;// Semi-Automatic Pistol ;// Model, textures and animations by BSP (©2017) ;// dfsnake@gmail.com ;// GUN Settings muzzleflash = 112091 muzzlesize = 150 smoke = 1 damage = 35 damagetype = 1 scorchtype = 2 reloadqty = 20 accuracy = 4 zoomaccuracy = 0 melee range = 60 melee damage = 100 melee noscorch = 1 range = 2500 force = 70 npcignorereload = 1 ;Brass System brass = 112091 brasslife = 30 brassangle = 40 brassanglerand = 2 brassspeed = 90 brassspeedrand = 5 brassupward = 15 brassupwardrand = 5 brassrotx = 500 brassrotxrand = 600 brassroty = 0 brassrotyrand = 0 brassrotz = 0 brassrotzrand = 0 ;Decal decal = muzzleflash112091 ;GUN Visuals textured = gun_D.dds effect = effectbank\reloaded\weapon_bone.fx transparency = 0 statuspanelcode = 100 weapontype = 1 minpolytrim = 32 poolammo = BSP@Semi-Automatic_Pistol ;GUN Sounds sound1 = fire.wav sound2 = reload.wav sound3 = dryfire.wav sound4 = zoom.wav sound5 = reload@2.wav sound7 = putaway.wav sound9 = retrieve.wav sound10 = reload@3.wav sound11 = melee.wav sound12 = switch.wav fireloop = 2500 ;HUD muzzleflash position horiz = 0 vert = -5 forward = 17 alignx = 22 aligny = -12 alignz = 120 ;HUD animation frames list keyframe ratio = 1 select = 0,9 putaway = 10,19 Idle = 20,69 Move = 70,96 run = 97,123 start fire = 272,273 end fire = 274,278 dryfire = 260,265 reload = 286,320 melee start = 148,154 melee end = 155,169 empty melee start = 148,154 empty melee end = 155,169 useempty = 1 empty select = 0,9 empty idle = 20,69 empty move = 70,96 empty reload = 321,360 empty run = 97,123 ;HUD sound frames list soundframes = 12 sframe0 = 0,9 sframe1 = 10,7 sframe3 = 156,11 sframe4 = 170,4 sframe5 = 255,4 sframe6 = 260,3 sframe7 = 266,12 sframe8 = 293,2 sframe9 = 305,5 sframe10 = 328,2 sframe11 = 341,5 sframe12 = 355,10 disablerunandshoot = 1 zoomhidecrosshair = 1 firerate = 2 zoomto = 170,174 zoom idle = 175,224 zoom move = 225,244 zoom end fire = 279,285 zoomfrom = 255,259 simplezoom = 1 simplezoomacc = 1 simplezoomy = 4.5 simplezoomx = 0 simplezoomanim = 1 simplezoomflash = 1 zoomalignx = 0 zoomaligny = -10 zoomalignz = 120 nofullreload = 1 chamberedround = 0 simplezoomspeed=6 simplezoommod = 2 runy = -7 runaccuracy = 60 forcezoomout =1 recoily = 40 recoilyreturn = 95 recoilx = 5 recoilxreturn = 90 zoomrecoily = 30 zoomrecoilyreturn = 97 zoomrecoilx = 2 zoomrecoilxreturn = 94 gunlagspeed = 9 gunlagxmax =3 gunlagymax = 3 zoomgunlagspeed = 6 zoomgunlagxmax = 4 zoomgunlagymax = 6 zoomwalkspeed = 0.4 zoomturnspeed = 0.15