;header desc = Your model ;ai aimain = default.lua ;spawn spawnmax = 0 spawndelay = 0 spawnqty = 0 ;orientation model = Your model.x /.fbx offx = 0 offy = 0 offz = 0 rotx = 0 roty = 0 rotz = 0 scale = 100 fixnewy = 0 defaultstatic = 1 materialindex = 0 collisionmode = 0 strength = 0 isimmobile = 1 soundset = soundset1 = ;visualinfo textured = your texture.dds effect = effectbank\your effect.fx castshadow = 0 ;Animationinfo animmax = 0 anim0 = 0,0