-- AI : Soldier Behavior ai_soldier_combatshoot = require "scriptbank\\ai\\module_combatshoot" ai_neutral_neutral = require "scriptbank\\ai\\module_neutral" function ai_soldier_neutral_init(e) if greenflag ==0 then ai_soldier_combatshoot.init(e,ai_combattype_regular) end if greenflag == 1 then ai_neutral_neutral.init(e) end end function ai_soldier_neutral_main(e) if greenflag ==0 then ai_soldier_combatshoot.main(e,ai_combattype_regular,ai_movetype_usespeed,ai_attacktype_canfire) end if greenflag == 1 then ai_neutral_neutral.main(e) end end