;Saved by FPSCR Object Importer v1.000 ;header desc = wheel ;visualinfo textured = effect = effectbank\reloaded\entity_basic.fx castshadow = 0 transparency = 0 ;orientation model = wheel.x offx = 0 offy = 0 offz = 0 rotx = 0 roty = 0 rotz = 0 scale = 200 collisionmode = 0 defaultstatic = 0 materialindex = 0 ;physics shapes physicscount = 1 physics0 = "0,19.3768424988,64.0459289551,34.0651931763,0,0,0,0,0,0" ;identity details ischaracter = 0 hasweapon = isobjective = 1 cantakeweapon = 0 ;statistics strength = 25 explodable = 0 debrisshape = 0 ;ai aiinit = appear.lua aimain = default.lua aidestroy = disappear.lua ;spawn spawnmax = 0 spawndelay = 0 spawnqty = 0 ;anim animmax = 0 anim0 = 0,0 playanimineditor = 0