;Saved by GameGuru Object Importer v1.000 ;header desc = animtest3 ;visualinfo textured = blankTex.png effect = effectbank\reloaded\character_basic.fx castshadow = 0 transparency = 0 ;orientation model = animtest3.x offx = 0 offy = 0 offz = 0 rotx = 0 roty = 0 rotz = 0 scale = 100 collisionmode = 21 fixnewy = 0 skipfvfconvert= 1 ragdoll = 1 endcollision = 0 ;identity details ischaracter = 1 hasweapon = isobjective = 0 cantakeweapon = 0 ;statistics strength = 25 explodable = 0 debrisshape = 0 ;ai aimain = default.lua ;spawn spawnmax = 0 spawndelay = 0 spawnqty = 0 ;anim animspeed = 100 animmax = 2 playanimineditor = 1 animmax = 2 anim0 = 1,30 ;idle anim1 = 30,70 ;move