-- AI : Soldier Behavior ai_soldier_combatshoot = require "scriptbank\\ai\\module_combatshoot" function ai_soldier_init(e) ai_soldier_combatshoot.init(e,ai_combattype_regular) end function ai_soldier_main(e) ai_soldier_combatshoot.main(e,ai_combattype_regular,ai_movetype_usespeed) end function ai_soldier_exit(e) ActivateIfUsed(e) SetAttachmentVisible(e,0) last_dead = e CollisionOff(e) Destroy(e) end