;GUN Model File Requirements melee key = 56 ;GUN Settings muzzleflash = 1 muzzlesize = 1 brass = 1 smoke = 1 second = damage = 75 damagetype = 1 scorchtype = 3 reloadqty = 0 iterate = 0 accuracy = 1 range = 100 melee range = 80 melee damage = 100 ; GUN HUD (0-colt,1-magnum,2-uzi,3-shotgun,4-rifle,5-rpg,6-grenade,7-bow,8-mace,9-stone,10-sword) statuspanelcode = 8 ;GUN Visuals textured = effect = transparency = 1 weapontype = 51 ;GUN Sounds sound1 = fire.wav sound2 = retrieve.wav sound3 = putaway.wav sound4 = idle.wav sound5 = fire.wav fireloop = 9000 ;HUD muzzleflash position horiz = 0 vert = 0 forward = 4 alignx = 0 aligny = 0 alignz = 13 ;HUD animation frames list keyframe ratio = 1 select = 126,155 Idle = 51,100 Move = 1,31 start fire = 31,45 end fire = 45,51 putaway = 156,205 melee start = 105,117 melee end = 117,125 ;HUD sound frames list soundframes = 4 sframe0 = 49,1 sframe1 = 130,2 sframe2 = 170,3 sframe3 = 115,1