-- LUA Script - precede every function and global member with lowercase name of script + '_main' function setblocksrot_init(e) setblocksrot = 0 end function setblocksrot_main(e) if measure == 17 then setblocksrot = 1 end if setblocksrot == 1 then iii=1 for i = 30,39 do CollisionOff(i) if iii==1 then SetPosition(i,24000,1000+(i-30)*500,24850) SetRotation(i,0,0,-25) else SetPosition(i,26000,1000+(i-30)*500,24850) SetRotation(i,0,0,25) end CollisionOn(i) -- this syntaksesses or i *=-1 or i = i * -1 ??? ? ?? ?? iii=-iii end Spawn(7) Destroy(e) end end