muzzleflash = 4
muzzlesize = 40
brass = 4
smoke = 1
second = 
damage = 30
damagetype = 2
scorchtype = 3
reloadqty = 0
iterate = 0
accuracy = 1
range = 55
textured = 
effect = effectbank\reloaded\weapon_basic.fx
transparency = 2
weapontype = 1
sound1 = fire.wav
sound2 = reload.wav
sound3 = retrieve.wav
sound4 = putaway.wav
fireloop = 9000
horiz = 0
vert = 5
forward = 22
alignx = 2.5
aligny = -1.0
alignz = 18
keyframe ratio = 1
select = 0,17
Idle = 18,45
Move = 46,66
Start fire = 67,79
end fire = 78,88
startfire2 = 116,126
endfire2 = 127,135
startfire3 = 136,148
endfire3 = 148,155
block = 89,115
putaway = 1025,1040
longidle = 191,449
holddownstart = 471,478
holddownidle = 479,510
holddownend = 512,518
modstart = 519,535
modidle = 537,569
modend = 571,585
run = 586,604
throw = 652,683
putaway2 = 684,694
select2 = 694,710
melee start = 714,719
melee end = 720,733
meleehandstart = 734,742
meleehandend = 743,750
grenadestart = 751,761
grenadeend = 762,770
commandattack = 771,796
commandregroup = 797,832
commandhold = 833,856
bayonetstart = 857,863
bayonetend = 864,869
handpush = 870,888
handdead = 889,945
handdoor = 946,977
handbutton = 978,997
handtake = 998,1025
candual = 1
soundframes = 5
sframe0 = 68,1
sframe1 = 116,4
sframe3 = 0,3
statuspanelcode = 0
