function aircraft_flight_init(e) var = 0 GravityOff(e) CollisionOff(e) end function aircraft_flight_main(e) if var == 0 then SetAnimationFrames(71,90) if g_Entity[e]['animating'] == 0 then LoopAnimation(e); g_Entity[e]['animating'] =1 end end MoveBackward(e,1000) LoopSound(e,0) end