.dds (Calls CPU: 0 , GPU: 0) (1024,1024, 1024 kb.+ mipm 1023 kb.) mipmaps 11 array 1 format DXGI_FORMAT_BC3_UNORM_8B S:0MB V: (699,0) 140866 : DumpImgList1(1401): effectbank\particles\64smoke2.dds (Calls CPU: 200 , GPU: 200) (2048,2048, 4096 kb.+ mipm 4095 kb.) mipmaps 12 array 1 format DXGI_FORMAT_BC3_UNORM_8B S:0MB V: (699,0) 140875 : DumpImgList1(1402): effectbank\particles\flame.dds (Calls CPU: 0 , GPU: 0) (1024,1024, 1024 kb.+ mipm 1023 kb.) mipmaps 11 array 1 format DXGI_FORMAT_BC2_UNORM_8B S:0MB V: (699,0) 140883 : DumpImgList1(2001): skybank\clear\clear_F.dds (Calls CPU: 4 , GPU: 2461) (2048,2048, 1536 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_BC1_UNORM_4B S:0MB V: (699,0) 140891 : DumpImgList1(2002): skybank\clear\clear_L.dds (Calls CPU: 4 , GPU: 2461) (2048,2048, 1536 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_BC1_UNORM_4B S:0MB V: (699,0) 140900 : DumpImgList1(2003): skybank\clear\clear_U.dds (Calls CPU: 4 , GPU: 2461) (2048,2048, 1536 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_BC1_UNORM_4B S:0MB V: (699,0) 140908 : DumpImgList1(2004): skybank\clear\clear_B.dds (Calls CPU: 4 , GPU: 2461) (2048,2048, 1536 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_BC1_UNORM_4B S:0MB V: (699,0) 140917 : DumpImgList1(2005): skybank\clear\clear_R.dds (Calls CPU: 4 , GPU: 2461) (2048,2048, 1536 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_BC1_UNORM_4B S:0MB V: (699,0) 140925 : DumpImgList1(2006): skybank\clear\clear_D.dds (Calls CPU: 4 , GPU: 2461) (2048,2048, 1536 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_BC1_UNORM_4B S:0MB V: (699,0) 140934 : DumpImgList1(2007): effectbank\reloaded\media\blank_N.dds (Calls CPU: 42 , GPU: 29565) (512,512, 96 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_BC1_UNORM_4B S:0MB V: (699,0) 140942 : DumpImgList1(2008): effectbank\reloaded\media\blank_none_S.dds (Calls CPU: 4 , GPU: 2461) (8,8, 0 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_BC1_UNORM_4B S:0MB V: (699,0) 140951 : DumpImgList1(2010): effectbank\reloaded\media\blank_O.dds (Calls CPU: 99 , GPU: 73503) (32,32, 0 kb.+ mipm 0 kb.) mipmaps 6 array 1 format DXGI_FORMAT_BC1_UNORM_4B S:0MB V: (699,0) 140959 : DumpImgList1(2011): levelbank\testmap\9129107576905555038_D.dds (Calls CPU: 20 , GPU: 13725) (4096,4096, 16384 kb.+ mipm 16383 kb.) mipmaps 13 array 1 format DXGI_FORMAT_BC3_UNORM_8B S:0MB V: (699,0) 140968 : DumpImgList1(2012): levelbank\testmap\9129107576905555038_n.dds (Calls CPU: 20 , GPU: 13725) (4096,4096, 16384 kb.+ mipm 16383 kb.) mipmaps 13 array 1 format DXGI_FORMAT_BC3_UNORM_8B S:0MB V: (699,0) 140977 : DumpImgList1(2013): effectbank\reloaded\media\blank_black.dds (Calls CPU: 38 , GPU: 30091) (32,32, 0 kb.+ mipm 0 kb.) mipmaps 6 array 1 format DXGI_FORMAT_BC1_UNORM_4B S:0MB V: (699,0) 140987 : DumpImgList1(2014): effectbank\reloaded\media\detail_default.dds (Calls CPU: 46 , GPU: 40174) (32,32, 4 kb.+ mipm 3 kb.) mipmaps 6 array 1 format DXGI_FORMAT_R8G8B8A8_UNORM_32B S:0MB V: (699,0) 140996 : DumpImgList1(2015): levelbank\testmap\9129107576905555038_s.dds (Calls CPU: 10 , GPU: 13715) (4096,4096, 16384 kb.+ mipm 16383 kb.) mipmaps 13 array 1 format DXGI_FORMAT_BC3_UNORM_8B S:0MB V: (699,0) 141005 : DumpImgList1(2016): effectbank\reloaded\media\CUBE.dds (Calls CPU: 16 , GPU: 548) (256,256, 1536 kb.+ mipm 1535 kb.) mipmaps 9 array 6 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (699,0) 141014 : DumpImgList1(2020): levelbank\testmap\10184775188278424537_D.dds (Calls CPU: 8 , GPU: 5490) (4096,4096, 16384 kb.+ mipm 16383 kb.) mipmaps 13 array 1 format DXGI_FORMAT_BC3_UNORM_8B S:0MB V: (699,0) 141023 : DumpImgList1(2021): levelbank\testmap\10184775188278424537_n.dds (Calls CPU: 8 , GPU: 5490) (4096,4096, 16384 kb.+ mipm 16383 kb.) mipmaps 13 array 1 format DXGI_FORMAT_BC3_UNORM_8B S:0MB V: (699,0) 141032 : DumpImgList1(2022): levelbank\testmap\10184775188278424537_s.dds (Calls CPU: 4 , GPU: 5486) (4096,4096, 16384 kb.+ mipm 16383 kb.) mipmaps 13 array 1 format DXGI_FORMAT_BC3_UNORM_8B S:0MB V: (699,0) 141041 : DumpImgList1(2023): levelbank\testmap\14569208296686003014_D.dds (Calls CPU: 8 , GPU: 8) (4096,4096, 16384 kb.+ mipm 16383 kb.) mipmaps 13 array 1 format DXGI_FORMAT_BC3_UNORM_8B S:0MB V: (699,0) 141050 : DumpImgList1(2024): levelbank\testmap\14569208296686003014_n.dds (Calls CPU: 8 , GPU: 8) (4096,4096, 16384 kb.+ mipm 16383 kb.) mipmaps 13 array 1 format DXGI_FORMAT_BC3_UNORM_8B S:0MB V: (699,0) 141059 : DumpImgList1(2025): levelbank\testmap\14569208296686003014_s.dds (Calls CPU: 4 , GPU: 4) (4096,4096, 16384 kb.+ mipm 16383 kb.) mipmaps 13 array 1 format DXGI_FORMAT_BC3_UNORM_8B S:0MB V: (699,0) 141068 : DumpImgList1(2048): levelbank\testmap\4851492031173689629_D.dds (Calls CPU: 8 , GPU: 724) (4096,4096, 16384 kb.+ mipm 16383 kb.) mipmaps 13 array 1 format DXGI_FORMAT_BC3_UNORM_8B S:0MB V: (699,0) 141093 : DumpImgList1(2049): levelbank\testmap\4851492031173689629_n.dds (Calls CPU: 8 , GPU: 724) (4096,4096, 16384 kb.+ mipm 16383 kb.) mipmaps 13 array 1 format DXGI_FORMAT_BC3_UNORM_8B S:0MB V: (699,0) 141103 : DumpImgList1(2050): levelbank\testmap\4851492031173689629_s.dds (Calls CPU: 4 , GPU: 720) (4096,4096, 16384 kb.+ mipm 16383 kb.) mipmaps 13 array 1 format DXGI_FORMAT_BC3_UNORM_8B S:0MB V: (699,0) 141112 : DumpImgList1(2088): gamecore\guns\modern\colt1911\gun_color.dds (Calls CPU: 11 , GPU: 9839) (2048,2048, 1536 kb.+ mipm 1535 kb.) mipmaps 12 array 1 format DXGI_FORMAT_BC1_UNORM_4B S:0MB V: (699,0) 141122 : DumpImgList1(2089): gamecore\guns\modern\colt1911\gun_normal.dds (Calls CPU: 11 , GPU: 9839) (2048,2048, 16384 kb.+ mipm 16383 kb.) mipmaps 12 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (699,0) 141131 : DumpImgList1(2090): gamecore\guns\modern\colt1911\gun_metalness.dds (Calls CPU: 7 , GPU: 9835) (2048,2048, 1536 kb.+ mipm 1535 kb.) mipmaps 12 array 1 format DXGI_FORMAT_BC1_UNORM_4B S:0MB V: (699,0) 141140 : DumpImgList1(2091): effectbank\reloaded\media\blank_I.dds (Calls CPU: 22 , GPU: 9850) (512,512, 256 kb.+ mipm 255 kb.) mipmaps 10 array 1 format DXGI_FORMAT_BC3_UNORM_8B S:0MB V: (699,0) 141149 : DumpImgList1(2092): gamecore\guns\modern\colt1911\gun_gloss.dds (Calls CPU: 7 , GPU: 9835) (2048,2048, 1536 kb.+ mipm 1535 kb.) mipmaps 12 array 1 format DXGI_FORMAT_BC1_UNORM_4B S:0MB V: (699,0) 141158 : DumpImgList1(2093): effectbank\reloaded\media\white_D.dds (Calls CPU: 22 , GPU: 9850) (512,512, 96 kb.+ mipm 95 kb.) mipmaps 10 array 1 format DXGI_FORMAT_BC1_UNORM_4B S:0MB V: (699,0) 141167 : DumpImgList1(2094): gamecore\guns\modern\uzi\gun_color.dds (Calls CPU: 11 , GPU: 11) (2048,2048, 1536 kb.+ mipm 1535 kb.) mipmaps 12 array 1 format DXGI_FORMAT_BC1_UNORM_4B S:0MB V: (699,0) 141176 : DumpImgList1(2095): gamecore\guns\modern\uzi\gun_normal.dds (Calls CPU: 11 , GPU: 11) (2048,2048, 16384 kb.+ mipm 16383 kb.) mipmaps 12 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (699,0) 141185 : DumpImgList1(2096): gamecore\guns\modern\uzi\gun_metalness.dds (Calls CPU: 7 , GPU: 7) (2048,2048, 1536 kb.+ mipm 1535 kb.) mipmaps 12 array 1 format DXGI_FORMAT_BC1_UNORM_4B S:0MB V: (699,0) 141194 : DumpImgList1(2097): gamecore\guns\modern\uzi\gun_gloss.dds (Calls CPU: 7 , GPU: 7) (2048,2048, 1536 kb.+ mipm 1535 kb.) mipmaps 12 array 1 format DXGI_FORMAT_BC1_UNORM_4B S:0MB V: (699,0) 141203 : DumpImgList1(16201): gamecore\decals\gunsmoke\decal.dds (Calls CPU: 20 , GPU: 66) (1024,1024, 1024 kb.+ mipm 1023 kb.) mipmaps 11 array 1 format DXGI_FORMAT_BC3_UNORM_8B S:0MB V: (699,0) 141212 : DumpImgList1(16202): gamecore\decals\smoke1\decal.dds (Calls CPU: 0 , GPU: 0) (1024,1024, 1024 kb.+ mipm 1023 kb.) mipmaps 11 array 1 format DXGI_FORMAT_BC3_UNORM_8B S:0MB V: (699,0) 141221 : DumpImgList1(63200): databank\indicator.png (Calls CPU: 0 , GPU: 1) (180,180, 126 kb.+ mipm 125 kb.) mipmaps 8 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (699,0) 141231 : DumpImgList1(63201): databank\bloodsplash1.png (Calls CPU: 0 , GPU: 1) (512,512, 1024 kb.+ mipm 1023 kb.) mipmaps 10 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (699,0) 141240 : DumpImgList1(63202): databank\bloodsplash2.png (Calls CPU: 0 , GPU: 1) (512,512, 1024 kb.+ mipm 1023 kb.) mipmaps 10 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (699,0) 141249 : DumpImgList1(63203): databank\bloodsplash3.png (Calls CPU: 0 , GPU: 1) (512,512, 1024 kb.+ mipm 1023 kb.) mipmaps 10 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (699,0) 141260 : DumpImgList1(63204): databank\bloodsplash4.png (Calls CPU: 0 , GPU: 1) (512,512, 1024 kb.+ mipm 1023 kb.) mipmaps 10 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (699,0) 141271 : DumpImgList1(63205): databank\bloodsplash5.png (Calls CPU: 0 , GPU: 1) (512,512, 1024 kb.+ mipm 1023 kb.) mipmaps 10 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (699,0) 141279 : DumpImgList1(63206): databank\bloodsplash6.png (Calls CPU: 0 , GPU: 1) (512,512, 1024 kb.+ mipm 1023 kb.) mipmaps 10 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (699,0) 141289 : DumpImgList1(63207): databank\bloodsplash7.png (Calls CPU: 0 , GPU: 1) (512,512, 1024 kb.+ mipm 1023 kb.) mipmaps 10 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (699,0) 141299 : DumpImgList1(63208): databank\bloodsplash8.png (Calls CPU: 0 , GPU: 1) (512,512, 1024 kb.+ mipm 1023 kb.) mipmaps 10 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (699,0) 141308 : DumpImgList1(63501): languagebank\neutral\gamecore\huds\sliders\bar.png (Calls CPU: 0 , GPU: 0) (204,7, 5 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (699,0) 141318 : DumpImgList1(63502): languagebank\neutral\gamecore\huds\sliders\handle.png (Calls CPU: 0 , GPU: 0) (19,19, 1 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (699,0) 141327 : DumpImgList1(63503): languagebank\neutral\gamecore\huds\sliders\paneltop.png (Calls CPU: 0 , GPU: 0) (256,32, 32 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (699,0) 141337 : DumpImgList1(63504): languagebank\neutral\gamecore\huds\sliders\panelmiddle.png (Calls CPU: 0 , GPU: 0) (256,32, 32 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (699,0) 141345 : DumpImgList1(63505): languagebank\neutral\gamecore\huds\sliders\panelbottom.png (Calls CPU: 0 , GPU: 0) (256,32, 32 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (699,0) 141354 : DumpImgList1(63506): languagebank\neutral\gamecore\huds\sliders\glass-tube.png (Calls CPU: 0 , GPU: 0) (207,14, 11 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (699,0) 141363 : DumpImgList1(63507): languagebank\neutral\gamecore\huds\sliders\dropdown.png (Calls CPU: 0 , GPU: 0) (128,32, 16 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (699,0) 141372 : DumpImgList1(63508): languagebank\neutral\gamecore\huds\sliders\fill.png (Calls CPU: 0 , GPU: 0) (32,32, 4 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (699,0) 141381 : DumpImgList1(63511): languagebank\neutral\gamecore\huds\sliders\bar-red-start.png (Calls CPU: 0 , GPU: 0) (5,10, 0 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (699,0) 141390 : DumpImgList1(63512): languagebank\neutral\gamecore\huds\sliders\bar-red.png (Calls CPU: 0 , GPU: 0) (10,10, 0 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (699,0) 141400 : DumpImgList1(63513): languagebank\neutral\gamecore\huds\sliders\bar-red-end.png (Calls CPU: 0 , GPU: 0) (5,10, 0 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (699,0) 141410 : DumpImgList1(63514): languagebank\neutral\gamecore\huds\sliders\bar-green-start.png (Calls CPU: 0 , GPU: 0) (5,10, 0 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (699,0) 141419 : DumpImgList1(63515): languagebank\neutral\gamecore\huds\sliders\bar-green.png (Calls CPU: 0 , GPU: 0) (10,10, 0 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (699,0) 141428 : DumpImgList1(63516): languagebank\neutral\gamecore\huds\sliders\bar-green-end.png (Calls CPU: 0 , GPU: 0) (5,10, 0 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (699,0) 141437 : DumpImgList1(63517): languagebank\neutral\gamecore\huds\sliders\bar-blue-start.png (Calls CPU: 0 , GPU: 0) (5,10, 0 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (699,0) 141447 : DumpImgList1(63518): languagebank\neutral\gamecore\huds\sliders\bar-blue.png (Calls CPU: 0 , GPU: 0) (10,10, 0 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (699,0) 141456 : DumpImgList1(63519): languagebank\neutral\gamecore\huds\sliders\bar-blue-end.png (Calls CPU: 0 , GPU: 0) (5,10, 0 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (699,0) 141465 : DumpImgList1(63520): languagebank\neutral\gamecore\huds\sliders\bar-orange-start.png (Calls CPU: 0 , GPU: 0) (5,10, 0 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (699,0) 141474 : DumpImgList1(63521): languagebank\neutral\gamecore\huds\sliders\bar-orange.png (Calls CPU: 0 , GPU: 0) (10,10, 0 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (699,0) 141484 : DumpImgList1(63522): languagebank\neutral\gamecore\huds\sliders\bar-orange-end.png (Calls CPU: 0 , GPU: 0) (5,10, 0 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (699,0) 141494 : DumpImgList1(63523): languagebank\neutral\gamecore\huds\sliders\bar-yellow-start.png (Calls CPU: 0 , GPU: 0) (5,10, 0 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (699,0) 141503 : DumpImgList1(63524): languagebank\neutral\gamecore\huds\sliders\bar-yellow.png (Calls CPU: 0 , GPU: 0) (10,10, 0 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (699,0) 141512 : DumpImgList1(63525): languagebank\neutral\gamecore\huds\sliders\bar-yellow-end.png (Calls CPU: 0 , GPU: 0) (5,10, 0 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (699,0) 141522 : DumpImgList1(63526): languagebank\neutral\gamecore\huds\sliders\bar-purple-start.png (Calls CPU: 0 , GPU: 0) (5,10, 0 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (699,0) 141531 : DumpImgList1(63527): languagebank\neutral\gamecore\huds\sliders\bar-purple.png (Calls CPU: 0 , GPU: 0) (10,10, 0 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (699,0) 141541 : DumpImgList1(63528): languagebank\neutral\gamecore\huds\sliders\bar-purple-end.png (Calls CPU: 0 , GPU: 0) (5,10, 0 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (699,0) 141550 : DumpImgList1(63529): languagebank\neutral\gamecore\huds\sliders\bar-cyan-start.png (Calls CPU: 0 , GPU: 0) (5,10, 0 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (699,0) 141559 : DumpImgList1(63530): languagebank\neutral\gamecore\huds\sliders\bar-cyan.png (Calls CPU: 0 , GPU: 0) (10,10, 0 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (699,0) 141569 : DumpImgList1(63531): languagebank\neutral\gamecore\huds\sliders\bar-cyan-end.png (Calls CPU: 0 , GPU: 0) (5,10, 0 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (699,0) 141578 : DumpImgList1(63532): languagebank\neutral\gamecore\huds\sliders\minmaxbutton.png (Calls CPU: 0 , GPU: 0) (13,13, 0 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (699,0) 141587 : DumpImgList1(63533): languagebank\neutral\gamecore\huds\sliders\minmaxbuttonlit.png (Calls CPU: 0 , GPU: 0) (13,13, 0 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (699,0) 141596 : DumpImgList1(63551): languagebank\neutral\gamecore\huds\ammohealth\ammo-health-panel.png (Calls CPU: 0 , GPU: 474) (235,139, 127 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (699,0) 141606 : DumpImgList1(63552): languagebank\neutral\gamecore\huds\ammohealth\horizontal-line.png (Calls CPU: 0 , GPU: 948) (214,12, 10 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (699,0) 141641 : DumpImgList1(63553): languagebank\neutral\gamecore\huds\ammohealth\vertical-line.png (Calls CPU: 0 , GPU: 948) (2,40, 0 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (699,0) 141649 : DumpImgList1(63554): languagebank\neutral\gamecore\huds\ammohealth\icon-colt.png (Calls CPU: 0 , GPU: 474) (196,46, 35 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (699,0) 141658 : DumpImgList1(63555): languagebank\neutral\gamecore\huds\ammohealth\icon-magnum.png (Calls CPU: 0 , GPU: 0) (196,46, 35 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (699,0) 141668 : DumpImgList1(63556): languagebank\neutral\gamecore\huds\ammohealth\icon-uzi.png (Calls CPU: 0 , GPU: 0) (196,46, 35 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (699,0) 141677 : DumpImgList1(63557): languagebank\neutral\gamecore\huds\ammohealth\icon-shotgun.png (Calls CPU: 0 , GPU: 0) (196,46, 35 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (699,0) 141687 : DumpImgList1(63558): languagebank\neutral\gamecore\huds\ammohealth\icon-riffle.png (Calls CPU: 0 , GPU: 0) (196,46, 35 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (699,0) 141703 : DumpImgList1(63559): languagebank\neutral\gamecore\huds\ammohealth\icon-rpg.png (Calls CPU: 0 , GPU: 0) (196,46, 35 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (699,0) 141712 : DumpImgList1(63560): languagebank\neutral\gamecore\huds\ammohealth\icon-grenade.png (Calls CPU: 0 , GPU: 0) (196,46, 35 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (699,0) 141724 : DumpImgList1(63561): languagebank\neutral\gamecore\huds\ammohealth\icon-bow.png (Calls CPU: 0 , GPU: 0) (196,46, 35 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (699,0) 141745 : DumpImgList1(63562): languagebank\neutral\gamecore\huds\ammohealth\icon-mace.png (Calls CPU: 0 , GPU: 0) (196,46, 35 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (699,0) 141757 : DumpImgList1(63563): languagebank\neutral\gamecore\huds\ammohealth\icon-stone.png (Calls CPU: 0 , GPU: 0) (196,46, 35 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (699,0) 141767 : DumpImgList1(63564): languagebank\neutral\gamecore\huds\ammohealth\icon-sword.png (Calls CPU: 0 , GPU: 0) (196,46, 35 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (699,0) 141784 : DumpImgList1(63565): languagebank\neutral\gamecore\huds\ammohealth\icon-staff.png (Calls CPU: 0 , GPU: 0) (196,46, 35 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (699,0) 141793 : DumpImgList1(63571): languagebank\neutral\gamecore\huds\ammohealth\ammo-icon-handgun.png (Calls CPU: 0 , GPU: 474) (44,44, 7 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (699,0) 141805 : DumpImgList1(63572): languagebank\neutral\gamecore\huds\ammohealth\ammo-icon-handgun.png (Calls CPU: 0 , GPU: 0) (44,44, 7 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (699,0) 141815 : DumpImgList1(63573): languagebank\neutral\gamecore\huds\ammohealth\ammo-icon-riffle.png (Calls CPU: 0 , GPU: 0) (44,44, 7 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (699,0) 141826 : DumpImgList1(63574): languagebank\neutral\gamecore\huds\ammohealth\ammo-icon-shotgun.png (Calls CPU: 0 , GPU: 0) (44,44, 7 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (699,0) 141836 : DumpImgList1(63575): languagebank\neutral\gamecore\huds\ammohealth\ammo-icon-riffle.png (Calls CPU: 0 , GPU: 0) (44,44, 7 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (699,0) 141845 : DumpImgList1(63576): languagebank\neutral\gamecore\huds\ammohealth\ammo-icon-rpg.png (Calls CPU: 0 , GPU: 0) (44,44, 7 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (699,0) 141909 : DumpImgList1(63577): languagebank\neutral\gamecore\huds\ammohealth\ammo-icon-grenade.png (Calls CPU: 0 , GPU: 0) (44,44, 7 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (699,0) 141922 : DumpImgList1(63578): languagebank\neutral\gamecore\huds\ammohealth\ammo-icon-bow.png (Calls CPU: 0 , GPU: 0) (44,44, 7 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (699,0) 141932 : DumpImgList1(63579): languagebank\neutral\gamecore\huds\ammohealth\ammo-icon-none.png (Calls CPU: 0 , GPU: 0) (44,44, 7 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (699,0) 141947 : DumpImgList1(63580): languagebank\neutral\gamecore\huds\ammohealth\ammo-icon-none.png (Calls CPU: 0 , GPU: 0) (44,44, 7 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (699,0) 141963 : DumpImgList1(63581): languagebank\neutral\gamecore\huds\ammohealth\ammo-icon-none.png (Calls CPU: 0 , GPU: 0) (44,44, 7 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (699,0) 141979 : DumpImgList1(63582): languagebank\neutral\gamecore\huds\ammohealth\ammo-icon-staff.png (Calls CPU: 0 , GPU: 0) (44,44, 7 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (699,0) 141993 : DumpImgList1(63591): languagebank\neutral\gamecore\huds\ammohealth\health-icon.png (Calls CPU: 0 , GPU: 474) (44,44, 7 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (699,0) 142003 : DumpImgList1(63592): languagebank\neutral\gamecore\huds\ammohealth\lives-icon.png (Calls CPU: 0 , GPU: 474) (44,44, 7 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (699,0) 142025 : DumpImgList1(63593): languagebank\neutral\gamecore\huds\ammohealth\ammo-icon-infinity.png (Calls CPU: 0 , GPU: 0) (88,44, 15 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (699,0) 142034 : DumpImgList1(63600): effectbank\reloaded\media\water.dds (Calls CPU: 11 , GPU: 45) (512,512, 96 kb.+ mipm 95 kb.) mipmaps 10 array 1 format DXGI_FORMAT_BC1_UNORM_4B S:0MB V: (699,0) 142062 : DumpImgList1(63602): levelbank\testmap\vegmask.dds (Calls CPU: 1 , GPU: 1) (2048,2048, 16384 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (699,0) 142072 : DumpImgList1(63603): effectbank\reloaded\media\heightmap.dds (Calls CPU: 0 , GPU: 0) (1024,1024, 4096 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (699,0) 142081 : DumpImgList1(63604): levelbank\testmap\watermask.dds (Calls CPU: 1 , GPU: 1) (1,1, 0 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (699,0) 142094 : DumpImgList1(63608): vegbank\lushy\grass.dds (Calls CPU: 1800 , GPU: 1800) (512,512, 256 kb.+ mipm 255 kb.) mipmaps 10 array 1 format DXGI_FORMAT_BC3_UNORM_8B S:0MB V: (699,0) 142108 : DumpImgList1(63609): skybank\clear\clear_CLOUDS.dds (Calls CPU: 1 , GPU: 268) (1024,1024, 1024 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_BC3_UNORM_8B S:0MB V: (699,0) 142118 : DumpImgList1(63610): skybank\cloudportal.dds (Calls CPU: 1 , GPU: 268) (1024,1024, 1024 kb.+ mipm 1023 kb.) mipmaps 11 array 1 format DXGI_FORMAT_BC3_UNORM_8B S:0MB V: (699,0) 142155 : DumpImgList1(63613): terrainbank\lush\Texture_D.dds (Calls CPU: 1 , GPU: 1) (4096,4096, 16384 kb.+ mipm 16383 kb.) mipmaps 13 array 1 format DXGI_FORMAT_BC3_UNORM_8B S:0MB V: (699,0) 142163 : DumpImgList1(63614): effectbank\reloaded\media\AGED.png (Calls CPU: 0 , GPU: 0) (256,256, 256 kb.+ mipm 255 kb.) mipmaps 9 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (699,0) 142173 : DumpImgList1(63615): effectbank\reloaded\media\blank_black.dds (Calls CPU: 0 , GPU: 0) (32,32, 0 kb.+ mipm 0 kb.) mipmaps 6 array 1 format DXGI_FORMAT_BC1_UNORM_4B S:0MB V: (699,0) 142181 : DumpImgList1(63617): effectbank\reloaded\media\circle.dds (Calls CPU: 4 , GPU: 4) (2048,2048, 16384 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (699,0) 142236 : DumpImgList1(63621): terrainbank\lush\Texture_N.dds (Calls CPU: 1 , GPU: 1) (4096,4096, 65536 kb.+ mipm 65535 kb.) mipmaps 13 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (699,0) 142246 : DumpImgList1(63631): levelbank\testmap\globalenvmap.dds (Calls CPU: 1 , GPU: 6730) (256,256, 1536 kb.+ mipm 1535 kb.) mipmaps 9 array 6 format DXGI_FORMAT_R8G8B8A8_UNORM_32B S:0MB V: (699,0) 142255 : DumpImgList1(63632): effectbank\reloaded\media\IBR.png (Calls CPU: 26 , GPU: 10176) (256,256, 256 kb.+ mipm 255 kb.) mipmaps 9 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (699,0) 142264 : DumpImgList1(85010): effectbank\explosion\explosion2.dds (Calls CPU: 0 , GPU: 0) (2048,2048, 4096 kb.+ mipm 4095 kb.) mipmaps 12 array 1 format DXGI_FORMAT_BC3_UNORM_8B S:0MB V: (699,0) 142274 : DumpImgList1(85012): effectbank\explosion\animatedspark.dds (Calls CPU: 0 , GPU: 0) (512,512, 256 kb.+ mipm 255 kb.) mipmaps 10 array 1 format DXGI_FORMAT_BC3_UNORM_8B S:0MB V: (699,0) 142324 : DumpImgList1(85013): effectbank\explosion\fireball.dds (Calls CPU: 0 , GPU: 0) (2048,2048, 4096 kb.+ mipm 4095 kb.) mipmaps 12 array 1 format DXGI_FORMAT_BC3_UNORM_8B S:0MB V: (699,0) 142335 : DumpImgList1(85014): effectbank\explosion\darksmoke.dds (Calls CPU: 0 , GPU: 0) (2048,2048, 4096 kb.+ mipm 4095 kb.) mipmaps 12 array 1 format DXGI_FORMAT_BC3_UNORM_8B S:0MB V: (699,0) 142357 : DumpImgList1(85015): effectbank\explosion\rubble.dds (Calls CPU: 1 , GPU: 1) (256,256, 24 kb.+ mipm 23 kb.) mipmaps 9 array 1 format DXGI_FORMAT_BC1_UNORM_4B S:0MB V: (699,0) 142374 : DumpImgList1(85016): effectbank\explosion\concretechunk.dds (Calls CPU: 1 , GPU: 1) (256,256, 24 kb.+ mipm 23 kb.) mipmaps 9 array 1 format DXGI_FORMAT_BC1_UNORM_4B S:0MB V: (699,0) 142390 : DumpImgList1(85017): effectbank\explosion\metalchunk.dds (Calls CPU: 1 , GPU: 1) (256,256, 24 kb.+ mipm 23 kb.) mipmaps 9 array 1 format DXGI_FORMAT_BC1_UNORM_4B S:0MB V: (699,0) 142405 : DumpImgList1(85020): effectbank\explosion\rollingsmoke.dds (Calls CPU: 0 , GPU: 0) (2048,1024, 2048 kb.+ mipm 2047 kb.) mipmaps 12 array 1 format DXGI_FORMAT_BC3_UNORM_8B S:0MB V: (699,0) 142429 : DumpImgList1(85021): effectbank\explosion\explosion3.dds (Calls CPU: 0 , GPU: 0) (2048,2048, 4096 kb.+ mipm 4095 kb.) mipmaps 12 array 1 format DXGI_FORMAT_BC2_UNORM_8B S:0MB V: (699,0) 142438 : DumpImgList1(89501): fontbank\FPSCR-Font-24px.png (Calls CPU: 0 , GPU: 0) (256,256, 256 kb.+ mipm 255 kb.) mipmaps 9 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (699,0) 142447 : DumpImgList1(89502): fontbank\FPSCR-Font-12px.png (Calls CPU: 0 , GPU: 0) (128,128, 64 kb.+ mipm 63 kb.) mipmaps 8 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (699,0) 142457 : DumpImgList1(89503): fontbank\FPSCR-Font-36px.png (Calls CPU: 0 , GPU: 1659) (320,320, 400 kb.+ mipm 399 kb.) mipmaps 9 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (699,0) 142489 : DumpImgList1(89504): fontbank\FPSCR-Font-40px.png (Calls CPU: 0 , GPU: 1422) (320,320, 400 kb.+ mipm 399 kb.) mipmaps 9 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (699,0) 142498 : DumpImgList1(89505): fontbank\FPSCR-Font-72px.png (Calls CPU: 0 , GPU: 237) (512,512, 1024 kb.+ mipm 1023 kb.) mipmaps 10 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (699,0) 142507 : DumpImgList1(89506): fontbank\FPSCR-Font-36px-Multiplayer.png (Calls CPU: 0 , GPU: 0) (320,320, 400 kb.+ mipm 399 kb.) mipmaps 9 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (699,0) 142516 : DumpImgList1(89507): fontbank\FPSCR-Font-25px.png (Calls CPU: 0 , GPU: 0) (256,256, 256 kb.+ mipm 255 kb.) mipmaps 9 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (699,0) 142580 : DumpImgList1(90000): languagebank\neutral\gamecore\huds\panels\panel_tl.png (Calls CPU: 0 , GPU: 0) (32,32, 4 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (699,0) 142589 : DumpImgList1(90001): languagebank\neutral\gamecore\huds\panels\panel_tm.png (Calls CPU: 0 , GPU: 33) (1,32, 0 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (699,0) 142598 : DumpImgList1(90002): languagebank\neutral\gamecore\huds\panels\panel_tr.png (Calls CPU: 0 , GPU: 0) (32,32, 4 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (699,0) 142609 : DumpImgList1(90003): languagebank\neutral\gamecore\huds\panels\panel_ml.png (Calls CPU: 0 , GPU: 0) (32,1, 0 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (699,0) 142641 : DumpImgList1(90004): languagebank\neutral\gamecore\huds\panels\panel_mm.png (Calls CPU: 0 , GPU: 0) (1,1, 0 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (699,0) 142662 : DumpImgList1(90005): languagebank\neutral\gamecore\huds\panels\panel_mr.png (Calls CPU: 0 , GPU: 0) (32,1, 0 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (699,0) 142681 : DumpImgList1(90006): languagebank\neutral\gamecore\huds\panels\panel_bl.png (Calls CPU: 0 , GPU: 0) (32,32, 4 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (699,0) 142691 : DumpImgList1(90007): languagebank\neutral\gamecore\huds\panels\panel_bm.png (Calls CPU: 0 , GPU: 0) (1,32, 0 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (699,0) 142701 : DumpImgList1(90008): languagebank\neutral\gamecore\huds\panels\panel_br.png (Calls CPU: 0 , GPU: 0) (32,32, 4 kb.+ mipm 0 kb.) mipmaps 1 array 1 format DXGI_FORMAT_B8G8R8A8_UNORM_32B S:0MB V: (699,0) 142711 : DumpImageList: Total mem=850939 kb. mipmaps=394307 kb. Used Images: 63 mem 542541 kb. - Notused Images: 128 mem 308398 kb. - MinusMem: 0 kb. S:0MB V: (699,0) 142858 : _game_setresolution S:0MB V: (698,0) 142870 : _titles_init S:0MB V: (698,0) 142880 : _titles_titlepage S:0MB V: (698,0)