;Lump Hammer Model File Requirements
melee key 	= 56

;GUN Settings

muzzleflash    = 1
muzzlesize     = 1
brass          = 1
smoke          = 1
second         = 
damage         = 90
damagetype     = 1
scorchtype     = 3
reloadqty      = 0
iterate        = 0
accuracy       = 1
range	       = 100
melee range 	= 80
melee damage 	= 100

; GUN HUD (0-colt,1-magnum,2-uzi,3-shotgun,4-rifle,5-rpg,6-grenade,7-bow,8-mace,9-stone,10-sword)
statuspanelcode = 8

;GUN Visuals

textured      =
effect        = 
transparency  = 1
weapontype    = 51

;GUN Sounds

sound1	       = fire.wav
sound2         = retrieve.wav
sound3         = putaway.wav
sound4         = idle.wav
sound5	       = fire.wav

fireloop       = 9000

;HUD muzzleflash position

horiz          = 0
vert           = 0
forward        = 4
alignx         = 0
aligny         = 0
alignz         = 13

keyframe ratio = 1
select         = 126,155
Idle           = 51,100
Move           = 62,89
start fire     = 31,45
end fire       = 45,51
putaway	       = 156,205
melee start     = 105,117
melee end       = 117,125


;HUD sound frames list

soundframes    = 4
sframe0        = 49,1
sframe1        = 130,2
sframe2        = 170,3
sframe3	       = 115,1


